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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Juunimeta</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Juunimeta"/>
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	<updated>2026-04-25T02:48:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65916</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65916"/>
		<updated>2025-09-12T16:17:33Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* SSSS.Dynazenon [SSSS.DYNAZENON] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 ||  155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20% critical rate, and Ignore Size.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size (Bonus)||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster (Bonus)||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster (Bonus)||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster (Bonus)||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L6 or higher, +2 Move, +20 Sight, and all weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains Move &amp;amp; Fire.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire (Bonus)&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5150 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Z Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 || Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 EN. Mega Particle Cannon gains +1 Range and +300 Attack Power (excludes MAP version).&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 ||  2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [] ===&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Main Mission 2-3&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Beam||2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||Unlocked during Main Mission 2-3&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 critical rate.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Attack&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +30), Move (max +1) and weapons&#039; Attack Power (max +300) the higher its pilot&#039;s Morale is over 100 (maxes at 145+ Morale). || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Double Drill Storm&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 190 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039;Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power, -20 EN cost, and -10 Morale requirements.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [] ===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5400 -&amp;gt; 6400 || 7900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 -&amp;gt; 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 -&amp;gt; 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 -&amp;gt; 195 || 225 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon Relive [] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65915</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65915"/>
		<updated>2025-09-12T16:17:00Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 ||  155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20% critical rate, and Ignore Size.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size (Bonus)||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster (Bonus)||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster (Bonus)||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster (Bonus)||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L6 or higher, +2 Move, +20 Sight, and all weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains Move &amp;amp; Fire.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire (Bonus)&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5150 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Z Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 || Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 EN. Mega Particle Cannon gains +1 Range and +300 Attack Power (excludes MAP version).&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 ||  2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [] ===&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Main Mission 2-3&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Beam||2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||Unlocked during Main Mission 2-3&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 critical rate.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Attack&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +30), Move (max +1) and weapons&#039; Attack Power (max +300) the higher its pilot&#039;s Morale is over 100 (maxes at 145+ Morale). || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Double Drill Storm&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 190 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039;Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power, -20 EN cost, and -10 Morale requirements.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN White Fang [] ===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5400 -&amp;gt; 6400 || 7900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 -&amp;gt; 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 -&amp;gt; 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 -&amp;gt; 195 || 225 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65914</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65914"/>
		<updated>2025-09-12T16:16:02Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 ||  155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20% critical rate, and Ignore Size.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size (Bonus)||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster (Bonus)||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster (Bonus)||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster (Bonus)||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L6 or higher, +2 Move, +20 Sight, and all weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains Move &amp;amp; Fire.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire (Bonus)&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5150 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Z Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 || Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 EN. Mega Particle Cannon gains +1 Range and +300 Attack Power (excludes MAP version).&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 ||  2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [] ===&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Main Mission 2-3&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Beam||2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||Unlocked during Main Mission 2-3&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 critical rate.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Attack&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +30), Move (max +1) and weapons&#039; Attack Power (max +300) the higher its pilot&#039;s Morale is over 100 (maxes at 145+ Morale). || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Darilbalde [] ===&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Double Drill Storm&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 190 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039;Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power, -20 EN cost, and -10 Morale requirements.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5400 -&amp;gt; 6400 || 7900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 -&amp;gt; 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 -&amp;gt; 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 -&amp;gt; 195 || 225 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65913</id>
		<title>Super Robot Wars/Y/Mech Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Database&amp;diff=65913"/>
		<updated>2025-09-12T16:15:09Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Mobile Fighter G Gundam [機動武闘伝Gガンダム] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Main Roster =&lt;br /&gt;
&lt;br /&gt;
== Reideen the Brave [勇者ライディーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Reideen [ライディーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Akira Hibiki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7000 || 8750 || 10500 || 12250 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 2950 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 ||  155 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| God Bird Attack gains +2 Range, +20% critical rate, and Ignore Size.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|God Missile&amp;lt;hr&amp;gt;ゴッドミサイル||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Jet Boomerang&amp;lt;hr&amp;gt;ジェットブーメラン||RNG||Move &amp;amp; Fire||2~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Energy Cutter&amp;lt;hr&amp;gt;エネルギーカッター||CQB||Move &amp;amp; Fire||1~2||15 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|God Gogun&amp;lt;hr&amp;gt;ゴッドゴーガン||RNG||None||2~7||6 Ammo||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400||4650||4900||5150||&lt;br /&gt;
|-&lt;br /&gt;
|Psychic Ray God Alpha&amp;lt;hr&amp;gt;念動光線ゴッドアルファ||CQB||Move &amp;amp; Fire||1~2||40 EN||+5||+5||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4500||4750||5000||5250||&lt;br /&gt;
|-&lt;br /&gt;
|God Bird Attack&amp;lt;hr&amp;gt;ゴッドバード・アタック||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size (Bonus)||1~3 -&amp;gt; 1~5||90 EN||+15||+10 -&amp;gt; +30||125 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6300||6550||6800||7050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V [超電磁ロボ コン・バトラーV] ==&lt;br /&gt;
&lt;br /&gt;
=== Combattler V [コン・バトラーV] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hyoma Aoi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Juzo Naniwa, Daisaku Nishikawa, Chizuru Nambara, Kosuke Kita&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7500 || 9250 || 11000 || 12750 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1850 || 2200 || 2550 || 2900 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 90 || 110 || 130 || 150 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All attacks gain Barrier Buster.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Atomic Burner&amp;lt;hr&amp;gt;アトミックバーナー||CQB||Barrier Buster (Bonus)||1~4||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Yoyo&amp;lt;hr&amp;gt;超電磁ヨーヨー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~3||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Big Blast&amp;lt;hr&amp;gt;ビッグブラスト||RNG||Barrier Buster (Bonus)||1~5||2 Ammo||+0||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Battle Chainsaw&amp;lt;hr&amp;gt;バトルチェーンソー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~4||2 Ammo||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Lancer&amp;lt;hr&amp;gt;ツインランサー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster (Bonus)||1~2||20 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||4950||&lt;br /&gt;
|-&lt;br /&gt;
|V-Laser&amp;lt;hr&amp;gt;Ｖレーザー||CQB||Barrier Buster (Bonus)||1~5||40 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||5350||&lt;br /&gt;
|-&lt;br /&gt;
|Super EM Spin&amp;lt;hr&amp;gt;超電磁スピン||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||100 EN||+15||+10||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6600||6850||7100||7350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine [聖戦士ダンバイン] ==&lt;br /&gt;
&lt;br /&gt;
=== Dunbine [ダンバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama -&amp;gt; Marvel Frozen&amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau -&amp;gt; Empty&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L6 or higher, +2 Move, +20 Sight, and all weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・ショット||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Billbine [ビルバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Zama &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Chum Huau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 7750 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword Rifle&amp;lt;hr&amp;gt;オーラ・ソード・ライフル||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Beam Sword&amp;lt;hr&amp;gt;オーラ・ビーム・ソード||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gran Garan [グラン・ガラン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ciela Lapana &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Kwassey Guu, El Fino, Bell Arle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 11000 || 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 455 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1200 || 1550 -&amp;gt; 1950 || 2300 || 2650 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 70 || 95 || 120 || 145 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move and +400 Armor. Aura Vulcan gains Move &amp;amp; Fire.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Vulcan&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||Move &amp;amp; Fire (Bonus)&amp;lt;br&amp;gt; Mobility Down||1~4||36 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage (MAP)&amp;lt;hr&amp;gt;全砲門一斉攻撃(MAP)||RNG||Ignore Size||1~4||80 EN||+15||+0||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Cannon&amp;lt;hr&amp;gt;オーラ・キャノン||RNG||None||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||4350||&lt;br /&gt;
|-&lt;br /&gt;
|All Cannon Barrage&amp;lt;hr&amp;gt;全砲門一斉攻撃||RNG||Ignore Size||2~5||40 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100||4350||4600||4850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vierres ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tod Guines&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Aura Shot&amp;lt;hr&amp;gt;オーラ・バルカン||RNG||None||1~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2900||3150||3400||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt; Aura Power L1&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt; Aura Power L4&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine: Tales of Neo Byston Well [聖戦士ダンバイン New Story of AURA BATTLER Dunbine] ==&lt;br /&gt;
&lt;br /&gt;
=== Sirbine [サーバイン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shion Zaba &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Silky Mau&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5150 || 6400 || 7650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| If pilot&#039;s Aura Power level is L7 or higher, +1 Move, +20 Sight, and all weapons gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aura Barrier&amp;lt;hr&amp;gt;オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900). Activation cost: 5 EN.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Offshoot&amp;lt;hr&amp;gt;オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Aura Sword&amp;lt;hr&amp;gt;オーラ・ソード||CQB||Move &amp;amp; Fire||1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||4250||&lt;br /&gt;
|-&lt;br /&gt;
|Aura Slash&amp;lt;hr&amp;gt;オーラ斬り||CQB||Move &amp;amp; Fire||1~3||25 EN||+15||+10||110 Morale&amp;lt;br&amp;gt;Aura Power L2&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Aura Slash&amp;lt;hr&amp;gt;ハイパーオーラ斬り||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||60 EN||+10||+10||130 Morale&amp;lt;br&amp;gt;Aura Power L5&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5200||5450||5700||5950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim [重戦機エルガイム] ==&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim [エルガイム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Daba Myroad &amp;lt;br&amp;gt; &#039;&#039;&#039;[Sub]&#039;&#039;&#039; Lilis Faw&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 || 7300 || 8550 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 160 || 185 || 210 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Hand Launcher&amp;lt;hr&amp;gt;ハンドランチャー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter||1~4||5 EN||+5||+5||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||3650 -&amp;gt; 3850||&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||5250 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L-Gaim Mk-II [エルガイムMk-II] ===&lt;br /&gt;
&lt;br /&gt;
=== Novel D-Sserd [ヌーベル・ディザード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gaw Ha Leccee&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5300 || 6550 || 7800 || 9050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 215 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zimmerit Coating&amp;lt;hr&amp;gt;ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 5 EN. Also restores 10% of max EN at the start of own phase.|| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected.|| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Power Launcher&amp;lt;hr&amp;gt;パワーランチャー||RNG||Beam||2~7||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Saber&amp;lt;hr&amp;gt;セイバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||4500 -&amp;gt; 4700||4650 -&amp;gt; 4850||&lt;br /&gt;
|-&lt;br /&gt;
|Attack Sequence&amp;lt;hr&amp;gt;連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~3||40 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||5150 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Z Gundam [機動戦士Ζガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Z Gundam [Ζガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Mk-II [ガンダムＭｋーⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Emma Sheen&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 8050 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 2550 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +10 Mobility. Long Rifle gains +2 Range and +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Pod&amp;lt;hr&amp;gt;バルカン・ポッド||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Long Rifle&amp;lt;hr&amp;gt;ロング・ライフル||RNG||Beam||2~7 -&amp;gt; 2~9||30 EN||+0||+0||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200 -&amp;gt; 4700||4450 -&amp;gt; 4950||4700 -&amp;gt; 5200||4950 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Methuss [メタス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Fa Yuiry&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4200 || 5450 || 6700 || 7950 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 330 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1450 || 1800 -&amp;gt; 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +300 Armor. Gains the Resupply Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flight Mode Movement&amp;lt;hr&amp;gt;変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Arm Beam Gun&amp;lt;hr&amp;gt;アーム・ビーム・ガン||RNG||Beam||2~5||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack [機動戦士ガンダム 逆襲のシャア] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam [νガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ (BWS) [リ・ガズィ(BWS)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3600 || 4850 || 6100 || 7350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Separate&amp;lt;hr&amp;gt;単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~4 -&amp;gt; 1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Large-Caliber Beam Cannon&amp;lt;hr&amp;gt;大口径ビーム・キャノン||RNG||Beam||2~6 -&amp;gt; 2-7||25 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300||4550||4800||5050||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-GZ [リ・ガズィ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. All weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2200||2450||2700||2950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3 -&amp;gt; 1~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||3850||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5 -&amp;gt; 2~6||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ra Cailum [ラー・カイラム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Bright Noa&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Meran&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 || Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 9000 || 11000 || 13000 || 15000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 295 -&amp;gt; 355 || 430 || 505 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 2450 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 75 || 100 || 125 || 150 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +60 EN. Mega Particle Cannon gains +1 Range and +300 Attack Power (excludes MAP version).&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Air Machine Gun&amp;lt;hr&amp;gt;対空機銃||RNG||Sight Down||1~4||24 Ammo||+10||+0||None&lt;br /&gt;
|A||B||C||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~6||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||42500||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon (MAP)&amp;lt;hr&amp;gt;メガ粒子砲(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||60 EN||+0||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;br&amp;gt;メガ粒子砲||RNG||Beam||2~7 -&amp;gt; 2~8||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Gyunei Custom) ヤクト・ドーガ（ギュネイ機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gyunei Guss&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Beam Assault Rifle&amp;lt;hr&amp;gt;ビーム・アサルト・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga (Quess Custom) ヤクト・ドーガ（クェス機） ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Quess Paraya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 8350 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 ||  2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Funnels gains +4 Ammo. Mega Particle Cannon gains +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Mega Gatling Gun&amp;lt;hr&amp;gt;メガ・ガトリング・ガン||RNG||Beam||2~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Funnels&amp;lt;hr&amp;gt;ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 -&amp;gt; 10 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L1&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4000||4250||4500||4750||&lt;br /&gt;
|-&lt;br /&gt;
|Mega Particle Cannon&amp;lt;hr&amp;gt;メガ粒子砲||RNG||Beam||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sazabi [サザビー] ===&lt;br /&gt;
&lt;br /&gt;
== M-MSV [M-MSV] ==&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Fin Funnel) [量産型νガンダム(フィン・ファンネル型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Fin Funnels gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| I-Field&amp;lt;hr&amp;gt;Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | At 110+ Morale, if the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. Activation cost: 10 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|Fin Funnels&amp;lt;hr&amp;gt;フィン・ファンネル||RNG||Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Barrier Buster||1~7||6 Ammo||+10||+10||105 Morale&amp;lt;br&amp;gt;Newtype L2&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam Mass Production Type (Incom) [量産型νガンダム (インコム型)] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Amuro Ray&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 8150 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 340 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 2650 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 -&amp;gt; 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| INCOM gains +300 Attack Power. +10 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;br&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビーム・サーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビーム・ライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||4050||&lt;br /&gt;
|-&lt;br /&gt;
|INCOM&amp;lt;hr&amp;gt;インコム||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||6 Ammo||+10||+10||105 Morale&lt;br /&gt;
|B||A||C||S&lt;br /&gt;
|4100 -&amp;gt; 4400||4350 -&amp;gt; 4650||4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Armor Hyaku-Shiki Kai [フルアーマー百式改] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kamille Bidan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 8650 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Beam Coat&amp;lt;hr&amp;gt;ビーム・コート || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||None||2~4||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300 -&amp;gt; 3500||3550 -&amp;gt; 3750||3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム・キャノン||RNG||Beam||1~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||4250 -&amp;gt; 4450||&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bolt&amp;lt;hr&amp;gt;炸裂ボルト||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 _&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster (MAP)&amp;lt;hr&amp;gt;ロング・メガ・バスター(MAP)||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||60 EN||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Long Mega Buster&amp;lt;hr&amp;gt;ロング・メガ・バスター||RNG||Beam||2~7||30 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4300 -&amp;gt; 4500||4550 -&amp;gt; 4750||4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam [機動武闘伝Gガンダム] ==&lt;br /&gt;
&lt;br /&gt;
=== Burning Gundam [ゴッドガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Domon Kasshu&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || 7500 || 9000 || 10500 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 420 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 2750 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 245 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Mode&amp;lt;hr&amp;gt;ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400||2650||2900||3150||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||CQB||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||3750||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Slash&amp;lt;hr&amp;gt;ゴッドスラッシュ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Strike&amp;lt;hr&amp;gt;ゴッドストライク||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||4450||&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Slash&amp;lt;hr&amp;gt;爆熱ゴッドスラッシュ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Counter||2~4||30 EN||+10||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500||4750||5000||5250||Only during Hyper Mode.&lt;br /&gt;
|-&lt;br /&gt;
|Erupting Burning Finger&amp;lt;hr&amp;gt;爆熱ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||60 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5500||5750||6000||6250||Only during Hyper Mode.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dragon Gundam [ドラゴンガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Bolt Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Maxter [] ===&lt;br /&gt;
&lt;br /&gt;
=== Rising Gundam [ライジングガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rain Mikamura&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5500 || 7000 || 8500 || 10000 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 350 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 2850 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||3050||&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||None||1~5||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2900||3150||3400||3650||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Naginata&amp;lt;hr&amp;gt;ヒートナギナタ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||3950||&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Bullseye Rising Arrow&amp;lt;hr&amp;gt;必殺必中ライジングアロー||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~5 -&amp;gt; 2~7||6 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300 -&amp;gt; 4600||4550 -&amp;gt; 4850||4800 -&amp;gt; 5100||5050 -&amp;gt; 5350||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble Gundam [ノーベルガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Allenby Beardsley&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;5&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! 15 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 10200 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 195 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 || 210 || 240 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. Activates the Spirit commands Vigor and Spirit when the Berserker Mode ability triggers.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; | || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;4&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan Cannon&amp;lt;hr&amp;gt;バルカン砲||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2400 -&amp;gt; 2600||2650 -&amp;gt; 2850||2900 -&amp;gt; 3100||3150 -&amp;gt; 3350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Ribbon&amp;lt;hr&amp;gt;ビームリボン||CQB||None||2~5||5 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400 -&amp;gt; 3600||3650 -&amp;gt; 3850||3900 -&amp;gt; 4100||4150 -&amp;gt; 4350||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Hoop&amp;lt;hr&amp;gt;ビーム・フープ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||&lt;br /&gt;
|-&lt;br /&gt;
|Burning Finger&amp;lt;hr&amp;gt;ゴッドフィンガー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||45 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4800 -&amp;gt; 5000||5050 -&amp;gt; 5250||5300 -&amp;gt; 5500||5550 -&amp;gt; 5750||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Gundam [] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Wing: Endless Waltz [新機動戦記ガンダムW Endless Waltz]==&lt;br /&gt;
&lt;br /&gt;
=== Wing Gundam Zero [ウイングガンダムゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Heero Yuy&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5800 || 7300 || 8800 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || 2150 || 2500 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Zero System ability is improved. All non-MAP weapons gain +1 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zero System&amp;lt;hr&amp;gt;ゼロシステム|| style=&amp;quot;vertical-align:middle;&amp;quot; | Actiavates at 130+ Morale. Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Machine Cannon&amp;lt;hr&amp;gt;マシンキャノン||RNG||Move &amp;amp; Fire||1~3 -&amp;gt; 1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2 -&amp;gt; 1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Buster Rifle&amp;lt;hr&amp;gt;ローリングバスターライフル||RNG&amp;lt;br&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Ignore Size||1~2||3 Ammo||+10||+0||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Main Mission 2-3&lt;br /&gt;
|-&lt;br /&gt;
|Twin Buster Rifle&amp;lt;hr&amp;gt;ツインバスターライフル||RNG||Beam||2~4 -&amp;gt; 2~5||30 EN||+0||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4800||5050||5300||Unlocked during Main Mission 2-3&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Deathscythe Hell [ガンダムデスサイズヘル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Duo Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5700 || 7200 || 8700 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| The Hyper Jammer ability no longer requires Morale. All weapons gain +30 critical rate.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Active Cloak&amp;lt;hr&amp;gt;アクティブクローク || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Activation cost: 10 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hyper Jammer&amp;lt;hr&amp;gt;ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, 30% chance to completely dodge an incoming attack. || Custom Bonus removes Morale requirement&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~4||12 Ammo||+5||+0 -&amp;gt; +30||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600||2850||3100||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors&amp;lt;hr&amp;gt;ビームシザース||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+15||+10 -&amp;gt; +40||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3700||3950||4200||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Scissors Chain Attack&amp;lt;hr&amp;gt;ビームシザース連続攻撃||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||2~4||25 EN||+20||+15 -&amp;gt; +45||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Heavyarms Custom [ガンダムヘビーアームズ改] ===&lt;br /&gt;
&lt;br /&gt;
=== Gundam Sandrock Custom [ガンダムサンドロック改] ===&lt;br /&gt;
&lt;br /&gt;
=== Altron Gundam [アルトロンガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chang Wufei&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6000 || || || &lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1800 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || || || &lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || || || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || style=&amp;quot;vertical-align:middle;&amp;quot; |  || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Vulcan&amp;lt;hr&amp;gt;バルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2600|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Fang&amp;lt;hr&amp;gt;ドラゴンハング||CQB||None||2~5||10 EN||+15||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Beam Trident&amp;lt;hr&amp;gt;ツインビームトライデント||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600|| || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Tallgeese III [トールギスIII] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny [機動戦士ガンダムSEED DESTINY] ==&lt;br /&gt;
&lt;br /&gt;
=== Destiny Gundam [デスティニーガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Strike Freedom Gundam [ストライクフリーダムガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Infinite Justice Gundam [インフィニットジャスティスガンダム] ===&lt;br /&gt;
&lt;br /&gt;
=== Force Impulse Gundam [フォースインパルスガンダム] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Shinn Asuka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| VPS Armor&amp;lt;hr&amp;gt;VPS装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|20mm CIWS&amp;lt;hr&amp;gt;20mmCIWS||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Mobility Down||1~3||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|2300||2550||2800||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Excalibur&amp;lt;hr&amp;gt;エクスカリバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Barrier Buster||1~2 -&amp;gt; 1~3||25 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eternal [エターナル] ===&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The Witch from Mercury Season 1 [機動戦士ガンダム 水星の魔女 Season1] ==&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial [ガンダム・エアリアル] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suletta Mercury&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4800 || 6050 -&amp;gt; 7050 || 8300 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 -&amp;gt; 310 || 360 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 -&amp;gt; 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +200 Armor, and +60 EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GUND Format&amp;lt;hr&amp;gt;GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +30), Move (max +1) and weapons&#039; Attack Power (max +300) the higher its pilot&#039;s Morale is over 100 (maxes at 145+ Morale). || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Escutcheon&amp;lt;hr&amp;gt;エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, nullifies ranged beam attacks that would deal less than 3,000 damage. Activation cost: 15 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shield Equipment&amp;lt;hr&amp;gt;シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Head Beam Vulcan&amp;lt;hr&amp;gt;ヘッドビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Saber&amp;lt;hr&amp;gt;ビームサーベル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~2||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5||8 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Escutcheon&amp;lt;hr&amp;gt;エスカッシャン||RNG||Beam&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||2~7||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000||5250||5500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gundam Aerial Rebuild [ガンダム・エアリアル（改修型）] ===&lt;br /&gt;
&lt;br /&gt;
=== Chuchu&#039;s Demi Trainer [デミトレーナー チュチュ専用機] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuatury &amp;quot;Chuchu&amp;quot; Panlunch&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 7900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180 || 230 || 280 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 105 || 130 || 155 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| || ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Vulcan&amp;lt;hr&amp;gt;ビームバルカン||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Mobility Down||1~4 -&amp;gt; 1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|2800||3050||3300||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle&amp;lt;hr&amp;gt;ビームライフル||RNG||Beam||2~5 -&amp;gt; 2~6||10 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Rifle (Snipe)&amp;lt;hr&amp;gt;ビームライフル(狙撃)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||2~7 -&amp;gt; 2~8||25 EN||+10||+15||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000 -&amp;gt; 4500||4250 -&amp;gt; 4750||4500 -&amp;gt; 5000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser VS The Great General of Darkness [マジンカイザー 死闘！暗黒大将軍] ==&lt;br /&gt;
&lt;br /&gt;
=== Mazinkaiser [マジンカイザー] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Mazinger [グレートマジンガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tetsuya Tsurugi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6500 || 8250 || 10000 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +200 Armor. Gains the EN Recovery (10%) Ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| EN Recovery (10%)&amp;lt;hr&amp;gt;EN回復(10%) || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores 10% of unit&#039;s EN at the start of own phase. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Drill Pressure Punch&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||6 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Great Typhoon&amp;lt;hr&amp;gt;グレートタイフーン||CQB||None||1~5||15 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Blade&amp;lt;hr&amp;gt;マジンガーブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Breast Burn&amp;lt;hr&amp;gt;ブレストバーン||CQB||Move &amp;amp; Fire||1~2||40 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Break&amp;lt;hr&amp;gt;サンダーブレーク||CQB||Move &amp;amp; Fire||2~3||60 EN||+5||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mazin Emperor G [マジンエンペラーG] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Arc [ゲッターロボ アーク] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Arc [ゲッターアーク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Takuma Nagare&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Show Kamui, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1900 || 2250 || 2600 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 100 || 120 || 140 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Bomber&amp;quot; weapons gain +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Gained after Mission 1-2A/Mission 1-3B.&amp;lt;br&amp;gt;Can change to Getter Kirik/Getter Khan.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Battle Shot Cutter&amp;lt;hr&amp;gt;バトルショットカッター||CQB||Move &amp;amp; Fire||1~3||5 EN||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Beam&amp;lt;hr&amp;gt;ゲッタービーム||CQB||None||2~5||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Tomahawk&amp;lt;hr&amp;gt;ゲッタートマホーク||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4300||4550||4800||&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber(MAP)&amp;lt;hr&amp;gt;サンダーボンバー(MAP)||CQB&amp;lt;br&amp;gt;MAP||Ignore Size||1~2||80 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|-&lt;br /&gt;
|Thunder Bomber&amp;lt;hr&amp;gt;サンダーボンバー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||70 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|6000 -&amp;gt; 6200||6250 -&amp;gt; 6450||6500 -&amp;gt; 6700|| Gained after Mission 1-2A/Mission 1-3B.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Kirik [ゲッターキリク] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Show Kamui&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Baku Yamagishi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 145 || 165 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Double Drill Storm&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Khan&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Vision&amp;lt;hr&amp;gt;ゲッタービジョン|| At 130+ Morale, 30% chance to completely dodge an incoming attack. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Arm&amp;lt;hr&amp;gt;ゲッターアーム||CQB||Move &amp;amp; Fire||1~4||10 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Drill&amp;lt;hr&amp;gt;ゲッタードリル||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||20 EN||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Double Drill Storm&amp;lt;hr&amp;gt;ダブルドリルストーム||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||40 EN||+20||+10||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5400||5450 -&amp;gt; 5650||5700 -&amp;gt; 5900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Getter Khan [ゲッターカーン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Baku Yamagishi&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Takuma Nagare, Show Kamui&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7200 || 8950 || 10700 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 320 || 370 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2100 || 2450 || 2800 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 85 || 105 || 125 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +50 Max EN. &amp;quot;Spine Crusher&amp;quot; gains +200 Attack power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Getter Change&amp;lt;hr&amp;gt;ゲッター変形 || Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || Can change to Getter Arc/Getter Kirik.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Getter Punch&amp;lt;hr&amp;gt;ゲッターパンチ||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Getter Missile&amp;lt;hr&amp;gt;ゲッターミサイル||RNG||None||2~6||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|4100||4350||4600||&lt;br /&gt;
|-&lt;br /&gt;
|Spine Crusher&amp;lt;hr&amp;gt;スパインクラッシャー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~2||50 EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|5700 -&amp;gt; 5900||5950 -&amp;gt; 6150||6000 -&amp;gt; 6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Majestic Prince [銀河機攻隊マジェスティックプリンス] ==&lt;br /&gt;
&lt;br /&gt;
=== Red 5 [レッドファイブ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Izuru Hitachi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| When the Juria System ability is fully active, +35% critical rate, +600 Defensive Shield effect, and +10% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Sword Counter&amp;lt;hr&amp;gt;ソードカウンター||CQB||Move &amp;amp; Fire||1~3||5 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビームキャノン||RNG||Beam||1~5||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Longbow&amp;lt;hr&amp;gt;ロングボウ||RNG||Beam||2~6||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Machete&amp;lt;hr&amp;gt;ヘビーマチェーテ||CQB||Move &amp;amp; Fire||1~2||15 EN||+10||+5||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|-&lt;br /&gt;
|HEP Cannon&amp;lt;hr&amp;gt;HEPキャノン||CQB||Move &amp;amp; Fire||1~3||40 EN||+15||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Burst Mode&amp;lt;hr&amp;gt;フルバーストモード||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||2~3||60 EN||+20||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5700||5950||6200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blue 1 [ブルーワン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Toshikazu Asagi&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5100 || 6350 || 7600 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 -&amp;gt; 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack Power. +1 Move and +15 Mobility&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Impact Cannon&amp;lt;hr&amp;gt;肩部衝撃砲||RNG||None||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Gun Halberd&amp;lt;hr&amp;gt;ガンハルバート||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||10 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600 -&amp;gt; 3800||3850 -&amp;gt; 4050||4100 -&amp;gt; 4300||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Blade&amp;lt;hr&amp;gt;アサルトブレード||CQB||Move &amp;amp; Fire||1~2||20 EN||+10||+0||105 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4200 -&amp;gt; 4400||4450 -&amp;gt; 4650||4700 -&amp;gt; 4900||&lt;br /&gt;
|-&lt;br /&gt;
|Eraser&amp;lt;hr&amp;gt;イレイザー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||40 EN||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4800||4850 -&amp;gt; 5050||5100 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Purple 2 [パープルツー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kei Kugimiya&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4400 || 5650 || 6900 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 190 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Allies within 5 spaces of the unit gain +20% final hit/dodge rates.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wide-Range Strategic Recon&amp;lt;hr&amp;gt;広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies.&amp;lt;br&amp;gt;Usable once per map. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Jamming&amp;lt;hr&amp;gt;ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Compound Light Particle Cannon&amp;lt;hr&amp;gt;複合軽粒子銃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||12 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100||3350||3600||&lt;br /&gt;
|-&lt;br /&gt;
|Rail Defender&amp;lt;hr&amp;gt;レイルディフェンダー||RNG||Beam||2~5||13 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500||3750||4000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rose 3 [ローズスリー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Tamaki Irie&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5900 || 7150 || 8400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 || 320 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 -&amp;gt; 2150 || 2500 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115|| 140 -&amp;gt; 160 || 185 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 -&amp;gt; 9 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +2 Move, +200 Armor, and +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missiles&amp;lt;hr&amp;gt;ミサイル||RNG||Move &amp;amp; Fire||1~3||16 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Charge&amp;lt;hr&amp;gt;突撃戦法||RNG||Move &amp;amp; Fire||2~4||25 EN||+10||+10||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4200||4450||4700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold 4 [ゴールドフォー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ataru Suruga&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4900 || 6150 || 7400 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 110 || 135 || 160 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| While the pilot has 130+ Morale, all weapons gain +1 Range and +20 Sight.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Photon Resonance Rapid-Fire Cannon&amp;lt;hr&amp;gt;光子共振式速射砲||RNG||Beam||1~5||10 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|High-Energy Charged Particle Cannon&amp;lt;hr&amp;gt;高位荷電粒子砲||RNG||Beam||2~8||30 EN||+15||+10||105 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400||4650||4900||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black 6 [ブラックシックス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ange Kuroki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 210 || 260 || 310 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1700 || 2050 || 2400 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Full Assault gains +300 Attack Power and +2 Ammo.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Juria System&amp;lt;hr&amp;gt;ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Harmonic Level&amp;lt;hr&amp;gt;ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Side Arm&amp;lt;hr&amp;gt;サイドアーム||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Apache Gun&amp;lt;hr&amp;gt;アパッシュガン||CQB||Move &amp;amp; Fire||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3600||3850||4100||&lt;br /&gt;
|-&lt;br /&gt;
|Full Assault&amp;lt;hr&amp;gt;一斉射撃||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||2~4||6 -&amp;gt; 8 Ammo||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4500 -&amp;gt; 4800||4750 -&amp;gt; 5050||5000 -&amp;gt; 5300||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhinos [ライノス] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Randy Maxwell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5000 || 6250 || 7500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1650 || 2000 || 2350 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 || 165 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Doberman Formation gains +300 Attack Power and +2 Range.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defensive Shield&amp;lt;hr&amp;gt;防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG attacks by 1,000. Improved by Juria System effect (max +400). Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Railgun&amp;lt;hr&amp;gt;レールガン||RNG||None||2~5||12 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Twin Claymore&amp;lt;hr&amp;gt;ツインクレイモア||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||1~3||15 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|Doberman Formation&amp;lt;hr&amp;gt;ドーベルマン・フォーメーション||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~4 -&amp;gt; 1~6||30 EN||+20||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Godinion [ゴディニオン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Rin Suzukaze&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039;Siegfried von Westernach, Giuliano Visconti&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12400 || 14400 || 16400 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 230 || 305 || 380 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 || 2100 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Hidden Bow Cannon gains +200 Weapon Power, -20 EN cost, and -10 Morale requirements.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || B || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Missile Launcher&amp;lt;hr&amp;gt;ミサイルランチャー||RNG||None||1~6||20 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon (MAP)&amp;lt;hr&amp;gt;艦首隠蔽砲(MAP)||RNG||Beam&amp;lt;br&amp;gt;Ignore Size||1~7||70 -&amp;gt; 50 EN||+15||+0||120 -&amp;gt; 110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Bow Cannon&amp;lt;hr&amp;gt;艦首隠蔽砲||RNG||Beam||2~7||35 -&amp;gt; 15 EN||+15||+0||110 -&amp;gt; 100 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4500 -&amp;gt; 4700||4750 -&amp;gt; 4950||5000 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Delta [マクロスΔ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Custom Super Siegfried Hayate [VF-31J改 スーパージークフリード ハヤテ機] ===&lt;br /&gt;
&lt;br /&gt;
== Macross Delta The Movie: Passionate Walküre [劇場版マクロスΔ 激情のワルキューレ] ==&lt;br /&gt;
&lt;br /&gt;
=== VF-31J Siegfried [VF-31J ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31J)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried [VF-31F ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Messer Ihlefeld -&amp;gt; Hayate Immelmann&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +1 Range and +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31F)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3 -&amp;gt; 1~4||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31F Siegfried Lilldraken [VF-31F ジークフリード リル・ドラケン装備型] ===&lt;br /&gt;
