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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T14:26:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66523</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66523"/>
		<updated>2025-10-03T19:39:42Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 4 */ Haven&amp;#039;t played through this one yet so there might be errors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mark-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after Seivas&#039;s appearance. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ノア・ブランドの挑戦&amp;lt;br&amp;gt;Side Mission 4-1 (Earth Sphere - Omicron): NOAH Brand&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down all other enemies before shooting down Seivas.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いの歌が夜響く&amp;lt;br&amp;gt;Side Mission 4-2 (Earth - Beijing): A Cursed Song in the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キラキラ・ボーダーライン&amp;lt;br&amp;gt;Side Mission 4-3 (Earth Sphere - Star Rose): Sparkling Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;迷える戦士たち&amp;lt;br&amp;gt;Side Mission 4-4 (Earth - Houston): Lost Warriors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Lelouch, Kallen, or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN (+10 Mobility, VARIS gains +400 Attack Power, Combination Attack gains +700 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN gains the &amp;quot;Frame Coat&amp;quot; option parts (Lancelot siN White Fang)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special (+10 Mobility, Wave Surger (Long Range) gains +400 Attack Power, Wave Surger gains +700 Attack Power)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special gains the &amp;quot;Frame Coat&amp;quot; option parts (Guren Type Special Flaming Halo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：S01&amp;lt;br&amp;gt;Side Mission 4-X (Earth Sphere - Iota): Tactics Research Notes: S01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Super Recovery Kit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：G01&amp;lt;br&amp;gt;Side Mission 4-X (Earth - Jaburo): Tactics Research Notes: G01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Tactics Research Notes: S01&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Stalker&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*School of Master Asia Scroll&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;スヴェート強襲&amp;lt;br&amp;gt;Main Mission 4-1 (Earth - Norwegian Sea): The Sveet Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;六人と一匹と一つ&amp;lt;br&amp;gt;Main Mission 4-2 (Earth - Alice Springs): Six and a Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Will Wips destroyed. 2. Will Wips destroyed. Reached turn 5. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots the Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El, Bell)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*L-Gaim Mark-II (Daba, Lilis)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gridknight defeated. 2. Any allied battleship destroyed. Kaiser Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridknight unlocks the &amp;quot;Burn Knight Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dynazenon and Gridknight can combine into Kaiser Gridknight&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女の願い&amp;lt;br&amp;gt;Main Mission 4-3 (Earth Sphere - Asticassia School of Technology): The Witch&#039;s Wishes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Suletta or Bob defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Aerial Rebuild (Suletta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Darilbalde (Bob)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanent if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決死の果てに&amp;lt;br&amp;gt;Main Mission 4-4 (Earth - Phoenix): Where Resolve Leads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Reached turn 3. 3. Sv-262Hs Draken III destroyed within 5 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1/2. Any allied battleship destroyed. Hayate or Cross/Forte defeated. 3. Any allied battleship destroyed. Reached turn 6. Hayate, Messer, or Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-31J Siegfried (Hayate)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-31F Siegfried (Messer) (All skill programs and upgrades refunded as credits.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Cross/Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-31F Siegfried (Hayate)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;NINJAの誓い&amp;lt;br&amp;gt;Main Mission 4-5C (Earth - Phoenix): A NINJA&#039;s Oath&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;反逆のNINJA&amp;lt;br&amp;gt;Main Mission 4-5F (Earth - Phoenix): A NINJA&#039;s Rebellion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;gt;You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1/2. All enemies defeated. 3. Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2/3. Any allied battleship destroyed. Cross defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Yz-Lunedrache Kogetsu (Cross)&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;gt;You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Lunedrache destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Forte defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Forte defeated defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lunedrache II (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Yz-Lunedrache Kaguya (Forte)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66522</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66522"/>
		<updated>2025-10-03T19:25:53Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Mobile Fighter G Gundam [機動武闘伝Gガンダム] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad -&amp;gt; Fannaria Amm &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mark-II [エルガイムMk-II] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5600 || 6850 || 810 || 9350 || 10600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. At 130+ Morale, +25 Mobility and Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter.||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher&amp;lt;hr&amp;gt;バスターランチャー||RNG||Beam||2~7||40 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||5600 -&amp;gt; 5800||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher Max Output (MAP)&amp;lt;hr&amp;gt;バスターランチャー最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~12||120 EN||+5||+10||125 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||5600 -&amp;gt; 5800||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher Max Output&amp;lt;hr&amp;gt;バスターランチャー最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~8||100 EN||+5||+10||125 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||7000 -&amp;gt; 7200||7250 -&amp;gt; 7450||7500 -&amp;gt; 7700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3800 -&amp;gt; 4000||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4300 -&amp;gt; 4500||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4550 -&amp;gt; 4750||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4800 -&amp;gt; 5000||+200 Attack Power during Side Mission 2-17/Main Mission 4-1.&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200&amp;lt;br&amp;gt;4200 -&amp;gt; 4400||4250 -&amp;gt; 4450&amp;lt;br&amp;gt;4450 -&amp;gt; 4650||4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||+200 Attack Power during Side Mission 2-17/Main Mission 4-1.&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||5250 -&amp;gt; 5450&amp;lt;br&amp;gt;5450 -&amp;gt; 5650||5500 -&amp;gt; 5700&amp;lt;br&amp;gt;5700 -&amp;gt; 5900||+200 Attack Power during Side Mission 2-17/Main Mission 4-1.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 12000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 470 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||3400||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||5500||Only during Hyper Mode&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||6500||Only during Hyper Mode&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||7500||Only during Hyper Mode&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9/Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 11500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 3200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 12100 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9/Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||4600||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||5900||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||6400||Unlocked during Side Mission 3-9/Main Mission 5-?&amp;lt;br&amp;gt;Only during Super Mode&amp;lt;br&amp;gt;Gains Counter with Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 12000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9/Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||5700||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||6600||Unlocked during Side Mission 3-9/Main Mission 5-?&amp;lt;br&amp;gt;Only during Super Mode&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 11900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9/Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||5800||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||6400||Unlocked during Side Mission 3-9/Main Mission 5-?&amp;lt;br&amp;gt;Only during Super Mode&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 12500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 3600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9/Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||4800||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||6500||Unlocked during Side Mission 3-9/Main Mission 5-?&amp;lt;br&amp;gt;Only during Super Mode&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 11700 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9/Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||3400 -&amp;gt; 3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||4400 -&amp;gt; 4600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 20000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 480&amp;lt;br&amp;gt;500 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 160&amp;lt;br&amp;gt;170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 260&amp;lt;br&amp;gt;275 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||4800||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|Dominion Obliterator&amp;lt;hr&amp;gt;ドミニオン・オブリタレイター||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||120 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000||6250||6500||6750||7000||Unlocked during Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66510</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66510"/>
		<updated>2025-10-03T03:46:29Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mark-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after Seivas&#039;s appearance. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ノア・ブランドの挑戦&amp;lt;br&amp;gt;Side Mission 4-1 (Earth Sphere - Omicron): NOAH Brand&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down all other enemies before shooting down Seivas.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いの歌が夜響く&amp;lt;br&amp;gt;Side Mission 4-2 (Earth - Beijing): A Cursed Song in the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キラキラ・ボーダーライン&amp;lt;br&amp;gt;Side Mission 4-3 (Earth Sphere - Star Rose): Sparkling Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;迷える戦士たち&amp;lt;br&amp;gt;Side Mission 4-4 (Earth - Houston): Lost Warriors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Lelouch, Kallen, or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN (+10 Mobility, VARIS gains +400 Attack Power, Combination Attack gains +700 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN gains the &amp;quot;Frame Coat&amp;quot; option parts (Lancelot siN White Fang)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special (+10 Mobility, Wave Surger (Long Range) gains +400 Attack Power, Wave Surger gains +700 Attack Power)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special gains the &amp;quot;Frame Coat&amp;quot; option parts (Guren Type Special Flaming Halo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：S01&amp;lt;br&amp;gt;Side Mission 4-5 (Earth Sphere - Iota): Tactics Research Notes: S01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Super Recovery Kit&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：G01&amp;lt;br&amp;gt;Side Mission 4-6 (Earth - Jaburo): Tactics Research Notes: G01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 4-5 (Tactics Research Notes: S01)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Stalker&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*School of Master Asia Scroll&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;スヴェート強襲&amp;lt;br&amp;gt;Main Mission 4-1 (Earth - Norwegian Sea): The Sveet Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;六人と一匹と一つ&amp;lt;br&amp;gt;Main Mission 4-2 (Earth- Alice Springs): Six and a Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Will Wips destroyed. 2. Will Wips destroyed. Reached turn 5. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots the Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El, Bell)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*L-Gaim Mark-II (Daba, Lilis)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gridknight defeated. 2. Any allied battleship destroyed. Kaiser Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridknight unlocks the &amp;quot;Burn Knight Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dynazenon and Gridknight can combine into Kaiser Gridknight&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66509</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66509"/>
		<updated>2025-10-03T03:41:16Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Novel D-Sserd [ヌーベル・ディザード] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad -&amp;gt; Fannaria Amm &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mark-II [エルガイムMk-II] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5600 || 6850 || 810 || 9350 || 10600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. At 130+ Morale, +25 Mobility and Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter.||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher&amp;lt;hr&amp;gt;バスターランチャー||RNG||Beam||2~7||40 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||5600 -&amp;gt; 5800||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher Max Output (MAP)&amp;lt;hr&amp;gt;バスターランチャー最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~12||120 EN||+5||+10||125 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||5600 -&amp;gt; 5800||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher Max Output&amp;lt;hr&amp;gt;バスターランチャー最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~8||100 EN||+5||+10||125 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||7000 -&amp;gt; 7200||7250 -&amp;gt; 7450||7500 -&amp;gt; 7700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3800 -&amp;gt; 4000||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4300 -&amp;gt; 4500||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4550 -&amp;gt; 4750||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4800 -&amp;gt; 5000||+200 Attack Power during Side Mission 2-17/Main Mission 4-1.&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200&amp;lt;br&amp;gt;4200 -&amp;gt; 4400||4250 -&amp;gt; 4450&amp;lt;br&amp;gt;4450 -&amp;gt; 4650||4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||+200 Attack Power during Side Mission 2-17/Main Mission 4-1.&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||5250 -&amp;gt; 5450&amp;lt;br&amp;gt;5450 -&amp;gt; 5650||5500 -&amp;gt; 5700&amp;lt;br&amp;gt;5700 -&amp;gt; 5900||+200 Attack Power during Side Mission 2-17/Main Mission 4-1.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 20000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 480&amp;lt;br&amp;gt;500 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 160&amp;lt;br&amp;gt;170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 260&amp;lt;br&amp;gt;275 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||4800||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|Dominion Obliterator&amp;lt;hr&amp;gt;ドミニオン・オブリタレイター||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||120 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000||6250||6500||6750||7000||Unlocked during Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66508</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66508"/>
		<updated>2025-10-03T02:50:06Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Heavy Metal L-Gaim [重戦機エルガイム] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad -&amp;gt; Fannaria Amm &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mark-II [エルガイムMk-II] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5600 || 6850 || 810 || 9350 || 10600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. At 130+ Morale, +25 Mobility and Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter.||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher&amp;lt;hr&amp;gt;バスターランチャー||RNG||Beam||2~7||40 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||5600 -&amp;gt; 5800||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher Max Output (MAP)&amp;lt;hr&amp;gt;バスターランチャー最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~12||120 EN||+5||+10||125 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||5600 -&amp;gt; 5800||&lt;br /&gt;
|-&lt;br /&gt;
|Buster Launcher Max Output&amp;lt;hr&amp;gt;バスターランチャー最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~8||100 EN||+5||+10||125 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||7000 -&amp;gt; 7200||7250 -&amp;gt; 7450||7500 -&amp;gt; 7700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3800 -&amp;gt; 4000||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4300 -&amp;gt; 4500||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4550 -&amp;gt; 4750||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4800 -&amp;gt; 5000||+200 Attack Power during Side Mission 2-17/Main Mission 3-1.&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200&amp;lt;br&amp;gt;4200 -&amp;gt; 4400||4250 -&amp;gt; 4450&amp;lt;br&amp;gt;4450 -&amp;gt; 4650||4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||+200 Attack Power during Side Mission 2-17/Main Mission 3-1.&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||5250 -&amp;gt; 5450&amp;lt;br&amp;gt;5450 -&amp;gt; 5650||5500 -&amp;gt; 5700&amp;lt;br&amp;gt;5700 -&amp;gt; 5900||+200 Attack Power during Side Mission 2-17/Main Mission 3-1.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 20000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 480&amp;lt;br&amp;gt;500 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 160&amp;lt;br&amp;gt;170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 260&amp;lt;br&amp;gt;275 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||4800||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|Dominion Obliterator&amp;lt;hr&amp;gt;ドミニオン・オブリタレイター||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||120 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000||6250||6500||6750||7000||Unlocked during Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66507</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66507"/>
		<updated>2025-10-03T02:20:30Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mark-II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Sazabi&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Tallgeese III&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
*Xelguard&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*L-Gaim Mark-II&lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*Taurus&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
* Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*VF-31E Siegfried (Bonus)&lt;br /&gt;
*VF-31S Siegfried (Bonus)&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
*VangNex&lt;br /&gt;
*GranVang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*Gundam Sandrock Custom (Bonus)&lt;br /&gt;
*Taurus&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Super Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Maxter&lt;br /&gt;
*Dragon Gundam&lt;br /&gt;
*Gundam Rose&lt;br /&gt;
*Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Berserker Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Noble Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300). Maximums are achieved at 145 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500). Maximums are achieved at 150 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any enemy attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies RNG beam attacks that would deal less than 3,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Gran Garan&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Pinpoint Barrier|| style=&amp;quot;vertical-align:middle;&amp;quot; | ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Macross Elysion&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Absolute Defense System || style=&amp;quot;vertical-align:middle;&amp;quot; | 絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies any attack that would deal less than 4,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 20 || &lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
*Lancelot siN&lt;br /&gt;
*Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
*Rhinos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Destiny Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mark-II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Calvary Temple&lt;br /&gt;
*Ashura Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66506</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66506"/>
		<updated>2025-10-03T02:18:26Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mark-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after Seivas&#039;s appearance. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ノア・ブランドの挑戦&amp;lt;br&amp;gt;Side Mission 4-1 (Earth Sphere - Omicron): NOAH Brand&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down all other enemies before shooting down Seivas.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いの歌が夜響く&amp;lt;br&amp;gt;Side Mission 4-2 (Earth - Beijing): A Cursed Song in the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キラキラ・ボーダーライン&amp;lt;br&amp;gt;Side Mission 4-3 (Earth Sphere - Star Rose): Sparkling Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;迷える戦士たち&amp;lt;br&amp;gt;Side Mission 4-4 (Earth - Houston): Lost Warriors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Lelouch, Kallen, or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN (+10 Mobility, VARIS gains +400 Attack Power, Combination Attack gains +700 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN gains the &amp;quot;Frame Coat&amp;quot; option parts (Lancelot siN White Fang)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special (+10 Mobility, Wave Surger (Long Range) gains +400 Attack Power, Wave Surger gains +700 Attack Power)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special gains the &amp;quot;Frame Coat&amp;quot; option parts (Guren Type Special Flaming Halo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：S01&amp;lt;br&amp;gt;Side Mission 4-5 (Earth Sphere - Iota): Tactics Research Notes: S01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Super Recovery Kit&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：G01&amp;lt;br&amp;gt;Side Mission 4-6 (Earth - Jaburo): Tactics Research Notes: G01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 4-5 (Tactics Research Notes: S01)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Stalker&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*School of Master Asia Scroll&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;スヴェート強襲&amp;lt;br&amp;gt;Main Mission 4-1 (Earth - Norwegian Sea): The Sveet Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;六人と一匹と一つ&amp;lt;br&amp;gt;Main Mission 4-2 (Earth- Alice Springs): Six and a Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Will Wips destroyed. 2. Will Wips destroyed. Reached turn 5. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots the Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El, Bell)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*L-Gaim Mark-II (Daba, Lilis)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;1. Any allied battleship destroyed. Gridknight defeated. 2. Any allied battleship destroyed. Kaiser Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridknight unlocks the &amp;quot;Burn Knight Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dynazenon and Gridknight can combine into Kaiser Gridknight&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66505</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66505"/>
		<updated>2025-10-03T02:18:06Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mark-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after Seivas&#039;s appearance. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ノア・ブランドの挑戦&amp;lt;br&amp;gt;Side Mission 4-1 (Earth Sphere - Omicron): NOAH Brand&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down all other enemies before shooting down Seivas.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いの歌が夜響く&amp;lt;br&amp;gt;Side Mission 4-2 (Earth - Beijing): A Cursed Song in the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キラキラ・ボーダーライン&amp;lt;br&amp;gt;Side Mission 4-3 (Earth Sphere - Star Rose): Sparkling Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;迷える戦士たち&amp;lt;br&amp;gt;Side Mission 4-4 (Earth - Houston): Lost Warriors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Lelouch, Kallen, or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN (+10 Mobility, VARIS gains +400 Attack Power, Combination Attack gains +700 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN gains the &amp;quot;Frame Coat&amp;quot; option parts (Lancelot siN White Fang)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special (+10 Mobility, Wave Surger (Long Range) gains +400 Attack Power, Wave Surger gains +700 Attack Power)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special gains the &amp;quot;Frame Coat&amp;quot; option parts (Guren Type Special Flaming Halo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：S01&amp;lt;br&amp;gt;Side Mission 4-5 (Earth Sphere - Iota): Tactics Research Notes: S01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Super Recovery Kit&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：G01&amp;lt;br&amp;gt;Side Mission 4-6 (Earth - Jaburo): Tactics Research Notes: G01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 4-5 (Tactics Research Notes: S01)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Stalker&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*School of Master Asia Scroll&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;スヴェート強襲&amp;lt;br&amp;gt;Main Mission 4-1 (Earth - Norwegian Sea): The Sveet Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;六人と一匹と一つ&amp;lt;br&amp;gt;Main Mission 4-2 (Earth- Alice Springs): Six and a Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Will Wips destroyed. 2. Will Wips destroyed. Reached turn 5. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots the Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El, Bell)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;1. Any allied battleship destroyed. Gridknight defeated. 2. Any allied battleship destroyed. Kaiser Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridknight unlocks the &amp;quot;Burn Knight Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dynazenon and Gridknight can combine into Kaiser Gridknight&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66503</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66503"/>
		<updated>2025-10-03T02:03:28Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Novel D-Sserd [ヌーベル・ディザード] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3800 -&amp;gt; 4000||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4300 -&amp;gt; 4500||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4550 -&amp;gt; 4750||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4800 -&amp;gt; 5000||+200 Attack Power during Side Mission 2-17/Main Mission 3-1.&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200&amp;lt;br&amp;gt;4200 -&amp;gt; 4400||4250 -&amp;gt; 4450&amp;lt;br&amp;gt;4450 -&amp;gt; 4650||4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||+200 Attack Power during Side Mission 2-17/Main Mission 3-1.&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700&amp;lt;br&amp;gt;4700 -&amp;gt; 4900||4750 -&amp;gt; 4950&amp;lt;br&amp;gt;4950 -&amp;gt; 5150||5000 -&amp;gt; 5200&amp;lt;br&amp;gt;5200 -&amp;gt; 5400||5250 -&amp;gt; 5450&amp;lt;br&amp;gt;5450 -&amp;gt; 5650||5500 -&amp;gt; 5700&amp;lt;br&amp;gt;5700 -&amp;gt; 5900||+200 Attack Power during Side Mission 2-17/Main Mission 3-1.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 20000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 480&amp;lt;br&amp;gt;500 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 160&amp;lt;br&amp;gt;170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 260&amp;lt;br&amp;gt;275 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||4800||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|Dominion Obliterator&amp;lt;hr&amp;gt;ドミニオン・オブリタレイター||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||120 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000||6250||6500||6750||7000||Unlocked during Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66500</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66500"/>
		<updated>2025-10-03T01:20:36Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* A. Advent [エーアデント] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 20000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 480&amp;lt;br&amp;gt;500 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 160&amp;lt;br&amp;gt;170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 260&amp;lt;br&amp;gt;275 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||4800||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|Dominion Obliterator&amp;lt;hr&amp;gt;ドミニオン・オブリタレイター||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||120 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000||6250||6500||6750||7000||Unlocked during Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66499</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66499"/>
		<updated>2025-10-03T01:20:14Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* A. Advent [エーアデント] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 20000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 480&amp;lt;br&amp;gt;500 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 160&amp;lt;br&amp;gt;170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 260&amp;lt;br&amp;gt;275 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||4800||Unlocked during Main Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|Dominion Obliterator&amp;lt;hr&amp;gt;ドミニオン・オブリタレイター||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||120 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000||6250||6500||6750||7000||Unlocked during Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66494</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66494"/>
		<updated>2025-10-03T01:12:13Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after Seivas&#039;s appearance. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ノア・ブランドの挑戦&amp;lt;br&amp;gt;Side Mission 4-1 (Earth Sphere - Omicron): NOAH Brand&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down all other enemies before shooting down Seivas.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いの歌が夜響く&amp;lt;br&amp;gt;Side Mission 4-2 (Earth - Beijing): A Cursed Song in the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キラキラ・ボーダーライン&amp;lt;br&amp;gt;Side Mission 4-3 (Earth Sphere - Star Rose): Sparkling Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;迷える戦士たち&amp;lt;br&amp;gt;Side Mission 4-4 (Earth - Houston): Lost Warriors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Lelouch, Kallen, or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN (+10 Mobility, VARIS gains +400 Attack Power, Combination Attack gains +700 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN gains the &amp;quot;Frame Coat&amp;quot; option parts (Lancelot siN White Fang)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special (+10 Mobility, Wave Surger (Long Range) gains +400 Attack Power, Wave Surger gains +700 Attack Power)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special gains the &amp;quot;Frame Coat&amp;quot; option parts (Guren Type Special Flaming Halo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：S01&amp;lt;br&amp;gt;Side Mission 4-5 (Earth Sphere - Iota): Tactics Research Notes: S01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Super Recovery Kit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：G01&amp;lt;br&amp;gt;Side Mission 4-6 (Earth - Jaburo): Tactics Research Notes: G01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 4-5 (Tactics Research Notes: S01)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Stalker&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*School of Master Asia Scroll&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;スヴェート強襲&amp;lt;br&amp;gt;Main Mission 4-1 (Earth - Norwegian Sea): The Sveet Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;六人と一匹と一つ&amp;lt;br&amp;gt;Main Mission 4-2 (Earth- Alice Springs): Six and a Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Will Wips destroyed. 2. Will Wips destroyed. Reached turn 5. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots the Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El, Bell)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;1. Any allied battleship destroyed. Gridknight defeated. 2. Any allied battleship destroyed. Kaiser Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridknight unlocks the &amp;quot;Burn Knight Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dynazenon and Gridknight can combine into Kaiser Gridknight&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66492</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66492"/>
		<updated>2025-10-03T01:08:24Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Main Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after Seivas&#039;s appearance. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ノア・ブランドの挑戦&amp;lt;br&amp;gt;Side Mission 4-1 (Earth Sphere - Omicron): NOAH Brand&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down all other enemies before shooting down Seivas.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いの歌が夜響く&amp;lt;br&amp;gt;Side Mission 4-2 (Earth - Beijing): A Cursed Song in the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キラキラ・ボーダーライン&amp;lt;br&amp;gt;Side Mission 4-3 (Earth Sphere - Star Rose): Sparkling Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;迷える戦士たち&amp;lt;br&amp;gt;Side Mission 4-4 (Earth - Houston): Lost Warriors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Lelouch, Kallen, or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN (+10 Mobility, VARIS gains +400 Attack Power, Combination Attack gains +700 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN gains the &amp;quot;Frame Coat&amp;quot; option parts (Lancelot siN White Fang)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special (+10 Mobility, Wave Surger (Long Range) gains +400 Attack Power, Wave Surger gains +700 Attack Power)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special gains the &amp;quot;Frame Coat&amp;quot; option parts (Guren Type Special Flaming Halo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：S01&amp;lt;br&amp;gt;Side Mission 4-5 (Earth Sphere - Iota): Tactics Research Notes: S01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Super Recovery Kit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：G01&amp;lt;br&amp;gt;Side Mission 4-6 (Earth - Jaburo): Tactics Research Notes: G01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Stalker&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*School of Master Asia Scroll&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;スヴェート強襲&amp;lt;br&amp;gt;Main Mission 4-1 (Earth - Norwegian Sea): The Sveet Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;六人と一匹と一つ&amp;lt;br&amp;gt;Main Mission 4-2 (Earth- Alice Springs): Six and a Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Will Wips destroyed. 2. Will Wips destroyed. Reached turn 5. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots the Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El, Bell)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;1. Any allied battleship destroyed. Gridknight defeated. 2. Any allied battleship destroyed. Kaiser Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridknight unlocks the &amp;quot;Burn Knight Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dynazenon and Gridknight can combine into Kaiser Gridknight&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=66491</id>
		<title>Super Robot Wars/Y/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=66491"/>
		<updated>2025-10-02T17:48:49Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Secret Units &amp;amp; Pilots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Early Unlock Secrets==&lt;br /&gt;
&lt;br /&gt;
Note that, as of this moment, secret requirements aren&#039;t 100% known. Secrets are being added and double-checked as much as possible, some stage names may be roughly translated for the time being. &lt;br /&gt;
&lt;br /&gt;
===Early Billbine, Gran Garan, Novel Dsserd, Marvel(Pilot), Nie and Keen(Assist)===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Complete the side mission 2-8 &amp;quot;Aura Ladies&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aura Ladies becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leccee&#039;s Appearance===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Play side mission 2-8 &amp;quot;Aura Ladies&amp;quot;, during the mission you can choose Leccee&#039;s appearance with a dialogue choice&lt;br /&gt;
*Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
*Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; results in Leccee using her long hair and blue outfit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Sirbine===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Complete the side mission 2-8 &amp;quot;Aura Ladies&amp;quot; and the side mission 2-12 &amp;quot;Byston Well, Eternal&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aura Ladies becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early L-Gaim Mk-II and Amm(Pilot)===&lt;br /&gt;
*Complete main mission 2-5 &amp;quot;Returned from the Abyss&amp;quot;&lt;br /&gt;
*Complete side mission 2-8 &amp;quot;Aura Ladies&amp;quot;&lt;br /&gt;
**Requires completing the early Billbine, Gran Garan, Novel Dsserd, Marvel(Pilot), Nie and Keen(Assist) secret&lt;br /&gt;
*Daba needs a score of 55+&lt;br /&gt;
*Complete the side mission &amp;quot;Double Heart&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Double Heart&amp;quot; becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Black 6, Rhinos, Godinion and Reika(Assist)===&lt;br /&gt;
*Complete &amp;quot;Majestic Prince, Sortie&amp;quot; in Chapter 2&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga need to have a combined score of at least 85.&lt;br /&gt;
*Complete the side mission 2-11: &amp;quot;The Despondence of the Sixth&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;The Despondence of the Sixth&amp;quot; becomes unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;To Be a Hero.&amp;quot;===&lt;br /&gt;
*Do not complete &amp;quot;A Reason to Fight&amp;quot;&lt;br /&gt;
*Complete &amp;quot;Majestic Prince, Sortie&amp;quot; in Chapter 2&lt;br /&gt;
&lt;br /&gt;
When &amp;quot;To Be a Hero unlocks, &amp;quot;A Reason to Fight&amp;quot; will disappear for the rest of the game&lt;br /&gt;
&lt;br /&gt;
===Early Nu Gundam and Zeta Gundam===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Amuro and Kamille have a combined score of 90+&lt;br /&gt;
*Complete side mission &amp;quot;Beyond Time, Beyond Space&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Beyond Time, Beyond Space&amp;quot; automatically unlocks after completing main mission 3-6 &amp;quot;The New World Oath&amp;quot; regardless of score&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Beyond Time, Beyond Space&amp;quot; becomes unavailable upon completing main missions 5-1 &amp;quot;The Dragon&#039;s Eternal Justice&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Destiny Gundam and Lunamaria(Pilot)===&lt;br /&gt;
*Complete the main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Shinn has a score of 50+&lt;br /&gt;
*Complete side mission 2-15 &amp;quot;Who Determines Destiny&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Who Determines Destiny&amp;quot; becomes unavailable upon completing main mission 5-2 &amp;quot;Manufactured Lives&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Gundam Sandrock Custom===&lt;br /&gt;
*Complete main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Justice and Friendship&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Justice and Friendship&amp;quot; becomes unavailable after completing main mission 2-5: &amp;quot;Returned from the Abyss&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wing Gundam Zero, Gundam Deathscythe Hell, Gundam Heavyarms Custom, Gundam Sandrock Custom, Altron Gundam strengthend===&lt;br /&gt;
*Complete main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Justice and Friendship&amp;quot;&lt;br /&gt;
*Heero has a score of 55+&lt;br /&gt;
*Complete side mission &amp;quot;Those Who Know Pain&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; automatically unlocks &amp;quot;Those Who Know Pain&amp;quot; even if &amp;quot;Justice and Friendship&amp;quot; is not completed and/or Heero&#039;s score is under 55&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All five Gundams will be strengthened during main mission 5-5 &amp;quot;The World Turning&amp;quot; if &amp;quot;Those Who Know Pain&amp;quot; is not completed&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early God Voice and Grandasher attacks===&lt;br /&gt;
*Complete main mission 2-6 &amp;quot;The Singer from the Galaxy&amp;quot;&lt;br /&gt;
*Akira and Hyoma have a combined score of 100+&lt;br /&gt;