&lt;br /&gt;
=== VF-31C Siegfried [VF-31C ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Mirage Farina Jenius&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver and Variable Combat gain +300 Weapon Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31C)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5000 -&amp;gt; 5300||5250 -&amp;gt; 5550||5500 -&amp;gt; 5800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31E Siegfried [VF-31E ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Chuck Mustang&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31E)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VF-31S Siegfried [VF-31S ジークフリード] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Arad Mölders&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4600 || 5850 || 7100 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 190 || 240 || 290 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1750 || 2200 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 125 || 150 || 175 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Assault Maneuver gains +300 Weapon Power. Gains the Repair Device ability.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || C || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fold Wave System (VF-31S)&amp;lt;hr&amp;gt;フォールドウェーブシステム(VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SWAG Energy Conversion Armor&amp;lt;hr&amp;gt;エネルギー転換装甲SWAG || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || Custom Bonus&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Rail Machine Gun&amp;lt;hr&amp;gt;レールマシンガン||RNG||Move &amp;amp; Fire||1~3||10 Ammo||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3300||3550||3800||&lt;br /&gt;
|-&lt;br /&gt;
|Micro-Missiles&amp;lt;hr&amp;gt;マイクロミサイル||RNG||None||2~6||8 Ammo||+5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Assault Maneuver&amp;lt;hr&amp;gt;アサルト・マニューバー||RNG||Barrier Buster||2~5 -&amp;gt; 2~6||30 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4400 -&amp;gt; 4700||4650 -&amp;gt; 4950||4900 -&amp;gt; 5200||&lt;br /&gt;
|-&lt;br /&gt;
|Variable Combat&amp;lt;hr&amp;gt;ヴァリアブル・コンバット||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||40 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200||5450||5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Macross Elysion Fortress Mode [マクロス・エリシオン 要塞型] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Ernest Johnson &amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Beth Muscat&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 13000 || 15000 || 17000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 240 || 315 || 390 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70 &lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 80 || 105 || 130 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || 2L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Move. Macross Cannon (non-MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pinpoint Barrier&amp;lt;hr&amp;gt;ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. Activation cost: 5 EN. || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Beam Cannon&amp;lt;hr&amp;gt;ビーム砲||RNG||None||1~5||5 EN||+0||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon (MAP)&amp;lt;hr&amp;gt;マクロス・キャノン(MAP)||RNG&amp;lt;br&amp;gt;MAP||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~9||100 EN||+10||+0||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||None||2~6||25 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600 -&amp;gt; 4900||4850 -&amp;gt; 5150||5100 -&amp;gt; 5400||&lt;br /&gt;
|-&lt;br /&gt;
|Aether Attack&amp;lt;hr&amp;gt;アイテール・アタック||RNG||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|5400 -&amp;gt; 5700||5650 -&amp;gt; 5950||5900 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Macross Cannon&amp;lt;hr&amp;gt;マクロス・キャノン||RNG||Barrier Buster&amp;lt;br&amp;gt;Ignore Size||3~8||80 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6000 -&amp;gt; 6300||6250 -&amp;gt; 6550||6500 -&amp;gt; 6800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion III: Glorification [コードギアス 反逆のルルーシュIII 皇道] ==&lt;br /&gt;
&lt;br /&gt;
=== Lancelot Albion Zero [ランスロット・アルビオンゼロ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Suzaku Kururugi/Zero&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4000 || 5250 || 6500 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1550 || 1900 || 2250 || 7&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blaze Luminous&amp;lt;hr&amp;gt;ブレイズ・ルミナス|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Energy Wings&amp;lt;hr&amp;gt;エナジー・ウィング||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam||2~4||5 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|MVS&amp;lt;hr&amp;gt;ＭＶＳ||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|VARIS Full Burst Mode&amp;lt;hr&amp;gt;ヴァリス・フルバーストモード||RNG&amp;lt;br&amp;gt;MAP||Beam&amp;lt;br&amp;gt;Ignore Size||1~6||40 EN||+0||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Super VARIS&amp;lt;hr&amp;gt;スーパーヴァリス||RNG||None||2~6||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||&lt;br /&gt;
|-&lt;br /&gt;
|MVS Dual Swords&amp;lt;hr&amp;gt;ＭＶＳ二刀流||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Ignore Size||1~2||50 EN||+10||+10||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4900 -&amp;gt; 5200||5150 -&amp;gt; 5450||5400 -&amp;gt; 5700||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Re;surrection [コードギアス 復活のルルーシュ] ==&lt;br /&gt;
&lt;br /&gt;
=== Gekkoei Sui [月虹影帥] ===&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special [紅蓮特式] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Kallen Kozuki&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 4300 || 5550 || 6800 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 200 || 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 -&amp;gt; 165 || 190 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 7 || S || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiant Wave Shield&amp;lt;hr&amp;gt;幅射障壁|| style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. Activation cost: 5 EN || &lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Composite Guidance Hien Soga&amp;lt;hr&amp;gt;複合誘導飛燕爪牙||CQB||Move &amp;amp; Fire||2~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Test-Model #1 Heat Sword&amp;lt;hr&amp;gt;試製一號熱斬刀||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger (Long Range)&amp;lt;hr&amp;gt;輻射波動（遠距離）||CQB||None||2~6||20 EN||-5||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Wave Surger&amp;lt;hr&amp;gt;輻射波動||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||50 EN||+15||+15||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5200 -&amp;gt; 5500||5450 -&amp;gt; 5750 ||5700 -&amp;gt; 6000||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guren Type Special Flaming Halo [紅蓮特式 火焔光背]===&lt;br /&gt;
&lt;br /&gt;
=== Lancelot siN [ランスロットsiN] ===&lt;br /&gt;
&lt;br /&gt;
== Godzilla Singular Point [ゴジラ S.P＜シンギュラポイント＞] ==&lt;br /&gt;
&lt;br /&gt;
=== Jet Jaguar [ジェットジャガー] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Jet Jaguar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 3900 || 5400 -&amp;gt; 6400 || 7900 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 160 || 210 -&amp;gt; 250 || 300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1400 || 1750 -&amp;gt; 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 115 || 140 -&amp;gt; 155 || 180 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 150 || 180 -&amp;gt; 195 || 225 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 5 -&amp;gt; 6 || S || 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1000 HP, +40 EN, +15 Mobility, +15 Sight, +200 Armor, and +1 Move. All weapons gain +200 Attack Power.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| - || A || C || B&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tactical Analysis&amp;lt;hr&amp;gt;戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Repair Device&amp;lt;hr&amp;gt;修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Melee&amp;lt;hr&amp;gt;格闘||CQB||Move &amp;amp; Fire||1~2||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000 -&amp;gt; 3200||3250 -&amp;gt; 3450||3500 -&amp;gt; 3700||&lt;br /&gt;
|-&lt;br /&gt;
|Whaling Gun&amp;lt;hr&amp;gt;捕鯨砲||RNG||None||2~5||3 Ammo||-5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3100 -&amp;gt; 3300||3350 -&amp;gt; 3550||3600 -&amp;gt; 3800||&lt;br /&gt;
|-&lt;br /&gt;
|Spear of Anguirus&amp;lt;hr&amp;gt;アンギラスの槍||CQB||Move &amp;amp; Fire||1~3||30 EN||+10||+10||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4100 -&amp;gt; 4300||4350 -&amp;gt; 4550||4600 -&amp;gt; 4800||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSSS.Dynazenon [SSSS.DYNAZENON] ==&lt;br /&gt;
&lt;br /&gt;
=== Dynazenon [ダイナゼノン] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Gauma&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Yomogi Asanaka, Yume Minami, Koyomi Yamanaka&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 7600 || 9350 || 11100 || 350&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 220 || 270 -&amp;gt; 330 || 380 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 2000 || 2350 || 2700 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 95 || 115 || 135 || 4&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || L || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| All weapons gain +200 Attack power. +60 max EN.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Combine Dragon&amp;lt;hr&amp;gt;合体竜人 || The main pilot&#039;s Morale modifies Armor, Mobility, and Sight.&amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. ||&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator Gun&amp;lt;hr&amp;gt;ペネトレーターガン||RNG||None||2~6||6 Ammo||+5||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3500 -&amp;gt; 3700||3750 -&amp;gt; 3950||4000 -&amp;gt; 4200||&lt;br /&gt;
|-&lt;br /&gt;
|Dyna Saber&amp;lt;hr&amp;gt;ダイナセイバー||CQB||Move &amp;amp; Fire||1~3||10 EN||+10||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800 -&amp;gt; 4000||4050 -&amp;gt; 4250||4300 -&amp;gt; 4500||&lt;br /&gt;
|-&lt;br /&gt;
|Burst Missile Attack&amp;lt;br&amp;gt;バーストミサイルアタック||CQB||Move &amp;amp; Fire||1~2||25 EN||+10||+5||110 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4400 -&amp;gt; 4600||4650 -&amp;gt; 4850||4900 -&amp;gt; 5100||&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon Full Burst&amp;lt;br&amp;gt;ダイナゼノンフルバースト||RNG||None||2~5||3 Ammo||+15||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5500 -&amp;gt; 5700||5750 -&amp;gt; 5950||6000 -&amp;gt; 6200||&lt;br /&gt;
|-&lt;br /&gt;
|Great Conflagration: Rex Roar&amp;lt;br&amp;gt;必焼大火炎レックスロアー||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster||1~3||90 EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|6800 -&amp;gt; 7000||7050 -&amp;gt; 7250||7300 -&amp;gt; 7500||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gridknight [グリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
=== Kaiser Gridknight [カイゼルグリッドナイト] ===&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&lt;br /&gt;
=== A. Advent [エーアデント] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Echika Y. Franburnett&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Annina Servania, Novey Dickens, Mina Narive&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 12000 || 14000 || 16000 || 400&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 255&amp;lt;br&amp;gt;275 || 330&amp;lt;br&amp;gt;350 || 15&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 60&amp;lt;br&amp;gt;70 || 85&amp;lt;br&amp;gt;95 || 110&amp;lt;br&amp;gt;120 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 140&amp;lt;br&amp;gt;155 || 170&amp;lt;br&amp;gt;185 || 200&amp;lt;br&amp;gt;215 || 6&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +20 EN, +10 Mobility and +15 Sight during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 3&amp;lt;br&amp;gt;4 || 3L || 2&lt;br /&gt;
|}&lt;br /&gt;
*A. Advent gains +1 Move during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +500 MxP when clearing an Area Mission.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| A || C || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| System Nira-Kana-I&amp;lt;hr&amp;gt;システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || Unlocked during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply Device&amp;lt;hr&amp;gt;補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles(MAP)&amp;lt;hr&amp;gt;ＭＷＣＴミサイル(MAP)||RNG&amp;lt;br&amp;gt;MAP||Ignore Size||1~6||2 Ammo||+15||+0||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3000||3250||3500||Unlocked during Mission 1-4.&lt;br /&gt;
|-&lt;br /&gt;
|All-Directional Anti-Air System&amp;lt;hr&amp;gt;全方位防空システム||RNG||Beam&amp;lt;br&amp;gt;Sight Down||1~4||30 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|MWCT Missiles&amp;lt;hr&amp;gt;ＭＷＣＴミサイル||RNG||None||2~5||16 Ammo||+15||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3400||3650||3900||&lt;br /&gt;
|-&lt;br /&gt;
|Linked Energy Cannon&amp;lt;hr&amp;gt;連装エネルギーカノン||RNG||Beam||2~7||20 EN||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3800||4050||4300||Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunedrache [ルーンドラッヘ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Cross Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
=== Lunedrache II [ルーンドラッヘⅡ] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Forte Tsukinowa&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 5200 || 6450 || 7700 || 250&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 180&amp;lt;br&amp;gt;200 || 230&amp;lt;br&amp;gt;250 || 280&amp;lt;br&amp;gt;300 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1500 || 1850 || 2200 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 120 || 145 || 170 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 155 || 185 || 215 || 6&lt;br /&gt;
|}&lt;br /&gt;
* Lunedrache II gains +20 EN during Mission 1-4.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 6 || M || 2 -&amp;gt; 3&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| +1 Parts Slot.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| B || S || A || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mystic Moon&amp;lt;hr&amp;gt;ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | At 120+ Morale, 20% chance to completely dodge an incoming attack. || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Energy Link&amp;lt;hr&amp;gt;エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is at 130+ Morale and within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || Unlocked during Mission 1-4.&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Koryudan&amp;lt;hr&amp;gt;光粒弾||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Beam&amp;lt;br&amp;gt;Counter&amp;lt;br&amp;gt;Mobility Down||1~4||8 Ammo||+10||+0||None&lt;br /&gt;
|A||A||C||A&lt;br /&gt;
|3000||3250||3500||&lt;br /&gt;
|-&lt;br /&gt;
|Soryuga&amp;lt;hr&amp;gt;双龍牙||CQB||None||2~5||6 Ammo||+0||+0||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3200||3450||3700||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Yojinbu&amp;lt;hr&amp;gt;忍技・耀刃舞||CQB||Move &amp;amp; Fire||1~2||10 EN||+15||+5||None&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|3900||4150||4400||&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Art: Tenraiken&amp;lt;hr&amp;gt;忍技・天雷剣||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Sight Down||2~3&amp;lt;br&amp;gt;2~6||40 EN||+0||+5||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4600||4850||5100||+3 Range, loses Move &amp;amp; Fire during Main Mission 2-7&lt;br /&gt;
|-&lt;br /&gt;
|Super Ninja Art: Gachirin Shoryu&amp;lt;hr&amp;gt;超忍技・月輪昇龍||CQB||Move &amp;amp; Fire&amp;lt;br&amp;gt;Barrier Buster&amp;lt;br&amp;gt;Ignore Size||1~3||70 EN||+10||+10||130 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|5300||5550||5800||Unlocked during Main Mission 2-7&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cybaster [サイバスター] ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Masaki Andoh&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; rowspan=&amp;quot;3&amp;quot; | General Stats&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;4&amp;quot;| Upgrade Rank &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 0 !! 5 !! 10 !! Increase per Rank&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
| 6150 || 7650 || 9150 || 300&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| 215 || 265 || 315 || 10&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| 1600 || 1950 || 2300 || 70&lt;br /&gt;
|-&lt;br /&gt;
! Mobility&lt;br /&gt;
| 136 || 161 || 186 || 5&lt;br /&gt;
|-&lt;br /&gt;
! Sight&lt;br /&gt;
| 160 || 190 || 220 || 6&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Move !! Size !! Parts Slots&lt;br /&gt;
|-&lt;br /&gt;
| 8 || M || 2&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Upgrade Bonus&lt;br /&gt;
| Akashic Buster gains +300 Attack Power and Costs 20 less EN&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Air !! Grd !! Wtr !! Spc&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| S || A || B || A&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Description !! Notes&lt;br /&gt;
|}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|ACC (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|CRT (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Adaptivity!!colspan=&amp;quot;3&amp;quot;|Attack Power!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Air||Grd||Wtr||Spc&lt;br /&gt;
!0||5!!10&lt;br /&gt;
|-&lt;br /&gt;
|Cyflash&amp;lt;hr&amp;gt;サイフラッシュ||CQB&amp;lt;hr&amp;gt;MAP||Move &amp;amp; Fire&amp;lt;hr&amp;gt;Ignore Size||1~3(1-4)||60 EN||+15||+8||110 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|2800||2950||3100||Range increased after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Discutter&amp;lt;hr&amp;gt;ディスカッター||CQB||Move &amp;amp; Fire||1~3||||+10||+8||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|3650||3900||4150||&lt;br /&gt;
|-&lt;br /&gt;
|High Familiar&amp;lt;hr&amp;gt;ハイファミリア||RNG||||2~6||8 Ammo||+10||+14||None&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4000||4250||4500||&lt;br /&gt;
|-&lt;br /&gt;
|Akashic Buster&amp;lt;hr&amp;gt;アカシックバスター||CQB||Move &amp;amp; Fire||1~4||50 EN(30 EN)||+5||+23||120 Morale&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|4850(5150)||5100(5400)||5350(5650)||&lt;br /&gt;
|-&lt;br /&gt;
|Cosmo Nova&amp;lt;hr&amp;gt;コスモノヴァ||CQB||Barrier Buster&amp;lt;hr&amp;gt;Ignore Size||2~7||1 Ammo||+0||+8||130 Morale&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|6450||6700||6950||Attack unlocked after the mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VangNex [ヴァングネクス] ===&lt;br /&gt;
&lt;br /&gt;
=== GranVang [グランヴァング] ===&lt;br /&gt;
&lt;br /&gt;
=== Xelguard [ゼルガード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado [ティラネード] ===&lt;br /&gt;
&lt;br /&gt;
=== Tyranado Rex [ティラネード・レックス] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 1 &amp;quot;Contract from the Darkness&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger [銀河旋風ブライガー] ==&lt;br /&gt;
&lt;br /&gt;
=== Braiger [ブライガー] ===&lt;br /&gt;
&lt;br /&gt;
== The Big O [THE ビッグオー] ==&lt;br /&gt;
&lt;br /&gt;
=== Big O [ビッグオー] ===&lt;br /&gt;
&lt;br /&gt;
== Fuuto PI: The Portrait of Kamen Rider Skull [風都探偵 仮面ライダースカルの肖像] ==&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Skull [仮面ライダースカル] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Double [仮面ライダーW] ===&lt;br /&gt;
&lt;br /&gt;
=== Kamen Rider Accel [仮面ライダーアクセル] ===&lt;br /&gt;
&lt;br /&gt;
= DLC 2 &amp;quot;Awakening of a Soul&amp;quot; =&lt;br /&gt;
&lt;br /&gt;
== Kotetsu Jeeg [鋼鉄ジーグ] ==&lt;br /&gt;
&lt;br /&gt;
=== Kotetsu Jeeg [鋼鉄ジーグ] ===&lt;br /&gt;
&lt;br /&gt;
== Getter Robo: The Jet-Black Drifters [ダイナミック企画オリジナル（ゲッターロボ 漆黒の漂流者 ）] ==&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir Unit-1 [ゲッターノワール1号機] ===&lt;br /&gt;
&lt;br /&gt;
=== Getter Noir G [ゲッターノワールG] ===&lt;br /&gt;
&lt;br /&gt;
== The Brave Fighter of Legend Da-Garn [伝説の勇者ダ・ガーン] ==&lt;br /&gt;
&lt;br /&gt;
=== Da-Garn X [ダ・ガーンX] ===&lt;br /&gt;
&lt;br /&gt;
=== Great Da-Garn GX [グレートダ・ガーンGX] ===&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=65912</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=65912"/>
		<updated>2025-09-12T16:10:53Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*Taurus&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
* Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*VF-31E Siegfried (Bonus)&lt;br /&gt;
*VF-31S Siegfried (Bonus)&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +30), Move (max +1) and weapons&#039; Attack Power (max +300) the higher its pilot&#039;s Morale is over 100 (maxes at 145+ Morale). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +50), Move (max +2) and weapons&#039; Attack Power (max +500) the higher its pilot&#039;s Morale is over 100 (maxes at 150+ Morale). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies RNG beam attacks that would deal less than 3,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Gran Garan&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Pinpoint Barrier|| style=&amp;quot;vertical-align:middle;&amp;quot; | ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Macross Elysion&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
*Lancelot siN&lt;br /&gt;
*Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
*Rhinos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Destiny Gundam&lt;br /&gt;
*Strike Freedom Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mk.II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Calvary Temple&lt;br /&gt;
*Ashura Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=65833</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=65833"/>
		<updated>2025-09-09T16:49:16Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*Z Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*L-Gaim MkII&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
* Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*VF-31E Siegfried (Bonus)&lt;br /&gt;
*VF-31S Siegfried (Bonus)&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +30), Move (max +1) and weapons&#039; Attack Power (max +300) the higher its pilot&#039;s Morale is over 100 (maxes at 145+ Morale). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | GUNDフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the unit&#039;s Mobility, Sight (max +50), Move (max +2) and weapons&#039; Attack Power (max +500) the higher its pilot&#039;s Morale is over 100 (maxes at 150+ Morale). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31J) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final dodge rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31C) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +10% critical rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31F) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain +20% final hit rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31S) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces gain 2 Morale at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System (VF-31E) || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If Freyja, Mikumo, Kaname, Makina, or Reina are present as Assist Crew, self and allied units within 3 spaces take -10% damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies RNG beam attacks that would deal less than 3,000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Gran Garan&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
*VF-31F Siegfried&lt;br /&gt;
*VF-31C Siegfried&lt;br /&gt;
*VF-31E Siegfried&lt;br /&gt;
*VF-31S Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Pinpoint Barrier|| style=&amp;quot;vertical-align:middle;&amp;quot; | ピンポイントバリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Macross Elysion&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
*Lancelot siN&lt;br /&gt;
*Lancelot siN White Fang&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
*Black 6&lt;br /&gt;
*Rhinos&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
*Destiny Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mk.II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Sirbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65463</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65463"/>
		<updated>2025-09-02T16:13:07Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Chapter 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Mission 1-1 (Cross) (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Mission 1-1 (Forte) (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI &amp;quot;Naratake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dragon Gundam destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Heero defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero or Quatre defeated. 2. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Kallen defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Kallen or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=65462</id>
		<title>Super Robot Wars/Y/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Mech_Abilities&amp;diff=65462"/>
		<updated>2025-09-02T16:03:04Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Effect &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Morale &lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | EN Cost &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Units&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shield Equipment || style=&amp;quot;vertical-align:middle;&amp;quot; | シールド装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Selecting &amp;quot;Defend&amp;quot; in combat reduces incoming damage by 40%. This ability improves that to 60%.&amp;lt;br&amp;gt;It also gives a chance of defending even if &amp;quot;Defend&amp;quot; is not selected. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || Multiple&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Reideen&lt;br /&gt;
*L-Gaim&lt;br /&gt;
*Gundam Mk-II&lt;br /&gt;
*Re-GZ&lt;br /&gt;
*Jagd Doga (Gyunei Custom)&lt;br /&gt;
*Jagd Doga (Quess Custom)&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Flight Mode Movement|| style=&amp;quot;vertical-align:middle;&amp;quot; | 変形移動：空 || style=&amp;quot;vertical-align:middle;&amp;quot; | The unit transforms into flight mode while moving.&amp;lt;br&amp;gt;While it&#039;s treated as flying while moving, it cannot land on any space its normal form couldn&#039;t enter. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Billbine&lt;br /&gt;
*Z Gundam&lt;br /&gt;
*Methuss&lt;br /&gt;
*L-Gaim MkII&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Separate || style=&amp;quot;vertical-align:middle;&amp;quot; | 単分離 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Separate&amp;quot; command, transforming the unit into another form.&amp;lt;br&amp;gt;The unit also separates automatically if reduced to 0 HP, instead of being destroyed.&amp;lt;br&amp;gt;After separating, it cannot revert for the rest of that map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Re-GZ (BWS)&lt;br /&gt;
* Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Repair Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 修理装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Repair&amp;quot; command, which restores HP to an adjacent allied unit (usable after moving).&amp;lt;br&amp;gt;Restores more HP the higher level the pilot is. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss&lt;br /&gt;
*Rising Gundam&lt;br /&gt;
*Godinion&lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Resupply Device || style=&amp;quot;vertical-align:middle;&amp;quot; | 補給装置装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Resupply&amp;quot; command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).&amp;lt;br&amp;gt;All pilots of the receiving unit lose 10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Methuss (Bonus)&lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Jamming || style=&amp;quot;vertical-align:middle;&amp;quot; | ジャミング機能 || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% final hit/dodge rates for self and adjacent units. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; |  None ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Mode || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパーモード || style=&amp;quot;vertical-align:middle;&amp;quot; | Activates at 120+ Morale, buffing the unit until the end of the mission. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zero System || style=&amp;quot;vertical-align:middle;&amp;quot; | ゼロシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases the pilot&#039;s stats the higher their Morale is.&amp;lt;br&amp;gt;CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format || style=&amp;quot;vertical-align:middle;&amp;quot; | ＧＵＮＤフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases Mobility, Sight, Movement and Weapon Attack Power every 15 Morale above 100 (caps at 145 Morale). &amp;lt;br&amp;gt; At 145 Morale, +30 Mobility/Sight, +1 Movement, and +300 Weapon Attack Power. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | GUND Format(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | ＧＵＮＤフォーマット || style=&amp;quot;vertical-align:middle;&amp;quot; | Increases Mobility, Sight, Movement and Weapon Attack Power every 10 Morale above 100 (caps at 150 Morale). &amp;lt;br&amp;gt; At 150 Morale, +50 Mobility/Sight, +2 Movement, and +500 Weapon Attack Power. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Aerial(2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fold Wave System || style=&amp;quot;vertical-align:middle;&amp;quot; | フォールドウェーブシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | If any of Freyja, Mikumo, Kaname, Makina, or Reina are on the Assist Crew list for the current map, +20% final Evade to self and allied units within 3 spaces. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Change || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッター変形 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enables the &amp;quot;Transform&amp;quot; command, allowing the unit to take different forms that also switch the main pilot.&amp;lt;br&amp;gt;Transforming doesn&#039;t spend and action and can be done after acting. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
* Getter Arc&lt;br /&gt;
* Getter Kirik&lt;br /&gt;
* Getter Khan&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Juria System || style=&amp;quot;vertical-align:middle;&amp;quot; | ジュリアシステム || style=&amp;quot;vertical-align:middle;&amp;quot; | Higher Morale increases critical rate (max+ 25%) and the effect of Defensive Shield (max +400).&amp;lt;br&amp;gt;When below 30% HP, +30 Mobility and Sight. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level || style=&amp;quot;vertical-align:middle;&amp;quot; | ハーモニック・レベル || style=&amp;quot;vertical-align:middle;&amp;quot; | Harmonic Level changes as a result of combat, and SKL, EVA, and ACC are modified based on Harmonic Level. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Wide-Range Strategic Recon || style=&amp;quot;vertical-align:middle;&amp;quot; | 広域戦術警戒 || style=&amp;quot;vertical-align:middle;&amp;quot; | Enable the Wide-Range Strategic Recon command, which activates the Analyze Spirit on all enemies. Usable once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Purple 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tactical Analysis || style=&amp;quot;vertical-align:middle;&amp;quot; | 戦術アナライズ || style=&amp;quot;vertical-align:middle;&amp;quot; | Any eney attacked or counterattacked is affected by the Analyze Spirit and loses 10 Morale.&amp;lt;br&amp;gt;Allied units within 4 spaces (but not self) gain +15% final hit/dodge rates. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Jet Jaguar&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Combine Dragon || style=&amp;quot;vertical-align:middle;&amp;quot; | 合体竜人 || style=&amp;quot;vertical-align:middle;&amp;quot; | The main pilot&#039;s Morale modifies Armor, Mobility, and Sight. &amp;lt;br&amp;gt;Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Energy Link || style=&amp;quot;vertical-align:middle;&amp;quot; | エナジー・リンク || style=&amp;quot;vertical-align:middle;&amp;quot; | While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | System Nira-Kana-I || style=&amp;quot;vertical-align:middle;&amp;quot; | システム・ニーラカナイ || style=&amp;quot;vertical-align:middle;&amp;quot; | Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*A. Advent&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | I-Field || style=&amp;quot;vertical-align:middle;&amp;quot; | Iフィールド || style=&amp;quot;vertical-align:middle;&amp;quot; | If the pilot has Newtype or Cyber-Newtype, reduces damage from RNG beam attacks by 2,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | 110+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Nu Gundam Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Active Cloak || style=&amp;quot;vertical-align:middle;&amp;quot; | アクティブクローク || Reduces damage from RNG beam attacks by 1,500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 10 ||&lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Escutcheon || style=&amp;quot;vertical-align:middle;&amp;quot; | エスカッシャン || style=&amp;quot;vertical-align:middle;&amp;quot; | Nullifies ranged beam attacks that deal less than 3000 damage. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Gundam Aerial&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Aura Barrier || style=&amp;quot;vertical-align:middle;&amp;quot; | オーラ・バリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG weapons by 1,000. Effect increases by +100 per Aura Power level (max +900).|| style=&amp;quot;vertical-align:middle;&amp;quot; | 105+ || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | SWAG Energy Conversion Armor|| style=&amp;quot;vertical-align:middle;&amp;quot; | エネルギー転換装甲ＳＷＡＧ || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*VF-31J Siegfried&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Radiant Wave Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 幅射障壁 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Guren Type Special&lt;br /&gt;
*Guren Type Special Flaming Halo&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Blaze Luminous || style=&amp;quot;vertical-align:middle;&amp;quot; | ブレイズ・ルミナス || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from all attacks by 1500. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Lancelot Albion Zero&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Defensive Shield || style=&amp;quot;vertical-align:middle;&amp;quot; | 防御シールド || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,000. Improved by Juria System effect (max +400). || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*Red 5&lt;br /&gt;
*Blue 1&lt;br /&gt;
*Purple 2&lt;br /&gt;
*Rose 3&lt;br /&gt;
*Gold 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Coat || style=&amp;quot;vertical-align:middle;&amp;quot; | ビーム・コート || Reduces damage from RNG beam attacks by 1,000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 ||&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | VPS Armor || style=&amp;quot;vertical-align:middle;&amp;quot; | ＶＰＳ装甲 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from non-beam attacks by 2000. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 15 || &lt;br /&gt;
*Force Impulse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Zimmerit Coating || style=&amp;quot;vertical-align:middle;&amp;quot; | ツインメリットコーティング || style=&amp;quot;vertical-align:middle;&amp;quot; | Reduces damage from RNG beam attacks by 1,500. Also restores 10% of max EN at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | None || style=&amp;quot;vertical-align:middle;&amp;quot; | 5 || &lt;br /&gt;
*L-Gaim&lt;br /&gt;
*L-Gaim Mk.II&lt;br /&gt;
*Novel D-Sserd&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Jammer || style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパージャマー || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Offshoot || style=&amp;quot;vertical-align:middle;&amp;quot; | オフ・シュート || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Getter Vision || style=&amp;quot;vertical-align:middle;&amp;quot; | ゲッタービジョン || style=&amp;quot;vertical-align:middle;&amp;quot; | 30% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 130+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None ||&lt;br /&gt;
*Getter Kirik&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mystic Moon || style=&amp;quot;vertical-align:middle;&amp;quot; | ミスティック・ムーン || style=&amp;quot;vertical-align:middle;&amp;quot; | 20% chance to completely dodge an incoming attack. || style=&amp;quot;vertical-align:middle;&amp;quot; | 120+ || style=&amp;quot;vertical-align:middle;&amp;quot; | None || &lt;br /&gt;
*Lunedrache&lt;br /&gt;
*Lunedrache II&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Tokusatsu_Wars_2001/Unit_Database&amp;diff=64848</id>
		<title>Super Tokusatsu Wars 2001/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Tokusatsu_Wars_2001/Unit_Database&amp;diff=64848"/>
		<updated>2025-08-25T18:13:42Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Dolgiran */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Kamen Rider&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Takeshi Hongo&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Takeshi Hongo&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 20 || 60 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 23 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 1&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 1&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 26 || 68 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 26 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 44 || 1 || 40 || - || 115 || +15 || +15 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Electric Kick || Melee || P || 55 || 1~3 || 60 || - || 125 || +25 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 1 (New)&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 1 (New)&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 27 || 70 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 26 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 46 || 1 || 40 || - || 115 || +15 || +15 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Reverse Kick || Melee || P || 55 || 1~3 || 60 || - || 125 || +25 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Moon Kick || Melee || P || 58 || 1~3 || 65 || - || 130 || +20 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Cyclone&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 105 || 180 || 24 || 60 || 7 || Land || Upgrade || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || D || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Ram || Melee || P || 32 || 1 || 20 || - || - || +10 || +5 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (New)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hayato Ichimonji&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 21 || 56 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 24 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 2&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 2&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 27 || 65 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 27 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 48 || 1~3 || 40 || - || 115 || +5 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +10 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 2 (New)&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 2 (New)&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 28 || 67 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 24 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 50 || 1~3 || 40 || - || 115 || +5 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +10 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Daisharin || Melee || P || 55 || 1 || 60 || - || 125 || ±0 || +5 || C || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (2)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (2) (New)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider V3&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Shiro Kazami&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Kazami&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 21 || 57 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider V3&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider V3&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 29 || 67 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Weak Barrier&#039;&#039;&#039; - Nullifies up to 5 damage for ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Punch || Melee || P || 42 || 1 || 35 || - || - || ±0 || +10 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Kick || Melee || P || 52 || 1~3 || 45 || - || 115 || +5 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Reverse Kick || Melee || P || 54 || 1~3 || 50 || - || 115 || +20 || +10 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Kirimomi Kick || Melee || P || 56 || 1~3 || 55 || - || 120 || +5 || +15 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Double Typhoon || Melee || - || 66 || 1~3 || 60 || - || 135 || +25 || +15 || D || A A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hurricane&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider BLACK&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Kotaro Minami&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Minami&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 20 || 57 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider BLACK&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider BLACK&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 30 || 66 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 48 || 1~3 || 40 || - || 110 || +15 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 58 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Kingstone Flash || Ranged || P || 65 || 1~3 || 60 || - || 125 || +25 || +10 || C || A A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Battle Hopper&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider BLACK RX&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider BLACK RX&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider BLACK RX&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 32 || 70 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 32 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| RX Kick || Melee || P || 62 || 1~3 || 50 || - || 115 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Revolcrash || Melee || P || 75 || 1 || 100 || - || 125 || +10 || +30 || C || A A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Roborider&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roborider&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 35 || 64 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Sunshine Shot || Ranged || Bullet || 45 || 1~5 || - || 10 || - || +5 || +10 || B || A A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Hard Shot || Ranged || Bullet || 55 || 1~5 || - || 8 || 115 || +5 || +10 || B || A A B E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Biorider&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Biorider&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 29 || 75 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || A || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Bio Attack || Melee || P || 46 || 1~2 || 10 || - || - || +20 || +5 || B || E A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Spark Cutter || Melee || P || 68 || 1 || 80 || - || 120 || +25 || +20 || C || E A B E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Ridoron&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Gavan&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Retsu Ichijouji&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Retsu Ichijouji&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 19 || 45 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || B || E || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 25 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Space Sheriff Gavan&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Space Sheriff Gavan&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 29 || 58 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Weak Barrier&#039;&#039;&#039; - Nullifies up to 5 damage for ranged attacks.&lt;br /&gt;
*&#039;&#039;&#039;Board&#039;&#039;&#039; - Board the Dolgiran.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || B || A || B&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 30 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Kick || Melee || P || 36 || 1~2 || 15 || - || - || +5 || +5 || B || A A C E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Z Beam || Ranged || Laser || 37 || 1~5 || - || 12 || - || +5 || +5 || B || A A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Dimension Bomber || Melee || P || 39 || 1~3 || 20 || - || 110 || +5 || +10 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Blade || Melee || P || 48 || 1 || 40 || - || 110 || +10 || +10 || B || E A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Gavan Dynamic || Melee || P || 56 || 1 || 60 || - || 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Dolgiran&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dolgiran&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| L || 1600 || 180 || 900 || 48 || 8 || Air || Upgrade || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || A || A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Laser || Ranged || Laser || 1280 || 1~5 || 10 || - || - || +10 || +5 || B || A A B A A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Sharivan&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Den Iga&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Den Iga&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 170 || 18 || 49 || 5 || Land || Growth || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || B || E || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Space Sheriff Sharivan&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Space Sheriff Sharivan&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 170 || 31 || 58 || 5 || Land || Growth || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || A || B || B&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Spark Bomber || Melee || P || 29 || 1~2 || 13 || - || - || +3 || ±0 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Sharivan Kick || Melee || P || 34 || 1~2 || 23 || - || 110 || +8 || +5 || B || A A C E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Crime Buster || Ranged || Laser || 35 || 1~5 || - || 15 || - || +3 || +5 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Blade || Melee || P || 46 || 1 || 43 || - || 110 || +13 || +10 || B || E A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Sharivan Crash || Melee || P || 56 || 1 || 60 || - || 120 || +15 || +20 || C || E A B E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Shaider&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Himitsu Sentai Gorenger&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Android Kikaider&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kikaider 01&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Inazuman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Inazuman FLASH&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Giant Robo&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Super Robot Red Baron&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Daitetsujin 17&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ultraman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ultraseven&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Return of Ultraman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mechanical Fusion Armor Luciferd&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;EATER ~ Test Body 003 ~&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Banpresto Originals&#039;&#039;&#039; ==&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Tokusatsu_Wars_2001/Unit_Database&amp;diff=64847</id>
		<title>Super Tokusatsu Wars 2001/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Tokusatsu_Wars_2001/Unit_Database&amp;diff=64847"/>