*Complete side mission &amp;quot;The Bird Sings of Destruction&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; automatically unlocks &amp;quot;The Bird Sings of Destruction&amp;quot; regardless of score&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attacks will be added during main mission 5-3 &amp;quot;Power to Overcome Evil&amp;quot; if &amp;quot;The Bird Sings of Destruction&amp;quot; is not completed&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Tallgeese III, Taurus and Strike Freedom===&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Complete the Chapter 3 side missions &amp;quot;The Herald of the Red Comet&amp;quot; or &amp;quot;The Charge of the Red Comet&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;The Herald of the Red Comet&amp;quot; and the &amp;quot;The Charge of the Red Comet&amp;quot; become unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Sazabi and Char===&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Complete the Chapter 2 main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot; &lt;br /&gt;
*Amuro needs a score of 40+&lt;br /&gt;
*Complete the side mission &amp;quot;The Charge of the Red Comet&amp;quot;&lt;br /&gt;
*This stage replaces &amp;quot;The Herald of the Red Comet&amp;quot; when the conditions are fulfilled&lt;br /&gt;
*Tallgeese III, Taurus, and Strike Freedom join in both side missions&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Both &amp;quot;The Herald of the Red Comet&amp;quot; and &amp;quot;The Charge of the Red Comet&amp;quot; become unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early G Gundam Attacks and Abilities===&lt;br /&gt;
*Complete main mission 3-4 &amp;quot;Their Choice, and Hers&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Dark Vengeance&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Surpass the Master and Oneself&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Main mission 5-4 &amp;quot;Three Principles of Darkness&amp;quot; unlocks the attacks and abilities if not obtained early&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Secret Units &amp;amp; Pilots==&lt;br /&gt;
&lt;br /&gt;
===Guel Jeturk/&amp;quot;Bob&amp;quot; and Darilbalde===&lt;br /&gt;
*During Main Mission 2-4, Suletta must defeat Guel within 5 turns&lt;br /&gt;
*During Main Mission 3-2, Suletta must defeat Elan within 5 turns&lt;br /&gt;
*During Main Mission 3-4, Suletta must defeat Shaddiq within 4 turns&lt;br /&gt;
*If the objectives were met, he will join on mission 4-3 &amp;quot;The Witch&#039;s Wishes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
*Quess, Gyunei, and Char must have a combined Score of 150+.&lt;br /&gt;
*It will be obtained at the start of mission 5-2 &amp;quot;Manufactured Lives&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Quwasan Olibee and Calvary Temple===&lt;br /&gt;
*Complete one of the following conditions:&lt;br /&gt;
**Persuade Olibee with Daba during Main Missions: 3-1 &amp;quot;A Snowy, Icy Birthday&amp;quot; and 6-3 &amp;quot;Ambitions in Motion&amp;quot;&lt;br /&gt;
**Daba has a Score of 100+.&lt;br /&gt;
*During Main Mission 6-3 &amp;quot;Ambitions in Motion&amp;quot;, shoot down Olibee with Daba.&lt;br /&gt;
*Olibee will join alongside Gablae in the second half of the mission.&lt;br /&gt;
&lt;br /&gt;
===Cross/Forte and Lunedrache/Lunedrache II===&lt;br /&gt;
*Complete all three &amp;quot;Relic of Gold&amp;quot; missions.  The final mission becomes available at the beginning of Chapter 6.&lt;br /&gt;
&lt;br /&gt;
===Master Asia and Master Gundam===&lt;br /&gt;
*Complete one of the following conditions: &lt;br /&gt;
** Complete side missions: 2-12 &amp;quot;Byston Well, Eternal&amp;quot;, 3-1 &amp;quot;The Cauldron of Hell&amp;quot;, 3-8 &amp;quot;Dark Vengeance&amp;quot;, and 5-5 &amp;quot;The Will of Byston Well&amp;quot;&lt;br /&gt;
** Domon has a Score of 150+.&lt;br /&gt;
*Joins during main mission 6-6 &amp;quot;On to a Never-Ending Battle&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Caruleum Vaull and Gravalin===&lt;br /&gt;
*After mission 6-5 &amp;quot;Crusade at the End of Time&amp;quot;, complete the side missions &amp;quot;The Iron Goddess&#039;s Challenge&amp;quot;, &amp;quot;The Devourer&#039;s Challenge&amp;quot;, &amp;quot;The Fallen Hero&#039;s Challenge&amp;quot;, and &amp;quot;The Keeper of Dimensions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Sizumu, Juuga, Onija and Mujina and Dynazenon Relive===&lt;br /&gt;
*Gauma and Gridknight must each have a Score of 70+ before beginning mission 7-4 &amp;quot;What Was I Entrusted With?&amp;quot;.&lt;br /&gt;
*On mission 7-4 &amp;quot;What Was I Entrusted With?&amp;quot;, shoot down Gagula with Kaiser Gridknight.&lt;br /&gt;
*If the conditions were met, they will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug&#039;s HP is reduced below half.&lt;br /&gt;
&lt;br /&gt;
===Nei Moh Han and Auge===&lt;br /&gt;
*Shoot down Nei with Daba during the side missions &amp;quot;NOAH Brand&#039;s Resolve&amp;quot;, &amp;quot;NOAH Brand&#039;s Faith&amp;quot;, and &amp;quot;NOAH Brand&#039;s Stand&amp;quot;.&lt;br /&gt;
*On mission 7-5 &amp;quot;The End of Eternity&amp;quot;, shoot down Nei with Daba.&lt;br /&gt;
*If the conditions were met, she will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug appears.&lt;br /&gt;
&lt;br /&gt;
===Bern Bunnings and Gallaba===&lt;br /&gt;
*Shoot down Bern/Black Knight with Show on each deployment.&lt;br /&gt;
*On mission 7-5 &amp;quot;The End of Eternity&amp;quot;, shoot down Bern with Show.&lt;br /&gt;
*If the conditions were met, he will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug appears.&lt;br /&gt;
&lt;br /&gt;
===Important information for both Nei and Bern===&lt;br /&gt;
*If you fail to shoot down Nei with Daba or Bern with Show once on any stage they are deployed in despite shooting them down on other stages they will not be acquired on &amp;quot;The End of Eternity&amp;quot;.&lt;br /&gt;
*On &amp;quot;The End of Eternity&amp;quot; Do not shoot down Roid before shooting down Nei and Bern both characters will be permanently lost.&lt;br /&gt;
*(Unconfirmed) If support attack counts or both Daba and Show are required to be aces&lt;br /&gt;
*On stages where Bern and Nei are deployed in, you must manually deploy Daba and Show. They aren&#039;t auto deploy on certain stages.&lt;br /&gt;
&lt;br /&gt;
==Secret Assists==&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
*Complete side mission &amp;quot;Tactical Research Note: G01&amp;quot;, Stalker joins afterward.&lt;br /&gt;
&lt;br /&gt;
===Relena Darlian===&lt;br /&gt;
*Complete side mission 2-16 &amp;quot;Those Who Know Pain&amp;quot;(Unconfirmed if needed)&lt;br /&gt;
*During mission 5-5 &amp;quot;The World Turning&amp;quot;, Heero needs to kill 5+ enemies.&lt;br /&gt;
*If the conditions were met, she will join after mission 5-5 &amp;quot;The World Turning&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Mei===&lt;br /&gt;
*Jet Jaguar needs to have a score of 100+ before mission 7-3A or 7-3B &amp;quot;Entwined&amp;quot;.&lt;br /&gt;
*During mission 7-3A/B, Jet Jaguar needs to defeat Godzilla Ultima.&lt;br /&gt;
*If the conditions were met, she will join after mission 7-3A/B.&lt;br /&gt;
&lt;br /&gt;
===Reiko===&lt;br /&gt;
*Combattler V must shoot down Garuda during each of his appearances.&lt;br /&gt;
*During mission 7-6A &amp;quot;Light Cuts Through Darkness&amp;quot; or 7-7B &amp;quot;Light in the Darkness&amp;quot;, shoot down Barao with Reideen.&lt;br /&gt;
*If the conditions were met, she will join after mission 7-6A &amp;quot;Light Cuts Through Darkness&amp;quot; or 7-7B &amp;quot;Light in the Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
===Goro Otaki&#039;s Masterpiece===&lt;br /&gt;
*During stage 4-1B &amp;quot;NOAH Brand&#039;s Challenge&amp;quot;, defeat all enemies before defeating Seivas. The part is obtained after the stage&lt;br /&gt;
&lt;br /&gt;
===Extra Arms S===&lt;br /&gt;
*During the chapter 5 side mission &amp;quot;NOAH Brand&#039;s Resolve&amp;quot;, defeat all enemies before defeating the OG boss. The part is obtained after the stage.&lt;br /&gt;
&lt;br /&gt;
==A or B Ending==&lt;br /&gt;
*During Chapter 5, select &amp;quot;Speak with Izana&amp;quot; to select the A Ending route, or &amp;quot;Reject Izana outright&amp;quot; to select the B Ending route.&lt;br /&gt;
*This will affect mission 7-3 and 7-6 onward.  Additionally, the side mission &amp;quot;The Celestial Emperor’s Path&amp;quot; will only appear on the A Ending route, while the side mission &amp;quot;Humanity and Superhumanity&amp;quot; will only appear on the B Ending route.&lt;br /&gt;
&lt;br /&gt;
==DLC Secrets==&lt;br /&gt;
&lt;br /&gt;
===GranVang&#039;s Decisive Cannon Fire Mode Koga, VangNex&#039;s Ultimate Tactical Charge Gokuen, Cybuster&#039;s Cosmo Nova and Improved Cyflash===&lt;br /&gt;
*Complete main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot;&lt;br /&gt;
*Soji, Chitose, and Masaki have a combined score of at least 120.&lt;br /&gt;
*Complete the DLC-P03 Mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
*Automatically appears during Chapter 5 if score requirement is not met.&lt;br /&gt;
&lt;br /&gt;
===Xelguard&#039;s PRODIG the Passion Dogma, Creation 1:Universe Command and Quark Cluster Nova Attacks===&lt;br /&gt;
*Complete main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot;&lt;br /&gt;
*Iori/Amari, Sagiri, and Saizo have a combined score of at least 120.&lt;br /&gt;
*Complete the DLC-P04 Mission &amp;quot;The Dogma Way, The Office Way&amp;quot;&lt;br /&gt;
*Automatically appears during Chapter 5 if score requirement is not met.&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66472</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66472"/>
		<updated>2025-10-02T10:16:45Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66471</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66471"/>
		<updated>2025-10-02T10:14:32Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Domon must shoot down 5 enemies within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=66470</id>
		<title>Super Robot Wars/Y/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=66470"/>
		<updated>2025-10-02T10:10:56Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Secret Units &amp;amp; Pilots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Early Unlock Secrets==&lt;br /&gt;
&lt;br /&gt;
Note that, as of this moment, secret requirements aren&#039;t 100% known. Secrets are being added and double-checked as much as possible, some stage names may be roughly translated for the time being. &lt;br /&gt;
&lt;br /&gt;
===Early Billbine, Gran Garan, Novel Dsserd, Marvel(Pilot), Nie and Keen(Assist)===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Complete the side mission 2-8 &amp;quot;Aura Ladies&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aura Ladies becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leccee&#039;s Appearance===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Play side mission 2-8 &amp;quot;Aura Ladies&amp;quot;, during the mission you can choose Leccee&#039;s appearance with a dialogue choice&lt;br /&gt;
*Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
*Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; results in Leccee using her long hair and blue outfit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Sirbine===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Complete the side mission 2-8 &amp;quot;Aura Ladies&amp;quot; and the side mission 2-12 &amp;quot;Byston Well, Eternal&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aura Ladies becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early L-Gaim Mk-II and Amm(Pilot)===&lt;br /&gt;
*Complete main mission 2-5 &amp;quot;Returned from the Abyss&amp;quot;&lt;br /&gt;
*Complete side mission 2-8 &amp;quot;Aura Ladies&amp;quot;&lt;br /&gt;
**Requires completing the early Billbine, Gran Garan, Novel Dsserd, Marvel(Pilot), Nie and Keen(Assist) secret&lt;br /&gt;
*Daba needs a score of 55+&lt;br /&gt;
*Complete the side mission &amp;quot;Double Heart&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Double Heart&amp;quot; becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Black 6, Rhinos, Godinion and Reika(Assist)===&lt;br /&gt;
*Complete &amp;quot;Majestic Prince, Sortie&amp;quot; in Chapter 2&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga need to have a combined score of at least 85.&lt;br /&gt;
*Complete the side mission 2-11: &amp;quot;The Despondence of the Sixth&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;The Despondence of the Sixth&amp;quot; becomes unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;To Be a Hero.&amp;quot;===&lt;br /&gt;
*Do not complete &amp;quot;A Reason to Fight&amp;quot;&lt;br /&gt;
*Complete &amp;quot;Majestic Prince, Sortie&amp;quot; in Chapter 2&lt;br /&gt;
&lt;br /&gt;
When &amp;quot;To Be a Hero unlocks, &amp;quot;A Reason to Fight&amp;quot; will disappear for the rest of the game&lt;br /&gt;
&lt;br /&gt;
===Early Nu Gundam and Zeta Gundam===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Amuro and Kamille have a combined score of 90+&lt;br /&gt;
*Complete side mission &amp;quot;Beyond Time, Beyond Space&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Beyond Time, Beyond Space&amp;quot; automatically unlocks after completing main mission 3-6 &amp;quot;The New World Oath&amp;quot; regardless of score&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Beyond Time, Beyond Space&amp;quot; becomes unavailable upon completing main missions 5-1 &amp;quot;The Dragon&#039;s Eternal Justice&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Destiny Gundam and Lunamaria(Pilot)===&lt;br /&gt;
*Complete the main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Shinn has a score of 50+&lt;br /&gt;
*Complete side mission 2-15 &amp;quot;Who Determines Destiny&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Who Determines Destiny&amp;quot; becomes unavailable upon completing main mission 5-2 &amp;quot;Manufactured Lives&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Gundam Sandrock Custom===&lt;br /&gt;
*Complete main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Justice and Friendship&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Justice and Friendship&amp;quot; becomes unavailable after completing main mission 2-5: &amp;quot;Returned from the Abyss&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wing Gundam Zero, Gundam Deathscythe Hell, Gundam Heavyarms Custom, Gundam Sandrock Custom, Altron Gundam strengthend===&lt;br /&gt;
*Complete main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Justice and Friendship&amp;quot;&lt;br /&gt;
*Heero has a score of 55+&lt;br /&gt;
*Complete side mission &amp;quot;Those Who Know Pain&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; automatically unlocks &amp;quot;Those Who Know Pain&amp;quot; even if &amp;quot;Justice and Friendship&amp;quot; is not completed and/or Heero&#039;s score is under 55&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All five Gundams will be strengthened during main mission 5-5 &amp;quot;The World Turning&amp;quot; if &amp;quot;Those Who Know Pain&amp;quot; is not completed&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early God Voice and Grandasher attacks===&lt;br /&gt;
*Complete main mission 2-6 &amp;quot;The Singer from the Galaxy&amp;quot;&lt;br /&gt;
*Akira and Hyoma have a combined score of 100+&lt;br /&gt;
*Complete side mission &amp;quot;The Bird Sings of Destruction&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; automatically unlocks &amp;quot;The Bird Sings of Destruction&amp;quot; regardless of score&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attacks will be added during main mission 5-3 &amp;quot;Power to Overcome Evil&amp;quot; if &amp;quot;The Bird Sings of Destruction&amp;quot; is not completed&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Tallgeese III, Taurus and Strike Freedom===&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Complete the Chapter 3 side missions &amp;quot;The Herald of the Red Comet&amp;quot; or &amp;quot;The Charge of the Red Comet&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;The Herald of the Red Comet&amp;quot; and the &amp;quot;The Charge of the Red Comet&amp;quot; become unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Sazabi and Char===&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Complete the Chapter 2 main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot; &lt;br /&gt;
*Amuro needs a score of 40+&lt;br /&gt;
*Complete the side mission &amp;quot;The Charge of the Red Comet&amp;quot;&lt;br /&gt;
*This stage replaces &amp;quot;The Herald of the Red Comet&amp;quot; when the conditions are fulfilled&lt;br /&gt;
*Tallgeese III, Taurus, and Strike Freedom join in both side missions&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Both &amp;quot;The Herald of the Red Comet&amp;quot; and &amp;quot;The Charge of the Red Comet&amp;quot; become unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early G Gundam Attacks and Abilities===&lt;br /&gt;
*Complete main mission 3-4 &amp;quot;Their Choice, and Hers&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Dark Vengeance&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Surpass the Master and Oneself&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Main mission 5-4 &amp;quot;Three Principles of Darkness&amp;quot; unlocks the attacks and abilities if not obtained early&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Secret Units &amp;amp; Pilots==&lt;br /&gt;
&lt;br /&gt;
===Guel Jeturk/&amp;quot;Bob&amp;quot; and Darilbalde===&lt;br /&gt;
*During Main Mission 2-4, Suletta must defeat Guel within 5 turns&lt;br /&gt;
*During Main Mission 3-2, Suletta must defeat Elan within 5 turns&lt;br /&gt;
*During Main Mission 3-4, Suletta must defeat Shaddiq within 4 turns&lt;br /&gt;
*If the objectives were met, he will join on mission 4-3 &amp;quot;The Witch&#039;s Wishes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
*Quess, Gyunei, and Char must have a combined Score of 150+.&lt;br /&gt;
*It will be obtained at the start of mission 5-2 &amp;quot;Manufactured Lives&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Quwasan Olibee and Calvary Temple===&lt;br /&gt;
*Persuade Olibee with Daba on mission 3-1 &amp;quot;A Snowy, Icy Birthday&amp;quot;.&lt;br /&gt;
*Persuade Olibee with Daba on mission 6-3 &amp;quot;Ambitions in Motion&amp;quot;, then defeat Olibee with Daba.&lt;br /&gt;
*If Daba has a Score of 100+ before beginning mission 6-3 &amp;quot;Ambitions in Motion&amp;quot;, persuading Olibee is not needed on any stage&lt;br /&gt;
*Olibee will join alongside Gablae in the second half of the mission.&lt;br /&gt;
&lt;br /&gt;
===Cross/Forte and Lunedrache/Lunedrache II===&lt;br /&gt;
*Complete all three &amp;quot;Relic of Gold&amp;quot; missions.  The final mission becomes available at the beginning of Chapter 6.&lt;br /&gt;
&lt;br /&gt;
===Master Asia and Master Gundam===&lt;br /&gt;
*Complete one of the two following conditions &lt;br /&gt;
** Complete side missions: 2-12 &amp;quot;Byston Well, Eternal&amp;quot;, 3-1 &amp;quot;The Cauldron of Hell&amp;quot;, 3-8 &amp;quot;Dark Vengeance&amp;quot;, and 5-5 &amp;quot;The Will of Byston Well&amp;quot;&lt;br /&gt;
** Domon has a Score of 150+.&lt;br /&gt;
*Joins during main mission 6-6 &amp;quot;On to a Never-Ending Battle&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Caruleum Vaull and Gravalin===&lt;br /&gt;
*After mission 6-5 &amp;quot;Crusade at the End of Time&amp;quot;, complete the side missions &amp;quot;The Iron Goddess&#039;s Challenge&amp;quot;, &amp;quot;The Devourer&#039;s Challenge&amp;quot;, &amp;quot;The Fallen Hero&#039;s Challenge&amp;quot;, and &amp;quot;The Keeper of Dimensions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Sizumu, Juuga, Onija and Mujina and Dynazenon Relive===&lt;br /&gt;
*Gauma and Gridknight must each have a Score of 70+ before beginning mission 7-4 &amp;quot;What Was I Entrusted With?&amp;quot;.&lt;br /&gt;
*On mission 7-4 &amp;quot;What Was I Entrusted With?&amp;quot;, shoot down Gagula with Kaiser Gridknight.&lt;br /&gt;
*If the conditions were met, they will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug&#039;s HP is reduced below half.&lt;br /&gt;
&lt;br /&gt;
===Nei Moh Han and Auge===&lt;br /&gt;
*Shoot down Nei with Daba during the side missions &amp;quot;NOAH Brand&#039;s Resolve&amp;quot;, &amp;quot;NOAH Brand&#039;s Faith&amp;quot;, and &amp;quot;NOAH Brand&#039;s Stand&amp;quot;.&lt;br /&gt;
*On mission 7-5 &amp;quot;The End of Eternity&amp;quot;, shoot down Nei with Daba.&lt;br /&gt;
*If the conditions were met, she will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug appears.&lt;br /&gt;
&lt;br /&gt;
===Bern Bunnings and Gallaba===&lt;br /&gt;
*Shoot down Bern/Black Knight with Show on each deployment.&lt;br /&gt;
*On mission 7-5 &amp;quot;The End of Eternity&amp;quot;, shoot down Bern with Show.&lt;br /&gt;
*If the conditions were met, he will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug appears.&lt;br /&gt;
&lt;br /&gt;
===Important information for both Nei and Bern===&lt;br /&gt;
*If you fail to shoot down Nei with Daba or Bern with Show once on any stage they are deployed in despite shooting them down on other stages they will not be acquired on &amp;quot;The End of Eternity&amp;quot;.&lt;br /&gt;