		<updated>2025-08-25T18:13:28Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Space Sheriff Gavan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Kamen Rider&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Takeshi Hongo&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Takeshi Hongo&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 20 || 60 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 23 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 1&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 1&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 26 || 68 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 26 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 44 || 1 || 40 || - || 115 || +15 || +15 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Electric Kick || Melee || P || 55 || 1~3 || 60 || - || 125 || +25 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 1 (New)&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 1 (New)&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 27 || 70 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 26 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 46 || 1 || 40 || - || 115 || +15 || +15 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Reverse Kick || Melee || P || 55 || 1~3 || 60 || - || 125 || +25 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Moon Kick || Melee || P || 58 || 1~3 || 65 || - || 130 || +20 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Cyclone&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 105 || 180 || 24 || 60 || 7 || Land || Upgrade || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || D || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Ram || Melee || P || 32 || 1 || 20 || - || - || +10 || +5 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (New)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hayato Ichimonji&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 21 || 56 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 24 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 2&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 2&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 27 || 65 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 27 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 48 || 1~3 || 40 || - || 115 || +5 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +10 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 2 (New)&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 2 (New)&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 28 || 67 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 24 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 50 || 1~3 || 40 || - || 115 || +5 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +10 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Daisharin || Melee || P || 55 || 1 || 60 || - || 125 || ±0 || +5 || C || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (2)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (2) (New)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider V3&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Shiro Kazami&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Kazami&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 21 || 57 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider V3&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider V3&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 29 || 67 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Weak Barrier&#039;&#039;&#039; - Nullifies up to 5 damage for ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Punch || Melee || P || 42 || 1 || 35 || - || - || ±0 || +10 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Kick || Melee || P || 52 || 1~3 || 45 || - || 115 || +5 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Reverse Kick || Melee || P || 54 || 1~3 || 50 || - || 115 || +20 || +10 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Kirimomi Kick || Melee || P || 56 || 1~3 || 55 || - || 120 || +5 || +15 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Double Typhoon || Melee || - || 66 || 1~3 || 60 || - || 135 || +25 || +15 || D || A A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hurricane&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider BLACK&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Kotaro Minami&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Minami&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 20 || 57 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider BLACK&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider BLACK&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 30 || 66 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 48 || 1~3 || 40 || - || 110 || +15 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 58 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Kingstone Flash || Ranged || P || 65 || 1~3 || 60 || - || 125 || +25 || +10 || C || A A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Battle Hopper&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider BLACK RX&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider BLACK RX&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider BLACK RX&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 32 || 70 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 32 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| RX Kick || Melee || P || 62 || 1~3 || 50 || - || 115 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Revolcrash || Melee || P || 75 || 1 || 100 || - || 125 || +10 || +30 || C || A A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Roborider&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roborider&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 35 || 64 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Sunshine Shot || Ranged || Bullet || 45 || 1~5 || - || 10 || - || +5 || +10 || B || A A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Hard Shot || Ranged || Bullet || 55 || 1~5 || - || 8 || 115 || +5 || +10 || B || A A B E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Biorider&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Biorider&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 29 || 75 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || A || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Bio Attack || Melee || P || 46 || 1~2 || 10 || - || - || +20 || +5 || B || E A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Spark Cutter || Melee || P || 68 || 1 || 80 || - || 120 || +25 || +20 || C || E A B E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Ridoron&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Gavan&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Retsu Ichijouji&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Retsu Ichijouji&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 19 || 45 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || B || E || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 25 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Space Sheriff Gavan&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Space Sheriff Gavan&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 29 || 58 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Weak Barrier&#039;&#039;&#039; - Nullifies up to 5 damage for ranged attacks.&lt;br /&gt;
*&#039;&#039;&#039;Board&#039;&#039;&#039; - Board the Dolgiran.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || B || A || B&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 30 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Kick || Melee || P || 36 || 1~2 || 15 || - || - || +5 || +5 || B || A A C E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Z Beam || Ranged || Laser || 37 || 1~5 || - || 12 || - || +5 || +5 || B || A A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Dimension Bomber || Melee || P || 39 || 1~3 || 20 || - || 110 || +5 || +10 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Blade || Melee || P || 48 || 1 || 40 || - || 110 || +10 || +10 || B || E A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Gavan Dynamic || Melee || P || 56 || 1 || 60 || - || 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Dolgiran&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dolgiran&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| L || 1600 || 180 || 900 || 48 || 8 || Air || Upgrade || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || A || A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Laser || Ranged || Laser || 1280 || 1~5 || 10 || - || - || +10 || +5 || B || A A B A A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Sharivan&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Den Iga&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Den Iga&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 170 || 18 || 49 || 5 || Land || Growth || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || B || E || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Space Sheriff Sharivan&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Space Sheriff Sharivan&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 170 || 31 || 58 || 5 || Land || Growth || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || A || B || B&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Spark Bomber || Melee || P || 29 || 1~2 || 13 || - || - || +3 || ±0 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Sharivan Kick || Melee || P || 34 || 1~2 || 23 || - || 110 || +8 || +5 || B || A A C E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Crime Buster || Ranged || Laser || 35 || 1~5 || - || 15 || - || +3 || +5 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Blade || Melee || P || 46 || 1 || 43 || - || 110 || +13 || +10 || B || E A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Sharivan Crash || Melee || P || 56 || 1 || 60 || - || 120 || +15 || +20 || C || E A B E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Shaider&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Himitsu Sentai Gorenger&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Android Kikaider&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kikaider 01&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Inazuman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Inazuman FLASH&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Giant Robo&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Super Robot Red Baron&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Daitetsujin 17&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ultraman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ultraseven&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Return of Ultraman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mechanical Fusion Armor Luciferd&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;EATER ~ Test Body 003 ~&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Banpresto Originals&#039;&#039;&#039; ==&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Tokusatsu_Wars_2001/Unit_Database&amp;diff=64846</id>
		<title>Super Tokusatsu Wars 2001/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Tokusatsu_Wars_2001/Unit_Database&amp;diff=64846"/>
		<updated>2025-08-25T18:08:42Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Space Sheriff Sharivan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Kamen Rider&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Takeshi Hongo&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Takeshi Hongo&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 20 || 60 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 23 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 1&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 1&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 26 || 68 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 26 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 44 || 1 || 40 || - || 115 || +15 || +15 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Electric Kick || Melee || P || 55 || 1~3 || 60 || - || 125 || +25 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 1 (New)&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 1 (New)&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 190 || 27 || 70 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 26 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 46 || 1 || 40 || - || 115 || +15 || +15 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Reverse Kick || Melee || P || 55 || 1~3 || 60 || - || 125 || +25 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Moon Kick || Melee || P || 58 || 1~3 || 65 || - || 130 || +20 || +30 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Cyclone&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 105 || 180 || 24 || 60 || 7 || Land || Upgrade || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || D || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Ram || Melee || P || 32 || 1 || 20 || - || - || +10 || +5 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (New)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hayato Ichimonji&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 21 || 56 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 24 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 2&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 2&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 27 || 65 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 27 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 48 || 1~3 || 40 || - || 115 || +5 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +10 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider 2 (New)&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider 2 (New)&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 57 || 180 || 28 || 67 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 24 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 50 || 1~3 || 40 || - || 115 || +5 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 52 || 1~3 || 50 || - || 120 || +10 || +15 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Daisharin || Melee || P || 55 || 1 || 60 || - || 125 || ±0 || +5 || C || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (2)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cyclone (2) (New)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider V3&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Shiro Kazami&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Kazami&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 21 || 57 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider V3&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider V3&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 29 || 67 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Weak Barrier&#039;&#039;&#039; - Nullifies up to 5 damage for ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Punch || Melee || P || 42 || 1 || 35 || - || - || ±0 || +10 || B || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Kick || Melee || P || 52 || 1~3 || 45 || - || 115 || +5 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Reverse Kick || Melee || P || 54 || 1~3 || 50 || - || 115 || +20 || +10 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| V3 Kirimomi Kick || Melee || P || 56 || 1~3 || 55 || - || 120 || +5 || +15 || C || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Double Typhoon || Melee || - || 66 || 1~3 || 60 || - || 135 || +25 || +15 || D || A A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hurricane&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider BLACK&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Kotaro Minami&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Minami&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 20 || 57 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider BLACK&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider BLACK&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 30 || 66 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Punch || Melee || P || 48 || 1~3 || 40 || - || 110 || +15 || +10 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Rider Kick || Melee || P || 58 || 1~3 || 50 || - || 120 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Kingstone Flash || Ranged || P || 65 || 1~3 || 60 || - || 125 || +25 || +10 || C || A A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Battle Hopper&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kamen Rider BLACK RX&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Kamen Rider BLACK RX&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamen Rider BLACK RX&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 32 || 70 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || B || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 32 || 1 || - || - || - || ±0 || ±0 || A || E A A E E E E&lt;br /&gt;
|-&lt;br /&gt;
| RX Kick || Melee || P || 62 || 1~3 || 50 || - || 115 || +20 || +20 || B || A A C E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Revolcrash || Melee || P || 75 || 1 || 100 || - || 125 || +10 || +30 || C || A A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Double Rider Kick || Melee || Combo, MAP || 72 || 2~3 || 45 || - || 115 || +10 || +20 || - || A A C E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Roborider&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roborider&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 35 || 64 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Sunshine Shot || Ranged || Bullet || 45 || 1~5 || - || 10 || - || +5 || +10 || B || A A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Hard Shot || Ranged || Bullet || 55 || 1~5 || - || 8 || 115 || +5 || +10 || B || A A B E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Biorider&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Biorider&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 190 || 29 || 75 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Solar Energy&#039;&#039;&#039; - Recovers 5 EN per turn on daytime maps. Loses 2 EN per turn on nighttime maps.&lt;br /&gt;
*&#039;&#039;&#039;Form Change&#039;&#039;&#039; - Can switch between BLACK RX, Roborider, and Biorider forms.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || A || E || E || E || E&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Bio Attack || Melee || P || 46 || 1~2 || 10 || - || - || +20 || +5 || B || E A B E E E E&lt;br /&gt;
|-&lt;br /&gt;
| Spark Cutter || Melee || P || 68 || 1 || 80 || - || 120 || +25 || +20 || C || E A B E E E E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Ridoron&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Gavan&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Retsu Ichijouji&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Retsu Ichijouji&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 19 || 45 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || B || E || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 25 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Space Sheriff Gavan&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Space Sheriff Gavan&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 58 || 180 || 29 || 58 || 5 || Land || Upgrade || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
*&#039;&#039;&#039;Cut&#039;&#039;&#039; - Skill/8 chance to nullify a physical attack.&lt;br /&gt;
*&#039;&#039;&#039;Weak Barrier&#039;&#039;&#039; - Nullifies up to 5 damage for ranged attacks.&lt;br /&gt;
*&#039;&#039;&#039;Board&#039;&#039;&#039; - Board the Dolgiran.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || B || A || B&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 30 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Kick || Melee || P || 36 || 1~2 || 15 || - || - || +5 || +5 || B || A A C E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Z Beam || Ranged || Laser || 37 || 1~5 || - || 12 || - || +5 || +5 || B || A A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Dimension Bomber || Melee || P || 39 || 1~3 || 20 || - || 110 || +5 || +10 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Blade || Melee || P || 48 || 1 || 40 || - || 110 || +10 || +10 || B || E A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Gavan Dynamic || Melee || P || 56 || 1 || 60 || - || 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Dolgiran&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dolgiran&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| L || 1600 || 180 || 900 || 48 || 8 || Air || Upgrade || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
*&#039;&#039;&#039;Revert&#039;&#039;&#039; - Go back to civilian form.&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| A || A || A || A || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Laser || Ranged || Laser || 1280 || 1~5 || 10 || - || - || +10 || +5 || B || A A B A A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Sharivan&#039;&#039;&#039; ==&lt;br /&gt;
=== &#039;&#039;&#039;Den Iga&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Den Iga&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 170 || 18 || 49 || 5 || Land || Growth || Growth&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || B || E || A || A || A&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 22 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Space Sheriff Sharivan&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Space Sheriff Sharivan&lt;br /&gt;
|-&lt;br /&gt;
!Stats&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Size !! HP !! EN !! Armor !! Mobility !! Movement !! Movement Type !! Stat Type !! Attack Type&lt;br /&gt;
|-&lt;br /&gt;
| S || 56 || 170 || 31 || 58 || 5 || Land || Growth || Upgrade&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Skills&lt;br /&gt;
|-&lt;br /&gt;
!Terrain&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
! Air !! Land !! Sea !! Space !! Demon !! Illusion !! Negative&lt;br /&gt;
|-&lt;br /&gt;
| B || A || C || E || A || B || B&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Ranged/Melee !! Attribute !! ATK !! Range !! EN !! Ammo !! Will !! Hit !! Critical !! Upgrade Type !! Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Fight || Melee || P || 28 || 1 || - || - || - || ±0 || ±0 || A || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Spark Bomber || Melee || P || 29 || 1~2 || 13 || - || - || +3 || ±0 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Sharivan Kick || Melee || P || 34 || 1~2 || 23 || - || 110 || +8 || +5 || B || A A C E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Crime Buster || Ranged || Laser || 35 || 1~5 || - || 15 || - || +3 || +5 || B || E A A E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Laser Blade || Melee || P || 46 || 1 || 43 || - || 110 || +13 || +10 || B || E A B E A A A&lt;br /&gt;
|-&lt;br /&gt;
| Sharivan Crash || Melee || P || 56 || 1 || 60 || - || 120 || +15 || +20 || C || E A B E A A A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Space Sheriff Shaider&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Himitsu Sentai Gorenger&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Android Kikaider&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Kikaider 01&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Inazuman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Inazuman FLASH&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Giant Robo&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Super Robot Red Baron&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Daitetsujin 17&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ultraman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ultraseven&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Return of Ultraman&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mechanical Fusion Armor Luciferd&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;EATER ~ Test Body 003 ~&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Banpresto Originals&#039;&#039;&#039; ==&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=63521</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=63521"/>
		<updated>2025-04-24T16:58:56Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Aura Battler Dunbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cham Huau | pilot_type=Sub Pilot | default_unit=Dunbine&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Fau | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Zeta Gundam | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Nu Gundam | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Destiny Gundam | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamui Sho | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=63421</id>
		<title>Super Robot Wars/Alpha Gaiden/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=63421"/>
		<updated>2025-04-16T15:47:22Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&amp;lt;!-- many bosses that need to be destroyed for an SR point will retreat at some HP or turn threshold; need to document these further --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 01-09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１話：戦火、再び&amp;lt;br&amp;gt;Scenario 1 - War, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Get Ryoma and Benkei away (If you choose to run) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any enemy invades the lab, or any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dragon (Ryoma)&lt;br /&gt;
*Poseidon (Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter 1 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam (Kamille) (If you choose to stay)&lt;br /&gt;
*V-Dash Gundam (Usso) (If you choose to stay)&lt;br /&gt;
*White Ark (Marbet) (If you choose to stay)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points = 0&lt;br /&gt;
**20,000 funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：あえて汚名を&amp;lt;br&amp;gt;Scenario 2 - Bearing Disgrace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Titans arrive, destroy all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Liger (Hayato)&lt;br /&gt;
*Qubeley MK-II (Ple)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon, Liger, and Poseidon combine into Getter Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：勝利へのVサイン&amp;lt;br&amp;gt;Scenario 3 - V-Sign to Victory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Psyco Gundam (Rosamia). It retreats when its HP is below 5,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #1&lt;br /&gt;
**Choose the Reinforce Jr. (Moon) route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
**Initially sortied as its seperate component units&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Super Gundam (Roux)&lt;br /&gt;
*G-Defenser (Four)&lt;br /&gt;
*Argama (Henken)&lt;br /&gt;
*Reinforce Jr. (Gomez)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Skill points = 0&lt;br /&gt;
**40,000 funds, Booster&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Reinforce Jr. (Moon) Route&#039;&#039;&#039; &amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;ZZ Gundam&amp;lt;br&amp;gt;Victory Gundam&amp;lt;br&amp;gt;Gundam Wing&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Argama (Far East Base) Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;Combattler V&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第４話：１３番目の星座&amp;lt;br&amp;gt;Scenario 4 - The 13th Constellation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第４話：正義は我にあり&amp;lt;br&amp;gt;Scenario 4 - Justice is With Us&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get Heero and Duo to Luna 2; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit destroyed; (2) Flagship destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Force the Adrastea (Dekim) to withdraw. (Don&#039;t let it reach the edge of the map; whether or not you destroy it doesn&#039;t matter.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #2&lt;br /&gt;
**Have Heero fight Wufei at least 2 times.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Leo (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Leo (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Dock Tetsuya with the Great Mazinger; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Sudori (Jamaikan) appears, destroy it before it reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brain Condor (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijirou, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jaohm (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Blugar (Mari)&lt;br /&gt;
*Blugar (Jinguji)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points = 0&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第５話：月のゆりかご&amp;lt;br&amp;gt;Scenario 5 - The Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第５話：鎖を解き放て&amp;lt;br&amp;gt;Scenario 5 - Break the Chains&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Microwave Station, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy reaches the Microwave Station, all allies wiped out; (2) Enemy reaches the Microwave Station, flagship destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Adrastea (Dekim).  It retreats when its HP is below 2,000 (Easy), 3,000 (Normal) or 4,000 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #3&lt;br /&gt;
**Have Heero fight Wufei at least once.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Wing Zero Custom (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally destroyed; (2) All allies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Sudori (Bask). It retreats when its HP is below 3,500 (Easy), 4,200 (Normal) or 4,900 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Anti-Beam Coating #1 &lt;br /&gt;
**Choose &amp;quot;Don&#039;t let Saphine escape&amp;quot; and destroy the Wizol Kai (Saphine). It retreats when its HP is below 3,500.&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-1S (Fokker)&lt;br /&gt;
*VF-1S (Hikaru)&lt;br /&gt;
*VF-1J Valkyrie (Millia)&lt;br /&gt;
*VF-1A (Kakizaki)&lt;br /&gt;
*VF-1J Valkyrie (Max)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Quel&amp;lt;/span&amp;gt; -&amp;gt; GM Custom (Monsha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Quel&amp;lt;/span&amp;gt; -&amp;gt; GM Custom (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Quel&amp;lt;/span&amp;gt; -&amp;gt; GM Cannon (Keith)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Valsione R (Lüne)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Masaki)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第６話：情け無用のJ９&amp;lt;br&amp;gt;Scenario 6 - The Merciless J9&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第６話：お呼びとあらば即参上&amp;lt;br&amp;gt;Scenario 6 - They Appear When Called&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ally unit reaches the specified point in the enemy base within 4 turns; [If spotted] (2) Ally unit reaches the specified point in the enemy base; (3) Wipe out all enemies, cover Bright&#039;s Audhumla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally unit does not reach the specified point in the enemy base within 4 turns, flagship gets destroyed; [If spotted] (2) Flagship gets destroyed, all allies wiped out; (3) Bright gets killed, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reach the objective without being spotted by the enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam MK-II&amp;lt;/span&amp;gt; (Emma)&lt;br /&gt;
*Brygar (Kid, Bowie, Isaac, Omachi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reinforce Jr. (Gomez)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*GP03 Dendrobium&lt;br /&gt;
*GP01 Gundam&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*Re-GZ BWS (Burning)&lt;br /&gt;
*All units from other route&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lure all enemy units past the designated line; (2) Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any enemy units, or the Argama, are defeated; (2) The White Ark or the Argama are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brygar (Kid, Bowie, Isaac, Omachi)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II&amp;lt;/span&amp;gt; (Emma)&lt;br /&gt;
*Jegan (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;White Ark (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
*GP03 Dendrobium&lt;br /&gt;
*GP01 Gundam&lt;br /&gt;
*(Katz)&lt;br /&gt;
*All units from other route&lt;br /&gt;
*Bright replaces Henken on the Argama after the stage&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：終わらない円舞曲&amp;lt;br&amp;gt;Scenario 7 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Hire the J9&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Don&#039;t hire the J9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Get Bowie or Banjo into the enemy base&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Argama is defeated or 5 turns pass; (2) Argama, Banjo, or Bowie are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ryusei&#039;s unit&lt;br /&gt;
**After this stage, if you have 6 or more skill points, Ryusei will join with the MP Gespenst Mk-II.&lt;br /&gt;
**If you have 2 to 5 skill points, Ryusei will join with the MP Huckebein Mk-II.&lt;br /&gt;
**If you have 1 or 0 skill points, Ryusei will join with the MP Grungust Type 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #4&lt;br /&gt;
**Have Heero fight Wufei once, then have Heero convince Wufei twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Can gain during the map instead of after&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**Repair Kit&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**40,000 Funds&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or enter the enemy base; (2) Lower the nuclear missile&#039;s HP to under 10%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, all allies wiped out; (2) Nuclear missile leaves the area, nuclear missile destroyed, flagship gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 4 turns (without entering the enemy base).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ryusei&#039;s unit&lt;br /&gt;
**After this stage, if you have 6 or more skill points, Ryusei will join with the MP Gespenst Mk-II.&lt;br /&gt;
**If you have 2 to 5 skill points, Ryusei will join with the MP Huckebein Mk-II.&lt;br /&gt;
**If you have 1 or 0 skill points, Ryusei will join with the MP Grungust Type 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #4&lt;br /&gt;
**Have Heero fight Wufei once, then have Heero convince Wufei twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Can gain during the map instead of after&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**Repair Kit&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**40,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヌビアは笑う&amp;lt;br&amp;gt;Scenario 8 - Nubia Laughs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend Cybuster, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Cybuster gets destroyed, all allies wiped out (2) Cybuster gets destroyed, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Myceros (Duke Gorgon). It retreats when its HP is below 2,000 (Easy), 4,600 (Normal), or 7,500 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Cenia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gaddess (Tyutti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Diablo (Precia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm&amp;lt;/span&amp;gt; -&amp;gt; Cybuster (Masaki)&lt;br /&gt;
*Getter 1 (Musashi)&lt;br /&gt;
*Black Wing N (Alan)&lt;br /&gt;
*MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2 (Ryusei)&lt;br /&gt;
*R-Gun Powered (Viletta)&lt;br /&gt;
*Nors Rei (Cenia)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：愚者の祭典&amp;lt;br&amp;gt;Scenario 9 - Festival of Fools&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or get Isamu to the destination; (2) Defeat the Neo Granzon (Shu)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Argama is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; During the first half of the stage, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley #1&lt;br /&gt;
**Convince Ple Two with Judau and Ple (which order doesn&#039;t matter).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley MKII #1&lt;br /&gt;
**Fail the requirement for the Qubeley.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Guld and YF-21&lt;br /&gt;
**Do not attack or counterattack Guld for the first 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;YF-21 (Guld)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upon leaving intermission at the end of this stage, all playable units are lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**Biosensor&lt;br /&gt;
**Anti-Beam Coating&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 10-25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：遥かなる時の彼方&amp;lt;br&amp;gt;Scenario 10 - Off in a Distant Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Buy time until Jiron and Chiru reach the machine, wipe out all enemies; (2) Wipe out all enemies; (3) Defend the Iron Gear, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any player unit gets destroyed; (2) Jiron gets shot down; (3) The Iron Gear gets destroyed, Jiron or Elche get shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Promeus (Hola) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gallop (Rag)&lt;br /&gt;
*Gallop (Dike)&lt;br /&gt;
*Gallop (Burume)&lt;br /&gt;
*Xabungle 2 (Jiron, Chiru)&lt;br /&gt;
*Xabungle (&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche,&amp;lt;/span&amp;gt; Fatman)&lt;br /&gt;
*Iron Gear (Cotset)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
After the stage, Jiron and Chiru move to Xabungle, Rag moves to Xabungle 2, Fatman moves to a Gallop.&amp;lt;br&amp;gt;&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**300 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：なんで掟を破るのさ&amp;lt;br&amp;gt;Scenario 11 - Why&#039;d Ya Break the Law?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the first group of enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your decision in the middle of this stage will affect the next stage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：謎また謎のイノセント&amp;lt;br&amp;gt;Scenario 12 - The Mysterious, Unknown Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Stop Jiron&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Don&#039;t Stop Jiron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Any ally moves next to the Devalasgalan; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any Volt Machine gets destroyed, Any ally is destroyed, Devalasgalan gets destroyed; (2) Flagship gets destroyed, all allies wiped out&#039;&#039;&#039;&amp;lt;br&amp;gt;Skill Point:&#039;&#039;&#039; Destroy the Delavasgalan (Vickman). It retreats when its HP is below 3,750(E) 6,250 (N) 8,750 (H).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijirou, Hiyoshi, Megumi)&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Buy time so that Kenichi can rescue Megumi; (3) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (2) Any Volt Machine gets destroyed, Devalasgalan gets destroyed, flagship or Jiron get destroyed; (3) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Delavasgalan (Vickman). It retreats when its HP is below 3,750(E) 6,250 (N) 8,750 (H).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hybrid Armor:&lt;br /&gt;
**Destroy the Government (Timp). It retreats when its HP is below 3,600.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijirou, Hiyoshi, Megumi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：罪なき者の聖域&amp;lt;br&amp;gt;Scenario 13: Sanctum of the Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Government (Timp) within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #1 / Jenice Custom #1&lt;br /&gt;
**Choose the Go to Fort Severn route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Corin and Red Kapool #1 / Borjanon Custom #1&lt;br /&gt;
**Choose the Don&#039;t Go to Fort Severn route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Iron Gear gains the &amp;quot;Potan Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All current units are temporarily unavailable after the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 4&lt;br /&gt;
**40,000 Funds&lt;br /&gt;
**300 BS&lt;br /&gt;
**Hovercraft&lt;br /&gt;
**Biosensor&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Don&#039;t Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１４話：月は出ているか&amp;lt;br&amp;gt;Scenario 14 - Is the Moon Out?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１４話：招かれざる客&amp;lt;br&amp;gt;Scenario 14 - Uninvited Guests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get Garrod to the designated point; (2) Shoot down Shagia&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Garrod is shot down. Freeden is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reach the objective point within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice (Garrod, Tifa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam X (Garrod, Tifa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Freeden (Jamil, Sarah, Shingo, Tonya)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Super Gundam (Four, Roux)&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Gundam Airmaster (Witz)&lt;br /&gt;
*Gundam Leopard (Roybea)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Loran gets shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the WaDom (Poe) within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;∀ Gundam (Loran)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;∀ Gundam loses the Beam Rifle attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GP01 Gundam (Kou)&lt;br /&gt;
*GM Cannon (Keith)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Blugar (Mari)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１５話：あなたに、力を・・・&amp;lt;br&amp;gt;Scenario 15 - I&#039;ll Give You Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１５話：ディアナ降臨&amp;lt;br&amp;gt;Scenario 15 - Diana&#039;s Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Garrod is shot down. Freedan is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the first group of enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #2&lt;br /&gt;
**Have Garrod destroy 6 enemies in the first half of the stage within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam X (Garrod, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tifa&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Mountain Cycles:&#039;&#039;&#039;&lt;br /&gt;
*Anti-Beam Coating (right)&lt;br /&gt;
*Solar Panel (left) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the Gundam Hammer attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 4&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Biosensor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１６話：ガンダム、売るよ&amp;lt;br&amp;gt;Scenario 16 - I&#039;ll Sell the Gundam!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１６話：ローラ＝ローラ&amp;lt;br&amp;gt;Scenario 16 - Laura Rolla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Gavalier (Hola).   It retreats when its HP is below 2,700 (Easy), 5,400 (Normal), or 8,100 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jenice Custom #2&lt;br /&gt;
**After Garrod and Enil fight, have Garrod destroy Enil&#039;s unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units from before the routesplit&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*V-Dash Gundam (Usso)&lt;br /&gt;
*Qubeley MK-II (Ple)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**400 BS&lt;br /&gt;
** VR Helmet&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies, defend the Soleil&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Laura gets shot down, the Soleil gets shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;∀ Gundam (Laura)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO (Harry)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soleil (Diana)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１７話：月の民&amp;lt;br&amp;gt;Scenario 17 - The Moon Race&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１７話：白い悪魔&amp;lt;br&amp;gt;Scenario 17 - The White Devil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Laura gets shot down. All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the first group of enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #3&lt;br /&gt;
**Choose the Go to Fort Severn route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;/Laura&amp;lt;/span&amp;gt;)&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavan)&lt;br /&gt;
*Borjarnon (Josef)&lt;br /&gt;
*GP01 Gundam (Kou)&lt;br /&gt;
*GM Cannon (Keith)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Blugar (Mari)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**Computer Core&lt;br /&gt;
**Dual Sensor&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Have Sochie get to the container before Loran&amp;lt;br&amp;gt;Part 2: Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: None Part 2: Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; While training, get the container before Loran does&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Mountain Cycles:&#039;&#039;&#039;&lt;br /&gt;
*Cartridge (right)&lt;br /&gt;
*VR Helmet (left) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Borjanon Custom #2&lt;br /&gt;
**Reduce Gavan&#039;s HP to under 20% without destroying him.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Corin and Red Kapool #2&lt;br /&gt;
**Have Loran (AND Sochie if on Hard mode) fight Corin. Afterward, have the Iron Gear convince Corin.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**Destroy the Gundam Ashtaron (Olga). It retreats when its HP is under 5,000.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Generator&lt;br /&gt;
**Destroy the Gundam Visargo (Shagia). It retreats when its HP is under 5,000.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units from before the route split&lt;br /&gt;
*Borjarnon (Gavan) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or Borjarnon Custom (Gavan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Borjarnon (Josef)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Super Gudam (Four, Roux)&lt;br /&gt;
*Gundam ZZ (Judau)&lt;br /&gt;
*V-Dash Gundam (Uso, Haro)&lt;br /&gt;
*Gundam Sandrock (Quatre)&lt;br /&gt;
*Gundam X (Garrod)&lt;br /&gt;
*Gundam Airmaster (Witz)&lt;br /&gt;
*Gundam Leopard (Roybea)&lt;br /&gt;
*Freeden (Jamil, Sarah, Shingo, Tonya)&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**Computer Core&lt;br /&gt;
**Dual Sensor&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam ZZ&amp;lt;br&amp;gt;Victory Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;Raideen&lt;br /&gt;
| &#039;&#039;&#039;Remain in Vicinity&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 0083&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;Voltes V&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１８話：僕がニュータイプだ&amp;lt;br&amp;gt;Scenario 18 - I&#039;m a Newtype!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１８話：機械の獣たち&amp;lt;br&amp;gt;Scenario 18 - Mechanical Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Garrod shot down. Freedan shot down. All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam X (Garrod)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Booster&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Wipe out all enemies, or move an ally unit to the Mountain Cycle cave&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*GP03 Dendrobium (Burning)&lt;br /&gt;
*Hyaku Shiki Kai (Quattro)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*ReGZ (BWS) (Emma)&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Blugar (Jinguji)&lt;br /&gt;
*GM Custom&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１９話：共鳴する力&amp;lt;br&amp;gt;Scenario 19 - Resonating Powers&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１９話：百年の恋&amp;lt;br&amp;gt;Scenario 19 - A Century&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get Garrod into the base; Part 2: (1) Get Heero AND Duo to the destination point within 5 turns; (2) Wipe out all enemies; (3) Reduce the Patulia&#039;s HP to under 30% within 5 turns, then move Garrod next to it&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1:(1) Garrod or Quatre are shot down; (2) Garrod is shot down, Mothership is shot down, All allies are shot down; Part 2: (1) Fail to reach the destination point within 5 turns, Heero or Duo are shot down; (2) Garrod is shot down, Mothership is shot down, All allies are shot down; (3) The Paulita&#039;s HP is not reduced to under 30% within 5 turns, Garrod/Mothership gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Patulia (Caris) in the latter half of the stage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #4&lt;br /&gt;
**In the second part of the stage (after the stage title is shown), have Garrod destroy the Vertigo.&lt;br /&gt;
**Later, have Garrod move adjacent to the Patulia and destroy it in the same action (Garrod can be assisted by a support attack).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice (Garrod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wing Gundam Zero Custom (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam X Divider &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Jamil)&amp;lt;/span&amp;gt; (Garrod&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;, Tifa&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Almeyer (Poe).  Retreats at 9200 HP, or if it is the only enemy unit remaining.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +1 movement, +5 speed, the Missile attack, the Beam Rifle attack, a shield, the ability to fly and A rank in the air for the unit and all attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２０話：過去からの侵略&amp;lt;br&amp;gt;Scenario 20 - Invasion from the Past&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２０話：黒歴史の遺産&amp;lt;br&amp;gt;Scenario 20 - Relic from the Black History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies (2) Reduce the GP02&#039;s HP to under the specified amount&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. All allies are defeated. Mothership is destroyed. Destroy the GP02.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reduce the GP02&#039;s HP to 50% (Easy)/30% (Normal)/10% (Hard) before it reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the two mountain cycle tiles.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Diablo (Precia)&lt;br /&gt;
*Nors Rei (Cenia)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 5 or less skill points&lt;br /&gt;
**Sazabi&lt;br /&gt;
**Zeta II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 6 to 14 skill points&lt;br /&gt;
**V Gundam Hexa&lt;br /&gt;
**Gunblastor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 15 or more skill points&lt;br /&gt;
**GM Quel&lt;br /&gt;
**GunEZ&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**Donkey Bread&lt;br /&gt;
**Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Guard the mountain cycles, wipe out all enemies; (2) Reduce the GP02&#039;s HP to under the specified amount, guard the mountain cycles&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) An enemy enters a mountain cycle, flagship gets destroyed, all allies wiped out; (2) GP02 gets destroyed, an enemy enters a mountain cycle, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039;  Reduce the GP02&#039;s HP to 50% (Easy)/30% (Normal)/10% (Hard) before it reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the two mountain cycle tiles.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO (Harry)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 5 or less skill points&lt;br /&gt;
**Sazabi&lt;br /&gt;
**Zeta II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 6 to 14 skill points&lt;br /&gt;
**V Gundam Hexa&lt;br /&gt;
**Gunblastor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 15 or more skill points&lt;br /&gt;
**GM Quel&lt;br /&gt;
**GunEZ&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 15&lt;br /&gt;
**Donkey Bread&lt;br /&gt;
*Skill points ≤ 6&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**Hybrid Armor&lt;br /&gt;
**Harry&#039;s Glasses&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２１話：地上をこの手に&amp;lt;br&amp;gt;Scenario 21 - The Surface, in My Hands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies, defend Ryoma&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryoma gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Zori (Bat). It retreats at 20/30/40% HP on Easy/Normal/Hard, or when all other enemies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２２話：謎のランドシップ&amp;lt;br&amp;gt;Scenario 22 - The Mysterious Landship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Givros (Timp) within 3 turns of its arrival. It attempts to run away at 70% HP, or if too many enemies are defeated, and will retreat if it reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jenice Custom #3&lt;br /&gt;
**Have Garrod fight Ennil at least once.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the mountain cycle tile.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&lt;br /&gt;
*Daitarn 3 (Banjo, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Garrison, Reika, Toppo&amp;lt;/span&amp;gt;)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
*Black Wing H (Alan)&lt;br /&gt;
*Bry-Star (Kid, Bowie, Isaac, Omachi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 5 or less skill points&lt;br /&gt;
**ZZ Gundam Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 6 to 16 skill points&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-1J Armored Valkyrie&amp;lt;/span&amp;gt;&lt;br /&gt;
**Use the Armored Valkyrie with caution.  On stages where Macross characters are automatically deployed, the game may crash if one is piloting this unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 17 or more skill points&lt;br /&gt;
**VF-11B Fighter&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≥ 8 and ≤ 17&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 7&lt;br /&gt;
**70,000 Funds&lt;br /&gt;
**300 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２３話：Loreleiの海&amp;lt;br&amp;gt;Scenario 23 - The Sea of Lorelei&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Jamil next to Gundam Double X within 5 turns; (2) Defend Garrod for 3 turns, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jamil does not reach Gundam Double X within 5 turns, Jamil/flagship shot down; (2) Garrod gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 3 turns of taking the Gundam Double X&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #5&lt;br /&gt;
**Don&#039;t move Jamil adjacent to the Gundam Double X until after turn 4.&amp;lt;/span&amp;gt; (After the event)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jamil becomes Gundam X&#039;s default pilot&lt;br /&gt;
*Sarah becomes captain of the Freeden&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam X gains the &amp;quot;G-Bits (FX-9800)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Double X (Garrod, &amp;lt;span class=&amp;quot;temp&amp;gt;Tifa&amp;lt;/span&amp;gt;)&lt;br /&gt;
*G-Falcon (Para)&lt;br /&gt;
*VF-1S (Fokker)&lt;br /&gt;
*VF-1S (Hikaru)&lt;br /&gt;
*VF-1J Valkyrie (Milia)&lt;br /&gt;
*VF-1A (Kakizaki)&lt;br /&gt;
*VF-1J Valkyrie (Max)&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*YF-21 (Guld)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider becomes a module for Gundam X&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Airmaster&amp;lt;/span&amp;gt; -&amp;gt; Gundam Airmaster Burst (Witz)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Leopard&amp;lt;/span&amp;gt; -&amp;gt; Gundam Leopard Destroy (Roybea)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 8&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**300 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２４話：大地の守護神&amp;lt;br&amp;gt;Scenario 24 - Guardian God of the Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tetsuya or Jun get shot down; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Dante within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 12&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２５話：もう逢えない気がして&amp;lt;br&amp;gt;Scenario 25 - I Feel Like We Won&#039;t Meet Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the initial enemies, defeat all enemies within 6 player turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tron and Caprico #1&lt;br /&gt;
**You must have 15 or more skill points at the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 8&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**500 BS&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26-40==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;15 or More Skill Points&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;14 or Less Skill Points&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２６話：果てしなき大空に誓う&amp;lt;br&amp;gt;Scenario 26 - Vow to the Endless Skies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２６話：破れかぶれのラグ&amp;lt;br&amp;gt;Scenario 26 - Wear-and-Tear Rag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Wipe out all enemies; Part 2: (1) (2) Wipe out all enemies; (3) Destroy Dante; (4) (5) Wipe out all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Any ally unit gets destroyed; Part 2: (1) Ryoma or Hayato get shot down; (2) Any allied unit gets destroyed; (3) Any allied unit gets destroyed, Tetsuya gets shot down; (4) Any allied unit gets destroyed; (5) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Dante in the latter half of the stage, without allowing Kouji&#039;s HP to fall into the red&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solar Panel&lt;br /&gt;
**Located in the moutain cycle tile in the north part of the map&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SUMO (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unable to deploy Gundam Double X (Garrod)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Seize the containers; (2) Reconcile with Rag; (3) Convince Rag with Jiron; (4) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit gets shot down, any enemy unit gets shot down; (2) (3) Any ally unit gets shot down, Rag gets shot down (4) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Get all the containers&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xabungle gains the Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*Dugger (Birin)&lt;br /&gt;
*(Maria)&lt;br /&gt;
*Valsione R (Lüne)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２７話：ホーラの意地&amp;lt;br&amp;gt;Scenario 27 - Hola&#039;s Will&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２７話：捨て身と捨て身の大戦闘&amp;lt;br&amp;gt;Scenario 27 - Dire, Perilous Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Surround the Iron Gear on all sides with ally units, including Daitarn 3; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Iron Gear reaches the Dome, The Iron Gear gets destroyed, Banjou or Flagship gets destroyed; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Trap the Iron Gear within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallier (Jiron, Chiru, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rag&amp;lt;/span&amp;gt;)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam gains the Assault module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xabungle gains the Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallier gains the Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Destroy the Greta Gary&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies except the Greta Gary within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 14&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallier (Jiron, Rag)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam gains the Assault module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallier gains the Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Iron Gear gains the Charge attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 9&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２８話：イノセントの黒歴史&amp;lt;br&amp;gt;Scenario 28 - The Black History of the Innocent&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２８話：暗黒大将軍の挑戦&amp;lt;br&amp;gt;Scenario 28 - Ankoku Daishogun&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Shoot Tron down; (2) Wipe out all enemies; (3) Destroy the Greta Gary&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down; (2) (3) Flagship gets destroyed; all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Greta Gary (after it transforms) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tron and Caprico #2&lt;br /&gt;
**Defeat Tron using &#039;&#039;&#039;only&#039;&#039;&#039; Punch within 2 turns. If you fail to defeat her in time, instead keep her alive until the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caprico (Tron)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Valsione R (Lüne)&lt;br /&gt;
*Dugger (Birin, Maria)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Iron Gear gains the Charge attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Birin and Maria become Xabungle&#039;s default pilots&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Rescue Tetsuya; (2) Wipe out all enemies except for Tetsuya; Part 2: (1) Wipe out all enemies; (2) Destroy General Dark&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Tetsuya gets shot down, any ally unit gets shot down; Part 2: (1) Tetsuya gets shot down; (2) Tetsuya or Kouji get shot down, flagship gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in the first half of the stage (save Dante for last)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２９話：女いろいろ万華鏡&amp;lt;br&amp;gt;Scenario 29 - Women, a Shifting Kaleidoscope&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２９話：女の心をあやつれば&amp;lt;br&amp;gt;Scenario 29 - When You Play with a Woman&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get Isamu, Guld, and Milia to the destination point; (2) Get Isamu to the destination point; (3) (4) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Any allied unit gets destroyed; (3) Iron Gear gets destroyed, all allies wiped out; (4) Gear Gear gets destroyed, Iron Gear gets destroyed, all allies wiped out &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies other than Gear Gear (Elche); then convince Elche twice with Jiron, or reduce her to under 50% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #1&lt;br /&gt;
**Have Jiron convince Elche twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) (3) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, any ally unit gets shot down; (2) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (3) Destroy the Gear Gear, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Givros (Timp)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #1&lt;br /&gt;
**Have Jiron convinve Elche twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SUMO (Harry)&lt;br /&gt;
Milia will automatically be deployed.  If she has been reassigned to the Armored Valkyrie, the game will crash when an event tries to transform her unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 9&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**600 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３０話：イノセントを統べる者&amp;lt;br&amp;gt;Scenario 30 - The Ruler of the Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Frontal Attack&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Raid Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get the flagship to the destination dome;&amp;lt;br&amp;gt;Part 2: Reach the destination point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Flagship gets destroyed, Jiron gets shot down, all allies wiped out;&amp;lt;br&amp;gt;Part 2: Any ally unit gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in the first or second half of the stage (the Givros is optional in the first half)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #2&lt;br /&gt;
**Have Jiron convince Elche in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley #2&lt;br /&gt;
**Have Judau convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II #2&lt;br /&gt;
**Have Judau or Ple convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Floor tile&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the striped floor tile in the second half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy or normal, 24 or less skill points&lt;br /&gt;
**Nu Gundam HWS module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 25 or more skill points&lt;br /&gt;
**Hi-Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley/Qubeley Mk-II&amp;lt;/span&amp;gt; (Ple 2)&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Wipe out all enemies; (2) Get the Freeden to the destination dome;&amp;lt;br&amp;gt;Part 2: Reach the destination point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: (1) Flagship gets destroyed, Jiron gets shot down, all allies wiped out; (2) Freeden/Flagship gets destroyed, Jiron gets shot down, all allies wiped out;&amp;lt;br&amp;gt;Part 2: Any ally unit gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Get the Freeden to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #2&lt;br /&gt;
**Have Jiron convince Elche in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley #2&lt;br /&gt;
**Have Judau convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II #2&lt;br /&gt;
**Have Judau or Ple convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Floor tile&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the striped floor tile in the second half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy or normal, 24 or less skill points&lt;br /&gt;
**Nu Gundam HWS module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 25 or more skill points&lt;br /&gt;
**Hi-Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley/Qubeley Mk-II&amp;lt;/span&amp;gt; (Ple 2)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３１話：天地を灼く剣&amp;lt;br&amp;gt;Scenario 31 - The Weapon That Scorches the Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Ashtaron&#039;s HP to under 20%, wipe out all enemies; (2) Get everyone to the edge of the map (any will do) within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ashtaron gets destroyed, flagship gets destroyed, all allies wiped out; (2) Not everyone reaches the edge of the map within 5 turns, flagship gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reduce Gundam Ashtaron (Olba)&#039;s HP to the required amount before it escapes&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #6 / Jenice Custom #4 / Corin and Red Kapool #3&lt;br /&gt;
**Choose the Head to the Moon route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #3&lt;br /&gt;
**Choose the Head to X-Point route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 26&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 0083&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam ZZ&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Victory Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Macross&amp;lt;br&amp;gt;Macross Plus&amp;lt;br&amp;gt;Brygar&lt;br /&gt;
| &#039;&#039;&#039;Head to X-Point&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;Voltes V&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Masoukishin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３２話：飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 32 - Fly, to Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３２話：姿なき恐竜空爆隊&amp;lt;br&amp;gt;Scenario 32 - The Shifting Dinosaur Bomber Squad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemy units except the Soleil and Ra Cailum within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Winning condition not fulfilled, Ra Cailum/Soleil gets destroyed, Flagship/All allies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #7 / Jenice Custom #5 &lt;br /&gt;
**Have Garrod convince Ennil.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Corin and Red Kapool #4 &lt;br /&gt;
**Have Loran in the ∀ Gundam fight Corin without either being shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jenice Custom&amp;lt;/span&amp;gt; (Ennil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama&amp;lt;/span&amp;gt; -&amp;gt; Ra Cailum (Bright)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki Kai upgrades into FA Hyaku Shiki Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam gains the Buster module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;Both VF-1S upgrade into VF-1S(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;Both VF-1J upgrade into VF-1J(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;VF-1A upgrades into VF-1A(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Destroy all 4 Zen IIs by turn 6 player phase; (3) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, all allies wiped out; (2) All 4 Zen IIs not destroyed by turn 6 player phase, flagship/all allies wiped out; (3) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all other enemies before taking out the four Zen IIs&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Cybuster gains the Discutter Rave Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Granveil gains the Fire Wind Sky Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Gaddess gains the Fenrir Crush attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Zamzeed gains the Goro Niudo Masamune attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Valsione R gains the Full Moon Slash attack.  Divine Sword loses 200 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Diablo gains the Sword Dance and The Nutcracker attacks.  Missile loses 300 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Gun Powered (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2 (Ryusei)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Getter 1 (Musashi)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３３話：ターンX起動&amp;lt;br&amp;gt;Scenario 33 - Turn X Activation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３３話：エルチ目覚めよ&amp;lt;br&amp;gt;Scenario 33 - Elche, Wake Up!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Almeyer’s HP to under 30%; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Almeyer leaves the map, Almeyer gets destroyed, any ally unit gets destroyed; (2) Garrod gets shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Turn X appears, reduce its HP to around 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vertigo (Caris)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Jiron convince Elche; (2) Destroy the Calling; (3) Move Jiron adjacent to the Calling; (4) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Calling gets destroyed, Jiron gets shot down, flagship gets destroyed; (2) Jiron gets shot down, flagship gets destroyed; (3) Calling gets destroyed, Calling reaches the forest&#039;s end, Jiron/flagship get shot down; (4) Jiron gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After convincing Elche with Jiron, destroy all other enemies before moving Jiron next to Elche again&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #4&lt;br /&gt;
**Have Jiron convince Elche.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３４話：時を超えた対決&amp;lt;br&amp;gt;Scenario 34 - Confrontation Across Time&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３４話：この星は僕らのものだ&amp;lt;br&amp;gt;Scenario 34 - The Earth Belongs to Us&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Loran gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Turn X appears, reduce its HP to under 60% within 4 turns, or destroy Khamen Khamen (Retreats at 40% (17,600) on Hard, 30% (13,200) on Normal, and 20% (8,800) on Easy)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Gilgilgan; (2) Destroy Gilgilgan within 3 turns; (3) Wipe out all enemies; (4) Destroy the Bergelmir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit destroyed; (2) Gilgilgan not destroyed within 3 turns, any ally unit destroyed; (3) (4) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Bergelmir (Egret Thurisaz).  He retreats at 20% / 25% / 30% HP on Easy / Normal / Hard.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３５話：私はD.O.M.E.…黒歴史を封印する者&amp;lt;br&amp;gt;Scenario 35 - I am D.O.M.E.... Keeper of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３５話：戦闘神降臨&amp;lt;br&amp;gt;Scenario 35 - Advent of the War God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Ra Calium to the destination point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ra Calium is shot down, any MAP weapons used, Usso or all allies shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bug warning:&#039;&#039;&#039; The Cradle is guarded by G-Bit enemy units, and if one is killed, two more will spawn. If player kills too many, more units than the game can handle will be spawned, causing the game to crash.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 28&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**Minovsky Drive&lt;br /&gt;
**Super Repair Kit&lt;br /&gt;
**HPHGCP&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Destroy the Turn X&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Khamen Khamen. He retreats on turn 6 enemy phase or if he is the last enemy remaining.  Alternatively, reduce Turn X&#039;s HP to below 50% before turn the end of turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*All units from before the route split&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama&amp;lt;/span&amp;gt; -&amp;gt; Ra Cailum (Bright)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki Kai upgrades into FA Hyaku Shiki Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam gains the Buster module&amp;lt;/span&amp;gt;&lt;br /&gt;
*Vertigo (Caris)&lt;br /&gt;
*(Enil)&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt; Both VF-1S upgrade into VF-1S(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;Both VF-1J upgrade into VF-1J(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;VF-1A upgrades into VF-1A(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 28&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**Minovsky Drive&lt;br /&gt;
**Super Repair Kit&lt;br /&gt;
**HPHGCP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３６話：奪われた真・ゲッターロボ&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo, Stolen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３６話：真・ゲッターロボ対マジンカイザー&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo Vs. MazinKaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get every ally but Kouji to the edge of the map.&amp;lt;br&amp;gt;Part 2: Reduce Shin Getter Robo to under 30%(Easy)/20%(Normal)/10%(Hard) HP, move Tetsuya adjacent to Kouji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Any ally unit destroyed.&amp;lt;br&amp;gt;Part 2:(1)Ryouma, Hayato, Benkei, or Tetsuya get shot down (2)Any ally unit destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all minor enemies before reducing Shin Getter Robo&#039;s HP to the required amount&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&lt;br /&gt;
**Move Tetsuya adjacent to Mazinger Z before it is defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered up Getter Dragon or Shin Getter&lt;br /&gt;
**Destroy Shin Getter 1 to get Powered Up Getter Dragon, or keep it alive at low HP to get Shin Getter.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units or items can be found by moving a unit onto the mountain cycle tile.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains 500 HP, 10 EN, 10 speed, 10 limit, 300 base attack power, and the &amp;quot;Windup Rocket Punch&amp;quot; attack.  Its weapon upgrade potential is decreased, earning only 1000 extra attack power from a full upgrade bar instead of 1200.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 10 or less skill points&lt;br /&gt;
**Gundam GP02&lt;br /&gt;
**Haro&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 11 to 27 skill points&lt;br /&gt;
**Neue Ziel&lt;br /&gt;
**Minovsky Craft&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 28 or more skill points&lt;br /&gt;
**The O&lt;br /&gt;
**Destroid Monster&amp;lt;/span&amp;gt;&lt;br /&gt;
***Use the Destroid Monster with caution.  On stages where Macross characters are automatically deployed, the game may crash if one is piloting this unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*All units from before the route split&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Getter 1 (Musashi)&lt;br /&gt;
*R-Gun Powered (Viletta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Double X gains Tifa as a sub-pilot and the &amp;quot;G-Bits (FX-9800)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X gains the &amp;quot;G-Bits (FX-9800)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 1 (Ryoma, Hayato, Benkei) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Gettter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains 500 HP, 20 EN and 400 base attack power.  Its weapon upgrade potential is decreased, earning only 800 extra attack power from a full upgrade bar instead of 1000.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2&amp;lt;/span&amp;gt; -&amp;gt; R-1 Custom (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Cybuster gains the Discutter Rave Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Granveil gains the Fire Wind Sky Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Gaddess gains the Fenrir Crush attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Zamzeed gains the Goro Niudo Masamune attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Valsione R gains the Full Moon Slash attack.  Divine Sword loses 200 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Diablo gains the Sword Dance and The Nutcracker attacks.  Missile loses 300 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 29&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
**Minovsky Craft&lt;br /&gt;
**High Performance Sight&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Defend the Mountain Cycle, wipe out all enemies; (2) Reduce Mazinkaiser&#039;s HP to under 30%(Easy)/20%(Normal)/10%(Hard) HP, and move Kouji adjacent to it&amp;lt;br&amp;gt;Part 2: Reduce Shin Getter to under 30%(Easy)/20%(Normal)/10%(Hard) HP HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: (1) Enemy reaches the Mountain Cycle, Kouji or Tetsuya get shot down, flagship/all allies wiped out; (2) Kouji or Tetsuya get shot down, Mazinkaiser gets destroyed, flagship/all allies wiped out&amp;lt;br&amp;gt;Part 2: Kouji, Loran, Ryoma, Hayato or Benkei get shot down, flagship/all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Myceros in the first half of the stage&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&lt;br /&gt;
**In the first half of the stage, after reducing Mazinkaiser&#039;s HP to the required amount, move Kouji adjacent to it.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter/Powered Up Getter Dragon&lt;br /&gt;
**In the second half of the stage, destroy Shin Getter to get Powered Up Getter Dragon, or keep it alive at low HP to get Shin Getter.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**In the second half of the stage, depending on difficulty, different units or items can be found by moving a unit onto the mountain cycle tile.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains 500 HP, 10 EN, 10 speed, 10 limit, 300 base attack power, and the &amp;quot;Windup Rocket Punch&amp;quot; attack.  Its weapon upgrade potential is decreased, earning only 1000 extra attack power from a full upgrade bar instead of 1200.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 10 or less skill points&lt;br /&gt;
**Gundam GP02&lt;br /&gt;
**Haro&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 11 to 27 skill points&lt;br /&gt;
**Neue Ziel&lt;br /&gt;
**Minovsky Craft&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 28 or more skill points&lt;br /&gt;
**The O&lt;br /&gt;
**Destroid Monster&amp;lt;/span&amp;gt;&lt;br /&gt;
***Use the Destroid Monster with caution.  On stages where Macross characters are automatically deployed, the game may crash if one is piloting this unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 1 (Ryoma, Hayato, Benkei) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Gettter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains 500 HP, 20 EN and 400 base attack power.  Its weapon upgrade potential is decreased, earning only 800 extra attack power from a full upgrade bar instead of 1000.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2&amp;lt;/span&amp;gt; -&amp;gt; R-1 Custom (Ryusei)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 29&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
**Minovsky Craft&lt;br /&gt;
**High Performance Sight&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３７話：僕らが求めた戦争だ&amp;lt;br&amp;gt;Scenario 37 - This Is the War We Sought&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Ra Calium, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ra Calium takes damaged, flagship destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Gundam Virsago (Shagia) and Gundam Ashtaron (Olba) simultaneously.  They retreat if they are the last enemies remaining.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if Tifa and G-Bits were not acquired&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Located in moutain cycle near deployment&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;HP Targeter&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Located in the moutain cycle on the right side of the the map&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kapool (Corin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*SUMO (Poe)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**80,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３８話：月光蝶&amp;lt;br&amp;gt;Scenario 38 - Moonlight Butterfly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Wipe out all enemies&amp;lt;br&amp;gt;Part 2: Destroy the Turn X within 17 (Easy), 13 (Normal) or 10 (Hard)turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Loran gets shot down, flagship gets destroyed, all allies wiped out.&amp;lt;br&amp;gt;Part 2: The Turn X is not destroyed in the maximum number of allowed turns, flagship and/or all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all initial enemies aside from the Gottrlatan (Katejina) within 9 turns.  Alternatively, reduce the Gottrlatan to low health or destroy it, then destroy all enemies including reinforcements within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part, yes.  Second part, yes, if skill points ≤ 29.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains 500 HP, 30 EN, 5 speed, 300 armor, 10 limit and the Beam Drive Unit, Moonlight Butterfly and Moonlight Butterfly (Map) attacks.&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**80,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３９話：決戦！Xポイント&amp;lt;br&amp;gt;Scenario 39 - Showdown at X-Point!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Reduce the nuclear missiles&#039; HP to under 30% (Easy)/20% (Normal)/10% (Hard)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, all allies wiped out; (2) Nuclear Missile leave the map, Nuclear Missile gets destroyed, Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the nuclear missiles are launched, reduce all of their HP to the required amount within 3 turns, before destroying Kashim&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Depends on player choice (daytime operation or nighttime) before the stage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Zeta Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deploy Kamille in the Zeta Gundam on this stage. After the Psyco Gundam&#039;s HP falls below 50%, the Zeta will gain a permanent boost to all stats and unlock the Waverider Assault attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
***Make sure that the Zeta Gundam is not in Waverider form when this event is triggered, as the game may crash.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xabungle (Elche, Fatman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Zeta Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains 400 HP, 50 EN, 15 speed, 100 armor, 20 limit and the Waverider Assault attack.  Beam Saber and Beam Rifle attacks lose 100 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackalley (Elche)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Otherwise, Elche becomes a Sub-Pilot for the Iron Gear&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 32&lt;br /&gt;
**150,000 Funds&lt;br /&gt;
**3000 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：ABAYO&amp;lt;br&amp;gt;Scenario 40 - ABAYO&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship is destroyed, all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After destroying the first Khamen, destroy the rest of them within 2 turns on Hard, 3 turns on Normal, 4 turns on Easy&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 23&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitarn 3 Extra Pilots&lt;br /&gt;
**Deploy Daitarn 3 on this stage with less than 23 skill points obtained. Garrison, Reika and Toppo will become Banjo&#039;s co-pilots for this stage only.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sanger and Thrudgelmir #1&lt;br /&gt;
**Shoot down the Thrudgelmir.&lt;br /&gt;
**You must have 12 or more skill points after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**200,000 Funds&lt;br /&gt;
**2000 BS&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41-End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;67%&amp;quot; | &#039;&#039;&#039;12 or more Skill Points (Hard/Normal)&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;11 or less Skill Points (Easy)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４１話：黒歴史の終焉&amp;lt;br&amp;gt;Scenario 41 - The Black History&#039;s Demise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第４１話：恐竜帝国の滅びる日&amp;lt;br&amp;gt;Scenario 41 - Fall of the Dinosaur Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship is destroyed, all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Gundam Virsago (Shagia) and Gundam Ashtaron (Olba) simultaneously&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 31&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sanger and Thrudgelmir #2&lt;br /&gt;
**You must have 33 or more skill points after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*100,000 Funds&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Keep Hikaru, Fokker and Isamu alive for 3 turns, or wipe out all enemies &amp;lt;br&amp;gt; Part 2: Wipe out all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Any ally unit is destroyed &amp;lt;br&amp;gt; Part 2: Flagship gets destroyed, All allies wiped out &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in the first half within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*200,000 Funds&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;33 or more Skill Points (Hard)&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;32 or less Skill Points (Normal)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４２話：竜が滅びる日&amp;lt;br&amp;gt;Scenario 42 - Fall of the Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第４２話：地球の後継者&amp;lt;br&amp;gt;Scenario 42 - Earth&#039;s Successors&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第４２話：歪んだ未来&amp;lt;br&amp;gt;Scenario 42 - Distorted Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship is destroyed, all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all minor enemies first, then destroy the Dai (Gore)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 38&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Part:Haro&lt;br /&gt;
**Move a unit to (3,4), (0,0) is the top-left of the map where there are some forests and mountains (https://i.imgur.com/PGzwBkp.png) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all Bergelmirs, then destroy the Thrudgelmir (Sanger)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 24&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*100,000 Funds&lt;br /&gt;
Skill points ≤ 24&lt;br /&gt;
*Additional 100,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the flagship to the destination point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*200,000 Funds&lt;br /&gt;
*Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４３話：人類死すべし&amp;lt;br&amp;gt;Scenario 43 - Mankind Must Perish&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話: 時の流れの果てに&amp;lt;br&amp;gt;Final Scenario - Beyond the Flow of Time&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話: 眠れ、地の底に&amp;lt;br&amp;gt;Final Scenario - Sleep, Within the Soil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get the flagship to the destination point in 8 turns; Part 2: (1) Take out Ansuz and Thurisaz; (2) Destroy the Aurgelmir.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Flagship does not reach the destination point within 8 turns, Flagship/all allies destroyed; Part 2: Flagship gets destroyed, all allies wiped out.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Thrudgelmir on the first half of the stage or destroy the Aurgelmir in the latter half&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part, yes, if skill points ≤ 39.  Second part, yes.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sanger and Thrudgelmir #3&lt;br /&gt;
**Shoot down the Thrudgelmir in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thrudgelmir (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*100,000 Funds&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Take out Anzus and Thurisaz; (2) Destroy the Aurgelmir; Part 2: Destroy the Aurgelmir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Flagship gets destroyed, all allies wiped out; Part 2: Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1,500,000 Funds on New Game +&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Take out Anzus and Thurisaz; (2) Destroy the Aurgelmir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1,000,000 Funds on New Game +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４４話：未来は誰のために&amp;lt;br&amp;gt;Scenario 44 - For Whom Does the Future Exist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Aurgelmir, defend the microwave relay station.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any enemy unit reaches the microwave relay station, flagship/all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Aurgelmir (Magus) within 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst MK-II (Irm)&lt;br /&gt;
*MP Gespenst MK-II (Rai)&lt;br /&gt;
*MP Huckebein MK-II (Levi)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*Reinforce Jr. (Gomez)&lt;br /&gt;
*Alexandria (Henken)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*200,000 Funds&lt;br /&gt;
*Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話: ラグナロク&amp;lt;br&amp;gt;Final Scenario - Ragnarok&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot Shu down, defend the microwave relay station.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Enemy unit reaches the microwave relay station, flagship/all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter Robo&lt;br /&gt;
**If you obtained the Getter G Powered instead of the Shin Getter Robo, for the final mission, Ryoma will sortie in the Shin Getter.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Cybuster Full Possession&lt;br /&gt;
**Have Cybuster and Neo Granzon fight.&lt;br /&gt;
**Masaki will automatically max out his will in an event.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2,000,000 Funds on New Game +&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=63412</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=63412"/>
		<updated>2025-04-14T15:25:15Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Aura Battler Dunbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cham Huau | pilot_type=Sub Pilot | default_unit=Dunbine&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi | pilot_type=Main Pilot | default_unit=Lancelot sIN | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main Pilot | default_unit=Getter Arc | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamui Sho | pilot_type=Sub Pilot | default_unit=Getter Arc&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Sub Pilot | default_unit=Getter Arc&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62921</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62921"/>
		<updated>2025-02-19T17:23:27Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Zeta Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Gunleon===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gunleon &amp;lt;br&amp;gt; ガンレオン&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Land Travis&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Mar Beater&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilots: Land Travis &amp;amp; Mar Beater)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition (pilot: Land Travis)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 15&lt;br /&gt;
||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sub-pilot: Mar Beater  &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Resupply Device&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+30 EN&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+10 Mobility&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Pain Shouter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: The Heat Crusher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|B||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6900||10400||12150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|190=&amp;gt;220||290=&amp;gt;320||340=&amp;gt;370&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80=&amp;gt;90||130=&amp;gt;140||155=&amp;gt;165&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*A single use of the command only resupplies a single squad member.&lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Decker Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;デッカー・スパナ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||5EN||+20||+5||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bunmar Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブンマー・スパナ||Melee||P||2-4||10EN||+5||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4400||5900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Geeg Gun&#039;&#039;&#039;&amp;lt;hr&amp;gt;ギーグ・ガン||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||3A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Chain DeCutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;チェイン・デカッター||Melee||P||1-3||30EN||+10||+10||105 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3800||5400||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Riot GiaWrench&#039;&#039;&#039;&amp;lt;hr&amp;gt;ライアット・ジャレンチ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1-2||60EN||+5||+20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4700||6300||7800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Pain Shouter&#039;&#039;&#039;&amp;lt;hr&amp;gt;ペイン・シャウタ―||Melee||ALL||1-5||4A||0||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Added in Scenario 32.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Heat Crusher&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・ヒート・クラッシャー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1||90EN||+15||+20||135 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5300||6900||8400||Added in Scenario 32.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 1]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 1] &amp;lt;br&amp;gt; バルゴラ［１号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Denzel Hummer)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jack Carver&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||Post-stage: &lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] -&amp;gt; Virgola Kai&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-6||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 2]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 2] &amp;lt;br&amp;gt; バルゴラ［２号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Toby Watson)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||0||0||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 3]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 3] &amp;lt;br&amp;gt; バルゴラ［３号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Setsuko O&#039;Hara)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||Post-stage:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] =&amp;gt; Virgola Kai&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||+5||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3500||5400||6800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai [VWFS]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改［VWFS］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
Second half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai [VWFS] =&amp;gt; Virgola Glory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Glory &amp;lt;br&amp;gt; バルゴラ・グローリー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Second half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) -&amp;gt; Virgola Glory&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;EN Regen (Small)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;High-Straighturret: +300 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nautilus Carver: +500 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Glory Star: +500 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|115||175||205&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1700||2000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||&lt;br /&gt;
*Regenerates 10% EN. &lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||5EN||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;V-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブイ・ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ハイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-8||2A||0||0||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400=&amp;gt;3700||5300=&amp;gt;5600||6700=&amp;gt;7000&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Directional-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of MAP:&#039;&#039;&#039;&lt;br /&gt;
 xoooooooo&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
+300 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nautilus Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナウティラス・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-3||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4100=&amp;gt;4600||6000=&amp;gt;6500||7400=&amp;gt;7900||+500 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Glory Star&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・グローリー・スター||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4300=&amp;gt;4800||6200=&amp;gt;6700||7600=&amp;gt;8100||+500 damage in Scenario 47.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Leoh===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Leoh &amp;lt;br&amp;gt; カオス・レオー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Leben General&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 31&lt;br /&gt;
||Acquisition &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6100||9100||10600&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|85||145||175&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2450||2775&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Saber Claw&#039;&#039;&#039;&amp;lt;hr&amp;gt;セイバー・クロー||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+15||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Burn Leon Grapple&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーン・レオン・グラップル||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-3||35EN||+20||+5||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3800||5700||7100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Needle Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ニードル・ラッシュ||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-6||2A||+10||-5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Caper/Eliphas===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Caper/Eliphas &amp;lt;br&amp;gt; カオス・カペル / エリファス&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Ziene Espio&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 29&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 59&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Acquisition (pilot: Ziene Espio) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||L||2||9000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||8500||10000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|95||155||185&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1600||2250||2575&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jamming Function&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャミング機能||+10% Evasion and Accuracy for the entire squadron. Stays in effect even when the owner unit isn&#039;t the squadron leader.&amp;lt;hr&amp;gt;所属する小隊全員の最終命中率・回避率＋１０％される。この効果は能力所持ユニットが、小隊員の場合でも有効。||Effect stacks with other squadron members with the same ability.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN. &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Phantom Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ファントム・ラッシュ||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+20||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mirage Lightning&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミラージュ・ライトニング||Ranged||MAP||1-7||60EN||+15||-5||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
        o&lt;br /&gt;
       ooo&lt;br /&gt;
      ooooo&lt;br /&gt;
     ooooooo    &lt;br /&gt;
    ooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
  ooooooooooooo &lt;br /&gt;
 oooooooxooooooo&lt;br /&gt;
  ooooooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
    ooooooooo&lt;br /&gt;
     ooooooo&lt;br /&gt;
      ooooo&lt;br /&gt;
       ooo&lt;br /&gt;
        o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
    o&lt;br /&gt;
   ooo&lt;br /&gt;
  ooooo&lt;br /&gt;
 ooooooo&lt;br /&gt;
  ooooo&lt;br /&gt;
   ooo&lt;br /&gt;
    o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shadow Ray&#039;&#039;&#039;&amp;lt;hr&amp;gt;シャドウ・レイ||Ranged||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2A||+15||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nightmare Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナイトメア・ストライク||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-4||40EN||+20||+5||105 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mazinger Z &amp;lt;br&amp;gt; マジンガーZ&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kouji Kabuto&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Kouji Kabuto)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6200||9700||11450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rust Hurricane&#039;&#039;&#039;&amp;lt;hr&amp;gt;ルストハリケーン||Melee||S&amp;lt;hr&amp;gt;ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||B &lt;br /&gt;