*On &amp;quot;The End of Eternity&amp;quot; Do not shoot down Roid before shooting down Nei and Bern both characters will be permanently lost.&lt;br /&gt;
*(Unconfirmed) If support attack counts or both Daba and Show are required to be aces&lt;br /&gt;
*On stages where Bern and Nei are deployed in, you must manually deploy Daba and Show. They aren&#039;t auto deploy on certain stages.&lt;br /&gt;
&lt;br /&gt;
==Secret Assists==&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
*Complete side mission &amp;quot;Tactical Research Note: G01&amp;quot;, Stalker joins afterward.&lt;br /&gt;
&lt;br /&gt;
===Relena Darlian===&lt;br /&gt;
*Complete side mission 2-16 &amp;quot;Those Who Know Pain&amp;quot;(Unconfirmed if needed)&lt;br /&gt;
*During mission 5-5 &amp;quot;The World Turning&amp;quot;, Heero needs to kill 5+ enemies.&lt;br /&gt;
*If the conditions were met, she will join after mission 5-5 &amp;quot;The World Turning&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Mei===&lt;br /&gt;
*Jet Jaguar needs to have a score of 100+ before mission 7-3A or 7-3B &amp;quot;Entwined&amp;quot;.&lt;br /&gt;
*During mission 7-3A/B, Jet Jaguar needs to defeat Godzilla Ultima.&lt;br /&gt;
*If the conditions were met, she will join after mission 7-3A/B.&lt;br /&gt;
&lt;br /&gt;
===Reiko===&lt;br /&gt;
*Combattler V must shoot down Garuda during each of his appearances.&lt;br /&gt;
*During mission 7-6A &amp;quot;Light Cuts Through Darkness&amp;quot; or 7-7B &amp;quot;Light in the Darkness&amp;quot;, shoot down Barao with Reideen.&lt;br /&gt;
*If the conditions were met, she will join after mission 7-6A &amp;quot;Light Cuts Through Darkness&amp;quot; or 7-7B &amp;quot;Light in the Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
===Goro Otaki&#039;s Masterpiece===&lt;br /&gt;
*During stage 4-1B &amp;quot;NOAH Brand&#039;s Challenge&amp;quot;, defeat all enemies before defeating Seivas. The part is obtained after the stage&lt;br /&gt;
&lt;br /&gt;
===Extra Arms S===&lt;br /&gt;
*During the chapter 5 side mission &amp;quot;NOAH Brand&#039;s Resolve&amp;quot;, defeat all enemies before defeating the OG boss. The part is obtained after the stage.&lt;br /&gt;
&lt;br /&gt;
==A or B Ending==&lt;br /&gt;
*During Chapter 5, select &amp;quot;Speak with Izana&amp;quot; to select the A Ending route, or &amp;quot;Reject Izana outright&amp;quot; to select the B Ending route.&lt;br /&gt;
*This will affect mission 7-3 and 7-6 onward.  Additionally, the side mission &amp;quot;The Celestial Emperor’s Path&amp;quot; will only appear on the A Ending route, while the side mission &amp;quot;Humanity and Superhumanity&amp;quot; will only appear on the B Ending route.&lt;br /&gt;
&lt;br /&gt;
==DLC Secrets==&lt;br /&gt;
&lt;br /&gt;
===GranVang&#039;s Decisive Cannon Fire Mode Koga, VangNex&#039;s Ultimate Tactical Charge Gokuen, Cybuster&#039;s Cosmo Nova and Improved Cyflash===&lt;br /&gt;
*Complete main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot;&lt;br /&gt;
*Soji, Chitose, and Masaki have a combined score of at least 120.&lt;br /&gt;
*Complete the DLC-P03 Mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
*Automatically appears during Chapter 5 if score requirement is not met.&lt;br /&gt;
&lt;br /&gt;
===Xelguard&#039;s PRODIG the Passion Dogma, Creation 1:Universe Command and Quark Cluster Nova Attacks===&lt;br /&gt;
*Complete main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot;&lt;br /&gt;
*Iori/Amari, Sagiri, and Saizo have a combined score of at least 120.&lt;br /&gt;
*Complete the DLC-P04 Mission &amp;quot;The Dogma Way, The Office Way&amp;quot;&lt;br /&gt;
*Automatically appears during Chapter 5 if score requirement is not met.&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66467</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66467"/>
		<updated>2025-10-01T18:01:37Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Normal Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 25,000 || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || 4 || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 25,000 || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 15,000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 30,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || 20,000 || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || 10,000 || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || 10,000 || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || 20,000 || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8||12||14|| || ||20&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6||8||10|| || ||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power (Ace Bonus)===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||10||15||17|| || ||25&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||8||10||12|| || ||19&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14||16||18||20||25&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||2&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66466</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66466"/>
		<updated>2025-10-01T17:57:58Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Psychic Power (Improved) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 25,000 || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || 4 || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 25,000 || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 15,000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 15,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || 20,000 || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || 10,000 || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || 10,000 || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || 20,000 || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8||12||14|| || ||20&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6||8||10|| || ||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power (Ace Bonus)===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||10||15||17|| || ||25&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||8||10||12|| || ||19&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14||16||18||20||25&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||2&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66465</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66465"/>
		<updated>2025-10-01T09:24:03Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Normal Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 25,000 || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || 4 || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 25,000 || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 15,000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 15,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || 20,000 || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || 10,000 || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || 10,000 || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || 20,000 || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8||12||14|| || ||20&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6||8||10|| || ||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power (Improved)===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||10||15||17|| || ||25&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||8||10||12|| || ||19&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14||16||18||20||25&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||2&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66464</id>
		<title>Super Robot Wars/Y/Shop</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66464"/>
		<updated>2025-10-01T09:20:35Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Skill Programs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Introduction===&lt;br /&gt;
&lt;br /&gt;
The A.Advent will open the shop at the start of Chapter 3, with new parts unlocking at as you raise your rank. Prices listed are for Normal difficulty; Hard increases prices by 10% and Expert increases prices by 50%.&lt;br /&gt;
&lt;br /&gt;
===Parts Store===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|High-Performance Radar ||高性能レーダー || Non-MAP and non-Range-1 weapons gain +1 || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Kit ||スナイパーキット || All weapons gain +10 CRT || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Solar Panel ||ソーラーパネル || Restores 10% of max EN at the start of own phase || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Dynamometer ||ダイナモメーター || At the end of turn, restores EN equal to spaces moved times 5. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Pep Boost ||テンション・ターボ || +5 starting Morale || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Aid ||SPエイド || The main pilot gains 5 more SP at the start of own phase. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Life-Size Chum Doll ||1/1チャム人形 || At the end of turn, restores SP to main pilot equal to spaces move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Booster ||ブースター || +1 Move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Coating ||マグネットコーティング || +10 Mobility. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sub FCS ||サブFCS || +10 Sight. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&#039;s Sight ||スナイパーサイト || +5 Sight. All weapons gain +5 CRT || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Chobham Armor ||チョバムアーマー || +500 HP and +100 Armor. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Thruster Module ||スラスターモジュール || Unit and weapon Space adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Land Module ||ランドモジュール || Unit and weapon Land adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Aqua Module ||	アクアモジュール || Unit and weapon Water adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Repair Kit ||リペアキット || Use with the Parts command to restore 6,000 HP to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Propellant Tank ||プロペラントタンク || Use with the Parts command to restore 60 EN to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Cartridge ||カートリッジ || Use with the Parts command to fully restore the unit&#039;s Ammo. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Supplement ||SPサプリメント || Use with the Parts command to give 40 SP to one of the unit&#039;s pilots.1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Assist Cheer ||アシストエール || Use with the Parts command to gain 2 Assist Charges. 1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Saionji Stomach Medicine ||西園寺製薬の胃薬 || Use with the Parts command to cure any status ailment on the main pilot and give them 10 Morale. 1 use per map. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Apogee Motor ||アポジモーター || +1 Move and +10 Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Aura Mulsce ||オーラ・マルス || +10 Sight and Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hybrid Armor ||ハイブリッドアーマー || +1500 HP and +200 Armor. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Energy Tank ||エネルギータンク || +50 EN. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Trajectory Predictor ||行動予測システム || Equipped unit always dodges attacks with a hit rate of 30% or less || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Motion Predictor ||弾道予測システム || Equipped unit always hits when its hit rate is 70% or more. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hype Boost ||ハイテンション・ターボ || +10 starting Morale || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Repair Device ||外付け修理装置 || Unit gains the Repair Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Resupply Device ||外付け補給装置 || Unit gains the Resupply Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Mega Booster ||メガブースター || +2 Move. || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Servo Motor ||サーボモーター || +20 Mobility. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Auto FCS ||オートFCS || +20 Sight. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Aim Assist ||エイミングアシスト || +10 Sight. Non-MAP weapons and weapons unavailable until after movement gain +1 Range. All weapons gain +5 CRT. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Yggdrasil Drive ||ユグドラシルドライブ || +30 EN and +15 Mobility. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Energy Resistor ||エナジーレジスタ || Reduces all EN costs by 20%(to min of 1). Does not stack with other EN cost-reducing parts. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Flight Module ||フライトモジュール || Unit and weapon Air adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Supporter ||インファイトサポーター || CQB weapons gain +100 Attack Power. +1 Move. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Supporter ||ガンファイトサポーター || RNG weapons gain +100 Attack Power. Non-MAP and non-Range 1 weapons gain +1 Range. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Outrange Assist ||アウトレンジアシスト || +15 Sight. Weapons with 6+ Range gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Close Range Assist ||クロスレンジアシスト || +15 Mobility. Weapons with 3 Range or less gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Long Range Impact ||ロングレンジインパクト || +10% damage dealt to units 7+ spaces away. Does not affect MAP weapons. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Auxiliary Psycho-frame ||補助サイコ・フレーム || +15 Sight and Mobility and +1 Move. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Strengthened Aura Mulsce ||強化オーラ・マルス || +20 Sight and Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Defender Arm ||ディフェンダーアーム || +1.500 HP, +350 Armor, +60 EN, and +15 Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Causality Manipulator ||因果律操作装置 || Equipped unit always hits when it&#039;s hit rate is 70% or more and always dodge attacks with hit rate of 30% or less. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|A-Adapter ||A-アダプター || All unit and weapon terrain adaptivities are set to A. If equipped to battleship, this affect weapon terrain adaptivities but not unit adaptivity. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Super Repair Kit ||スーパーリペアキット || Use with the Parts command to fully restore the unit&#039;s HP, EN, and Ammo. 1 use per map. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Haro ||ハロ || +2 Move and +25 Sight and Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Penetrator ||ターボペネトレイター || +3 Move. Unit ignores EN costs and terrain effects on movement. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Maxwell Motor ||マクスウェルモーター	 || +25 Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. All weapons&#039; terrain adaptivities are set to A. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Reloader ||ハイパーリローダー || Fully restores Ammo at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Generator ||ハイパージェネレーター || Fully restores EN at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Spiral Effecter ||スパイラルエフェクター || All weapons gain +300 Attack Power, Ignore Size, and Barrier Buster. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Range Extender ||レンジエクステンダー || Non-MAP weapons gain +2 Range. This includes Range 1 weapons. || 150,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Programs===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|Break Morale Limit Program ||PG:気力限界突破 ||Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Run Program ||PG:ヒット＆アウェイ ||If you attack without moving, you can move after attacking. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Proud Ace Program ||PG:エースプラウド ||Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Endurance Program ||PG:精神耐性 ||Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (ATK) Program ||PG:気力＋(ATK) ||When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (DEF) Program ||PG:気力＋(DEF) ||When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Potential Program ||PG:底力 ||Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken. || 6,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&#039;s Spirit Program ||PG:闘争心 ||Increases starting Morale. L1: +2 L2: +5 L3: +10 || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Up Program ||PG:SPアップ ||+5 max SP per skill level. || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|CQB Up Program ||PG:格闘アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|RNG Up Program ||PG:射撃アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|DEF Up Program ||PG:防御アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SKL Up Program ||PG:技量アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|EVD Up Program ||PG:回避アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|ACC Up Program ||PG:命中アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Save E Program ||PG:Eセーブ ||Reduces the EN cost of weapons. L1: -10% L2: -20% || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Save B Program ||PG:Bセーブ ||Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up. || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Instinct Program ||PG:見切り ||At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Guard Program ||PG:ガード ||Reduces damage taken at 130+ Morale. L1: -10% L2: -15% L3: -20% || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Size Program ||PG:サイズ差補正無視 ||With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level. Example: At L2, a size 1S unit would deal damage as if it were 1L. || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Supply Parts Program ||PG:パーツ供給 ||Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units. || 30,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Apply Terrain Program ||PG:地形利用 ||Doubles the benefit from spaces with defense rate and dodge rate terrain effects. || 20,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Star Program ||PG:ラッキースター ||L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of own phase at 130+ Morale. || 20,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Program ||PG:インファイト ||Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9. || 10,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Program ||PG:ガンファイト ||Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP RNG weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.|| 10,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack Program ||PG:援護攻撃 ||Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. || 25,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend Program ||PG:援護防御 ||Takes an attack for an adjacent ally. Skill level determines uses per turn and damage taken. || 25,000 || D&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Upgrade_Carryover&amp;diff=66461</id>
		<title>Super Robot Wars/Y/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Upgrade_Carryover&amp;diff=66461"/>
		<updated>2025-09-30T20:03:10Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Shared Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Carryovers ==&lt;br /&gt;
{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Former Unit !! Acquired Carryover Unit !! At What Stage? !! Keep Old Unit?  !! Old Unit Usable By Other Pilots?&lt;br /&gt;
|-&lt;br /&gt;
|Dunbine || Billbine || Aura Ladies || Yes || Yes (Assignable)&lt;br /&gt;
|-&lt;br /&gt;
|Sirbine || Bellvine || What Makes a Battler || Yes || Yes (Assignable)&lt;br /&gt;
|-&lt;br /&gt;
|L-Gaim || L-Gaim Mark-II || Double Heart || Yes  || Yes (Assignable)&lt;br /&gt;
|-&lt;br /&gt;
|L-Gaim Mark-II || Calvary Temple || Ambitions in Motion || Yes  || Yes (Assignable)&lt;br /&gt;
|-&lt;br /&gt;
|Full Armor Hyaku-Shiki Kai || Zeta Gundam || Beyond Time, Beyond Space || Yes || Yes (Assignable)&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam Mass Production Type || Nu Gundam || Beyond Time, Beyond Space || Yes  || Yes (Assignable)&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || Destiny Gundam || Who Determines Destiny || Yes || Yes (New Fixed Pilot)&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Aerial || Gundam Aerial Rebuild || The Witch&#039;s Wishes || No || n/a&lt;br /&gt;
|-&lt;br /&gt;
|Great Mazinger || Mazin Emperor G || Power to Overcome Evil || No || n/a&lt;br /&gt;
|-&lt;br /&gt;
|VF-31J Siegfried(Hayate) || VF-31F Siegfried(Hayate) || Where Resolve Leads || No || n/a&lt;br /&gt;
|-&lt;br /&gt;
|VF-31F Siegfried(Hayate) || VF-31J Custom Siegfried(Hayate) || My Song, Your Song || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
|Lancelot Albion Zero || Lancelot siN || Between Life and Death || Yes  || No&lt;br /&gt;
|-&lt;br /&gt;
|Lunedrache || Yz-Lunedrache Kogetsu || A NINJA&#039;s Oath|| No || n/a&lt;br /&gt;
|-&lt;br /&gt;
|Lunedrache II || Yz-Lunedrache Kaguya || A NINJA&#039;s Rebellion || No  || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shared Upgrades ==&lt;br /&gt;
{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!First Mech !! Second Mech !! Third Mech&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arc || Getter Kirik || Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon || Gridknight || Kaiser Gridknight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: &lt;br /&gt;
&lt;br /&gt;
For units that are upgraded at split route, you will get them when the route converge.&amp;lt;br&amp;gt;For units that have option parts, upgrades are shared between both forms.&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66451</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66451"/>