|2600||4200||5700||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ロケットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||-||1-5||15EN||+5||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||4700||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Iron Cutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;アイアンカッター||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルミサイル||Melee||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-2||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400||5000||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Daisharin Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;大車輪ロケットパンチ||Melee||-||2-6||4A||0||+25||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4200||5800||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストファイヤー||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Great Mazinger.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dianan A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Dianan A &amp;lt;br&amp;gt; ダイアナンA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Sayaka Yumi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Sayaka Yumi)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||3||4000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5200||8700||10450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|70||120||145&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1300||2050||2425&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Dianan Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダイアナンミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2400||4300||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム||Melee||P||1-2||10EN||+10||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||30EN||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Great Mazinger &amp;lt;br&amp;gt; グレートマジンガー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Tetsuya Tsurugi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Tetsuya Tsurugi)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 36&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Post-stage: Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] (Early) Attack: Great Booster&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Great Booster&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6300||9800||11550&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80||130||155&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2550||2925&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;||Negates sword attacks or live ammunition attacks at a certain probability. Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.||Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Typhoon&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートタイフーン||Melee||ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||- &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Atomic Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;アトミックパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Navel Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ネーブルミサイル||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||4800||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Pressure Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンガーブレード||Melee||P||1||5EN||+20||+20||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Burn&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストバーン||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Thunder Break&#039;&#039;&#039;&amp;lt;hr&amp;gt;サンダーブレーク||Melee||ALL||1-5||60EN||+5||+10||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4500||6100||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Mazinger Z.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Booster&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートブースター||Melee||P||2-4||1A||+30||+20||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|5600||7200||8700||Added in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Setsuko Route Scenario 36 (early; secret)&amp;lt;/span&amp;gt; / Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venus A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Venus A &amp;lt;br&amp;gt; ビューナスA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Jun Honoo&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Jun Honoo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Sky/Land||M||3||6000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||9000||10750&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|140||240||290&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1400||2150||2525&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Finger Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;フィンガーミサイル||Melee||P&amp;lt;hr&amp;gt;ALL||1-2||4A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2500||4400||5800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||P||1-2||15EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Boss Borot &amp;lt;br&amp;gt; ボスボロット&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Boss&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #1]&#039;&#039;&#039; Nuke&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #2]&#039;&#039;&#039; Mucha&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Boss; Nuke; Mucha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||4||10&lt;br /&gt;
|B||A||C||B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4200||7700||9450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|80||180||230&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|55||105||130&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1850||2225&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|130||190||220&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command only resupplies a single squad member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||-||+10||0||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットスペシャル||Melee||S&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-3||20EN||-10||-20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|2700||4600||6000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットダイナミックスペシャル||Melee||P||1-2||40EN||+30||+20||130 Morale&lt;br /&gt;
|B||S||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 335000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer/Spazer===&lt;br /&gt;
====Grendizer====&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Robo G===&lt;br /&gt;
====Getter Dragon====&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3/Daifighter/Daitank===&lt;br /&gt;
====Daitarn 3====&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss/Orguss Flyer===&lt;br /&gt;
====Orguss====&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II/Orguss II Flyer===&lt;br /&gt;
====Orguss II====&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Groma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
===Iron Gear/Iron Gear (LS)===&lt;br /&gt;
====Iron Gear====&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II &amp;amp; Super Gundam===&lt;br /&gt;
====Gundam Mk-II (AEUG)====&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land ||M||2||Sword+Shield||???? &lt;br /&gt;
|B||A ||B ||A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4200||6700||7950    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110   ||210   ||260   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000    ||1600    ||1900    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105   ||165   ||195   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145   ||205   ||235   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P||1-2||10 Ammo||+30||+5||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|1600   ||3500   ||4900   ||Aim Value down&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B/PLA||2-4||8 Ammo||+15||+5||&lt;br /&gt;
|B ||A ||C ||A  &lt;br /&gt;
|2500   ||4400   ||5800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P/B||1||5 EN||+20||+10||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|2600   ||4500   ||5900   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka (Shrapnel)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||ALL||2-5||4 Ammo||+10||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3200   ||5100   ||6500   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged|| ||2-6||4 Ammo||+5||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3300   ||5200   ||6600   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Consecutive)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2 Ammo||+15||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3500   ||5400   ||6800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Armor Crash&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||30 EN||+0||+10||110 Will&lt;br /&gt;
|A ||A ||B ||A  &lt;br /&gt;
|3700   ||5600   ||7000   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7 ||Air, Land ||M ||2 ||Sword ||3400 &lt;br /&gt;
|A ||B ||C ||A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500 ||7000 ||8250    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120 ||220 ||270   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1200 ||1800 ||2100    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110 ||170 ||200   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145 ||205 ||235   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P ||1-2||10 Ammo||+30||+5||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|1600 ||3500 ||4900 ||Accuracy Down&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B||2-4||8 Ammo||+15||+5||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|2500 ||4400 ||5800 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P/B||1||5 EN||+20||+10||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|2700 ||4600 ||6000 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;14-Tube Missile Pods&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P&amp;lt;hr&amp;gt;ALL||2-4||4 Ammo||+20||+0||&lt;br /&gt;
|A ||A ||B ||A  &lt;br /&gt;
|2900 ||4800 ||6200 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Long Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B/PLA||2-7||15 EN||+10||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3400 ||5300 ||6700 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2 Ammo||+15||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3600 ||5500 ||6900 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6  ||Land ||M ||2 ||Sword and Shield ||4400 &lt;br /&gt;
|B ||A ||B ||S &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4700 ||7200 ||8450    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120 ||220 ||270   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000 ||1600 ||1900    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110 ||170 ||200   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145 ||205 ||235   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Waverider====&lt;br /&gt;
&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot;   &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Strike Freedom Gundam &amp;lt;br&amp;gt; Sフリーダムガンダム&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kira Yamato&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||2||5200&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5300||7800||9050&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1250||1850||2150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|125||185||215&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Unit Characteristics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;剣装備||Negates melee and missile attacks at a certain probability.&amp;lt;hr&amp;gt;一定確率で切り払いにより攻撃を無効化可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10 &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shield Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;盾装備||Negates 40% damage at a certain probability.&amp;lt;hr&amp;gt;一定確率でシールド防御によりダメージを４０％軽減可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;VPS Armor&#039;&#039;&#039;&amp;lt;hr&amp;gt;VPS装甲||Reduces damage from non-Beam attacks by 2000. Costs 10 EN.&amp;lt;hr&amp;gt;ビーム属性以外のダメージを２０００軽減する。ENを１０消費する。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;CIWS&#039;&#039;&#039;&amp;lt;hr&amp;gt;接近防御機関砲||Ranged||S/P||1-2||20A||+25||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|1700||3600||5000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームサーベル||Melee||P/B||1-3||5EN||+20||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Super DRAGOON&#039;&#039;&#039;&amp;lt;hr&amp;gt;スーパードラグーン||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-6||2A||+30||+20||140 Morale&lt;br /&gt;
|B||B||C||A &lt;br /&gt;
|2900||4800||6200&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, ally-enemy distinction available.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
       o&lt;br /&gt;
      ooo&lt;br /&gt;
     ooooo    &lt;br /&gt;
    ooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
  ooooooooooo &lt;br /&gt;
 ooooooxoooooo&lt;br /&gt;
  ooooooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
    ooooooo&lt;br /&gt;
     ooooo&lt;br /&gt;
      ooo&lt;br /&gt;
       o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
   o&lt;br /&gt;
  ooo&lt;br /&gt;
 ooooo&lt;br /&gt;
  ooo&lt;br /&gt;
   o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Energy Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;高エネルギービームライフル||Ranged||B&amp;lt;hr&amp;gt;PLA||2-7||8A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームライフル（連射）||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-4||2A||+15||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Calidus&#039;&#039;&#039;&amp;lt;hr&amp;gt;カリドゥス||Ranged||B||1-5||20EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4000||5900||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;DRAGOON Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドラグーン・フルバースト||Ranged||P/B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-5||50EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4300||6200||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・サーベル||Melee||P/B&amp;lt;hr&amp;gt;Combination [Eternal]||1-4||30EN||+25||0||130 Morale&lt;br /&gt;
|B||B||C||S &lt;br /&gt;
|4500||6400||7800||Combination Attack with Eternal.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・フルバースト||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Eternal]||3-9||50EN||+20||+15||130 Morale&lt;br /&gt;
|A||B||C||S &lt;br /&gt;
|4800||6700||8100||Combination Attack with Eternal.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
==&#039;&#039;&#039;Final Battle Reinforcements&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash theEND===&lt;br /&gt;
===Tower States Federation Army Aerial Battleship===&lt;br /&gt;
===Golem (Asuham)===&lt;br /&gt;
===Dogozzo===&lt;br /&gt;
===Spearhead [Red/Blue]===&lt;br /&gt;
===Shurouga===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|  || || || || || &lt;br /&gt;
| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
| || ||    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
| || ||   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
| || ||    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
| || ||   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
| || ||   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62920</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62920"/>
		<updated>2025-02-19T17:19:02Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Super Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Gunleon===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gunleon &amp;lt;br&amp;gt; ガンレオン&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Land Travis&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Mar Beater&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilots: Land Travis &amp;amp; Mar Beater)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition (pilot: Land Travis)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 15&lt;br /&gt;
||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sub-pilot: Mar Beater  &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Resupply Device&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+30 EN&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+10 Mobility&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Pain Shouter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: The Heat Crusher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|B||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6900||10400||12150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|190=&amp;gt;220||290=&amp;gt;320||340=&amp;gt;370&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80=&amp;gt;90||130=&amp;gt;140||155=&amp;gt;165&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*A single use of the command only resupplies a single squad member.&lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Decker Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;デッカー・スパナ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||5EN||+20||+5||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bunmar Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブンマー・スパナ||Melee||P||2-4||10EN||+5||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4400||5900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Geeg Gun&#039;&#039;&#039;&amp;lt;hr&amp;gt;ギーグ・ガン||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||3A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Chain DeCutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;チェイン・デカッター||Melee||P||1-3||30EN||+10||+10||105 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3800||5400||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Riot GiaWrench&#039;&#039;&#039;&amp;lt;hr&amp;gt;ライアット・ジャレンチ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1-2||60EN||+5||+20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4700||6300||7800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Pain Shouter&#039;&#039;&#039;&amp;lt;hr&amp;gt;ペイン・シャウタ―||Melee||ALL||1-5||4A||0||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Added in Scenario 32.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Heat Crusher&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・ヒート・クラッシャー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1||90EN||+15||+20||135 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5300||6900||8400||Added in Scenario 32.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 1]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 1] &amp;lt;br&amp;gt; バルゴラ［１号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Denzel Hummer)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jack Carver&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||Post-stage: &lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] -&amp;gt; Virgola Kai&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-6||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 2]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 2] &amp;lt;br&amp;gt; バルゴラ［２号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Toby Watson)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||0||0||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 3]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 3] &amp;lt;br&amp;gt; バルゴラ［３号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Setsuko O&#039;Hara)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||Post-stage:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] =&amp;gt; Virgola Kai&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||+5||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3500||5400||6800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai [VWFS]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改［VWFS］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
Second half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai [VWFS] =&amp;gt; Virgola Glory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Glory &amp;lt;br&amp;gt; バルゴラ・グローリー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Second half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) -&amp;gt; Virgola Glory&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;EN Regen (Small)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;High-Straighturret: +300 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nautilus Carver: +500 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Glory Star: +500 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|115||175||205&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1700||2000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||&lt;br /&gt;
*Regenerates 10% EN. &lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||5EN||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;V-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブイ・ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ハイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-8||2A||0||0||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400=&amp;gt;3700||5300=&amp;gt;5600||6700=&amp;gt;7000&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Directional-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of MAP:&#039;&#039;&#039;&lt;br /&gt;
 xoooooooo&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
+300 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nautilus Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナウティラス・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-3||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4100=&amp;gt;4600||6000=&amp;gt;6500||7400=&amp;gt;7900||+500 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Glory Star&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・グローリー・スター||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4300=&amp;gt;4800||6200=&amp;gt;6700||7600=&amp;gt;8100||+500 damage in Scenario 47.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Leoh===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Leoh &amp;lt;br&amp;gt; カオス・レオー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Leben General&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 31&lt;br /&gt;
||Acquisition &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6100||9100||10600&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|85||145||175&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2450||2775&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Saber Claw&#039;&#039;&#039;&amp;lt;hr&amp;gt;セイバー・クロー||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+15||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Burn Leon Grapple&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーン・レオン・グラップル||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-3||35EN||+20||+5||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3800||5700||7100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Needle Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ニードル・ラッシュ||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-6||2A||+10||-5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Caper/Eliphas===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Caper/Eliphas &amp;lt;br&amp;gt; カオス・カペル / エリファス&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Ziene Espio&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 29&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 59&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Acquisition (pilot: Ziene Espio) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||L||2||9000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||8500||10000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|95||155||185&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1600||2250||2575&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jamming Function&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャミング機能||+10% Evasion and Accuracy for the entire squadron. Stays in effect even when the owner unit isn&#039;t the squadron leader.&amp;lt;hr&amp;gt;所属する小隊全員の最終命中率・回避率＋１０％される。この効果は能力所持ユニットが、小隊員の場合でも有効。||Effect stacks with other squadron members with the same ability.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN. &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Phantom Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ファントム・ラッシュ||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+20||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mirage Lightning&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミラージュ・ライトニング||Ranged||MAP||1-7||60EN||+15||-5||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
        o&lt;br /&gt;
       ooo&lt;br /&gt;
      ooooo&lt;br /&gt;
     ooooooo    &lt;br /&gt;
    ooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
  ooooooooooooo &lt;br /&gt;
 oooooooxooooooo&lt;br /&gt;
  ooooooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
    ooooooooo&lt;br /&gt;
     ooooooo&lt;br /&gt;
      ooooo&lt;br /&gt;
       ooo&lt;br /&gt;
        o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
    o&lt;br /&gt;
   ooo&lt;br /&gt;
  ooooo&lt;br /&gt;
 ooooooo&lt;br /&gt;
  ooooo&lt;br /&gt;
   ooo&lt;br /&gt;
    o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shadow Ray&#039;&#039;&#039;&amp;lt;hr&amp;gt;シャドウ・レイ||Ranged||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2A||+15||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nightmare Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナイトメア・ストライク||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-4||40EN||+20||+5||105 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mazinger Z &amp;lt;br&amp;gt; マジンガーZ&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kouji Kabuto&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Kouji Kabuto)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6200||9700||11450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rust Hurricane&#039;&#039;&#039;&amp;lt;hr&amp;gt;ルストハリケーン||Melee||S&amp;lt;hr&amp;gt;ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||B &lt;br /&gt;
|2600||4200||5700||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ロケットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||-||1-5||15EN||+5||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||4700||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Iron Cutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;アイアンカッター||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルミサイル||Melee||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-2||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400||5000||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Daisharin Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;大車輪ロケットパンチ||Melee||-||2-6||4A||0||+25||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4200||5800||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストファイヤー||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Great Mazinger.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dianan A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Dianan A &amp;lt;br&amp;gt; ダイアナンA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Sayaka Yumi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Sayaka Yumi)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||3||4000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5200||8700||10450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|70||120||145&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1300||2050||2425&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Dianan Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダイアナンミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2400||4300||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム||Melee||P||1-2||10EN||+10||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||30EN||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Great Mazinger &amp;lt;br&amp;gt; グレートマジンガー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Tetsuya Tsurugi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Tetsuya Tsurugi)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 36&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Post-stage: Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] (Early) Attack: Great Booster&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Great Booster&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6300||9800||11550&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80||130||155&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2550||2925&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;||Negates sword attacks or live ammunition attacks at a certain probability. Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.||Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Typhoon&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートタイフーン||Melee||ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||- &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Atomic Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;アトミックパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Navel Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ネーブルミサイル||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||4800||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Pressure Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンガーブレード||Melee||P||1||5EN||+20||+20||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Burn&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストバーン||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Thunder Break&#039;&#039;&#039;&amp;lt;hr&amp;gt;サンダーブレーク||Melee||ALL||1-5||60EN||+5||+10||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4500||6100||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Mazinger Z.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Booster&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートブースター||Melee||P||2-4||1A||+30||+20||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|5600||7200||8700||Added in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Setsuko Route Scenario 36 (early; secret)&amp;lt;/span&amp;gt; / Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venus A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Venus A &amp;lt;br&amp;gt; ビューナスA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Jun Honoo&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Jun Honoo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Sky/Land||M||3||6000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||9000||10750&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|140||240||290&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1400||2150||2525&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Finger Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;フィンガーミサイル||Melee||P&amp;lt;hr&amp;gt;ALL||1-2||4A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2500||4400||5800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||P||1-2||15EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Boss Borot &amp;lt;br&amp;gt; ボスボロット&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Boss&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #1]&#039;&#039;&#039; Nuke&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #2]&#039;&#039;&#039; Mucha&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Boss; Nuke; Mucha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||4||10&lt;br /&gt;
|B||A||C||B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4200||7700||9450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|80||180||230&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|55||105||130&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1850||2225&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|130||190||220&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command only resupplies a single squad member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||-||+10||0||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットスペシャル||Melee||S&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-3||20EN||-10||-20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|2700||4600||6000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットダイナミックスペシャル||Melee||P||1-2||40EN||+30||+20||130 Morale&lt;br /&gt;
|B||S||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 335000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer/Spazer===&lt;br /&gt;
====Grendizer====&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Robo G===&lt;br /&gt;
====Getter Dragon====&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3/Daifighter/Daitank===&lt;br /&gt;
====Daitarn 3====&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss/Orguss Flyer===&lt;br /&gt;
====Orguss====&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II/Orguss II Flyer===&lt;br /&gt;
====Orguss II====&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Groma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
===Iron Gear/Iron Gear (LS)===&lt;br /&gt;
====Iron Gear====&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II &amp;amp; Super Gundam===&lt;br /&gt;
====Gundam Mk-II (AEUG)====&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land ||M||2||Sword+Shield||???? &lt;br /&gt;
|B||A ||B ||A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4200||6700||7950    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110   ||210   ||260   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000    ||1600    ||1900    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105   ||165   ||195   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145   ||205   ||235   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P||1-2||10 Ammo||+30||+5||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|1600   ||3500   ||4900   ||Aim Value down&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B/PLA||2-4||8 Ammo||+15||+5||&lt;br /&gt;
|B ||A ||C ||A  &lt;br /&gt;
|2500   ||4400   ||5800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P/B||1||5 EN||+20||+10||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|2600   ||4500   ||5900   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka (Shrapnel)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||ALL||2-5||4 Ammo||+10||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3200   ||5100   ||6500   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged|| ||2-6||4 Ammo||+5||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3300   ||5200   ||6600   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Consecutive)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2 Ammo||+15||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3500   ||5400   ||6800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Armor Crash&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||30 EN||+0||+10||110 Will&lt;br /&gt;
|A ||A ||B ||A  &lt;br /&gt;
|3700   ||5600   ||7000   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7 ||Air, Land ||M ||2 ||Sword ||3400 &lt;br /&gt;
|A ||B ||C ||A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500 ||7000 ||8250    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120 ||220 ||270   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1200 ||1800 ||2100    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110 ||170 ||200   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145 ||205 ||235   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P ||1-2||10 Ammo||+30||+5||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|1600 ||3500 ||4900 ||Accuracy Down&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B||2-4||8 Ammo||+15||+5||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|2500 ||4400 ||5800 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P/B||1||5 EN||+20||+10||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|2700 ||4600 ||6000 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;14-Tube Missile Pods&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P&amp;lt;hr&amp;gt;ALL||2-4||4 Ammo||+20||+0||&lt;br /&gt;
|A ||A ||B ||A  &lt;br /&gt;
|2900 ||4800 ||6200 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Long Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B/PLA||2-7||15 EN||+10||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3400 ||5300 ||6700 ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2 Ammo||+15||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3600 ||5500 ||6900 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot;   &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Strike Freedom Gundam &amp;lt;br&amp;gt; Sフリーダムガンダム&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kira Yamato&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||2||5200&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5300||7800||9050&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1250||1850||2150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|125||185||215&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Unit Characteristics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;剣装備||Negates melee and missile attacks at a certain probability.&amp;lt;hr&amp;gt;一定確率で切り払いにより攻撃を無効化可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10 &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shield Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;盾装備||Negates 40% damage at a certain probability.&amp;lt;hr&amp;gt;一定確率でシールド防御によりダメージを４０％軽減可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;VPS Armor&#039;&#039;&#039;&amp;lt;hr&amp;gt;VPS装甲||Reduces damage from non-Beam attacks by 2000. Costs 10 EN.&amp;lt;hr&amp;gt;ビーム属性以外のダメージを２０００軽減する。ENを１０消費する。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;CIWS&#039;&#039;&#039;&amp;lt;hr&amp;gt;接近防御機関砲||Ranged||S/P||1-2||20A||+25||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|1700||3600||5000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームサーベル||Melee||P/B||1-3||5EN||+20||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Super DRAGOON&#039;&#039;&#039;&amp;lt;hr&amp;gt;スーパードラグーン||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-6||2A||+30||+20||140 Morale&lt;br /&gt;
|B||B||C||A &lt;br /&gt;
|2900||4800||6200&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, ally-enemy distinction available.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
       o&lt;br /&gt;
      ooo&lt;br /&gt;
     ooooo    &lt;br /&gt;
    ooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
  ooooooooooo &lt;br /&gt;
 ooooooxoooooo&lt;br /&gt;
  ooooooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
    ooooooo&lt;br /&gt;
     ooooo&lt;br /&gt;
      ooo&lt;br /&gt;
       o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
   o&lt;br /&gt;
  ooo&lt;br /&gt;
 ooooo&lt;br /&gt;
  ooo&lt;br /&gt;
   o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Energy Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;高エネルギービームライフル||Ranged||B&amp;lt;hr&amp;gt;PLA||2-7||8A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームライフル（連射）||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-4||2A||+15||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Calidus&#039;&#039;&#039;&amp;lt;hr&amp;gt;カリドゥス||Ranged||B||1-5||20EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4000||5900||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;DRAGOON Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドラグーン・フルバースト||Ranged||P/B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-5||50EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4300||6200||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・サーベル||Melee||P/B&amp;lt;hr&amp;gt;Combination [Eternal]||1-4||30EN||+25||0||130 Morale&lt;br /&gt;
|B||B||C||S &lt;br /&gt;
|4500||6400||7800||Combination Attack with Eternal.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・フルバースト||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Eternal]||3-9||50EN||+20||+15||130 Morale&lt;br /&gt;
|A||B||C||S &lt;br /&gt;
|4800||6700||8100||Combination Attack with Eternal.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
==&#039;&#039;&#039;Final Battle Reinforcements&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash theEND===&lt;br /&gt;
===Tower States Federation Army Aerial Battleship===&lt;br /&gt;
===Golem (Asuham)===&lt;br /&gt;
===Dogozzo===&lt;br /&gt;
===Spearhead [Red/Blue]===&lt;br /&gt;
===Shurouga===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|  || || || || || &lt;br /&gt;
| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
| || ||    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
| || ||   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
| || ||    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
| || ||   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
| || ||   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62878</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62878"/>
		<updated>2025-02-06T16:02:28Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Unit Name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Gunleon===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gunleon &amp;lt;br&amp;gt; ガンレオン&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Land Travis&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Mar Beater&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilots: Land Travis &amp;amp; Mar Beater)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition (pilot: Land Travis)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 15&lt;br /&gt;
||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sub-pilot: Mar Beater  &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Resupply Device&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+30 EN&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+10 Mobility&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Pain Shouter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: The Heat Crusher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|B||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6900||10400||12150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|190=&amp;gt;220||290=&amp;gt;320||340=&amp;gt;370&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80=&amp;gt;90||130=&amp;gt;140||155=&amp;gt;165&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*A single use of the command only resupplies a single squad member.&lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Decker Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;デッカー・スパナ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||5EN||+20||+5||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bunmar Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブンマー・スパナ||Melee||P||2-4||10EN||+5||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4400||5900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Geeg Gun&#039;&#039;&#039;&amp;lt;hr&amp;gt;ギーグ・ガン||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||3A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Chain DeCutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;チェイン・デカッター||Melee||P||1-3||30EN||+10||+10||105 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3800||5400||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Riot GiaWrench&#039;&#039;&#039;&amp;lt;hr&amp;gt;ライアット・ジャレンチ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1-2||60EN||+5||+20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4700||6300||7800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Pain Shouter&#039;&#039;&#039;&amp;lt;hr&amp;gt;ペイン・シャウタ―||Melee||ALL||1-5||4A||0||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Added in Scenario 32.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Heat Crusher&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・ヒート・クラッシャー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1||90EN||+15||+20||135 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5300||6900||8400||Added in Scenario 32.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 1]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 1] &amp;lt;br&amp;gt; バルゴラ［１号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Denzel Hummer)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jack Carver&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||Post-stage: &lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] -&amp;gt; Virgola Kai&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-6||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 2]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 2] &amp;lt;br&amp;gt; バルゴラ［２号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Toby Watson)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||0||0||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 3]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 3] &amp;lt;br&amp;gt; バルゴラ［３号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Setsuko O&#039;Hara)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||Post-stage:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] =&amp;gt; Virgola Kai&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||+5||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3500||5400||6800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai [VWFS]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改［VWFS］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
Second half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai [VWFS] =&amp;gt; Virgola Glory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Glory &amp;lt;br&amp;gt; バルゴラ・グローリー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Second half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) -&amp;gt; Virgola Glory&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;EN Regen (Small)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;High-Straighturret: +300 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nautilus Carver: +500 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Glory Star: +500 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|115||175||205&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1700||2000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||&lt;br /&gt;
*Regenerates 10% EN. &lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||5EN||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;V-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブイ・ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ハイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-8||2A||0||0||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400=&amp;gt;3700||5300=&amp;gt;5600||6700=&amp;gt;7000&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Directional-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of MAP:&#039;&#039;&#039;&lt;br /&gt;
 xoooooooo&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
+300 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nautilus Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナウティラス・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-3||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4100=&amp;gt;4600||6000=&amp;gt;6500||7400=&amp;gt;7900||+500 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Glory Star&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・グローリー・スター||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4300=&amp;gt;4800||6200=&amp;gt;6700||7600=&amp;gt;8100||+500 damage in Scenario 47.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Leoh===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Leoh &amp;lt;br&amp;gt; カオス・レオー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Leben General&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 31&lt;br /&gt;
||Acquisition &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6100||9100||10600&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|85||145||175&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2450||2775&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Saber Claw&#039;&#039;&#039;&amp;lt;hr&amp;gt;セイバー・クロー||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+15||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Burn Leon Grapple&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーン・レオン・グラップル||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-3||35EN||+20||+5||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3800||5700||7100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Needle Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ニードル・ラッシュ||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-6||2A||+10||-5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Caper/Eliphas===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Caper/Eliphas &amp;lt;br&amp;gt; カオス・カペル / エリファス&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Ziene Espio&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 29&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 59&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Acquisition (pilot: Ziene Espio) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||L||2||9000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||8500||10000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|95||155||185&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1600||2250||2575&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jamming Function&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャミング機能||+10% Evasion and Accuracy for the entire squadron. Stays in effect even when the owner unit isn&#039;t the squadron leader.&amp;lt;hr&amp;gt;所属する小隊全員の最終命中率・回避率＋１０％される。この効果は能力所持ユニットが、小隊員の場合でも有効。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN. &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Phantom Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ファントム・ラッシュ||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+20||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mirage Lightning&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミラージュ・ライトニング||Ranged||MAP||1-7||60EN||+15||-5||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
        o&lt;br /&gt;
       ooo&lt;br /&gt;
      ooooo&lt;br /&gt;
     ooooooo    &lt;br /&gt;
    ooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
  ooooooooooooo &lt;br /&gt;
 oooooooxooooooo&lt;br /&gt;
  ooooooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
    ooooooooo&lt;br /&gt;
     ooooooo&lt;br /&gt;
      ooooo&lt;br /&gt;
       ooo&lt;br /&gt;
        o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
    o&lt;br /&gt;
   ooo&lt;br /&gt;
  ooooo&lt;br /&gt;
 ooooooo&lt;br /&gt;
  ooooo&lt;br /&gt;
   ooo&lt;br /&gt;
    o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shadow Ray&#039;&#039;&#039;&amp;lt;hr&amp;gt;シャドウ・レイ||Ranged||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2A||+15||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nightmare Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナイトメア・ストライク||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-4||40EN||+20||+5||105 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mazinger Z &amp;lt;br&amp;gt; マジンガーZ&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kouji Kabuto&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Kouji Kabuto)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6200||9700||11450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rust Hurricane&#039;&#039;&#039;&amp;lt;hr&amp;gt;ルストハリケーン||Melee||S&amp;lt;hr&amp;gt;ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||B &lt;br /&gt;
|2600||4200||5700||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ロケットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||-||1-5||15EN||+5||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||4700||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Iron Cutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;アイアンカッター||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルミサイル||Melee||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-2||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400||5000||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Daisharin Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;大車輪ロケットパンチ||Melee||-||2-6||4A||0||+25||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4200||5800||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストファイヤー||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Great Mazinger.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dianan A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Dianan A &amp;lt;br&amp;gt; ダイアナンA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Sayaka Yumi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Sayaka Yumi)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||3||4000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5200||8700||10450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|70||120||145&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1300||2050||2425&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Dianan Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダイアナンミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2400||4300||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム||Melee||P||1-2||10EN||+10||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||30EN||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Great Mazinger &amp;lt;br&amp;gt; グレートマジンガー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Tetsuya Tsurugi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Tetsuya Tsurugi)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 36&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Post-stage: Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] (Early) Attack: Great Booster&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Great Booster&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6300||9800||11550&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80||130||155&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2550||2925&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;||Negates sword attacks or live ammunition attacks at a certain probability. Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.||Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Typhoon&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートタイフーン||Melee||ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||- &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Atomic Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;アトミックパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Navel Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ネーブルミサイル||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||4800||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Pressure Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンガーブレード||Melee||P||1||5EN||+20||+20||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Burn&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストバーン||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Thunder Break&#039;&#039;&#039;&amp;lt;hr&amp;gt;サンダーブレーク||Melee||ALL||1-5||60EN||+5||+10||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4500||6100||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Mazinger Z.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Booster&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートブースター||Melee||P||2-4||1A||+30||+20||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|5600||7200||8700||Added in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Setsuko Route Scenario 36 (early; secret)&amp;lt;/span&amp;gt; / Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venus A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Venus A &amp;lt;br&amp;gt; ビューナスA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Jun Honoo&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Jun Honoo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Sky/Land||M||3||6000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||9000||10750&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|140||240||290&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1400||2150||2525&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Finger Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;フィンガーミサイル||Melee||P&amp;lt;hr&amp;gt;ALL||1-2||4A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2500||4400||5800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||P||1-2||15EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Boss Borot &amp;lt;br&amp;gt; ボスボロット&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Boss&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #1]&#039;&#039;&#039; Nuke&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #2]&#039;&#039;&#039; Mucha&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Boss; Nuke; Mucha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||4||10&lt;br /&gt;
|B||A||C||B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4200||7700||9450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|80||180||230&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|55||105||130&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1850||2225&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|130||190||220&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command only resupplies a single squad member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||-||+10||0||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットスペシャル||Melee||S&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-3||20EN||-10||-20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|2700||4600||6000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットダイナミックスペシャル||Melee||P||1-2||40EN||+30||+20||130 Morale&lt;br /&gt;
|B||S||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 335000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer/Spazer===&lt;br /&gt;
====Grendizer====&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Robo G===&lt;br /&gt;
====Getter Dragon====&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3/Daifighter/Daitank===&lt;br /&gt;
====Daitarn 3====&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss/Orguss Flyer===&lt;br /&gt;
====Orguss====&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II/Orguss II Flyer===&lt;br /&gt;
====Orguss II====&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Groma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
===Iron Gear/Iron Gear (LS)===&lt;br /&gt;
====Iron Gear====&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II &amp;amp; Super Gundam===&lt;br /&gt;
====Gundam Mk-II (AEUG)====&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land ||M||2||Sword+Shield||???? &lt;br /&gt;
|B||A ||B ||A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4200||6700||7950    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110   ||210   ||260   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000    ||1600    ||1900    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105   ||165   ||195   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145   ||205   ||235   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P||1-2||10 Ammo||+30||+5||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|1600   ||3500   ||4900   ||Aim Value down&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B/PLA||2-4||8 Ammo||+15||+5||&lt;br /&gt;
|B ||A ||C ||A  &lt;br /&gt;
|2500   ||4400   ||5800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P/B||1||5 EN||+20||+10||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|2600   ||4500   ||5900   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka (Shrapnel)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||ALL||2-5||4 Ammo||+10||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3200   ||5100   ||6500   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged|| ||2-6||4 Ammo||+5||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3300   ||5200   ||6600   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Consecutive)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2 Ammo||+15||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3500   ||5400   ||6800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Armor Crash&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||30 EN||+0||+10||110 Will&lt;br /&gt;
|A ||A ||B ||A  &lt;br /&gt;
|3700   ||5600   ||7000   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot;   &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Strike Freedom Gundam &amp;lt;br&amp;gt; Sフリーダムガンダム&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kira Yamato&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||2||5200&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5300||7800||9050&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1250||1850||2150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|125||185||215&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Unit Characteristics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;剣装備||Negates melee and missile attacks at a certain probability.&amp;lt;hr&amp;gt;一定確率で切り払いにより攻撃を無効化可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10 &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shield Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;盾装備||Negates 40% damage at a certain probability.&amp;lt;hr&amp;gt;一定確率でシールド防御によりダメージを４０％軽減可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;VPS Armor&#039;&#039;&#039;&amp;lt;hr&amp;gt;VPS装甲||Reduces damage from non-Beam attacks by 2000. Costs 10 EN.&amp;lt;hr&amp;gt;ビーム属性以外のダメージを２０００軽減する。ENを１０消費する。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;CIWS&#039;&#039;&#039;&amp;lt;hr&amp;gt;接近防御機関砲||Ranged||S/P||1-2||20A||+25||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|1700||3600||5000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームサーベル||Melee||P/B||1-3||5EN||+20||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Super DRAGOON&#039;&#039;&#039;&amp;lt;hr&amp;gt;スーパードラグーン||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-6||2A||+30||+20||140 Morale&lt;br /&gt;
|B||B||C||A &lt;br /&gt;
|2900||4800||6200&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, ally-enemy distinction available.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
       o&lt;br /&gt;
      ooo&lt;br /&gt;
     ooooo    &lt;br /&gt;
    ooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
  ooooooooooo &lt;br /&gt;
 ooooooxoooooo&lt;br /&gt;
  ooooooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
    ooooooo&lt;br /&gt;
     ooooo&lt;br /&gt;
      ooo&lt;br /&gt;
       o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
   o&lt;br /&gt;
  ooo&lt;br /&gt;
 ooooo&lt;br /&gt;
  ooo&lt;br /&gt;
   o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Energy Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;高エネルギービームライフル||Ranged||B&amp;lt;hr&amp;gt;PLA||2-7||8A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームライフル（連射）||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-4||2A||+15||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Calidus&#039;&#039;&#039;&amp;lt;hr&amp;gt;カリドゥス||Ranged||B||1-5||20EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4000||5900||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;DRAGOON Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドラグーン・フルバースト||Ranged||P/B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-5||50EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4300||6200||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・サーベル||Melee||P/B&amp;lt;hr&amp;gt;Combination [Eternal]||1-4||30EN||+25||0||130 Morale&lt;br /&gt;
|B||B||C||S &lt;br /&gt;
|4500||6400||7800||Combination Attack with Eternal.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・フルバースト||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Eternal]||3-9||50EN||+20||+15||130 Morale&lt;br /&gt;
|A||B||C||S &lt;br /&gt;
|4800||6700||8100||Combination Attack with Eternal.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
==&#039;&#039;&#039;Final Battle Reinforcements&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash theEND===&lt;br /&gt;
===Tower States Federation Army Aerial Battleship===&lt;br /&gt;
===Golem (Asuham)===&lt;br /&gt;
===Dogozzo===&lt;br /&gt;
===Spearhead [Red/Blue]===&lt;br /&gt;
===Shurouga===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|  || || || || || &lt;br /&gt;
| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
| || ||    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
| || ||   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
| || ||    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
| || ||   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
| || ||   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62877</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62877"/>
		<updated>2025-02-06T16:00:48Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Gundam Mk-II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Gunleon===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gunleon &amp;lt;br&amp;gt; ガンレオン&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Land Travis&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Mar Beater&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilots: Land Travis &amp;amp; Mar Beater)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition (pilot: Land Travis)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 15&lt;br /&gt;
||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sub-pilot: Mar Beater  &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Resupply Device&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+30 EN&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+10 Mobility&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Pain Shouter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: The Heat Crusher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|B||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6900||10400||12150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|190=&amp;gt;220||290=&amp;gt;320||340=&amp;gt;370&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80=&amp;gt;90||130=&amp;gt;140||155=&amp;gt;165&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*A single use of the command only resupplies a single squad member.&lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Decker Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;デッカー・スパナ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||5EN||+20||+5||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bunmar Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブンマー・スパナ||Melee||P||2-4||10EN||+5||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4400||5900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Geeg Gun&#039;&#039;&#039;&amp;lt;hr&amp;gt;ギーグ・ガン||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||3A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Chain DeCutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;チェイン・デカッター||Melee||P||1-3||30EN||+10||+10||105 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3800||5400||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Riot GiaWrench&#039;&#039;&#039;&amp;lt;hr&amp;gt;ライアット・ジャレンチ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1-2||60EN||+5||+20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4700||6300||7800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Pain Shouter&#039;&#039;&#039;&amp;lt;hr&amp;gt;ペイン・シャウタ―||Melee||ALL||1-5||4A||0||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Added in Scenario 32.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Heat Crusher&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・ヒート・クラッシャー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1||90EN||+15||+20||135 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5300||6900||8400||Added in Scenario 32.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 1]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 1] &amp;lt;br&amp;gt; バルゴラ［１号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Denzel Hummer)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jack Carver&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||Post-stage: &lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] -&amp;gt; Virgola Kai&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-6||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 2]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 2] &amp;lt;br&amp;gt; バルゴラ［２号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Toby Watson)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||0||0||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 3]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 3] &amp;lt;br&amp;gt; バルゴラ［３号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Setsuko O&#039;Hara)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||Post-stage:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] =&amp;gt; Virgola Kai&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||+5||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3500||5400||6800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai [VWFS]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改［VWFS］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
Second half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai [VWFS] =&amp;gt; Virgola Glory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Glory &amp;lt;br&amp;gt; バルゴラ・グローリー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Second half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) -&amp;gt; Virgola Glory&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;EN Regen (Small)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;High-Straighturret: +300 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nautilus Carver: +500 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Glory Star: +500 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|115||175||205&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1700||2000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||&lt;br /&gt;
*Regenerates 10% EN. &lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||5EN||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;V-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブイ・ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ハイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-8||2A||0||0||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400=&amp;gt;3700||5300=&amp;gt;5600||6700=&amp;gt;7000&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Directional-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of MAP:&#039;&#039;&#039;&lt;br /&gt;
 xoooooooo&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
+300 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nautilus Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナウティラス・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-3||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4100=&amp;gt;4600||6000=&amp;gt;6500||7400=&amp;gt;7900||+500 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Glory Star&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・グローリー・スター||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4300=&amp;gt;4800||6200=&amp;gt;6700||7600=&amp;gt;8100||+500 damage in Scenario 47.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Leoh===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Leoh &amp;lt;br&amp;gt; カオス・レオー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Leben General&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 31&lt;br /&gt;
||Acquisition &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6100||9100||10600&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|85||145||175&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2450||2775&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Saber Claw&#039;&#039;&#039;&amp;lt;hr&amp;gt;セイバー・クロー||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+15||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Burn Leon Grapple&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーン・レオン・グラップル||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-3||35EN||+20||+5||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3800||5700||7100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Needle Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ニードル・ラッシュ||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-6||2A||+10||-5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Caper/Eliphas===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Caper/Eliphas &amp;lt;br&amp;gt; カオス・カペル / エリファス&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Ziene Espio&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 29&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 59&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Acquisition (pilot: Ziene Espio) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||L||2||9000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||8500||10000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|95||155||185&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1600||2250||2575&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jamming Function&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャミング機能||+10% Evasion and Accuracy for the entire squadron. Stays in effect even when the owner unit isn&#039;t the squadron leader.&amp;lt;hr&amp;gt;所属する小隊全員の最終命中率・回避率＋１０％される。この効果は能力所持ユニットが、小隊員の場合でも有効。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN. &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Phantom Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ファントム・ラッシュ||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+20||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mirage Lightning&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミラージュ・ライトニング||Ranged||MAP||1-7||60EN||+15||-5||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
        o&lt;br /&gt;
       ooo&lt;br /&gt;
      ooooo&lt;br /&gt;
     ooooooo    &lt;br /&gt;
    ooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
  ooooooooooooo &lt;br /&gt;
 oooooooxooooooo&lt;br /&gt;
  ooooooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
    ooooooooo&lt;br /&gt;
     ooooooo&lt;br /&gt;
      ooooo&lt;br /&gt;
       ooo&lt;br /&gt;
        o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
    o&lt;br /&gt;
   ooo&lt;br /&gt;
  ooooo&lt;br /&gt;
 ooooooo&lt;br /&gt;
  ooooo&lt;br /&gt;
   ooo&lt;br /&gt;
    o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shadow Ray&#039;&#039;&#039;&amp;lt;hr&amp;gt;シャドウ・レイ||Ranged||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2A||+15||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nightmare Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナイトメア・ストライク||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-4||40EN||+20||+5||105 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mazinger Z &amp;lt;br&amp;gt; マジンガーZ&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kouji Kabuto&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Kouji Kabuto)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6200||9700||11450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rust Hurricane&#039;&#039;&#039;&amp;lt;hr&amp;gt;ルストハリケーン||Melee||S&amp;lt;hr&amp;gt;ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||B &lt;br /&gt;
|2600||4200||5700||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ロケットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||-||1-5||15EN||+5||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||4700||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Iron Cutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;アイアンカッター||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルミサイル||Melee||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-2||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400||5000||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Daisharin Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;大車輪ロケットパンチ||Melee||-||2-6||4A||0||+25||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4200||5800||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストファイヤー||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Great Mazinger.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dianan A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Dianan A &amp;lt;br&amp;gt; ダイアナンA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Sayaka Yumi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Sayaka Yumi)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||3||4000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5200||8700||10450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|70||120||145&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1300||2050||2425&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Dianan Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダイアナンミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2400||4300||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム||Melee||P||1-2||10EN||+10||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||30EN||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Great Mazinger &amp;lt;br&amp;gt; グレートマジンガー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Tetsuya Tsurugi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Tetsuya Tsurugi)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 36&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Post-stage: Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] (Early) Attack: Great Booster&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Great Booster&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6300||9800||11550&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80||130||155&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2550||2925&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;||Negates sword attacks or live ammunition attacks at a certain probability. Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.||Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Typhoon&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートタイフーン||Melee||ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||- &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Atomic Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;アトミックパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Navel Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ネーブルミサイル||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||4800||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Pressure Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンガーブレード||Melee||P||1||5EN||+20||+20||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Burn&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストバーン||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Thunder Break&#039;&#039;&#039;&amp;lt;hr&amp;gt;サンダーブレーク||Melee||ALL||1-5||60EN||+5||+10||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4500||6100||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Mazinger Z.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Booster&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートブースター||Melee||P||2-4||1A||+30||+20||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|5600||7200||8700||Added in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Setsuko Route Scenario 36 (early; secret)&amp;lt;/span&amp;gt; / Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venus A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Venus A &amp;lt;br&amp;gt; ビューナスA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Jun Honoo&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Jun Honoo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Sky/Land||M||3||6000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||9000||10750&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|140||240||290&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1400||2150||2525&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Finger Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;フィンガーミサイル||Melee||P&amp;lt;hr&amp;gt;ALL||1-2||4A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2500||4400||5800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||P||1-2||15EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Boss Borot &amp;lt;br&amp;gt; ボスボロット&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Boss&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #1]&#039;&#039;&#039; Nuke&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #2]&#039;&#039;&#039; Mucha&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Boss; Nuke; Mucha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||4||10&lt;br /&gt;
|B||A||C||B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4200||7700||9450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|80||180||230&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|55||105||130&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1850||2225&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|130||190||220&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command only resupplies a single squad member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||-||+10||0||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットスペシャル||Melee||S&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-3||20EN||-10||-20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|2700||4600||6000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットダイナミックスペシャル||Melee||P||1-2||40EN||+30||+20||130 Morale&lt;br /&gt;
|B||S||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 335000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer/Spazer===&lt;br /&gt;
====Grendizer====&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Robo G===&lt;br /&gt;
====Getter Dragon====&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3/Daifighter/Daitank===&lt;br /&gt;
====Daitarn 3====&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss/Orguss Flyer===&lt;br /&gt;
====Orguss====&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II/Orguss II Flyer===&lt;br /&gt;
====Orguss II====&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Groma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
===Iron Gear/Iron Gear (LS)===&lt;br /&gt;
====Iron Gear====&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II &amp;amp; Super Gundam===&lt;br /&gt;
====Gundam Mk-II (AEUG)====&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land ||M||2||Sword+Shield||???? &lt;br /&gt;
|B||A ||B ||A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4200||6700||7950    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110   ||210   ||260   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000    ||1600    ||1900    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105   ||165   ||195   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145   ||205   ||235   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P||1-2||10 Ammo||+30||+5||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|1600   ||3500   ||4900   ||Aim Value down&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B/PLA||2-4||8 Ammo||+15||+5||&lt;br /&gt;
|B ||A ||C ||A  &lt;br /&gt;
|2500   ||4400   ||5800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P/B||1||5 EN||+20||+10||&lt;br /&gt;
|A ||A ||A ||A  &lt;br /&gt;
|2600   ||4500   ||5900   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka (Shrapnel)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||ALL||2-5||4 Ammo||+10||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3200   ||5100   ||6500   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hyper Bazooka&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged|| ||2-6||4 Ammo||+5||-5||&lt;br /&gt;
|B ||A ||B ||A  &lt;br /&gt;
|3300   ||5200   ||6600   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Consecutive)&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2 Ammo||+15||+0||&lt;br /&gt;
|A ||A ||C ||A  &lt;br /&gt;
|3500   ||5400   ||6800   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Armor Crash&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||30 EN||+0||+10||110 Will&lt;br /&gt;
|A ||A ||B ||A  &lt;br /&gt;
|3700   ||5600   ||7000   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot;   &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Strike Freedom Gundam &amp;lt;br&amp;gt; Sフリーダムガンダム&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kira Yamato&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||2||5200&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5300||7800||9050&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1250||1850||2150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|125||185||215&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Unit Characteristics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;剣装備||Negates melee and missile attacks at a certain probability.&amp;lt;hr&amp;gt;一定確率で切り払いにより攻撃を無効化可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10 &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shield Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;盾装備||Negates 40% damage at a certain probability.&amp;lt;hr&amp;gt;一定確率でシールド防御によりダメージを４０％軽減可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;VPS Armor&#039;&#039;&#039;&amp;lt;hr&amp;gt;VPS装甲||Reduces damage from non-Beam attacks by 2000. Costs 10 EN.&amp;lt;hr&amp;gt;ビーム属性以外のダメージを２０００軽減する。ENを１０消費する。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;CIWS&#039;&#039;&#039;&amp;lt;hr&amp;gt;接近防御機関砲||Ranged||S/P||1-2||20A||+25||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|1700||3600||5000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームサーベル||Melee||P/B||1-3||5EN||+20||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Super DRAGOON&#039;&#039;&#039;&amp;lt;hr&amp;gt;スーパードラグーン||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-6||2A||+30||+20||140 Morale&lt;br /&gt;
|B||B||C||A &lt;br /&gt;
|2900||4800||6200&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, ally-enemy distinction available.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
       o&lt;br /&gt;
      ooo&lt;br /&gt;
     ooooo    &lt;br /&gt;
    ooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
  ooooooooooo &lt;br /&gt;
 ooooooxoooooo&lt;br /&gt;
  ooooooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
    ooooooo&lt;br /&gt;
     ooooo&lt;br /&gt;
      ooo&lt;br /&gt;
       o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
   o&lt;br /&gt;
  ooo&lt;br /&gt;
 ooooo&lt;br /&gt;
  ooo&lt;br /&gt;
   o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Energy Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;高エネルギービームライフル||Ranged||B&amp;lt;hr&amp;gt;PLA||2-7||8A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームライフル（連射）||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-4||2A||+15||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Calidus&#039;&#039;&#039;&amp;lt;hr&amp;gt;カリドゥス||Ranged||B||1-5||20EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4000||5900||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;DRAGOON Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドラグーン・フルバースト||Ranged||P/B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-5||50EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4300||6200||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・サーベル||Melee||P/B&amp;lt;hr&amp;gt;Combination [Eternal]||1-4||30EN||+25||0||130 Morale&lt;br /&gt;
|B||B||C||S &lt;br /&gt;
|4500||6400||7800||Combination Attack with Eternal.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・フルバースト||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Eternal]||3-9||50EN||+20||+15||130 Morale&lt;br /&gt;
|A||B||C||S &lt;br /&gt;
|4800||6700||8100||Combination Attack with Eternal.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
==&#039;&#039;&#039;Final Battle Reinforcements&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash theEND===&lt;br /&gt;
===Tower States Federation Army Aerial Battleship===&lt;br /&gt;
===Golem (Asuham)===&lt;br /&gt;
===Dogozzo===&lt;br /&gt;
===Spearhead [Red/Blue]===&lt;br /&gt;
===Shurouga===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|  || || || || || &lt;br /&gt;
| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|    ||   ||    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|   ||   ||   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|    ||    ||    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|   ||   ||   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|   ||   ||   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62876</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62876"/>
		<updated>2025-02-06T15:42:10Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Unit Name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Gunleon===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gunleon &amp;lt;br&amp;gt; ガンレオン&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Land Travis&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Mar Beater&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilots: Land Travis &amp;amp; Mar Beater)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition (pilot: Land Travis)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 15&lt;br /&gt;
||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sub-pilot: Mar Beater  &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Resupply Device&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+30 EN&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+10 Mobility&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Pain Shouter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: The Heat Crusher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|B||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6900||10400||12150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|190=&amp;gt;220||290=&amp;gt;320||340=&amp;gt;370&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80=&amp;gt;90||130=&amp;gt;140||155=&amp;gt;165&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*A single use of the command only resupplies a single squad member.&lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Decker Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;デッカー・スパナ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||5EN||+20||+5||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bunmar Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブンマー・スパナ||Melee||P||2-4||10EN||+5||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4400||5900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Geeg Gun&#039;&#039;&#039;&amp;lt;hr&amp;gt;ギーグ・ガン||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||3A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Chain DeCutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;チェイン・デカッター||Melee||P||1-3||30EN||+10||+10||105 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3800||5400||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Riot GiaWrench&#039;&#039;&#039;&amp;lt;hr&amp;gt;ライアット・ジャレンチ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1-2||60EN||+5||+20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4700||6300||7800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Pain Shouter&#039;&#039;&#039;&amp;lt;hr&amp;gt;ペイン・シャウタ―||Melee||ALL||1-5||4A||0||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Added in Scenario 32.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Heat Crusher&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・ヒート・クラッシャー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1||90EN||+15||+20||135 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5300||6900||8400||Added in Scenario 32.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 1]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 1] &amp;lt;br&amp;gt; バルゴラ［１号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Denzel Hummer)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jack Carver&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||Post-stage: &lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] -&amp;gt; Virgola Kai&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-6||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 2]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 2] &amp;lt;br&amp;gt; バルゴラ［２号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Toby Watson)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||0||0||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 3]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 3] &amp;lt;br&amp;gt; バルゴラ［３号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Setsuko O&#039;Hara)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||Post-stage:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] =&amp;gt; Virgola Kai&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||+5||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3500||5400||6800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai [VWFS]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改［VWFS］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
Second half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai [VWFS] =&amp;gt; Virgola Glory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Glory &amp;lt;br&amp;gt; バルゴラ・グローリー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Second half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) -&amp;gt; Virgola Glory&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;EN Regen (Small)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;High-Straighturret: +300 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nautilus Carver: +500 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Glory Star: +500 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|115||175||205&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1700||2000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||&lt;br /&gt;
*Regenerates 10% EN. &lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||5EN||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;V-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブイ・ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ハイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-8||2A||0||0||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400=&amp;gt;3700||5300=&amp;gt;5600||6700=&amp;gt;7000&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Directional-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of MAP:&#039;&#039;&#039;&lt;br /&gt;
 xoooooooo&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
+300 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nautilus Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナウティラス・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-3||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4100=&amp;gt;4600||6000=&amp;gt;6500||7400=&amp;gt;7900||+500 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Glory Star&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・グローリー・スター||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4300=&amp;gt;4800||6200=&amp;gt;6700||7600=&amp;gt;8100||+500 damage in Scenario 47.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Leoh===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Leoh &amp;lt;br&amp;gt; カオス・レオー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Leben General&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 31&lt;br /&gt;
||Acquisition &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6100||9100||10600&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|85||145||175&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2450||2775&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Saber Claw&#039;&#039;&#039;&amp;lt;hr&amp;gt;セイバー・クロー||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+15||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Burn Leon Grapple&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーン・レオン・グラップル||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-3||35EN||+20||+5||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3800||5700||7100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Needle Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ニードル・ラッシュ||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-6||2A||+10||-5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Caper/Eliphas===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Caper/Eliphas &amp;lt;br&amp;gt; カオス・カペル / エリファス&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Ziene Espio&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 29&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 59&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Acquisition (pilot: Ziene Espio) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||L||2||9000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||8500||10000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|95||155||185&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1600||2250||2575&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jamming Function&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャミング機能||+10% Evasion and Accuracy for the entire squadron. Stays in effect even when the owner unit isn&#039;t the squadron leader.&amp;lt;hr&amp;gt;所属する小隊全員の最終命中率・回避率＋１０％される。この効果は能力所持ユニットが、小隊員の場合でも有効。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN. &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Phantom Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ファントム・ラッシュ||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+20||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mirage Lightning&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミラージュ・ライトニング||Ranged||MAP||1-7||60EN||+15||-5||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
        o&lt;br /&gt;
       ooo&lt;br /&gt;
      ooooo&lt;br /&gt;
     ooooooo    &lt;br /&gt;
    ooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
  ooooooooooooo &lt;br /&gt;
 oooooooxooooooo&lt;br /&gt;
  ooooooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
    ooooooooo&lt;br /&gt;
     ooooooo&lt;br /&gt;
      ooooo&lt;br /&gt;
       ooo&lt;br /&gt;
        o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
    o&lt;br /&gt;
   ooo&lt;br /&gt;
  ooooo&lt;br /&gt;
 ooooooo&lt;br /&gt;
  ooooo&lt;br /&gt;
   ooo&lt;br /&gt;
    o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shadow Ray&#039;&#039;&#039;&amp;lt;hr&amp;gt;シャドウ・レイ||Ranged||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2A||+15||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nightmare Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナイトメア・ストライク||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-4||40EN||+20||+5||105 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mazinger Z &amp;lt;br&amp;gt; マジンガーZ&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kouji Kabuto&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Kouji Kabuto)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6200||9700||11450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rust Hurricane&#039;&#039;&#039;&amp;lt;hr&amp;gt;ルストハリケーン||Melee||S&amp;lt;hr&amp;gt;ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||B &lt;br /&gt;
|2600||4200||5700||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ロケットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||-||1-5||15EN||+5||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||4700||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Iron Cutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;アイアンカッター||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルミサイル||Melee||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-2||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400||5000||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Daisharin Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;大車輪ロケットパンチ||Melee||-||2-6||4A||0||+25||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4200||5800||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストファイヤー||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Great Mazinger.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dianan A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Dianan A &amp;lt;br&amp;gt; ダイアナンA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Sayaka Yumi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Sayaka Yumi)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||3||4000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5200||8700||10450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|70||120||145&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1300||2050||2425&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Dianan Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダイアナンミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2400||4300||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム||Melee||P||1-2||10EN||+10||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||30EN||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Great Mazinger &amp;lt;br&amp;gt; グレートマジンガー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Tetsuya Tsurugi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Tetsuya Tsurugi)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 36&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Post-stage: Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] (Early) Attack: Great Booster&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Great Booster&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6300||9800||11550&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80||130||155&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2550||2925&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;||Negates sword attacks or live ammunition attacks at a certain probability. Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.||Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Typhoon&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートタイフーン||Melee||ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||- &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Atomic Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;アトミックパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Navel Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ネーブルミサイル||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||4800||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Pressure Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンガーブレード||Melee||P||1||5EN||+20||+20||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Burn&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストバーン||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Thunder Break&#039;&#039;&#039;&amp;lt;hr&amp;gt;サンダーブレーク||Melee||ALL||1-5||60EN||+5||+10||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4500||6100||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Mazinger Z.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Booster&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートブースター||Melee||P||2-4||1A||+30||+20||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|5600||7200||8700||Added in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Setsuko Route Scenario 36 (early; secret)&amp;lt;/span&amp;gt; / Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venus A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Venus A &amp;lt;br&amp;gt; ビューナスA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Jun Honoo&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Jun Honoo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Sky/Land||M||3||6000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||9000||10750&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|140||240||290&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1400||2150||2525&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Finger Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;フィンガーミサイル||Melee||P&amp;lt;hr&amp;gt;ALL||1-2||4A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2500||4400||5800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||P||1-2||15EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Boss Borot &amp;lt;br&amp;gt; ボスボロット&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Boss&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #1]&#039;&#039;&#039; Nuke&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #2]&#039;&#039;&#039; Mucha&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Boss; Nuke; Mucha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||4||10&lt;br /&gt;