		<updated>2025-09-30T07:18:08Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Relic Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Domon must shoot down 5 enemies within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66449</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66449"/>
		<updated>2025-09-29T23:14:39Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Sazabi&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Tallgeese III&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
*Xelguard&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*Taurus&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
* Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*VF-31E Siegfried (Bonus)&lt;br /&gt;
*VF-31S Siegfried (Bonus)&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
*VangNex&lt;br /&gt;
*GranVang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*Gundam Sandrock Custom (Bonus)&lt;br /&gt;
*Taurus&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Super Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Maxter&lt;br /&gt;
*Dragon Gundam&lt;br /&gt;
*Gundam Rose&lt;br /&gt;
*Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Berserker Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Noble Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300). Maximums are achieved at 145 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500). Maximums are achieved at 150 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any enemy attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies RNG beam attacks that would deal less than 3,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Gran Garan&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Pinpoint Barrier|| style=&amp;quot;vertical-align:middle;&amp;quot; | ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Macross Elysion&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Absolute Defense System || style=&amp;quot;vertical-align:middle;&amp;quot; | 絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies any attack that would deal less than 4,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 20 || &lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
*Lancelot siN&lt;br /&gt;
*Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
*Rhinos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Destiny Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mk.II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Calvary Temple&lt;br /&gt;
*Ashura Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66421</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66421"/>
		<updated>2025-09-29T00:09:49Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66420</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66420"/>
		<updated>2025-09-29T00:09:09Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* VF-31E Siegfried [VF-31E ジークフリード] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66419</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66419"/>
		<updated>2025-09-29T00:08:38Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* VF-31S Siegfried [VF-31S ジークフリード] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66418</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66418"/>
		<updated>2025-09-29T00:07:20Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||6200 -&amp;gt; 6500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||6000 -&amp;gt; 6300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 225 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||4900||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 19000 || 21000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 465 || 540 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||5000&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||6150 -&amp;gt; 6450||6400 -&amp;gt; 6700||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||6750 -&amp;gt; 7050||7000 -&amp;gt; 7300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66417</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66417"/>
		<updated>2025-09-28T23:30:42Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* M-MSV [M-MSV] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Incoms gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Incoms&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 9900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66416</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66416"/>
		<updated>2025-09-28T23:15:56Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Gran Garan [グラン・ガラン] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||Gains Move &amp;amp; Fire via Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66415</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66415"/>
		<updated>2025-09-28T23:15:02Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Billbine [ビルバイン] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire (Bonus)&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66414</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66414"/>
		<updated>2025-09-28T23:12:44Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Main Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 14000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 3300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 175 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||5400||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||5500||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||7300||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 14500 ||350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||5200||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||5600||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||7600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 9000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !!Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 19000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 530 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 3000 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire (Bonus)&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 8900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||5300||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 9800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 235 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||4500 -&amp;gt; 4700||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||5600 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 10300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 400 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 240 ||5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||5500 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Zeta Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 9300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||5200 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 9200 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 270 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 8600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||4300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 9400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 310 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||3200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 580 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. Mega Particle Cannon (non-MAP version) gains +1 Range and +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||5300 -&amp;gt; 5600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 9600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 390 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 3000 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||5000||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;6&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! 20 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 10000 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 3100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 220 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 275 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;5&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15!!20&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||6600||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66413</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66413"/>
		<updated>2025-09-28T21:45:07Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Note:Since a joining character&#039;s level can scale and vary their initial spirits and skill levels may not be accurate. &lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25| Skill2-6=35|&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit=Darilbalde | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Bullseye| sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Gain | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=? | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 |&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Intuition | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4=Mercy | sp4_level=20 | sp4_cost=10&lt;br /&gt;
| sp5=Drive | sp5_level=30 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage dealt. +1 unit Move.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit=VangNex, GranVang &lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Analyze | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Wish | sp4_level=30 | sp4_cost=60&lt;br /&gt;
| sp5=Zeal | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit=Xelguard &lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Foresee | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=50&lt;br /&gt;
| sp4=Trust | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Prospect | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Gain | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2= | Skill2-3= | Skill2-4=&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2= | Skill3-3= | Skill3-4=&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2= | Skill 4-3= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rami Amasaki| pilot_type=Sub Pilot | default_unit= Tyranado Rex&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=10 | sp3_cost=45&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=40 | sp5_cost=25&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66404</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66404"/>
		<updated>2025-09-28T15:27:05Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Unique Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || 4 || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 15,000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 15,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8||12||14|| || ||20&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6||8||10|| || ||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power (Improved)===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||10||15||17|| || ||25&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||8||10||12|| || ||19&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14||16||18||20||25&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||2&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66400</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66400"/>
		<updated>2025-09-28T15:22:26Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Sazabi&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Tallgeese III&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*Taurus&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
* Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*VF-31E Siegfried (Bonus)&lt;br /&gt;
*VF-31S Siegfried (Bonus)&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*Gundam Sandrock Custom (Bonus)&lt;br /&gt;
*Taurus&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Super Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Maxter&lt;br /&gt;
*Dragon Gundam&lt;br /&gt;
*Gundam Rose&lt;br /&gt;
*Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Berserker Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Noble Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300). Maximums are achieved at 145 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500). Maximums are achieved at 150 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies RNG beam attacks that would deal less than 3,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Gran Garan&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Pinpoint Barrier|| style=&amp;quot;vertical-align:middle;&amp;quot; | ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Macross Elysion&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Absolute Defense System || style=&amp;quot;vertical-align:middle;&amp;quot; | 絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies any attack that would deal less than 4,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 20 || &lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
*Lancelot siN&lt;br /&gt;
*Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
*Rhinos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Destiny Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mk.II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Calvary Temple&lt;br /&gt;
*Ashura Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66399</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66399"/>
		<updated>2025-09-28T15:21:47Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Sazabi&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Tallgeese III&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*Taurus&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
* Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*VF-31E Siegfried (Bonus)&lt;br /&gt;
*VF-31S Siegfried (Bonus)&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*Gundam Sandrock Custom (Bonus)&lt;br /&gt;
*Taurus&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Super Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Maxter&lt;br /&gt;
*Dragon Gundam&lt;br /&gt;
*Gundam Rose&lt;br /&gt;
*Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Berserker Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Noble Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300). Maximums are achieved at 145 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500). Maximums are achieved at 150 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies RNG beam attacks that would deal less than 3,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Gran Garan&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Pinpoint Barrier|| style=&amp;quot;vertical-align:middle;&amp;quot; | ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Macross Elysion&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Absolute Defense System || style=&amp;quot;vertical-align:middle;&amp;quot; | 絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies any attack that would deal less than 4,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 20 || &lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
*Lancelot siN&lt;br /&gt;
*Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
*Rhinos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Destiny Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mk.II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Calvary Temple&lt;br /&gt;
*Ashura Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66398</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=66398"/>
		<updated>2025-09-28T15:18:49Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Sazabi&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Tallgeese III&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*Taurus&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
* Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*VF-31E Siegfried (Bonus)&lt;br /&gt;
*VF-31S Siegfried (Bonus)&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*Gundam Sandrock Custom (Bonus)&lt;br /&gt;
*Taurus&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Super Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Maxter&lt;br /&gt;
*Dragon Gundam&lt;br /&gt;
*Gundam Rose&lt;br /&gt;
*Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Berserker Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Noble Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300). Maximums are achieved at 145 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500). Maximums are achieved at 150 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies RNG beam attacks that would deal less than 3,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Gran Garan&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Pinpoint Barrier|| style=&amp;quot;vertical-align:middle;&amp;quot; | ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Macross Elysion&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Absolute Defense System || style=&amp;quot;vertical-align:middle;&amp;quot; | 絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies any attack that would deal less than 4,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 20 || &lt;br /&gt;
*Gekkoei Sui&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
*Lancelot siN&lt;br /&gt;
*Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
*Rhinos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Destiny Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mk.II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Calvary Temple&lt;br /&gt;
*Ashura Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66377</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66377"/>
		<updated>2025-09-27T17:16:34Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Note:Since a joining character&#039;s level can scale and vary their initial spirits and skill levels may not be accurate. &lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit=Darilbalde | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Bullseye| sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Gain | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=? | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 |&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4=Mercy | sp4_level=20 | sp4_cost=10&lt;br /&gt;
| sp5=Drive | sp5_level=30 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage dealt. +1 unit Move.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit=VangNex, GranVang &lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Analyze | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Wish | sp4_level=30 | sp4_cost=60&lt;br /&gt;
| sp5=Zeal | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit=Xelguard &lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Foresee | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=50&lt;br /&gt;
| sp4=Trust | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Prospect | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Gain | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2= | Skill2-3= | Skill2-4=&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2= | Skill3-3= | Skill3-4=&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2= | Skill 4-3= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rami | pilot_type=Sub Pilot | default_unit= Tyranado Rex&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=10 | sp3_cost=45&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=40 | sp5_cost=25&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66375</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66375"/>
		<updated>2025-09-27T14:52:00Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Note:Since a joining character&#039;s level can scale and vary their initial spirits and skill levels may not be accurate. &lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit=Darilbalde | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Bullseye| sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Gain | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=? | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 |&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage dealt. +1 unit Move.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit=VangNex, GranVang &lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Analyze | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Wish | sp4_level=30 | sp4_cost=60&lt;br /&gt;
| sp5=Zeal | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit=Xelguard &lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Foresee | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=50&lt;br /&gt;
| sp4=Trust | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Prospect | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Gain | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2= | Skill2-3= | Skill2-4=&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2= | Skill3-3= | Skill3-4=&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2= | Skill 4-3= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rami | pilot_type=Sub Pilot | default_unit= Tyranado Rex&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=10 | sp3_cost=45&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=40 | sp5_cost=25&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66362</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66362"/>
		<updated>2025-09-27T00:29:32Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Domon must shoot down 5 enemies within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66354</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66354"/>