|B||A||C||B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4200||7700||9450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|80||180||230&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|55||105||130&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1850||2225&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|130||190||220&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command only resupplies a single squad member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||-||+10||0||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットスペシャル||Melee||S&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-3||20EN||-10||-20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|2700||4600||6000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットダイナミックスペシャル||Melee||P||1-2||40EN||+30||+20||130 Morale&lt;br /&gt;
|B||S||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 335000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer/Spazer===&lt;br /&gt;
====Grendizer====&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Robo G===&lt;br /&gt;
====Getter Dragon====&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3/Daifighter/Daitank===&lt;br /&gt;
====Daitarn 3====&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss/Orguss Flyer===&lt;br /&gt;
====Orguss====&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II/Orguss II Flyer===&lt;br /&gt;
====Orguss II====&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Groma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
===Iron Gear/Iron Gear (LS)===&lt;br /&gt;
====Iron Gear====&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II &amp;amp; Super Gundam===&lt;br /&gt;
====Gundam Mk-II====&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot;   &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Strike Freedom Gundam &amp;lt;br&amp;gt; Sフリーダムガンダム&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kira Yamato&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||2||5200&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5300||7800||9050&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1250||1850||2150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|125||185||215&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Unit Characteristics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;剣装備||Negates melee and missile attacks at a certain probability.&amp;lt;hr&amp;gt;一定確率で切り払いにより攻撃を無効化可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10 &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shield Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;盾装備||Negates 40% damage at a certain probability.&amp;lt;hr&amp;gt;一定確率でシールド防御によりダメージを４０％軽減可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;VPS Armor&#039;&#039;&#039;&amp;lt;hr&amp;gt;VPS装甲||Reduces damage from non-Beam attacks by 2000. Costs 10 EN.&amp;lt;hr&amp;gt;ビーム属性以外のダメージを２０００軽減する。ENを１０消費する。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;CIWS&#039;&#039;&#039;&amp;lt;hr&amp;gt;接近防御機関砲||Ranged||S/P||1-2||20A||+25||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|1700||3600||5000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームサーベル||Melee||P/B||1-3||5EN||+20||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Super DRAGOON&#039;&#039;&#039;&amp;lt;hr&amp;gt;スーパードラグーン||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-6||2A||+30||+20||140 Morale&lt;br /&gt;
|B||B||C||A &lt;br /&gt;
|2900||4800||6200&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, ally-enemy distinction available.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
       o&lt;br /&gt;
      ooo&lt;br /&gt;
     ooooo    &lt;br /&gt;
    ooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
  ooooooooooo &lt;br /&gt;
 ooooooxoooooo&lt;br /&gt;
  ooooooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
    ooooooo&lt;br /&gt;
     ooooo&lt;br /&gt;
      ooo&lt;br /&gt;
       o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
   o&lt;br /&gt;
  ooo&lt;br /&gt;
 ooooo&lt;br /&gt;
  ooo&lt;br /&gt;
   o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Energy Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;高エネルギービームライフル||Ranged||B&amp;lt;hr&amp;gt;PLA||2-7||8A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームライフル（連射）||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-4||2A||+15||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Calidus&#039;&#039;&#039;&amp;lt;hr&amp;gt;カリドゥス||Ranged||B||1-5||20EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4000||5900||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;DRAGOON Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドラグーン・フルバースト||Ranged||P/B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-5||50EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4300||6200||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・サーベル||Melee||P/B&amp;lt;hr&amp;gt;Combination [Eternal]||1-4||30EN||+25||0||130 Morale&lt;br /&gt;
|B||B||C||S &lt;br /&gt;
|4500||6400||7800||Combination Attack with Eternal.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・フルバースト||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Eternal]||3-9||50EN||+20||+15||130 Morale&lt;br /&gt;
|A||B||C||S &lt;br /&gt;
|4800||6700||8100||Combination Attack with Eternal.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
==&#039;&#039;&#039;Final Battle Reinforcements&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash theEND===&lt;br /&gt;
===Tower States Federation Army Aerial Battleship===&lt;br /&gt;
===Golem (Asuham)===&lt;br /&gt;
===Dogozzo===&lt;br /&gt;
===Spearhead [Red/Blue]===&lt;br /&gt;
===Shurouga===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|  || || || || || &lt;br /&gt;
| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|    ||   ||    &lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|   ||   ||   &lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|    ||    ||    &lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|   ||   ||   &lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|   ||   ||   &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||  Will&lt;br /&gt;
| || || ||  &lt;br /&gt;
|   ||   ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62875</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62875"/>
		<updated>2025-02-06T15:37:48Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Unit Name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Gunleon===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gunleon &amp;lt;br&amp;gt; ガンレオン&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Land Travis&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub]&#039;&#039;&#039; Mar Beater&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilots: Land Travis &amp;amp; Mar Beater)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition (pilot: Land Travis)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 15&lt;br /&gt;
||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sub-pilot: Mar Beater  &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Resupply Device&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+30 EN&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;+10 Mobility&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Pain Shouter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: The Heat Crusher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|B||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6900||10400||12150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|190=&amp;gt;220||290=&amp;gt;320||340=&amp;gt;370&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80=&amp;gt;90||130=&amp;gt;140||155=&amp;gt;165&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*A single use of the command only resupplies a single squad member.&lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Decker Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;デッカー・スパナ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||5EN||+20||+5||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bunmar Spanner&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブンマー・スパナ||Melee||P||2-4||10EN||+5||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4400||5900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Geeg Gun&#039;&#039;&#039;&amp;lt;hr&amp;gt;ギーグ・ガン||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||3A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Chain DeCutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;チェイン・デカッター||Melee||P||1-3||30EN||+10||+10||105 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3800||5400||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Riot GiaWrench&#039;&#039;&#039;&amp;lt;hr&amp;gt;ライアット・ジャレンチ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1-2||60EN||+5||+20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4700||6300||7800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Pain Shouter&#039;&#039;&#039;&amp;lt;hr&amp;gt;ペイン・シャウタ―||Melee||ALL||1-5||4A||0||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Added in Scenario 32.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Heat Crusher&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・ヒート・クラッシャー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore||1||90EN||+15||+20||135 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5300||6900||8400||Added in Scenario 32.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 1]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 1] &amp;lt;br&amp;gt; バルゴラ［１号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Denzel Hummer)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 11&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jack Carver&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||Post-stage: &lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] -&amp;gt; Virgola Kai&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-6||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 2]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 2] &amp;lt;br&amp;gt; バルゴラ［２号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Toby Watson)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 12&lt;br /&gt;
||Acquisition&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21 &lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||0||0||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola [Unit 3]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola [Unit 3] &amp;lt;br&amp;gt; バルゴラ［３号機］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 1&lt;br /&gt;
||Acquisition (pilot: Setsuko O&#039;Hara)&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 9&lt;br /&gt;
||&lt;br /&gt;
*Pilot: Setsuko O&#039;Hara =&amp;gt; Denzel Hummer&lt;br /&gt;
*Post-stage: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||Post-stage:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola [Unit 1] =&amp;gt; Virgola Kai&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||-||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-4||25EN||+5||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3500||5400||6800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25EN||+30||+5||110 Morale&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai [VWFS]===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai &amp;lt;br&amp;gt; バルゴラ改［VWFS］&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||First half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai =&amp;gt; Virgola Kai [VWFS]&lt;br /&gt;
Second half:&lt;br /&gt;
*Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai [VWFS] =&amp;gt; Virgola Glory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Glory &amp;lt;br&amp;gt; バルゴラ・グローリー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 32&lt;br /&gt;
||Second half:&lt;br /&gt;
*Acquisition: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) -&amp;gt; Virgola Glory&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;EN Regen (Small)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;High-Straighturret: +300 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nautilus Carver: +500 damage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Glory Star: +500 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||3||2000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|115||175||205&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1700||2000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||&lt;br /&gt;
*Regenerates 10% EN. &lt;br /&gt;
*Added in Scenario 47.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||5EN||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;V-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブイ・ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ハイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-8||2A||0||0||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400=&amp;gt;3700||5300=&amp;gt;5600||6700=&amp;gt;7000&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Directional-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of MAP:&#039;&#039;&#039;&lt;br /&gt;
 xoooooooo&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
+300 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nautilus Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナウティラス・カーバー||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-3||25EN||+30||+5||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4100=&amp;gt;4600||6000=&amp;gt;6500||7400=&amp;gt;7900||+500 damage in Scenario 47.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Glory Star&#039;&#039;&#039;&amp;lt;hr&amp;gt;ザ・グローリー・スター||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Barrier Pierce||3-8||45EN||+15||+10||120 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4300=&amp;gt;4800||6200=&amp;gt;6700||7600=&amp;gt;8100||+500 damage in Scenario 47.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Leoh===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Leoh &amp;lt;br&amp;gt; カオス・レオー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Leben General&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 21&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 31&lt;br /&gt;
||Acquisition &lt;br /&gt;
|-&lt;br /&gt;
!Scenario 47&lt;br /&gt;
||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Permanently lost&amp;lt;/span&amp;gt; (upgrade fees refunded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||L||2||8000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6100||9100||10600&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|85||145||175&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2450||2775&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Saber Claw&#039;&#039;&#039;&amp;lt;hr&amp;gt;セイバー・クロー||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+15||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Burn Leon Grapple&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーン・レオン・グラップル||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-3||35EN||+20||+5||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3800||5700||7100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Needle Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ニードル・ラッシュ||Ranged||TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-6||2A||+10||-5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chaos Caper/Eliphas===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Chaos Caper/Eliphas &amp;lt;br&amp;gt; カオス・カペル / エリファス&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Ziene Espio&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Land Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 29&lt;br /&gt;
||&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spot Participation&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 59&lt;br /&gt;
||Post-stage: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Acquisition (pilot: Ziene Espio) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||L||2||9000&lt;br /&gt;
|A||A||A||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||8500||10000&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|95||155||185&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1600||2250||2575&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Jamming Function&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャミング機能||+10% Evasion and Accuracy for the entire squadron. Stays in effect even when the owner unit isn&#039;t the squadron leader.&amp;lt;hr&amp;gt;所属する小隊全員の最終命中率・回避率＋１０％される。この効果は能力所持ユニットが、小隊員の場合でも有効。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN. &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mental Attack Defense&#039;&#039;&#039;&amp;lt;hr&amp;gt;対精神攻撃||Negates all Pilot-type special effects.&amp;lt;hr&amp;gt;P系の特殊効果を完全に無効化する。||Pilot-type special effects include: Abilities Halved, Morale Down, SP Down, Combat Incapable.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Phantom Rush&#039;&#039;&#039;&amp;lt;hr&amp;gt;ファントム・ラッシュ||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||-||+20||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mirage Lightning&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミラージュ・ライトニング||Ranged||MAP||1-7||60EN||+15||-5||110 Morale&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, no ally-enemy distinction.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
        o&lt;br /&gt;
       ooo&lt;br /&gt;
      ooooo&lt;br /&gt;
     ooooooo    &lt;br /&gt;
    ooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
  ooooooooooooo &lt;br /&gt;
 oooooooxooooooo&lt;br /&gt;
  ooooooooooooo&lt;br /&gt;
   ooooooooooo&lt;br /&gt;
    ooooooooo&lt;br /&gt;
     ooooooo&lt;br /&gt;
      ooooo&lt;br /&gt;
       ooo&lt;br /&gt;
        o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
    o&lt;br /&gt;
   ooo&lt;br /&gt;
  ooooo&lt;br /&gt;
 ooooooo&lt;br /&gt;
  ooooo&lt;br /&gt;
   ooo&lt;br /&gt;
    o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shadow Ray&#039;&#039;&#039;&amp;lt;hr&amp;gt;シャドウ・レイ||Ranged||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-6||2A||+15||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Nightmare Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ナイトメア・ストライク||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-4||40EN||+20||+5||105 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mazinger Z &amp;lt;br&amp;gt; マジンガーZ&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kouji Kabuto&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Kouji Kabuto)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6200||9700||11450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1700||2450||2825&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rust Hurricane&#039;&#039;&#039;&amp;lt;hr&amp;gt;ルストハリケーン||Melee||S&amp;lt;hr&amp;gt;ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||B &lt;br /&gt;
|2600||4200||5700||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ロケットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||-||1-5||15EN||+5||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||4700||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Iron Cutter&#039;&#039;&#039;&amp;lt;hr&amp;gt;アイアンカッター||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルミサイル||Melee||P&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-2||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3400||5000||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Daisharin Rocket Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;大車輪ロケットパンチ||Melee||-||2-6||4A||0||+25||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|4200||5800||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストファイヤー||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Great Mazinger.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Great Mazinger; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Great Mazinger, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dianan A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Dianan A &amp;lt;br&amp;gt; ダイアナンA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Sayaka Yumi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Sayaka Yumi)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||3||4000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5200||8700||10450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|70||120||145&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1300||2050||2425&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Dianan Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダイアナンミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2400||4300||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム||Melee||P||1-2||10EN||+10||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Scarlet Beam (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;スカーレットビーム（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||30EN||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Great Mazinger &amp;lt;br&amp;gt; グレートマジンガー&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Tetsuya Tsurugi&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Tetsuya Tsurugi)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Setsuko Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 36&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Post-stage: Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] (Early) Attack: Great Booster&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 41&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|Upgrade: &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attack: Great Booster&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Triple Mazinger Blade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZEUTH Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|ZAFT Route&lt;br /&gt;
|-&lt;br /&gt;
!Scenario 49&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combination Attack: Final Dynamic Special&lt;br /&gt;
!Scenario 53&lt;br /&gt;
||Upgrade: &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Combination Attack: Final Dynamic Special&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Sky/Land||M||2||7000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|6300||9800||11550&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|80||130||155&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1800||2550||2925&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;||Negates sword attacks or live ammunition attacks at a certain probability. Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.||Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazin Power&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンパワー||Activates at 130 Morale. Final damage x1.25.&amp;lt;hr&amp;gt;気力１３０以上で発動。相手に与える最終ダメージが１．２５倍される。||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Typhoon&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートタイフーン||Melee||ALL||1-4||30EN||+10||0||&lt;br /&gt;
|B||A||C||- &lt;br /&gt;
|2600||4200||5700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Atomic Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;アトミックパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-4||8A||+15||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2900||4500||6000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Navel Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;ネーブルミサイル||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-5||2A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3200||4800||6300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Drill Pressure Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドリルプレッシャーパンチ||Melee||P||1-3||6A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3300||4900||6400||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;マジンガーブレード||Melee||P||1||5EN||+20||+20||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3600||5200||6700||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Breast Burn&#039;&#039;&#039;&amp;lt;hr&amp;gt;ブレストバーン||Melee||P||1-2||40EN||+20||+20||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4400||6000||7500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Thunder Break&#039;&#039;&#039;&amp;lt;hr&amp;gt;サンダーブレーク||Melee||ALL||1-5||60EN||+5||+10||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4500||6100||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Double Burning Fire&#039;&#039;&#039;&amp;lt;hr&amp;gt;ダブルバーニングファイヤー||Melee||P&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z]||1-2||40EN||+20||+20||110 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4900||6500||8000||Combination Attack with Mazinger Z.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Triple Mazinger Blade&#039;&#039;&#039;&amp;lt;hr&amp;gt;トリプルマジンガーブレード||Melee||P&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer]||1-3||30EN||+30||+30||110 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|5200||6800||8300&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z and Grendizer/Spazer.&lt;br /&gt;
*Added in Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Great Booster&#039;&#039;&#039;&amp;lt;hr&amp;gt;グレートブースター||Melee||P||2-4||1A||+30||+20||120 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|5600||7200||8700||Added in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Setsuko Route Scenario 36 (early; secret)&amp;lt;/span&amp;gt; / Scenario 41.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Final Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;Fダイナミックスペシャル||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Mazinger Z; Grendizer/Spazer; Getter Dragon]||1-2||60EN||+35||+30||140 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|6500||8100||9600&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Combination Attack with Mazinger Z, Grendizer/Spazer, and Getter Dragon.&lt;br /&gt;
*Added in Scenario 47 (ZEUTH Route) / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret] Scenario 53 (ZAFT Route).&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venus A===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Venus A &amp;lt;br&amp;gt; ビューナスA&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Jun Honoo&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Jun Honoo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Sky/Land||M||3||6000&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5500||9000||10750&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|140||240||290&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|75||125||150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1400||2150||2525&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|135||195||225&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Repair&#039;&#039;&#039;||Unit can use the &amp;quot;Repair&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore HP. Regenerates 10-30% HP for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command heals all of a squadron&#039;s members.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Finger Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;フィンガーミサイル||Melee||P&amp;lt;hr&amp;gt;ALL||1-2||4A||+20||+5||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル||Melee||P&amp;lt;hr&amp;gt;PLA||1-5||8A||+5||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2500||4400||5800||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Beam&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ビーム||Melee||P||1-2||15EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Koushiryoku Missile (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;光子力ミサイル（連射）||Melee||TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+20||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot; &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Boss Borot &amp;lt;br&amp;gt; ボスボロット&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|&#039;&#039;&#039;[Main]&#039;&#039;&#039; Boss&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #1]&#039;&#039;&#039; Nuke&amp;lt;br&amp;gt;&#039;&#039;&#039;[Sub #2]&#039;&#039;&#039; Mucha&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Pilots:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Boss; Nuke; Mucha&amp;lt;br&amp;gt;&lt;br /&gt;
Kouji Kabuto&amp;lt;br&amp;gt;&lt;br /&gt;
Sayaka Yumi&amp;lt;br&amp;gt;&lt;br /&gt;
Tetsuya Tsurugi&amp;lt;br&amp;gt;&lt;br /&gt;
Jun Honoo&amp;lt;br&amp;gt;&lt;br /&gt;
Hikaru Makiba&amp;lt;br&amp;gt;&lt;br /&gt;
Maria Grace Fleed&amp;lt;br&amp;gt;&lt;br /&gt;
Rubina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Both Protagonist Routes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Scenario 24&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Acquisition (pilot: Boss; Nuke; Mucha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Upgrade Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5||Land||M||4||10&lt;br /&gt;
|B||A||C||B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|4200||7700||9450&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|80||180||230&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|55||105||130&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1100||1850||2225&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|130||190||220&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Resupply&#039;&#039;&#039;||Unit can use the &amp;quot;Resupply&amp;quot; command on the unit&#039;s own squadron or on other squadrons to restore EN and ammo. Regenerates 10-30% EN for a squadron at the start of each ally phase depending on the number of squadron members with the ability.||A single use of the command only resupplies a single squad member.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Punch&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットパンチ||Melee||P&amp;lt;hr&amp;gt;PLA||1-3||-||+10||0||&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|2300||4200||5600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットスペシャル||Melee||S&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-3||20EN||-10||-20||120 Morale&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|2700||4600||6000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Borot Dynamic Special&#039;&#039;&#039;&amp;lt;hr&amp;gt;ボロットダイナミックスペシャル||Melee||P||1-2||40EN||+30||+20||130 Morale&lt;br /&gt;
|B||S||B||A &lt;br /&gt;
|3600||5500||6900||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 335000 + 400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer/Spazer===&lt;br /&gt;
====Grendizer====&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Robo G===&lt;br /&gt;
====Getter Dragon====&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3/Daifighter/Daitank===&lt;br /&gt;
====Daitarn 3====&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss/Orguss Flyer===&lt;br /&gt;
====Orguss====&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II/Orguss II Flyer===&lt;br /&gt;
====Orguss II====&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Groma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
===Iron Gear/Iron Gear (LS)===&lt;br /&gt;
====Iron Gear====&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II &amp;amp; Super Gundam===&lt;br /&gt;
====Gundam Mk-II====&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
{| class=&amp;quot;infobox mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;left&amp;quot;   &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Strike Freedom Gundam &amp;lt;br&amp;gt; Sフリーダムガンダム&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Kira Yamato&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Sky/Land||M||2||5200&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!HP&lt;br /&gt;
|5300||7800||9050&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;   &lt;br /&gt;
!EN&lt;br /&gt;
|180||280||330&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
|1250||1850||2150&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
!Mobility&lt;br /&gt;
|125||185||215&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000 + 800000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Unit Characteristics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Sword Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;剣装備||Negates melee and missile attacks at a certain probability.&amp;lt;hr&amp;gt;一定確率で切り払いにより攻撃を無効化可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10 &lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Shield Equipment&#039;&#039;&#039;&amp;lt;hr&amp;gt;盾装備||Negates 40% damage at a certain probability.&amp;lt;hr&amp;gt;一定確率でシールド防御によりダメージを４０％軽減可能||Pilot needs &#039;&#039;&#039;Blocking&#039;&#039;&#039; skill.&amp;lt;hr&amp;gt;Activation probability (%): [Ally pilot&#039;s Skill stat] - [Enemy pilot&#039;s skill stat] + 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Special Abilities&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name!!Description!!Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;VPS Armor&#039;&#039;&#039;&amp;lt;hr&amp;gt;VPS装甲||Reduces damage from non-Beam attacks by 2000. Costs 10 EN.&amp;lt;hr&amp;gt;ビーム属性以外のダメージを２０００軽減する。ENを１０消費する。||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;EN Regen (Small)&#039;&#039;&#039;&amp;lt;hr&amp;gt;EN回復（小）||Regenerates a certain amount EN at the start of each turn.&amp;lt;hr&amp;gt;自軍行動開始時に一定の割合のENが回復する。||Regenerates 10% EN.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;CIWS&#039;&#039;&#039;&amp;lt;hr&amp;gt;接近防御機関砲||Ranged||S/P||1-2||20A||+25||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|1700||3600||5000||&#039;&#039;&#039;Special Effect:&#039;&#039;&#039; Mobility Down (-30 Mobility)&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームサーベル||Melee||P/B||1-3||5EN||+20||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|2800||4700||6100||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Super DRAGOON&#039;&#039;&#039;&amp;lt;hr&amp;gt;スーパードラグーン||Ranged||B&amp;lt;hr&amp;gt;MAP&amp;lt;hr&amp;gt;Size Ignore||1-6||2A||+30||+20||140 Morale&lt;br /&gt;
|B||B||C||A &lt;br /&gt;
|2900||4800||6200&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Bombardment-type MAP attack, ally-enemy distinction available.&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shape of bombardment range (x for user unit&#039;s tile, o for other tiles):&#039;&#039;&#039;&lt;br /&gt;
       o&lt;br /&gt;
      ooo&lt;br /&gt;
     ooooo    &lt;br /&gt;
    ooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
  ooooooooooo &lt;br /&gt;
 ooooooxoooooo&lt;br /&gt;
  ooooooooooo&lt;br /&gt;
   ooooooooo&lt;br /&gt;
    ooooooo&lt;br /&gt;
     ooooo&lt;br /&gt;
      ooo&lt;br /&gt;
       o&lt;br /&gt;
&#039;&#039;&#039;Shape of area of effect (o for target tiles)&#039;&#039;&#039;:&lt;br /&gt;
   o&lt;br /&gt;
  ooo&lt;br /&gt;
 ooooo&lt;br /&gt;
  ooo&lt;br /&gt;
   o&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;High-Energy Beam Rifle&#039;&#039;&#039;&amp;lt;hr&amp;gt;高エネルギービームライフル||Ranged||B&amp;lt;hr&amp;gt;PLA||2-7||8A||+15||+5||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Beam Rifle (Rapid Fire)&#039;&#039;&#039;&amp;lt;hr&amp;gt;ビームライフル（連射）||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||2-4||2A||+15||0||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Calidus&#039;&#039;&#039;&amp;lt;hr&amp;gt;カリドゥス||Ranged||B||1-5||20EN||+15||0||&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|4000||5900||7300||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;DRAGOON Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ドラグーン・フルバースト||Ranged||P/B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore||1-5||50EN||+20||+10||130 Morale&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|4300||6200||7600||&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Saber&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・サーベル||Melee||P/B&amp;lt;hr&amp;gt;Combination [Eternal]||1-4||30EN||+25||0||130 Morale&lt;br /&gt;
|B||B||C||S &lt;br /&gt;
|4500||6400||7800||Combination Attack with Eternal.&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;METEOR Full Burst&#039;&#039;&#039;&amp;lt;hr&amp;gt;ミーティア・フルバースト||Ranged||B&amp;lt;hr&amp;gt;ALL&amp;lt;hr&amp;gt;Size Ignore&amp;lt;hr&amp;gt;Combination [Eternal]||3-9||50EN||+20||+15||130 Morale&lt;br /&gt;
|A||B||C||S &lt;br /&gt;
|4800||6700||8100||Combination Attack with Eternal.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 465000 + 450000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
==&#039;&#039;&#039;Final Battle Reinforcements&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash theEND===&lt;br /&gt;
===Tower States Federation Army Aerial Battleship===&lt;br /&gt;
===Golem (Asuham)===&lt;br /&gt;
===Dogozzo===&lt;br /&gt;
===Spearhead [Red/Blue]===&lt;br /&gt;
===Shurouga===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Acquisition &amp;amp; Modifications&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Scenario &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|_||____||_||_||_||____&lt;br /&gt;
|_||_||_||_&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|___||___||___&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62338</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62338"/>
		<updated>2024-11-18T14:37:06Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Virgola (Unit 2) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Virgola (Unit 1)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 1) | バルゴラ (1号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3|| - ||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P||1-2||25EN||+30||+5||110 Will&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL||3-6||45EN||+15||+10||110 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 2)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 2) | バルゴラ (2号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3|| - ||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P/B||1-4||25EN||0||0||110 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 3)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Unit 3 | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110||210||260&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P||1-3|| ||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||PLA||2-6||10 Ammo||+10||+10||0 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25 EN||+30||+5||110 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||-||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai (VWFS)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai (VWFS) | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Air, Land||M||3|| ||????&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24 Ammo||+15||+5||0 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
===Gunleon===&lt;br /&gt;
===Chaos Leo===&lt;br /&gt;
===Chaos Capra===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
===Diana A===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
===Venus A===&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer===&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Dragon===&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3===&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss===&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II===&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Glomar===&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
&lt;br /&gt;
===Iron Gear===&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II===&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|_||____||_||_||_||____&lt;br /&gt;
|_||_||_||_&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|___||___||___&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62337</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62337"/>
		<updated>2024-11-18T14:36:49Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Virgola (Unit 1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Virgola (Unit 1)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 1) | バルゴラ (1号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3|| - ||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P||1-2||25EN||+30||+5||110 Will&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL||3-6||45EN||+15||+10||110 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 2)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 2) | バルゴラ (2号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||x||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P/B||1-4||25EN||0||0||110 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 3)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Unit 3 | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110||210||260&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P||1-3|| ||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||PLA||2-6||10 Ammo||+10||+10||0 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25 EN||+30||+5||110 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||-||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai (VWFS)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai (VWFS) | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Air, Land||M||3|| ||????&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24 Ammo||+15||+5||0 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
===Gunleon===&lt;br /&gt;
===Chaos Leo===&lt;br /&gt;
===Chaos Capra===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
===Diana A===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
===Venus A===&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer===&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Dragon===&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3===&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss===&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II===&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Glomar===&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
&lt;br /&gt;
===Iron Gear===&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II===&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|_||____||_||_||_||____&lt;br /&gt;
|_||_||_||_&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|___||___||___&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62336</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62336"/>
		<updated>2024-11-18T14:32:08Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Orguss II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Virgola (Unit 1)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 1) | バルゴラ (1号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||x||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P||1-2||25EN||+30||+5||110 Will&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL||3-6||45EN||+15||+10||110 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 2)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 2) | バルゴラ (2号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||x||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P/B||1-4||25EN||0||0||110 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 3)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Unit 3 | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110||210||260&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P||1-3|| ||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||PLA||2-6||10 Ammo||+10||+10||0 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25 EN||+30||+5||110 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||-||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai (VWFS)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai (VWFS) | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Air, Land||M||3|| ||????&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24 Ammo||+15||+5||0 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
===Gunleon===&lt;br /&gt;
===Chaos Leo===&lt;br /&gt;
===Chaos Capra===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
===Diana A===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
===Venus A===&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer===&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Dragon===&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3===&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss===&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II===&lt;br /&gt;
====Orguss II Flyer====&lt;br /&gt;
&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Glomar===&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
&lt;br /&gt;
===Iron Gear===&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II===&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|_||____||_||_||_||____&lt;br /&gt;
|_||_||_||_&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|___||___||___&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62335</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62335"/>
		<updated>2024-11-18T14:31:43Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Space Emperor God Sigma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Virgola (Unit 1)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 1) | バルゴラ (1号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||x||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P||1-2||25EN||+30||+5||110 Will&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL||3-6||45EN||+15||+10||110 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 2)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 2) | バルゴラ (2号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||x||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P/B||1-4||25EN||0||0||110 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 3)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Unit 3 | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110||210||260&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P||1-3|| ||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||PLA||2-6||10 Ammo||+10||+10||0 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25 EN||+30||+5||110 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||-||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai (VWFS)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai (VWFS) | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Air, Land||M||3|| ||????&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24 Ammo||+15||+5||0 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
===Gunleon===&lt;br /&gt;
===Chaos Leo===&lt;br /&gt;
===Chaos Capra===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
===Diana A===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
===Venus A===&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer===&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Dragon===&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===Space Emperor===&lt;br /&gt;
===God Sigma===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3===&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss===&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II===&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Glomar===&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
&lt;br /&gt;
===Iron Gear===&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II===&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|_||____||_||_||_||____&lt;br /&gt;
|_||_||_||_&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|___||___||___&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62334</id>
		<title>Super Robot Wars/Z/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_Database&amp;diff=62334"/>
		<updated>2024-11-18T14:31:13Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Terminus 303 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Banpresto Original&#039;&#039;&#039;==&lt;br /&gt;
===Virgola (Unit 1)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 1) | バルゴラ (1号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Denzel Hummer =&amp;gt; Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||x||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;ジャック・カーバー||Melee||P||1-2||25EN||+30||+5||110 Will&lt;br /&gt;
|B||A||B||A &lt;br /&gt;
|3700||5600||7000||Added at the start of Scenario 12.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ストレイターレット||Ranged||B&amp;lt;hr&amp;gt;ALL||3-6||45EN||+15||+10||110 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 2)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola (Unit 2) | バルゴラ (2号機)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Toby Watson&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||x||2000&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;ヘルブ・ストライク||Melee||P||1-3||x||+10||+10||&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straighturret&#039;&#039;&#039;&amp;lt;hr&amp;gt;ストレイターレット||Ranged||PLA||2-6||10A||+10||+10||&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;レイ・ピストル||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3A||+15||+5||&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;バーレイ・サイズ||Melee||P/B||1-4||25EN||0||0||110 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3900||5800||7200||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola (Unit 3)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Unit 3 | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4500||7000||8250&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|110||210||260&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P||1-3|| ||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||PLA||2-6||10 Ammo||+10||+10||0 Will&lt;br /&gt;
|A||A||B||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|3200||5100||6500||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P&amp;lt;hr&amp;gt;Barrier Pierce||1-2||25 EN||+30||+5||110 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3700||5600||7000||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6||Land||M||3||-||0(?)&lt;br /&gt;
|B||A||C||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4700||7200||8450&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|120||220||270&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|950||1550||1850&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|105||165||195&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|140||200||230&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||1-4||3 Ammo||+15||+5||0 Will&lt;br /&gt;
|B||A||C||A &lt;br /&gt;
|2900||4800||6200||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helve Strike&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee||P||1-3||-||+10||+10||0 Will&lt;br /&gt;
|A||A||A||A &lt;br /&gt;
|3000||4900||6300||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Straight turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barley Scythe&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Carver&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Straight Turret&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Kai (VWFS)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virgola Kai (VWFS) | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|Setsuko O&#039;Hara&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7||Air, Land||M||3|| ||????&lt;br /&gt;