		<updated>2025-09-26T16:36:23Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Unique Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || 4 || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 15,000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 15,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8||12||14|| || ||20&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6||8||10|| || ||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power (Improved)===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||10||15||17|| || ||25&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||8||10||12|| || ||19&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14||16||18||20||25&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1||1||1||1||2&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
| || || ||10||12|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0||1|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250||300||350||400||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1||1||1||2||2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66353</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66353"/>
		<updated>2025-09-26T15:55:03Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Normal Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || 4 || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 15,000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 15,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6|| || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||?||1|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
| || || ||10|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200|| || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1|| || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66352</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66352"/>
		<updated>2025-09-26T15:41:48Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Normal Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || ? || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 15,000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 15,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6|| || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||?||1|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
| || || ||10|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200|| || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1|| || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66351</id>
		<title>Super Robot Wars/Y/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Skills&amp;diff=66351"/>
		<updated>2025-09-26T15:41:11Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 6,000 || 9 || Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || || 4 || Makes an extra attack after an adjacent ally&#039;s. Skill level determines uses per turn and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || || 1 || Support attacks will always be critical hits. Does not apply to Second Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || || ? || If SKL is high enough above the enemy&#039;s do a Support Attack for yourself. Skill level determines required SKL difference and damage dealt. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || || 4 || Takes an attack for an adjacent ally&#039;s. Skill level determines uses per turn and damage taken. Check Help in the Database menu for a more detailed explanation.&lt;br /&gt;
|-&lt;br /&gt;
| 闘争心 || Fighter&#039;s Spirit || 10,000 || 3 || Increases starting Morale. L1: +2 L2: +5 L3: +10&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＡＴＫ） || Morale+ (ATK) || 15,000 || 1 || When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain.&lt;br /&gt;
|-&lt;br /&gt;
| 気力＋（ＤＥＦ） || Morale+ (DEF) || 15,000 || 1 || When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 15,000 || 3 || Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Ｅセーブ || Save E || 1,5000 || 2 || Reduces the EN cost of weapons. L1: -10%   L2: -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ｂセーブ || Save B || 15,000 || 2 || Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 15,000 || 3 || At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% &lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 15,000 || 3 || Reduces damage taken at 130+ Morale. L1: -10%  L2: -15%  L3: -20%&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 15,000 || 3 || With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L).&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 15,000 || 1 || Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 50,000 || 1 || If you attack without moving, you can move after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || || 1 || The Repair command gains +1 Range and +50% HP restored. Also, the Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 15,000 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 20,000 || 1 || Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || || 2 || L1: Activates the Fortune Spirit on sortie. L2: Also activates it at the start of your own phase at 130+ Morale.&lt;br /&gt;
|-&lt;br /&gt;
| モラルブレイク || Morale Break || || 1 || Dealing damage lowers the opposing main pilot&#039;s Morale. L1: -2 Morale L2: -5 Morale L3: -8 Morale Does not stack with Power Parts that lower Morale.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：不屈 || Pre-Support: Persist || || 1 || Activates the Persist Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：加速 || Pre-Support: Accel || || 1 || Activates the Accel Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| プレサポート：努力 || Pre-Support: Gain || || 1 || Activates the Gain Spirit on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| インファイト || Infight || || 9 || Unit&#039;s CQB weapons gain +50 Attack Power per skill level. From L4, also grants +1 Move, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| ガンファイト || Gunfight || || 9 || Unit&#039;s RNG weapons gain +50 Attack Power per skill level. From L4, non-MAP weapons with 5+ Range also gain +1 Range, increasing to +2 at L9.&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || || 1 || Doubles the benefit from spaces with defense rate and dodge rate&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰアップ || SP Up || 10,000 || 9 || +5 max SP per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ回復 || SP Recovery || || 1 || Regain 10 SP at the start of own phase in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || || 1 || +1 unit Move.&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || || 1 || If phase is ended with an unspent action, activates the Zeal and Accel Spirits at the start of the next, and the main pilot regains 10 extra SP in addition to the base 5 SP regen.&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || || 1 || At 130+ Morale, +20% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 50,000 || The pilot gains +5 CQB.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 50,000 || The pilot gains +5 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 50,000 || The pilot gains +5 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 50,000 || The pilot gains +5 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 50,000 || The pilot gains +5 EVD.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || ACC Up || 50,000 || The pilot gains +5 ACC.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique Skills==&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final hit/dodge rates and +30% critical rate. || Suzaku &lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against enemies with a higher SKL, +10% damage dealt, -10% damage taken, and +10% final hit/dodge rates. || Hyoma, Gyunei, Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Grants final hit/dodge rate bonuses to own forces out to (skill level+1) spaces away, equal to (skill level+2) times (6-distance)%.&amp;lt;br&amp;gt;If within range of multiple Commander effects, the higher value applies. || Bright, Suzukaze, Ernest, Lelouch, Echika&lt;br /&gt;
|-&lt;br /&gt;
| 士気高揚 || Raise Spirits || 1 || Unit can use the Raise Spirits command. It grants 10 CQB, RNG, ACC, and EVD to all adjacent allied units for 1 turn. Spends an action. Stacks up to 10 times. || Ciela&lt;br /&gt;
|-&lt;br /&gt;
| 気力上昇 || Boost Morale || 1 || Unit can use the Boost Morale command. It gives 10 Morale to one allied unit within 3 spaces. Spends an action. || Suzukaze&lt;br /&gt;
|-&lt;br /&gt;
| 突撃戦法 || Rush Strategy || 1 || Unit can use the Rush Strategy command. It activate the Charge Spirit on self and all allied units within 8 turns. Doesn&#039;t spend an action, but usable only once per map. || Ernest&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Psychic Power || 9 || Higher skill level increases final hit/dodge and critical rates (max +20%) and regenerates additional SP at the start of own phase (max +15). || Akira&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Higher skill level increases final hit/dodge rates (max 25%) and Range and Attack Power of weapons that require Newtype (max +2 Range and +500 Attack Power). || Kamille, Fa, Amuro, Char, Quess&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Higher skill level increases final hit/dodge rates (max 20%) and Range and Attack Power of weapons that require Newtype (max +1 Range and +500 Attack Power). || Gyunei&lt;br /&gt;
|-&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140+ Morale. +20 CQB, ACC, and SKL, and Counter always triggers. Regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Domon&lt;br /&gt;
|-&lt;br /&gt;
| エージェント || Agent || 1 || When unit is below 80% max HP, -20% damage taken, +20% final dodge rate, and 20% damage dealt by counterattacks. || Heero, Duo, Trowa, Quatre, Wufei&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || 1 || Activates at 130+ Morale. +15% final hit/dodge rates, +15% critical rate, and regain 5 SP at the start of own phase in addition to the base 5 SP regen. || Shinn, Kira, Athrun, Lacus&lt;br /&gt;
|-&lt;br /&gt;
| スーパーコーディネイター || Ultimate Coordinator || 1 || When SEED is active, +10% final hit/dodge rates, +10% critical rate, and +10% final damage dealt. || Kira&lt;br /&gt;
|-&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Higher skill level increases final dodge rate (max +20%), the effect of Aura Barrier (max +900), and Attack Power of weapons that require Aura Power (max +500). || Show, Marvel, Ciela, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Gain 3 Morale at the start of own phase. At 150+ Morale, +10% damage dealt. || Show, Marvel, Tod, Shion&lt;br /&gt;
|-&lt;br /&gt;
| ヘッドライナー || Headliner || 9 || Higher skill lever increases unit Sight and Mobility (max +20), Move (max +2), and the Range of non-MAP, non-Range 1 weapons (max +2). || Daba, Leccee&lt;br /&gt;
|-&lt;br /&gt;
| ゲッターの申し子 || Chosen Child of Getter || 1 || Activates when all three pilots are present and at 140+ Morale. Gain 5 Morale at the start of own phase. When all three pilots are at 160+ Morale, +20% final damage dealt. || Takuma, Kamui, Baku&lt;br /&gt;
|-&lt;br /&gt;
| インメルマン・ダンス || Immelmann Dance || 1 || Higher Morale increases final hit/dodge rates and unit Move. Maxes at 150+ Morale, granting +20% final hit/dodge rates and +2 Move. || Hayate&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Can use Attack, Defend and Special Commands to grant bonuses to allied pilots (but not self) in range for 1 turn. Stacks up to 10 times, but spends an action. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || Activates at 120+ Morale. +10% damage dealt, and while below 30% unit HP, +25% hit/dodge and critical rates and -50% damage taken. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 黒の騎士団 || Order of the Black Knights || 1 || +50% to stat bonuses from Tactical Command. Decimal values are rounded up. || Kallen&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡ || NINJA || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +10 to all stats and +20% final damage dealt. || Cross, Forte&lt;br /&gt;
|-&lt;br /&gt;
| ＮＩＮＪＡマスター|| NINJA Master || 1 || Stats and damage dealt increase based on Morale. Maxes at 150+ Morale, granting +15 to all stats, +30% final damage dealt, and +2 unit Move. || Cross (Ace), Forte (Ace)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Distance !! colspan=&amp;quot;4&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|| || || ||6&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|| || ||10||12&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|| ||12||15||18&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
||12||16||20||24&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
||15||20||25||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psychic Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge/Critical (%)&lt;br /&gt;
|?||?||?||8|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
!SP Per Turn&lt;br /&gt;
|?||?||?||6|| || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
|6||8||10||12||14|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||?||1|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200||250|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Hit/Dodge %&lt;br /&gt;
| || || ||10|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Range&lt;br /&gt;
|0||0||0||0|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Newtype Weapon Attack Power&lt;br /&gt;
|50||100||150||200|| || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Final Dodge (%)&lt;br /&gt;
|4||6||8||10||12|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Aura Barrier Effect&lt;br /&gt;
|100||200||300||400||500||600||700||800||900&lt;br /&gt;
|-&lt;br /&gt;
!Aura Power Weapon Power&lt;br /&gt;
|50||100||150||200||250|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headliner===&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
!Mobility/Sight&lt;br /&gt;
|4||6||8||10||12|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Move&lt;br /&gt;
|0||0||0||1||1|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
!Weapon Range&lt;br /&gt;
|0||0||0||1||1|| || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66348</id>
		<title>Super Robot Wars/Y/Shop</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66348"/>
		<updated>2025-09-26T12:23:55Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Skill Programs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Introduction===&lt;br /&gt;
&lt;br /&gt;
The A.Advent will open the shop at the start of Chapter 3, with new parts unlocking at as you raise your rank. Prices listed are for Normal difficulty; Hard increases prices by 10% and Expert increases prices by 50%.&lt;br /&gt;
&lt;br /&gt;
===Parts Store===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|High-Performance Radar ||高性能レーダー || Non-MAP and non-Range-1 weapons gain +1 || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Kit ||スナイパーキット || All weapons gain +10 CRT || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Solar Panel ||ソーラーパネル || Restores 10% of max EN at the start of own phase || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Dynamometer ||ダイナモメーター || At the end of turn, restores EN equal to spaces moved times 5. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Pep Boost ||テンション・ターボ || +5 starting Morale || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Aid ||SPエイド || The main pilot gains 5 more SP at the start of own phase. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Life-Size Chum Doll ||1/1チャム人形 || At the end of turn, restores SP to main pilot equal to spaces move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Booster ||ブースター || +1 Move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Coating ||マグネットコーティング || +10 Mobility. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sub FCS ||サブFCS || +10 Sight. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&#039;s Sight ||スナイパーサイト || +5 Sight. All weapons gain +5 CRT || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Chobham Armor ||チョバムアーマー || +500 HP and +100 Armor. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Thruster Module ||スラスターモジュール || Unit and weapon Space adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Land Module ||ランドモジュール || Unit and weapon Land adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Aqua Module ||	アクアモジュール || Unit and weapon Water adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Repair Kit ||リペアキット || Use with the Parts command to restore 6,000 HP to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Propellant Tank ||プロペラントタンク || Use with the Parts command to restore 60 EN to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Cartridge ||カートリッジ || Use with the Parts command to fully restore the unit&#039;s Ammo. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Supplement ||SPサプリメント || Use with the Parts command to give 40 SP to one of the unit&#039;s pilots.1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Assist Cheer ||アシストエール || Use with the Parts command to gain 2 Assist Charges. 1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Saionji Stomach Medicine ||西園寺製薬の胃薬 || Use with the Parts command to cure any status ailment on the main pilot and give them 10 Morale. 1 use per map. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Apogee Motor ||アポジモーター || +1 Move and +10 Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Aura Mulsce ||オーラ・マルス || +10 Sight and Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hybrid Armor ||ハイブリッドアーマー || +1500 HP and +200 Armor. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Energy Tank ||エネルギータンク || +50 EN. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Trajectory Predictor ||行動予測システム || Equipped unit always dodges attacks with a hit rate of 30% or less || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Motion Predictor ||弾道予測システム || Equipped unit always hits when its hit rate is 70% or more. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hype Boost ||ハイテンション・ターボ || +10 starting Morale || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Repair Device ||外付け修理装置 || Unit gains the Repair Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Resupply Device ||外付け補給装置 || Unit gains the Resupply Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Mega Booster ||メガブースター || +2 Move. || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Servo Motor ||サーボモーター || +20 Mobility. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Auto FCS ||オートFCS || +20 Sight. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Aim Assist ||エイミングアシスト || +10 Sight. Non-MAP weapons and weapons unavailable until after movement gain +1 Range. All weapons gain +5 CRT. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Yggdrasil Drive ||ユグドラシルドライブ || +30 EN and +15 Mobility. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Energy Resistor ||エナジーレジスタ || Reduces all EN costs by 20%(to min of 1). Does not stack with other EN cost-reducing parts. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Flight Module ||フライトモジュール || Unit and weapon Air adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Supporter ||インファイトサポーター || CQB weapons gain +100 Attack Power. +1 Move. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Supporter ||ガンファイトサポーター || RNG weapons gain +100 Attack Power. Non-MAP and non-Range 1 weapons gain +1 Range. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Outrange Assist ||アウトレンジアシスト || +15 Sight. Weapons with 6+ Range gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Close Range Assist ||クロスレンジアシスト || +15 Mobility. Weapons with 3 Range or less gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Long Range Impact ||ロングレンジインパクト || +10% damage dealt to units 7+ spaces away. Does not affect MAP weapons. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Auxiliary Psycho-frame ||補助サイコ・フレーム || +15 Sight and Mobility and +1 Move. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Strengthened Aura Mulsce ||強化オーラ・マルス || +20 Sight and Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Defender Arm ||ディフェンダーアーム || +1.500 HP, +350 Armor, +60 EN, and +15 Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Causality Manipulator ||因果律操作装置 || Equipped unit always hits when it&#039;s hit rate is 70% or more and always dodge attacks with hit rate of 30% or less. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|A-Adapter ||A-アダプター || All unit and weapon terrain adaptivities are set to A. If equipped to battleship, this affect weapon terrain adaptivities but not unit adaptivity. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Super Repair Kit ||スーパーリペアキット || Use with the Parts command to fully restore the unit&#039;s HP, EN, and Ammo. 1 use per map. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Haro ||ハロ || +2 Move and +25 Sight and Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Penetrator ||ターボペネトレイター || +3 Move. Unit ignores EN costs and terrain effects on movement. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Maxwell Motor ||マクスウェルモーター	 || +25 Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. All weapons&#039; terrain adaptivities are set to A. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Reloader ||ハイパーリローダー || Fully restores Ammo at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Generator ||ハイパージェネレーター || Fully restores EN at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Spiral Effecter ||スパイラルエフェクター || All weapons gain +300 Attack Power, Ignore Size, and Barrier Buster. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Range Extender ||レンジエクステンダー || Non-MAP weapons gain +2 Range. This includes Range 1 weapons. || 150,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Programs===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|Break Morale Limit Program ||PG:気力限界突破 ||Increases max Morale from the base of 150. L1: +5 L2: +10 L3: +20 Stacks with Power Parts and other effects that increase maximum Morale. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Run Program ||PG:ヒット＆アウェイ ||If you attack without moving, you can move after attacking. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Proud Ace Program ||PG:エースプラウド ||Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Endurance Program ||PG:精神耐性 ||Negates incoming weapon effects Stats Halved, Immobilized, Morale Down, and SP Down. When under 100 Morale, also negates the Daunt Spirit. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (ATK) Program ||PG:気力＋(ATK) ||When attacking, counterattacking, or using Support Attack, gain an extra 1 Morale on top of base Morale gain. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (DEF) Program ||PG:気力＋(DEF) ||When taking damage, dodging, or avoiding damage with a barrier or ability, Morale increases by 1 in addition to the pilot&#039;s normal Morale gains. || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Potential Program ||PG:底力 ||Lost HP increases hit/dodge rates, critical rate, and Defense. Maxes at L9 while also below 10% of max HP. +45 hit/dodge rates / +54% critical rate / -70% damage taken. || 6,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&#039;s Spirit Program ||PG:闘争心 ||Increases starting Morale. L1: +2 L2: +5 L3: +10 || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Up Program ||PG:SPアップ ||+5 max SP per skill level. || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|CQB Up Program ||PG:格闘アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|RNG Up Program ||PG:射撃アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|DEF Up Program ||PG:防御アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SKL Up Program ||PG:技量アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|EVD Up Program ||PG:回避アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|ACC Up Program ||PG:命中アップ || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Save E Program ||PG:Eセーブ ||Reduces the EN cost of weapons. L1: -10% L2: -20% || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Save B Program ||PG:Bセーブ ||Increases all weapons&#039; Ammo. L1: +20% L2: +50% Decimal values are rounded up. || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Instinct Program ||PG:見切り ||At 130+ Morale, increases final hit/dodge rates. -50% damage from attacks with a hit rate of 30% or less. L1: +5% L3: +10% L3: +15% || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Guard Program ||PG:ガード ||Reduces damage taken at 130+ Morale. L1: -10% L2: -15% L3: -20% || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Size Program ||PG:サイズ差補正無視 ||With larger enemies, units usually deal -10% damage per size difference. Ignores this for a size per skill level (eg., at L2, a size S unit would deal damage as if it were 1L). || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Supply Parts Program ||PG:パーツ供給 ||Use consumable Power Parts on adjacent allies. Excludes Power Parts which can affect multiple units. || 15,000 || E&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66347</id>
		<title>Super Robot Wars/Y/Shop</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66347"/>
		<updated>2025-09-26T12:08:24Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Parts Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Introduction===&lt;br /&gt;
&lt;br /&gt;
The A.Advent will open the shop at the start of Chapter 3, with new parts unlocking at as you raise your rank. Prices listed are for Normal difficulty; Hard increases prices by 10% and Expert increases prices by 50%.&lt;br /&gt;
&lt;br /&gt;
===Parts Store===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|High-Performance Radar ||高性能レーダー || Non-MAP and non-Range-1 weapons gain +1 || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Kit ||スナイパーキット || All weapons gain +10 CRT || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Solar Panel ||ソーラーパネル || Restores 10% of max EN at the start of own phase || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Dynamometer ||ダイナモメーター || At the end of turn, restores EN equal to spaces moved times 5. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Pep Boost ||テンション・ターボ || +5 starting Morale || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Aid ||SPエイド || The main pilot gains 5 more SP at the start of own phase. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Life-Size Chum Doll ||1/1チャム人形 || At the end of turn, restores SP to main pilot equal to spaces move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Booster ||ブースター || +1 Move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Coating ||マグネットコーティング || +10 Mobility. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sub FCS ||サブFCS || +10 Sight. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&#039;s Sight ||スナイパーサイト || +5 Sight. All weapons gain +5 CRT || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Chobham Armor ||チョバムアーマー || +500 HP and +100 Armor. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Thruster Module ||スラスターモジュール || Unit and weapon Space adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Land Module ||ランドモジュール || Unit and weapon Land adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Aqua Module ||	アクアモジュール || Unit and weapon Water adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Repair Kit ||リペアキット || Use with the Parts command to restore 6,000 HP to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Propellant Tank ||プロペラントタンク || Use with the Parts command to restore 60 EN to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Cartridge ||カートリッジ || Use with the Parts command to fully restore the unit&#039;s Ammo. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Supplement ||SPサプリメント || Use with the Parts command to give 40 SP to one of the unit&#039;s pilots.1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Assist Cheer ||アシストエール || Use with the Parts command to gain 2 Assist Charges. 1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Saionji Stomach Medicine ||西園寺製薬の胃薬 || Use with the Parts command to cure any status ailment on the main pilot and give them 10 Morale. 1 use per map. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Apogee Motor ||アポジモーター || +1 Move and +10 Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Aura Mulsce ||オーラ・マルス || +10 Sight and Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hybrid Armor ||ハイブリッドアーマー || +1500 HP and +200 Armor. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Energy Tank ||エネルギータンク || +50 EN. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Trajectory Predictor ||行動予測システム || Equipped unit always dodges attacks with a hit rate of 30% or less || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Motion Predictor ||弾道予測システム || Equipped unit always hits when its hit rate is 70% or more. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hype Boost ||ハイテンション・ターボ || +10 starting Morale || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Repair Device ||外付け修理装置 || Unit gains the Repair Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Resupply Device ||外付け補給装置 || Unit gains the Resupply Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Mega Booster ||メガブースター || +2 Move. || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Servo Motor ||サーボモーター || +20 Mobility. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Auto FCS ||オートFCS || +20 Sight. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Aim Assist ||エイミングアシスト || +10 Sight. Non-MAP weapons and weapons unavailable until after movement gain +1 Range. All weapons gain +5 CRT. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Yggdrasil Drive ||ユグドラシルドライブ || +30 EN and +15 Mobility. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Energy Resistor ||エナジーレジスタ || Reduces all EN costs by 20%(to min of 1). Does not stack with other EN cost-reducing parts. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Flight Module ||フライトモジュール || Unit and weapon Air adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Supporter ||インファイトサポーター || CQB weapons gain +100 Attack Power. +1 Move. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Supporter ||ガンファイトサポーター || RNG weapons gain +100 Attack Power. Non-MAP and non-Range 1 weapons gain +1 Range. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Outrange Assist ||アウトレンジアシスト || +15 Sight. Weapons with 6+ Range gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Close Range Assist ||クロスレンジアシスト || +15 Mobility. Weapons with 3 Range or less gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Long Range Impact ||ロングレンジインパクト || +10% damage dealt to units 7+ spaces away. Does not affect MAP weapons. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Auxiliary Psycho-frame ||補助サイコ・フレーム || +15 Sight and Mobility and +1 Move. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Strengthened Aura Mulsce ||強化オーラ・マルス || +20 Sight and Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Defender Arm ||ディフェンダーアーム || +1.500 HP, +350 Armor, +60 EN, and +15 Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Causality Manipulator ||因果律操作装置 || Equipped unit always hits when it&#039;s hit rate is 70% or more and always dodge attacks with hit rate of 30% or less. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|A-Adapter ||A-アダプター || All unit and weapon terrain adaptivities are set to A. If equipped to battleship, this affect weapon terrain adaptivities but not unit adaptivity. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Super Repair Kit ||スーパーリペアキット || Use with the Parts command to fully restore the unit&#039;s HP, EN, and Ammo. 1 use per map. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Haro ||ハロ || +2 Move and +25 Sight and Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Penetrator ||ターボペネトレイター || +3 Move. Unit ignores EN costs and terrain effects on movement. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Maxwell Motor ||マクスウェルモーター	 || +25 Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. All weapons&#039; terrain adaptivities are set to A. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Reloader ||ハイパーリローダー || Fully restores Ammo at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Generator ||ハイパージェネレーター || Fully restores EN at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Spiral Effecter ||スパイラルエフェクター || All weapons gain +300 Attack Power, Ignore Size, and Barrier Buster. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Range Extender ||レンジエクステンダー || Non-MAP weapons gain +2 Range. This includes Range 1 weapons. || 150,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Programs===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|Break Morale Limit Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Run Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Proud Ace Program || || || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Endurance Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (ATK) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (DEF) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Potential Program || || || 6,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&#039;s Spirit Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Up Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|CQB Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|RNG Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|DEF Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SKL Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|EVD Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|ACC Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Save E Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Save B Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Instinct Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Guard Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Size Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Supply Parts Program || || || 15,000 || E&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66304</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66304"/>
		<updated>2025-09-24T18:37:31Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Chapter 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Domon must shoot down 5 enemies within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66303</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66303"/>
		<updated>2025-09-24T13:25:21Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Heavy Metal L-Gaim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit= | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace==At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage. Mech gains +1 Move.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=66292</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=66292"/>
		<updated>2025-09-24T00:59:28Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
*A maximum of 9 Assist Count and four gauge segments can be stockpiled at once: a fifth gauge segment can be visually filled, but this will not have any gameplay effect.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission. Assist Crew can gain a maximum of 99 EXP per mission, and EXP from one rank does not overflow into the next.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used (3 cost or less) || +10 EXP per use&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used (4 cost or more) || +15 EXP per use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Reiko || 玲子 || BLUE || Princess&#039;s Prayers || 皇女の祈り || Fully restores SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Fully restores SP to the calling unit&#039;s main pilot.  Also activates the &amp;quot;Love&amp;quot; Spirit on the unit. || Instant || 8 || The cost of all Spirits is reduced by 10% (rounded down).  Spirit cost cannot be reduced below 1.&amp;lt;hr&amp;gt;The cost of all Spirits is reduced by 20% (rounded down).  Spirit cost cannot be reduced below 1. || Spirit Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ニー＆キーン || RED || House Given&#039;s Reinforcements || ギブン屋の加勢 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Remul || レムル || GREEN || Princess of Baran-Baran || バランバランの姫 || Activates the &amp;quot;Mercy&amp;quot; Spirit on all allies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Flash&amp;quot; Spirits on all allies.|| Instant || 1 || For every 10 Total Score gained by allies, gain 1 Assist Charge.&amp;lt;hr&amp;gt;For every 5 Total Score gained by allies, gain 1 Assist Charge.|| Guard&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| Hit &amp;amp; Run&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || メカニックの意地 || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || 暖かい眼差し || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Flash&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase.&amp;lt;hr&amp;gt;Main pilots of allied units regain 5 additional SP at the start of own phase. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Stalker || ストーカー || RED || Ready...Go!! ||| レディ・ゴー！！ || Main pilots and subpilots of all units, ally and enemy, gain 15 Morale.&amp;lt;hr&amp;gt; Main pilots and subpilots of all units, ally and enemy, gain 20 Morale. Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.|| Instant || 4 || Main pilots of allied units gain 1 additional Morale from taking damage.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from taking damage.|| Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ジャンク屋の差し入れ || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || Guard&lt;br /&gt;
|-&lt;br /&gt;
| Relena || リリーナ || GREEN || ????? || 平和への願い || Activates the &amp;quot;Wish&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Wish&amp;quot; Spirit on the caller and the &amp;quot;Gain&amp;quot; Spirit on all allies. || Instant || 5 || If an allied unit is shot down, allied main pilots gain +5 Morale on top of base Morale gain.&amp;lt;hr&amp;gt;If an allied unit is shot down, allied main pilots gain +10 Morale on top of base Morale gain. ||&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || 戦場のジャーナリスト || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || 自分で選ぶ道 || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || 整備はおまかせ || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot; and &amp;quot;Fortune&amp;quot; Spirits on the caller and allies within 2 spaces. || Destroy || 3 || Main pilots of deployed allied units gain +10 max SP.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +20 max SP.|| Enhance Attack &lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ボス&amp;amp;ヌケ&amp;amp;ムチャ || RED || Manly Shout || 男達の気合 || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Smash&amp;quot; and &amp;quot;Bullseye&amp;quot; Spirits on the caller. || Instant || 2 || Main pilots of deployed allied units gain +5 DEF.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 DEF.|| Break Morale Limit&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || 敷島 || RED || Direct Injection || ラブちゅうにゅう！ || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;All of the caller&#039;s weapons gain +300 Attack Power for one turn.  Also activates the &amp;quot;Pierce&amp;quot; Spirit on them.|| Start of Turn || 3 || Main pilots of allied units gain 1 additional Morale from hitting an enemy.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from hitting an enemy.|| Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || 頼れるおやっさん || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Teoria || テオーリア || RED || The Girl&#039;s Resolve || 少女の決意 || Main pilots and subpilots of allied units gain 5 Morale.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 Morale. || Instant || 3 || The cost of the Gain and Cheer Spirits is reduced by 5. Spirit cost cannot be reduced below 1.&amp;lt;hr&amp;gt;The cost of the Gain and Cheer Spirits is reduced by 10. Spirit cost cannot be reduced below 1.|| Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || Morale+ (ATK)&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| 歌は神秘 || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the Charge and Trick Spirits on the caller.|| Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || Break Morale Limit&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| 歌は生命 || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || Morale+ (DEF)&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || 歌は希望 || Restores 50% of the caller&#039;s HP, and activates the &amp;quot;Smash&amp;quot; Spirit on them.&amp;lt;hr&amp;gt;Activates the &amp;quot;Smash&amp;quot; and &amp;quot;Wish&amp;quot; Spirits on the caller. || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || 歌は愛 || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Disrupt&amp;quot; Spirit on all enemies. Activates the &amp;quot;Trick&amp;quot; Spirit on the caller. || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd and Cecile || ロイド＆セシル || GREEN || Aww, Too Bad! || 残念でした〜 || Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Trick&amp;quot; Spirits on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Mercy&amp;quot;, &amp;quot;Trick&amp;quot; and &amp;quot;Flash&amp;quot; Spirits on the caller. || Attack || 1 || Restores 5 EN to all allies at the start of own phase.&amp;lt;hr&amp;gt;Restores 10 EN to all allies at the start of own phase.|| Second Attack&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Pierce&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || 1 Turn || 2 || +200 to damage reduction and nullification of barriers.&amp;lt;hr&amp;gt;+400 to damage reduction and nullification of barriers. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi and Tamaki || 扇＆玉城  || RED || Zero&#039;s Stratagem || ゼロの作戦 || All allies deal +10% damage with Support Attacks for one turn.&amp;lt;hr&amp;gt;All allies deal +20% damage with Support Attacks for one turn. || 1 Turn || 2 || All allies receive +10% extra bonus to EVD and DEF from terrain effects.&amp;lt;hr&amp;gt;All allies receive +20% extra bonus to EVD and DEF from terrain effects. || Hit &amp;amp; Run&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Mei || メイ || GREEN || Seeking the Unknown || 未知への探求 || Activates the &amp;quot;Zeal&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Zeal&amp;quot; and &amp;quot;Intuition&amp;quot; Spirits on the caller. || Instant || 5 || N/A&amp;lt;hr&amp;gt;Enemy MAP weapons suffer -15% final hit rate and deal -20% damage. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || フィクサービーム || Restores 50% of the calling unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;Restores 75% of the calling unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions. || Instant || 6 || Deploy with 1 extra initial Assist Charge.&amp;lt;hr&amp;gt;Deploy with 2 extra initial Assist Charges.|| Maintenance Skill&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66291</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=66291"/>
		<updated>2025-09-24T00:01:06Z</updated>

		<summary type="html">&lt;p&gt;JustANobodyCustom: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 ||  155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20 CRT, and the Ignore Size property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||Gains Ignore Size from Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain the Barrier Buster property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||Gains Barrier Buster via Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire (Bonus)&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres [ビアレス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 5.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5150 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Z Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 || Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 EN. Mega Particle Cannon gains +1 Range and +300 Attack Power (excludes MAP version).&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 ||  2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Char Aznable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 ||  2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Newtype weapons gain +50 Attack Power per level of Newtype.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Shot Rifle&amp;lt;hr&amp;gt;ビーム・ショット・ライフル||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Tomahawk&amp;lt;hr&amp;gt;ビーム・トマホーク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~8||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|All-Range Attack&amp;lt;hr&amp;gt;オールレンジ・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||70 EN||+15||+10||130 Morale&amp;lt;br&amp;gt;Newtype L5&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|5600||5850||6100||6350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Sekiha Tenkyoken&amp;lt;hr&amp;gt;石破天驚拳||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4||90 EN||+10||+5||140 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6500||6750||7000||7250||Only during Hyper Mode.&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [ガンダムマックスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chibodee Crockett&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All CQB weapons gain the Counter property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gigantic Magnum&amp;lt;hr&amp;gt;ギガンティックマグナム||RNG||Counter||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Maxter Strike&amp;lt;hr&amp;gt;マックスターストライク||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||3900||4150||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Punch&amp;lt;hr&amp;gt;バーニングパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||1~3||40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900||5150||5400||5650||Gains Counter with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Burning Machine Gun Punch&amp;lt;hr&amp;gt;豪熱マシンガンパンチ||CQB||Counter||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Gains Counter with Custom Bonus&amp;lt;br&amp;gt;Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Sai Saici&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range and +30% CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fire&amp;lt;hr&amp;gt;ドラゴンファイヤー||CQB||None||2-5 -&amp;gt; 2~6||5 EN||+0||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Claw&amp;lt;hr&amp;gt;ドラゴンクロー||CQB||Move &amp;amp; Fire||1~2 -&amp;gt; 1~3||15 EN||+10||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Hoka Kyoten Juzetsujin&amp;lt;hr&amp;gt;宝華教典・十絶陣||CQB||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||30 EN||+10||+5 -&amp;gt; +35||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700||4950||5200||5450||&lt;br /&gt;
|-&lt;br /&gt;
|Shin Ryuusei Kochouken&amp;lt;hr&amp;gt;真・流星胡蝶剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||90 EN||+20||+15 -&amp;gt; +45||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5600||5850||6100||6350||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Rose [ガンダムローズ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; George de Sand&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7400 || 8900 || 10400 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Mobility. Rose Screamer (MAP) requires 20 less EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer (MAP)&amp;lt;hr&amp;gt;ローゼススクリーマー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||60 -&amp;gt; 40 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||3550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Bits&amp;lt;hr&amp;gt;ローゼスビット||CQB||Barrier Buster||1~6||10 Ammo||+5||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Chevalier Saber&amp;lt;hr&amp;gt;シュバリエサーベル||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Screamer&amp;lt;hr&amp;gt;ローゼススクリーマー||CQB||Barrier Buster||2~7||40 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rose Hurricane&amp;lt;hr&amp;gt;ローゼスハリケーン||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5400||5650||5900||6150||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [ボルトガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Argo Gulskii&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8000 || 9500 || 11000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. +300 Armor.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Super Mode&amp;lt;hr&amp;gt;スーパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Mobility Down||1~4||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Bolt Strike&amp;lt;hr&amp;gt;ボルトストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Graviton Hammer&amp;lt;hr&amp;gt;グラビトンハンマー||CQB||Move &amp;amp; Fire||1~5||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Bursting Gaia Crusher&amp;lt;hr&amp;gt;炸裂ガイアクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||90 EN||+15||+15||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500||5750||6000||6250||Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Berserker Mode&amp;lt;hr&amp;gt;バーサーカーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit and the pilot&#039;s stats until the end of the mission. || Unlocked during Side Mission 3-9 or Main Mission 5-?&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [マスターガンダム] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800&amp;lt;br&amp;gt;4000||4050&amp;lt;br&amp;gt;4250||4300&amp;lt;br&amp;gt;4500||4550&amp;lt;br&amp;gt;4750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~7 -&amp;gt; 2~8&amp;lt;br&amp;gt;2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800&amp;lt;br&amp;gt;5000||5050&amp;lt;br&amp;gt;5250||5300&amp;lt;br&amp;gt;5500||5550&amp;lt;br&amp;gt;5750||Unlocked during Main Mission 2-3&amp;lt;br&amp;gt;-3 Range during Side Mission 2-16&amp;lt;br&amp;gt;Gains Move &amp;amp; Fire during Side Mission 2-16&amp;lt;br&amp;gt;+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle (Max Output)&amp;lt;hr&amp;gt;ツインバスターライフル最大出力||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~8 -&amp;gt; 1~9||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6400||6650||6900||7150||Unlocked during Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 200 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 CRT.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700&amp;lt;br&amp;gt;3900||3950&amp;lt;br&amp;gt;4150||4200&amp;lt;br&amp;gt;4400||4450&amp;lt;br&amp;gt;4650||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Assault&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600&amp;lt;br&amp;gt;4900||4850&amp;lt;br&amp;gt;5150||5100&amp;lt;br&amp;gt;5400||5350&amp;lt;br&amp;gt;5650||+300 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Trowa Barton&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 10300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Mobility +15. All weapons gain +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3||10 -&amp;gt; 12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||2~4||2 -&amp;gt; 4 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Homing Missiles&amp;lt;hr&amp;gt;ホーミングミサイル||RNG||None||2~7||8 -&amp;gt; 10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Double Gatling Gun&amp;lt;hr&amp;gt;ダブルガトリングガン||RNG||Beam||2~6||12 -&amp;gt; 14 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Fire Everything&amp;lt;hr&amp;gt;総攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~3||6 -&amp;gt; 8 Ammo||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4700&amp;lt;br&amp;gt;5200||4950&amp;lt;br&amp;gt;5450||5200&amp;lt;br&amp;gt;5700||5450&amp;lt;br&amp;gt;5950||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quatre Raberba Winner&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6100 || 7600 || 9100 || 10600 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 -&amp;gt; 2550 || 2900 || 3250 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel (Thrown)&amp;lt;hr&amp;gt;ヒートショーテル投げ||CQB||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600&amp;lt;br&amp;gt;3800||3850&amp;lt;br&amp;gt;4050||4100&amp;lt;br&amp;gt;4300||4350&amp;lt;br&amp;gt;4550||+200 Attack Power after Side Mission 2-16&lt;br /&gt;
|-&lt;br /&gt;
|Heat Shotel&amp;lt;hr&amp;gt;ヒートショーテル||CQB||Move &amp;amp; Fire||1~3||20 EN||+15||+10||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500&amp;lt;br&amp;gt;5000||4750&amp;lt;br&amp;gt;5250||5000&amp;lt;br&amp;gt;5500||5250&amp;lt;br&amp;gt;5750||+500 Attack Power after Side Mission 2-16&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Zechs Merquise&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move. Mega Cannon (Max Output Mode) (including its MAP version) gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||3350||&lt;br /&gt;
|-&lt;br /&gt;
|Heat Rod&amp;lt;hr&amp;gt;ヒートロッド||CQB||Move &amp;amp; Fire||1~4||5 EN||+0||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode) (MAP)&amp;lt;hr&amp;gt;メガキャノン最大出力(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3800||3750 -&amp;gt; 4050||4000 -&amp;gt; 4300||4250 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon&amp;lt;hr&amp;gt;メガキャノン||RNG||Beam||2~7||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Cannon (Max Output Mode)&amp;lt;hr&amp;gt;メガキャノン最大出力||RNG||Beam||2~8||50 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||5750 -&amp;gt; 6050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Taurus [トーラス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lucrezia Noin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5400 || 6900 || 8400 || 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +300 Attack Power. Beam Rifle gains the Move &amp;amp; Fire property.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400 -&amp;gt; 3700||3650 -&amp;gt; 3950||3900 -&amp;gt; 4200||4150 -&amp;gt; 4450||Gains Move &amp;amp; Fire with Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3900||3850 -&amp;gt; 4150||4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 ||250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kira Yamato&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4700 || 5950 || 7200 || 8450 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 130 || 155 || 180 || 205 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|31mm CIWS Machine Gun&amp;lt;hr&amp;gt;31ミリ近接防御機関砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON (MAP)&amp;lt;hr&amp;gt;スーパードラグーン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~5||2 -&amp;gt; 3 Ammo||+10||+0||130 -&amp;gt; 120 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle&amp;lt;hr&amp;gt;高エネルギービームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|High Energy Beam Rifle Rapid Fire&amp;lt;hr&amp;gt;高エネルギービームライフル連射||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Callidus Multi-Phase Beam Cannon&amp;lt;hr&amp;gt;カリドゥス複相ビーム砲||RNG||Beam||1~6||30 EN||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Super DRAGOON&amp;lt;hr&amp;gt;スーパードラグーン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~7||4 Ammo||+10||+10||110 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|Barrage&amp;lt;hr&amp;gt;一斉射撃||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5800||6050||6300||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 9550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 410 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 15 Morale over 100, increases the unit&#039;s Mobility and Sight (max +30), Move (max +1), and weapons&#039; Attack Power (max +300).&amp;lt;br&amp;gt;Maximums are achieved at 145 Morale. || Lost during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format (2)&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | For every 10 Morale over 100, increases the unit&#039;s Mobility and Sight (max +50), Move (max +2), and weapons&#039; Attack Power (max +500).&amp;lt;br&amp;gt;Maximums are achieved at 150 Morale. || Gained during Main Mission 3-4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|-&lt;br /&gt;
|Assault&amp;lt;hr&amp;gt;連続攻撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||80 EN||+10||+15||140 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5600||5850||6100||6350||Gained during Main Mission 3-4&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Koji Kabuto&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7300 || 9050 || 10800 || 12550 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 280 || 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (20%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (20%)&amp;lt;hr&amp;gt;EN回復(20%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 20% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Smasher Punch&amp;lt;hr&amp;gt;ターボスマッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Rust Tornado&amp;lt;hr&amp;gt;ルストトルネード||CQB||Armor Down||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle (MAP)&amp;lt;hr&amp;gt;ダイナマイトタックル(MAP)||CQB&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~4||80 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Photon Power Beam&amp;lt;hr&amp;gt;光子力ビーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Slicer&amp;lt;hr&amp;gt;ショルダースライサー||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Fire Blaster&amp;lt;hr&amp;gt;ファイヤーブラスター||CQB||Move &amp;amp; Fire||1~2||50 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|-&lt;br /&gt;
|Dynamite Tackle&amp;lt;hr&amp;gt;ダイナマイトタックル||CQB||Move &amp;amp; Fire||2~4||80 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 11750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 ||10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 160 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700||6750 -&amp;gt; 6950||Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 185 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. Double Drill Storm gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 12450 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 3150 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 145 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||6450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 8850 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||4950 -&amp;gt; 5150||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5350 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||CQB||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||5800 -&amp;gt; 6000||6050 -&amp;gt; 6250||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~6||45 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 9650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~4||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Freischütz&amp;lt;hr&amp;gt;フライシュッツ||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster||3~9||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5000||5250||5500||5750||Unlocked during Side Mission 3-2.&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||&lt;br /&gt;
|-&lt;br /&gt;
|Rabbits Formation&amp;lt;hr&amp;gt;ラビッツ・フォーメーション||RNG||Combine&amp;lt;br&amp;gt;Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Side Mission 3-2.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 8750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 18400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power and requires 20 less EN and 10 less Morale.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Lelouch Lamperouge &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; C.C.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Absolute Zero Beam gains +1 Range and +300 Attack Power. (Excluding MAP weapon)&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absolute Defense System&amp;lt;hr&amp;gt;絶対守護領域 || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, nullifies any attack that would deal less than 4,000 damage. Activation cost: 20 EN || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hadron Shot&amp;lt;hr&amp;gt;ハドロンショット||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|CL Sword&amp;lt;hr&amp;gt;CLソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam (MAP)&amp;lt;hr&amp;gt;真ゼロビーム(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 EN||+15||+0||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Absolute Zero Beam&amp;lt;hr&amp;gt;真ゼロビーム||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;MVS||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS&amp;lt;hr&amp;gt;ヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Combination Attack&amp;lt;hr&amp;gt;コンビネーション攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+15||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5100 -&amp;gt; 5400||5350 -&amp;gt; 5650||5600 -&amp;gt; 5900||5850 -&amp;gt; 6150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [ランスロットsiNホワイトファング] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||5950 -&amp;gt; 6250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900&amp;lt;br&amp;gt;4400 || 5400 -&amp;gt; 6400&amp;lt;br&amp;gt;5900 -&amp;gt; 6900 || 7900&amp;lt;br&amp;gt;8400 || 9400&amp;lt;br&amp;gt; 9900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160&amp;lt;br&amp;gt;180 || 210 -&amp;gt; 250&amp;lt;br&amp;gt;230 -&amp;gt; 270 || 300&amp;lt;br&amp;gt;320 || 350&amp;lt;br&amp;gt;370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400&amp;lt;br&amp;gt;1500 || 1750 -&amp;gt; 1950&amp;lt;br&amp;gt;1850 -&amp;gt; 2050 || 2300&amp;lt;br&amp;gt;2400 || 2650&amp;lt;br&amp;gt;2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115&amp;lt;br&amp;gt;125 || 140 -&amp;gt; 155&amp;lt;br&amp;gt;150 -&amp;gt; 165 || 180&amp;lt;br&amp;gt;190 || 205&amp;lt;br&amp;gt;215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150&amp;lt;br&amp;gt;160 || 180 -&amp;gt; 195&amp;lt;br&amp;gt;190 -&amp;gt; 205 || 225&amp;lt;br&amp;gt;235 || 255&amp;lt;br&amp;gt;265 || 6&lt;br /&gt;
|}&lt;br /&gt;
*Jet Jaguar gains +500 HP, +20 EN, +100 Armor, and +10 Mobility/Sight during Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200&amp;lt;br&amp;gt;3300 -&amp;gt; 3500||3250 -&amp;gt; 3450&amp;lt;br&amp;gt;3550 -&amp;gt; 3750||3500 -&amp;gt; 3700&amp;lt;br&amp;gt;3800 -&amp;gt; 4100||3750 -&amp;gt; 3950&amp;lt;br&amp;gt;4050 -&amp;gt; 4250||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300&amp;lt;br&amp;gt;3400 -&amp;gt; 3600||3350 -&amp;gt; 3550&amp;lt;br&amp;gt;3650 -&amp;gt; 3850||3600 -&amp;gt; 3800&amp;lt;br&amp;gt;3900 -&amp;gt; 4200||3850 -&amp;gt; 4050&amp;lt;br&amp;gt;4150 -&amp;gt; 4350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300&amp;lt;br&amp;gt;4400 -&amp;gt; 4600||4350 -&amp;gt; 4550&amp;lt;br&amp;gt;4650 -&amp;gt; 4850||4600 -&amp;gt; 4800&amp;lt;br&amp;gt;4900 -&amp;gt; 5200||4850 -&amp;gt; 5050&amp;lt;br&amp;gt;5150 -&amp;gt; 5350||Gains +300 Attack Power in Side Mission 3-6 or Main Mission 3-6.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 12850 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 3050 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||5150 -&amp;gt; 5350||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||7550 -&amp;gt; 7750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gridknight&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6900 || 8650 || 10400 || 12150 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 430 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 130 || 150 || 170 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7|| L || 1&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 max EN. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Circular&amp;lt;hr&amp;gt;グリッドナイトサーキュラー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4550||&lt;br /&gt;
|-&lt;br /&gt;
|Gridknight Storm&amp;lt;hr&amp;gt;グリッドナイトストーム||CQB||None||1~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Knight Circular End&amp;lt;hr&amp;gt;ナイトサーキュラーエンド||CQB||Move &amp;amp; Fire||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700||5950||6200||6550||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [ダイナゼノンリライブ] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 18000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 405&amp;lt;br&amp;gt;425 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 135&amp;lt;br&amp;gt;145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 230&amp;lt;br&amp;gt;245 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||4550||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 8950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 330&amp;lt;br&amp;gt;350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||4650||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||6050||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>JustANobodyCustom</name></author>
	</entry>
</feed>