|A||A||B||A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|4900||7400||8650&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|150||250||300&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|1000||1600||1900&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|110||170||200&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|145||205||235&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ray Pistol&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Ranged||P/B&amp;lt;hr&amp;gt;PLA||1-4||24 Ammo||+15||+5||0 Will&lt;br /&gt;
|A||A||C||A &lt;br /&gt;
|3100||5000||6400||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virgola Glory===&lt;br /&gt;
===Gunleon===&lt;br /&gt;
===Chaos Leo===&lt;br /&gt;
===Chaos Capra===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mazinger Z&#039;&#039;&#039;==&lt;br /&gt;
===Mazinger Z===&lt;br /&gt;
===Diana A===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Great Mazinger&#039;&#039;&#039;==&lt;br /&gt;
===Great Mazinger===&lt;br /&gt;
===Venus A===&lt;br /&gt;
===Boss Borot===&lt;br /&gt;
==&#039;&#039;&#039;UFO Robo Grendizer&#039;&#039;&#039;==&lt;br /&gt;
===Grendizer===&lt;br /&gt;
====Spazer====&lt;br /&gt;
===Double Spazer===&lt;br /&gt;
===Marine Spazer===&lt;br /&gt;
===Drill Spazer===&lt;br /&gt;
===TFO===&lt;br /&gt;
==&#039;&#039;&#039;Getter Robo G&#039;&#039;&#039;==&lt;br /&gt;
===Getter Dragon===&lt;br /&gt;
====Getter Liger====&lt;br /&gt;
====Getter Poseidon====&lt;br /&gt;
===Lady Command===&lt;br /&gt;
===Mecha Tekkouki===&lt;br /&gt;
==&#039;&#039;&#039;Space Warrior Baldios&#039;&#039;&#039;==&lt;br /&gt;
===Baldios===&lt;br /&gt;
==&#039;&#039;&#039;Space Emperor God Sigma&#039;&#039;&#039;==&lt;br /&gt;
===God Sigma===&lt;br /&gt;
==&#039;&#039;&#039;Invincible Superman Zambot 3&#039;&#039;&#039;==&lt;br /&gt;
===Zambo Ace===&lt;br /&gt;
&lt;br /&gt;
===Zambot 3===&lt;br /&gt;
===King Beal===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Invincible Steel Man Daitarn 3&#039;&#039;&#039;==&lt;br /&gt;
===Daitarn 3===&lt;br /&gt;
====Daifighter====&lt;br /&gt;
====Daitank====&lt;br /&gt;
==&#039;&#039;&#039;Super Dimension Century Orguss&#039;&#039;&#039;==&lt;br /&gt;
===Orguss===&lt;br /&gt;
====Orguss Flyer====&lt;br /&gt;
===Orguss II===&lt;br /&gt;
===Nikick (Athena)===&lt;br /&gt;
===M.Lover Maiee===&lt;br /&gt;
===M.Lover Lieea===&lt;br /&gt;
===Glomar===&lt;br /&gt;
==&#039;&#039;&#039;Combat Mecha Xabungle&#039;&#039;&#039;==&lt;br /&gt;
===Xabungle===&lt;br /&gt;
===Walker Gallia===&lt;br /&gt;
===Trad 11===&lt;br /&gt;
===Dugger===&lt;br /&gt;
===Caprico===&lt;br /&gt;
===Promeus===&lt;br /&gt;
===Government===&lt;br /&gt;
===Galapagos===&lt;br /&gt;
===Blackally===&lt;br /&gt;
&lt;br /&gt;
===Iron Gear===&lt;br /&gt;
====Iron Gear (LS)====&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Zeta Gundam&#039;&#039;&#039;==&lt;br /&gt;
===Gundam Mk-II===&lt;br /&gt;
====Super Gundam====&lt;br /&gt;
===Gundam Mk-II (black)===&lt;br /&gt;
===Zeta Gundam===&lt;br /&gt;
====Waverider====&lt;br /&gt;
===Hyaku Shiki===&lt;br /&gt;
===Dijeh===&lt;br /&gt;
===Rick Dias (red)===&lt;br /&gt;
===Rick Dias (black)===&lt;br /&gt;
===Nemo===&lt;br /&gt;
===Methuss===&lt;br /&gt;
====Methuss (MA)====&lt;br /&gt;
===Gaplant===&lt;br /&gt;
===Palace Athene===&lt;br /&gt;
===Bolinoak Samahn===&lt;br /&gt;
===Qubeley===&lt;br /&gt;
===Asshimar===&lt;br /&gt;
===Gabthley===&lt;br /&gt;
===Messala===&lt;br /&gt;
===Argama===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack&#039;&#039;&#039;==&lt;br /&gt;
===Re-GZ===&lt;br /&gt;
===Nu Gundam===&lt;br /&gt;
==&#039;&#039;&#039;∀ Gundam&#039;&#039;&#039;==&lt;br /&gt;
===∀ Gundam===&lt;br /&gt;
===Kapool===&lt;br /&gt;
===Corin Kapool===&lt;br /&gt;
===Borjarnon===&lt;br /&gt;
===SUMO===&lt;br /&gt;
===SUMO Gold Type===&lt;br /&gt;
===Eagail===&lt;br /&gt;
===Soleil===&lt;br /&gt;
==&#039;&#039;&#039;After War Gundam X&#039;&#039;&#039;==&lt;br /&gt;
===Gundam X===&lt;br /&gt;
====Gundam X Divider====&lt;br /&gt;
===Gundam DX + G-Falcon===&lt;br /&gt;
====Gundam DX====&lt;br /&gt;
====G-Falcon====&lt;br /&gt;
===Gundam Airmaster Burst===&lt;br /&gt;
===Gundam Leopard Destroy===&lt;br /&gt;
===Esperanza===&lt;br /&gt;
===Bertigo===&lt;br /&gt;
===Crowda===&lt;br /&gt;
===Jenice Kai Ennil Custom===&lt;br /&gt;
===Freeden===&lt;br /&gt;
==&#039;&#039;&#039;Mobile Suit Gundam SEED Destiny&#039;&#039;&#039;==&lt;br /&gt;
===Force Impulse Gundam===&lt;br /&gt;
====Sword Impulse Gundam====&lt;br /&gt;
====Blast Impulse Gundam====&lt;br /&gt;
===Destiny Gundam===&lt;br /&gt;
===Legend Gundam===&lt;br /&gt;
===Saviour Gundam===&lt;br /&gt;
===Gaia Gundam===&lt;br /&gt;
===Gunner ZAKU Warrior===&lt;br /&gt;
===Blaze ZAKU Phantom===&lt;br /&gt;
===GOUF Ignited===&lt;br /&gt;
===Freedom Gundam===&lt;br /&gt;
===Strike Freedom Gundam===&lt;br /&gt;
===Infinite Justice Gundam===&lt;br /&gt;
===Akatsuki Gundam Oowashi===&lt;br /&gt;
====Akatsuki Gundam Shiranui====&lt;br /&gt;
===Minerva===&lt;br /&gt;
===Archangel===&lt;br /&gt;
===Eternal===&lt;br /&gt;
==&#039;&#039;&#039;Overman King Gainer&#039;&#039;&#039;==&lt;br /&gt;
===King Gainer===&lt;br /&gt;
===Gatchiko===&lt;br /&gt;
===Emperanza===&lt;br /&gt;
===Panther===&lt;br /&gt;
===Dorbeck===&lt;br /&gt;
===Rushrod===&lt;br /&gt;
===Jinba===&lt;br /&gt;
===Dominator===&lt;br /&gt;
===Mexbrute===&lt;br /&gt;
===Golem===&lt;br /&gt;
==&#039;&#039;&#039;THE Big O&#039;&#039;&#039;==&lt;br /&gt;
===Big O===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion&#039;&#039;&#039;==&lt;br /&gt;
===Gran Kaiser===&lt;br /&gt;
===God Gravion===&lt;br /&gt;
==&#039;&#039;&#039;Super Gravity God Gravion Zwei&#039;&#039;&#039;==&lt;br /&gt;
===Sol Gravion===&lt;br /&gt;
===God Sigma Gravion===&lt;br /&gt;
===Gran Trooper===&lt;br /&gt;
==&#039;&#039;&#039;Genesis of Aquarion&#039;&#039;&#039;==&lt;br /&gt;
===Solar Aquarion===&lt;br /&gt;
====Aquarion Mars====&lt;br /&gt;
====Aquarion Luna====&lt;br /&gt;
&lt;br /&gt;
===Aquarion Angel===&lt;br /&gt;
===Aquarion Alpha===&lt;br /&gt;
====Aquarion Delta====&lt;br /&gt;
====Aquarion Omega====&lt;br /&gt;
==&#039;&#039;&#039;Psalms of Planets Eureka Seven&#039;&#039;&#039;==&lt;br /&gt;
===Nirvash===&lt;br /&gt;
===Nirvash spec2===&lt;br /&gt;
===Nirvash spec3===&lt;br /&gt;
===Terminus 606===&lt;br /&gt;
===Terminus 808===&lt;br /&gt;
===Terminus 909===&lt;br /&gt;
===Terminus 303 &amp;quot;Devilfish&amp;quot;===&lt;br /&gt;
===Gekkougou===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spot Participation Only&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Copy/paste template, remove when database is completed&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===Unit Name===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;   &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Unit Name | JP Name&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Default Pilot&lt;br /&gt;
|(Pilot Name)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! General Statistics&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Movement Range&lt;br /&gt;
!rowspan=2&amp;quot;|Terrain Type&lt;br /&gt;
!rowspan=2&amp;quot;|Size&lt;br /&gt;
!rowspan=2&amp;quot;|Strengthening Part Slots&lt;br /&gt;
!rowspan=2&amp;quot;|Sword/Shield Equipment&lt;br /&gt;
!rowspan=2&amp;quot;|Repair Cost&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|_||____||_||_||_||____&lt;br /&gt;
|_||_||_||_&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|  !! colspan=&amp;quot;3&amp;quot;| Upgrade Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!0!!10 !!15&lt;br /&gt;
|- &lt;br /&gt;
!HP&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!EN&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Armor&lt;br /&gt;
|____||____||____&lt;br /&gt;
|- &lt;br /&gt;
!Mobility&lt;br /&gt;
|___||___||___&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy&lt;br /&gt;
|___||___||___&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 942000+800000&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Attacks&lt;br /&gt;
|&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Properties&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Range&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Ammo Count/EN Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Accuracy Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Critical Bonus (%)&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Terrain Adaptation!!colspan=&amp;quot;3&amp;quot;|Damage per Upgrade Level!!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Sky||Land||Sea||Space&lt;br /&gt;
!0!!10!!15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&amp;lt;hr&amp;gt;JP name||Melee/Ranged||P/B/PLA&amp;lt;hr&amp;gt;TRI&amp;lt;hr&amp;gt;Barrier Pierce||_-_||_EN||+0||+0||_ Will&lt;br /&gt;
|_||_||_||_ &lt;br /&gt;
|____||____||____||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Full Upgrade Cost: 400000+400000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62281</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62281"/>
		<updated>2024-11-15T20:07:33Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Flickerei Gheist */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Gespenst Type RV &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Gilliam (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Ammo +4 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*AB Field&lt;br /&gt;
*Robot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4900 ||5150 ||5400 ||5650 ||5900 ||6150 ||6400 ||6650 ||6900 ||7150 ||7400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; ||Ranged ||F, M ||2100-4300 ||1-6 ||+20 ||+10 ||12 || || ||B A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi Plasma Cutter&#039;&#039;&#039; ||Melee ||P, C ||3300-5500 ||1-2 ||+25 ||+5 || ||10 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vampire Laser&#039;&#039;&#039; ||Ranged ||S, P ||3600-5800 ||1-4 ||+10 ||+0 || ||5 || ||A A C A || ||EN Absorb L1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Buster Cannon (Group)&#039;&#039;&#039; ||Ranged ||ALLW ||4200-6400 ||1-6 ||+15 ||+10 ||4 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Buster Cannon (Single)&#039;&#039;&#039; ||Ranged ||S ||4500-6700 ||1-8 ||+20 ||+15 ||8 || || ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exbein Ashe &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing(Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +10, EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Head Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+25 ||+10 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3900-6100 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||S, P ||4600-6800 ||1-4 ||+30 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exexbein &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +15, EN +60 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field S&lt;br /&gt;
*Afterimage&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6300 ||6550 ||6800 ||7050 ||7300 ||7550 ||7800 ||8050 ||8300 ||8550 ||8800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 ||180 ||185 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||155 ||161 ||167 ||173 ||179 ||185 ||191 ||197 ||203 ||209 ||215&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3800-5700 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Slider&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-4 ||+25 ||+20 ||6 || || ||A A B A ||TK L1 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||C, S, P ||4600-6500 ||1-3 ||+35 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Revolution&#039;&#039;&#039; ||Ranged ||ALL ||4900-6800 ||2-8 ||+30 ||+20 ||6 || ||120 ||A A B A ||TK L3 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Black Hole Buster&#039;&#039;&#039; ||Ranged ||S ||5400-7300 ||2-9 ||+15 ||+25 || ||70 ||140 ||A A A S ||Added ch57 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Flickerei Gheist &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ariel (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Ammo +2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||120 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*EN Regen S &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4700 ||5000 ||5300 ||5600 ||5900 ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; ||Ranged ||ALLW, M ||2200-4100 ||1-6 ||+25 ||+15 ||12 || || ||B A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3 Barreled Machine Cannon&#039;&#039;&#039; ||Ranged ||F, P ||2500-4400 ||1-3 ||+20 ||+5 ||10 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Revolver Stake&#039;&#039;&#039; ||Melee ||P ||3700-5600 ||1-4 ||+35 ||+35 ||6 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stake Magnum&#039;&#039;&#039; ||Melee ||P ||4400-6300 ||1-2 ||+20 ||+30 ||5 || ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;U.U.N.&#039;&#039;&#039; ||Melee ||S ||4600-6500 ||1-5 ||+25 ||+25 || ||40 ||120 ||A A A A ||Added ch32 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;E.D.N&#039;&#039;&#039; ||Melee ||S, P ||5740-8400 ||1-4 ||+35 ||+40 || ||25 ||120 ||A A A A ||Added ch37&amp;lt;br&amp;gt;Must be adjacent to Alteisen(Kyosuke) ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Mass Produced Huckebein MK-II &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge weapon power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5000 ||5250 ||5500 ||5750 ||6000 ||6250 ||6500 ||6750 ||7000 ||7250 ||7500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; ||Ranged ||P, S ||1600-4100 ||1 ||+20 ||+5 ||20 || || ||A A B A || ||Mobility L2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||AM Gunner &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||8 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rio&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||10 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||4 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*G-Territory &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6250 ||6500 ||6750 ||7000 ||7250 ||7500 ||7750 ||8000 ||8250 ||8500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||900 ||960 ||1020 ||1080 ||1140 ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leap Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2400-4000 ||1-4 ||+15 ||-5 ||2 || || ||A A C A || ||No Ally/Enemy distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; ||Ranged ||F, M ||2900-5100 ||1-7 ||+25 ||+10 ||30 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Impact Cannon&#039;&#039;&#039; ||Ranged || ||3800-6000 ||1-8 ||+10 ||+0 || ||30 ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Blade Custom &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Move +1, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Rail Cannon&#039;&#039;&#039; ||Ranged ||F ||2800-5000 ||1-6 ||+10 ||+10 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam Cannon&#039;&#039;&#039; ||Ranged ||ALLW, B ||3400-5600 ||2-7 ||+20 ||+20 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; ||Melee ||C, S, P ||3900-6100 ||1-3 ||+30 ||+35 || ||15 ||110 ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62280</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62280"/>
		<updated>2024-11-15T19:59:11Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Gespenst type RV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Gespenst Type RV &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Gilliam (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Ammo +4 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*AB Field&lt;br /&gt;
*Robot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4900 ||5150 ||5400 ||5650 ||5900 ||6150 ||6400 ||6650 ||6900 ||7150 ||7400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; ||Ranged ||F, M ||2100-4300 ||1-6 ||+20 ||+10 ||12 || || ||B A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi Plasma Cutter&#039;&#039;&#039; ||Melee ||P, C ||3300-5500 ||1-2 ||+25 ||+5 || ||10 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vampire Laser&#039;&#039;&#039; ||Ranged ||S, P ||3600-5800 ||1-4 ||+10 ||+0 || ||5 || ||A A C A || ||EN Absorb L1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Buster Cannon (Group)&#039;&#039;&#039; ||Ranged ||ALLW ||4200-6400 ||1-6 ||+15 ||+10 ||4 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Buster Cannon (Single)&#039;&#039;&#039; ||Ranged ||S ||4500-6700 ||1-8 ||+20 ||+15 ||8 || || ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exbein Ashe &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing(Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +10, EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Head Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+25 ||+10 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3900-6100 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||S, P ||4600-6800 ||1-4 ||+30 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exexbein &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +15, EN +60 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field S&lt;br /&gt;
*Afterimage&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6300 ||6550 ||6800 ||7050 ||7300 ||7550 ||7800 ||8050 ||8300 ||8550 ||8800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 ||180 ||185 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||155 ||161 ||167 ||173 ||179 ||185 ||191 ||197 ||203 ||209 ||215&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3800-5700 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Slider&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-4 ||+25 ||+20 ||6 || || ||A A B A ||TK L1 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||C, S, P ||4600-6500 ||1-3 ||+35 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Revolution&#039;&#039;&#039; ||Ranged ||ALL ||4900-6800 ||2-8 ||+30 ||+20 ||6 || ||120 ||A A B A ||TK L3 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Black Hole Buster&#039;&#039;&#039; ||Ranged ||S ||5400-7300 ||2-9 ||+15 ||+25 || ||70 ||140 ||A A A S ||Added ch57 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Mass Produced Huckebein MK-II &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge weapon power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5000 ||5250 ||5500 ||5750 ||6000 ||6250 ||6500 ||6750 ||7000 ||7250 ||7500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; ||Ranged ||P, S ||1600-4100 ||1 ||+20 ||+5 ||20 || || ||A A B A || ||Mobility L2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||AM Gunner &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||8 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rio&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||10 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||4 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*G-Territory &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6250 ||6500 ||6750 ||7000 ||7250 ||7500 ||7750 ||8000 ||8250 ||8500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||900 ||960 ||1020 ||1080 ||1140 ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leap Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2400-4000 ||1-4 ||+15 ||-5 ||2 || || ||A A C A || ||No Ally/Enemy distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; ||Ranged ||F, M ||2900-5100 ||1-7 ||+25 ||+10 ||30 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Impact Cannon&#039;&#039;&#039; ||Ranged || ||3800-6000 ||1-8 ||+10 ||+0 || ||30 ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Blade Custom &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Move +1, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Rail Cannon&#039;&#039;&#039; ||Ranged ||F ||2800-5000 ||1-6 ||+10 ||+10 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam Cannon&#039;&#039;&#039; ||Ranged ||ALLW, B ||3400-5600 ||2-7 ||+20 ||+20 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; ||Melee ||C, S, P ||3900-6100 ||1-3 ||+30 ||+35 || ||15 ||110 ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62279</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62279"/>
		<updated>2024-11-15T19:51:27Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* AM Gunner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exbein Ashe &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing(Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +10, EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Head Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+25 ||+10 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3900-6100 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||S, P ||4600-6800 ||1-4 ||+30 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exexbein &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +15, EN +60 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field S&lt;br /&gt;
*Afterimage&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6300 ||6550 ||6800 ||7050 ||7300 ||7550 ||7800 ||8050 ||8300 ||8550 ||8800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 ||180 ||185 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||155 ||161 ||167 ||173 ||179 ||185 ||191 ||197 ||203 ||209 ||215&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3800-5700 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Slider&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-4 ||+25 ||+20 ||6 || || ||A A B A ||TK L1 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||C, S, P ||4600-6500 ||1-3 ||+35 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Revolution&#039;&#039;&#039; ||Ranged ||ALL ||4900-6800 ||2-8 ||+30 ||+20 ||6 || ||120 ||A A B A ||TK L3 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Black Hole Buster&#039;&#039;&#039; ||Ranged ||S ||5400-7300 ||2-9 ||+15 ||+25 || ||70 ||140 ||A A A S ||Added ch57 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Mass Produced Huckebein MK-II &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge weapon power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5000 ||5250 ||5500 ||5750 ||6000 ||6250 ||6500 ||6750 ||7000 ||7250 ||7500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; ||Ranged ||P, S ||1600-4100 ||1 ||+20 ||+5 ||20 || || ||A A B A || ||Mobility L2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||AM Gunner &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||8 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rio&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||10 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||4 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*G-Territory &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6250 ||6500 ||6750 ||7000 ||7250 ||7500 ||7750 ||8000 ||8250 ||8500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||900 ||960 ||1020 ||1080 ||1140 ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leap Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2400-4000 ||1-4 ||+15 ||-5 ||2 || || ||A A C A || ||No Ally/Enemy distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; ||Ranged ||F, M ||2900-5100 ||1-7 ||+25 ||+10 ||30 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Impact Cannon&#039;&#039;&#039; ||Ranged || ||3800-6000 ||1-8 ||+10 ||+0 || ||30 ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Blade Custom &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Move +1, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Rail Cannon&#039;&#039;&#039; ||Ranged ||F ||2800-5000 ||1-6 ||+10 ||+10 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam Cannon&#039;&#039;&#039; ||Ranged ||ALLW, B ||3400-5600 ||2-7 ||+20 ||+20 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; ||Melee ||C, S, P ||3900-6100 ||1-3 ||+30 ||+35 || ||15 ||110 ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62278</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62278"/>
		<updated>2024-11-15T19:35:45Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* MP Huckebein Mk-II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exbein Ashe &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing(Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +10, EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Head Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+25 ||+10 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3900-6100 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||S, P ||4600-6800 ||1-4 ||+30 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exexbein &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +15, EN +60 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field S&lt;br /&gt;
*Afterimage&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6300 ||6550 ||6800 ||7050 ||7300 ||7550 ||7800 ||8050 ||8300 ||8550 ||8800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 ||180 ||185 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||155 ||161 ||167 ||173 ||179 ||185 ||191 ||197 ||203 ||209 ||215&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3800-5700 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Slider&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-4 ||+25 ||+20 ||6 || || ||A A B A ||TK L1 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||C, S, P ||4600-6500 ||1-3 ||+35 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Revolution&#039;&#039;&#039; ||Ranged ||ALL ||4900-6800 ||2-8 ||+30 ||+20 ||6 || ||120 ||A A B A ||TK L3 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Black Hole Buster&#039;&#039;&#039; ||Ranged ||S ||5400-7300 ||2-9 ||+15 ||+25 || ||70 ||140 ||A A A S ||Added ch57 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Mass Produced Huckebein MK-II &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge weapon power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5000 ||5250 ||5500 ||5750 ||6000 ||6250 ||6500 ||6750 ||7000 ||7250 ||7500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; ||Ranged ||P, S ||1600-4100 ||1 ||+20 ||+5 ||20 || || ||A A B A || ||Mobility L2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Blade Custom &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Move +1, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Rail Cannon&#039;&#039;&#039; ||Ranged ||F ||2800-5000 ||1-6 ||+10 ||+10 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam Cannon&#039;&#039;&#039; ||Ranged ||ALLW, B ||3400-5600 ||2-7 ||+20 ||+20 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; ||Melee ||C, S, P ||3900-6100 ||1-3 ||+30 ||+35 || ||15 ||110 ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62277</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62277"/>
		<updated>2024-11-15T19:30:56Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Exexbein */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exbein Ashe &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing(Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +10, EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Head Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+25 ||+10 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3900-6100 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||S, P ||4600-6800 ||1-4 ||+30 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exexbein &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +15, EN +60 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field S&lt;br /&gt;
*Afterimage&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6300 ||6550 ||6800 ||7050 ||7300 ||7550 ||7800 ||8050 ||8300 ||8550 ||8800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 ||180 ||185 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||155 ||161 ||167 ||173 ||179 ||185 ||191 ||197 ||203 ||209 ||215&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3800-5700 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Slider&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-4 ||+25 ||+20 ||6 || || ||A A B A ||TK L1 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||C, S, P ||4600-6500 ||1-3 ||+35 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Revolution&#039;&#039;&#039; ||Ranged ||ALL ||4900-6800 ||2-8 ||+30 ||+20 ||6 || ||120 ||A A B A ||TK L3 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Black Hole Buster&#039;&#039;&#039; ||Ranged ||S ||5400-7300 ||2-9 ||+15 ||+25 || ||70 ||140 ||A A A S ||Added ch57 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Blade Custom &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Move +1, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Rail Cannon&#039;&#039;&#039; ||Ranged ||F ||2800-5000 ||1-6 ||+10 ||+10 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam Cannon&#039;&#039;&#039; ||Ranged ||ALLW, B ||3400-5600 ||2-7 ||+20 ||+20 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; ||Melee ||C, S, P ||3900-6100 ||1-3 ||+30 ||+35 || ||15 ||110 ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62276</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62276"/>
		<updated>2024-11-15T19:22:17Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Ashe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Exbein Ashe &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ing(Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +10, EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||150 ||156 ||162 ||168 ||174 ||180 ||186 ||192 ||198 ||204 ||210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Head Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+25 ||+10 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; ||Ranged ||ALLW ||3900-6100 ||1-7 ||+20 ||+15 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Saber&#039;&#039;&#039; ||Melee ||S, P ||4600-6800 ||1-4 ||+30 ||+35 || ||20 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Blade Custom &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Move +1, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Rail Cannon&#039;&#039;&#039; ||Ranged ||F ||2800-5000 ||1-6 ||+10 ||+10 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam Cannon&#039;&#039;&#039; ||Ranged ||ALLW, B ||3400-5600 ||2-7 ||+20 ||+20 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; ||Melee ||C, S, P ||3900-6100 ||1-3 ||+30 ||+35 || ||15 ||110 ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62275</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62275"/>
		<updated>2024-11-15T17:44:00Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* R-Blade Custom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Blade Custom &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Move +1, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Rail Cannon&#039;&#039;&#039; ||Ranged ||F ||2800-5000 ||1-6 ||+10 ||+10 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam Cannon&#039;&#039;&#039; ||Ranged ||ALLW, B ||3400-5600 ||2-7 ||+20 ||+20 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; ||Melee ||C, S, P ||3900-6100 ||1-3 ||+30 ||+35 || ||15 ||110 ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62274</id>
		<title>Super Robot Wars/OG2nd/Mech Database/PT mechs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/PT_mechs&amp;diff=62274"/>
		<updated>2024-11-15T17:35:24Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gespenst type RV==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashe==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exexbein==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flickerei Gheist==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Blade Custom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62273</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62273"/>
		<updated>2024-11-15T17:31:44Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Forte Gigas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Fabularis &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Glacies (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 ||8600 ||8900 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stella Bruvia&#039;&#039;&#039; ||Ranged ||MAP, S ||3000-4600 ||1-5 ||+0 ||+0 ||1 || ||110 ||A A B A || ||No Ally/Enemy Distinction, self centered type&amp;lt;br&amp;gt;Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sagittae Lumen&#039;&#039;&#039; ||Ranged ||F ||3800-5700 ||1-7 ||+10 ||+10 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;White Gladius&#039;&#039;&#039; ||Melee ||P, C ||4200-6100 ||1-3 ||+20 ||+25 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Congellatio&#039;&#039;&#039; ||Ranged ||ALL ||5000-6900 ||2-8 ||+15 ||+0 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Studium &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ventus (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Melee weapon attack power +100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6300 ||6600 ||6900 ||7200 ||7500 ||7800 ||8100 ||8400 ||8700 ||9000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||MAP ||2900-4500 ||1-4 ||+0 ||+0 ||1 || ||110 ||A A A A || ||No Ally/Enemy Distinction, directional &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rapidus Radius&#039;&#039;&#039; ||Ranged ||F ||3700-5600 ||2-8 ||+10 ||+10 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Krawis&#039;&#039;&#039; ||Melee ||P, C ||4100-6000 ||1-4 ||+45 ||+25 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||P, C ||4900-6800 ||1-3 ||+40 ||+10 || ||25 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Aile Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Gun&#039;&#039;&#039; ||Ranged ||F, P ||3200-5100 ||1-4 ||+15 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||3600-5500 ||1-2 ||+20 ||+25 || ||5 || ||B A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALLW ||4000-5900 ||2-7 ||+10 ||+10 ||8 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Burst Rave&#039;&#039;&#039; ||Melee ||P ||4400-6300 ||1-3 ||+15 ||+0 || ||20 ||115 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Geant Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||LL &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||S A B S &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||11000 ||11300 ||11600 ||11900 ||12200 ||12500 ||12800 ||13100 ||13400 ||13700 ||14000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; ||Ranged ||S ||2400-4000 ||1-6 ||+50 ||+0 ||2 || || ||A A A A || ||Armor Down L3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALL, F ||4000-5600 ||1-8 ||+15 ||+10 ||30 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Bit&#039;&#039;&#039; ||Ranged || ||4400-6000 ||1-7 ||+30 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||4900-6500 ||1-3 ||+25 ||+25 || ||10 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claw Anchor Burst&#039;&#039;&#039; ||Melee ||S, P ||5400-7000 ||1-5 ||+15 ||+30 || ||30 ||120 ||A A A A || ||Barrier Penetration  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Blanche Neige &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rim (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Line Rock Launcher&#039;&#039;&#039; ||Ranged ||MAP ||2900-4500 ||1-3 ||+5 ||+0 || ||50 ||120 ||A A C A || ||No Ally/Enemy distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vector Gun&#039;&#039;&#039; ||Ranged ||F, P, B ||3100-5000 ||1-4 ||+20 ||+10 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Force Buster&#039;&#039;&#039; ||Ranged || ||3500-5400 ||3-6 ||+15 ||+10 ||8 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Night Dimension&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-3 ||+15 ||+25 || ||20 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Line Rock Launcher&#039;&#039;&#039; ||Ranged ||ALL ||4300-6200 ||4-8 ||+10 ||+0 || ||30 ||120 ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Deas Blanche Neige &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rim (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||LL &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B S &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Passive Bit &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||9500 ||9800 ||10100 ||10400 ||10700 ||11000 ||11300 ||11600 ||11900 ||12200 ||12500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vector Missile&#039;&#039;&#039; ||Ranged ||F, P, M ||2800-4400 ||2-4 ||+10 ||+10 ||30 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rave Laser&#039;&#039;&#039; ||Ranged ||MAP ||3000-4600 ||1-4 ||+10 ||+5 ||2 || ||120 ||A A C A || ||No Ally/Enemy Distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quadruple Cannon&#039;&#039;&#039; ||Ranged || ||3800-5400 ||1-6 ||+15 ||+10 ||20 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Active Bit&#039;&#039;&#039; ||Ranged || ||4200-5800 ||2-8 ||+20 ||+10 ||8 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guardian Blade&#039;&#039;&#039; ||Melee ||P, C ||4600-6200 ||1-2 ||+25 ||+30 || ||15 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neutron Buster&#039;&#039;&#039; ||Ranged ||ALL, S ||5200-6800 ||3-8 ||+0 ||+15 || ||40 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Forte Gigas &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive), Rim (Sub)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||S S A S &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Armor +200, Weapon Accuracy +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||8500 ||8850 ||9200 ||9550 ||9900 ||10250 ||10600 ||10950 ||11300 ||11650 ||12000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||300 ||310 ||320 ||330 ||340 ||350 ||360 ||370 ||380 ||390 ||400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||85 ||90 ||95 ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga Blaster&#039;&#039;&#039; ||Ranged ||MAP ||3200-4800 ||1-4 ||+0 ||-5 || ||30 ||120 ||A A C A || ||No Ally/Enemy Distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Moon Circle&#039;&#039;&#039; ||Melee ||P ||3800-5400 ||1-4 ||+15 ||+15 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Storm Blade&#039;&#039;&#039; ||Melee ||P, C ||4000-5600 ||1 ||+25 ||+30 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Combination Duel&#039;&#039;&#039; ||Melee || ||4800-6400 ||2-5 ||+15 ||+20 || ||10 ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga Blaster&#039;&#039;&#039; ||Ranged ||ALL, F ||5300-6900 ||1-8 ||+10 ||+10 || ||15 ||120 ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Riot Buster&#039;&#039;&#039; ||Melee ||S, P ||5700-7300 ||1-4 ||+15 ||+10 || ||20 ||125 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62272</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62272"/>
		<updated>2024-11-15T17:21:22Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Deas Blanche Neige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Fabularis &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Glacies (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 ||8600 ||8900 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stella Bruvia&#039;&#039;&#039; ||Ranged ||MAP, S ||3000-4600 ||1-5 ||+0 ||+0 ||1 || ||110 ||A A B A || ||No Ally/Enemy Distinction, self centered type&amp;lt;br&amp;gt;Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sagittae Lumen&#039;&#039;&#039; ||Ranged ||F ||3800-5700 ||1-7 ||+10 ||+10 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;White Gladius&#039;&#039;&#039; ||Melee ||P, C ||4200-6100 ||1-3 ||+20 ||+25 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Congellatio&#039;&#039;&#039; ||Ranged ||ALL ||5000-6900 ||2-8 ||+15 ||+0 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Studium &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ventus (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Melee weapon attack power +100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6300 ||6600 ||6900 ||7200 ||7500 ||7800 ||8100 ||8400 ||8700 ||9000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||MAP ||2900-4500 ||1-4 ||+0 ||+0 ||1 || ||110 ||A A A A || ||No Ally/Enemy Distinction, directional &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rapidus Radius&#039;&#039;&#039; ||Ranged ||F ||3700-5600 ||2-8 ||+10 ||+10 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Krawis&#039;&#039;&#039; ||Melee ||P, C ||4100-6000 ||1-4 ||+45 ||+25 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||P, C ||4900-6800 ||1-3 ||+40 ||+10 || ||25 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Aile Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Gun&#039;&#039;&#039; ||Ranged ||F, P ||3200-5100 ||1-4 ||+15 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||3600-5500 ||1-2 ||+20 ||+25 || ||5 || ||B A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALLW ||4000-5900 ||2-7 ||+10 ||+10 ||8 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Burst Rave&#039;&#039;&#039; ||Melee ||P ||4400-6300 ||1-3 ||+15 ||+0 || ||20 ||115 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Geant Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||LL &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||S A B S &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||11000 ||11300 ||11600 ||11900 ||12200 ||12500 ||12800 ||13100 ||13400 ||13700 ||14000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; ||Ranged ||S ||2400-4000 ||1-6 ||+50 ||+0 ||2 || || ||A A A A || ||Armor Down L3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALL, F ||4000-5600 ||1-8 ||+15 ||+10 ||30 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Bit&#039;&#039;&#039; ||Ranged || ||4400-6000 ||1-7 ||+30 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||4900-6500 ||1-3 ||+25 ||+25 || ||10 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claw Anchor Burst&#039;&#039;&#039; ||Melee ||S, P ||5400-7000 ||1-5 ||+15 ||+30 || ||30 ||120 ||A A A A || ||Barrier Penetration  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Blanche Neige &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rim (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Line Rock Launcher&#039;&#039;&#039; ||Ranged ||MAP ||2900-4500 ||1-3 ||+5 ||+0 || ||50 ||120 ||A A C A || ||No Ally/Enemy distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vector Gun&#039;&#039;&#039; ||Ranged ||F, P, B ||3100-5000 ||1-4 ||+20 ||+10 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Force Buster&#039;&#039;&#039; ||Ranged || ||3500-5400 ||3-6 ||+15 ||+10 ||8 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Night Dimension&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-3 ||+15 ||+25 || ||20 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Line Rock Launcher&#039;&#039;&#039; ||Ranged ||ALL ||4300-6200 ||4-8 ||+10 ||+0 || ||30 ||120 ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Deas Blanche Neige &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rim (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||LL &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B S &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Passive Bit &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||9500 ||9800 ||10100 ||10400 ||10700 ||11000 ||11300 ||11600 ||11900 ||12200 ||12500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vector Missile&#039;&#039;&#039; ||Ranged ||F, P, M ||2800-4400 ||2-4 ||+10 ||+10 ||30 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rave Laser&#039;&#039;&#039; ||Ranged ||MAP ||3000-4600 ||1-4 ||+10 ||+5 ||2 || ||120 ||A A C A || ||No Ally/Enemy Distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quadruple Cannon&#039;&#039;&#039; ||Ranged || ||3800-5400 ||1-6 ||+15 ||+10 ||20 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Active Bit&#039;&#039;&#039; ||Ranged || ||4200-5800 ||2-8 ||+20 ||+10 ||8 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guardian Blade&#039;&#039;&#039; ||Melee ||P, C ||4600-6200 ||1-2 ||+25 ||+30 || ||15 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neutron Buster&#039;&#039;&#039; ||Ranged ||ALL, S ||5200-6800 ||3-8 ||+0 ||+15 || ||40 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62271</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62271"/>
		<updated>2024-11-15T17:11:47Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Blanche Neige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Fabularis &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Glacies (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 ||8600 ||8900 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stella Bruvia&#039;&#039;&#039; ||Ranged ||MAP, S ||3000-4600 ||1-5 ||+0 ||+0 ||1 || ||110 ||A A B A || ||No Ally/Enemy Distinction, self centered type&amp;lt;br&amp;gt;Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sagittae Lumen&#039;&#039;&#039; ||Ranged ||F ||3800-5700 ||1-7 ||+10 ||+10 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;White Gladius&#039;&#039;&#039; ||Melee ||P, C ||4200-6100 ||1-3 ||+20 ||+25 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Congellatio&#039;&#039;&#039; ||Ranged ||ALL ||5000-6900 ||2-8 ||+15 ||+0 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Studium &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ventus (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Melee weapon attack power +100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6300 ||6600 ||6900 ||7200 ||7500 ||7800 ||8100 ||8400 ||8700 ||9000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||MAP ||2900-4500 ||1-4 ||+0 ||+0 ||1 || ||110 ||A A A A || ||No Ally/Enemy Distinction, directional &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rapidus Radius&#039;&#039;&#039; ||Ranged ||F ||3700-5600 ||2-8 ||+10 ||+10 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Krawis&#039;&#039;&#039; ||Melee ||P, C ||4100-6000 ||1-4 ||+45 ||+25 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||P, C ||4900-6800 ||1-3 ||+40 ||+10 || ||25 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Aile Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Gun&#039;&#039;&#039; ||Ranged ||F, P ||3200-5100 ||1-4 ||+15 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||3600-5500 ||1-2 ||+20 ||+25 || ||5 || ||B A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALLW ||4000-5900 ||2-7 ||+10 ||+10 ||8 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Burst Rave&#039;&#039;&#039; ||Melee ||P ||4400-6300 ||1-3 ||+15 ||+0 || ||20 ||115 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Geant Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||LL &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||S A B S &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||11000 ||11300 ||11600 ||11900 ||12200 ||12500 ||12800 ||13100 ||13400 ||13700 ||14000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; ||Ranged ||S ||2400-4000 ||1-6 ||+50 ||+0 ||2 || || ||A A A A || ||Armor Down L3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALL, F ||4000-5600 ||1-8 ||+15 ||+10 ||30 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Bit&#039;&#039;&#039; ||Ranged || ||4400-6000 ||1-7 ||+30 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||4900-6500 ||1-3 ||+25 ||+25 || ||10 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claw Anchor Burst&#039;&#039;&#039; ||Melee ||S, P ||5400-7000 ||1-5 ||+15 ||+30 || ||30 ||120 ||A A A A || ||Barrier Penetration  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Blanche Neige &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rim (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Line Rock Launcher&#039;&#039;&#039; ||Ranged ||MAP ||2900-4500 ||1-3 ||+5 ||+0 || ||50 ||120 ||A A C A || ||No Ally/Enemy distinction, directional type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vector Gun&#039;&#039;&#039; ||Ranged ||F, P, B ||3100-5000 ||1-4 ||+20 ||+10 ||10 || || ||A A D A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Force Buster&#039;&#039;&#039; ||Ranged || ||3500-5400 ||3-6 ||+15 ||+10 ||8 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Night Dimension&#039;&#039;&#039; ||Ranged ||P ||4000-5900 ||1-3 ||+15 ||+25 || ||20 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Line Rock Launcher&#039;&#039;&#039; ||Ranged ||ALL ||4300-6200 ||4-8 ||+10 ||+0 || ||30 ||120 ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62270</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62270"/>
		<updated>2024-11-15T17:02:37Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Geant Chevalier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Fabularis &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Glacies (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 ||8600 ||8900 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stella Bruvia&#039;&#039;&#039; ||Ranged ||MAP, S ||3000-4600 ||1-5 ||+0 ||+0 ||1 || ||110 ||A A B A || ||No Ally/Enemy Distinction, self centered type&amp;lt;br&amp;gt;Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sagittae Lumen&#039;&#039;&#039; ||Ranged ||F ||3800-5700 ||1-7 ||+10 ||+10 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;White Gladius&#039;&#039;&#039; ||Melee ||P, C ||4200-6100 ||1-3 ||+20 ||+25 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Congellatio&#039;&#039;&#039; ||Ranged ||ALL ||5000-6900 ||2-8 ||+15 ||+0 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Studium &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ventus (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Melee weapon attack power +100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6300 ||6600 ||6900 ||7200 ||7500 ||7800 ||8100 ||8400 ||8700 ||9000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||MAP ||2900-4500 ||1-4 ||+0 ||+0 ||1 || ||110 ||A A A A || ||No Ally/Enemy Distinction, directional &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rapidus Radius&#039;&#039;&#039; ||Ranged ||F ||3700-5600 ||2-8 ||+10 ||+10 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Krawis&#039;&#039;&#039; ||Melee ||P, C ||4100-6000 ||1-4 ||+45 ||+25 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||P, C ||4900-6800 ||1-3 ||+40 ||+10 || ||25 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Aile Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Gun&#039;&#039;&#039; ||Ranged ||F, P ||3200-5100 ||1-4 ||+15 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||3600-5500 ||1-2 ||+20 ||+25 || ||5 || ||B A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALLW ||4000-5900 ||2-7 ||+10 ||+10 ||8 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Burst Rave&#039;&#039;&#039; ||Melee ||P ||4400-6300 ||1-3 ||+15 ||+0 || ||20 ||115 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Geant Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||LL &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||S A B S &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||11000 ||11300 ||11600 ||11900 ||12200 ||12500 ||12800 ||13100 ||13400 ||13700 ||14000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; ||Ranged ||S ||2400-4000 ||1-6 ||+50 ||+0 ||2 || || ||A A A A || ||Armor Down L3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALL, F ||4000-5600 ||1-8 ||+15 ||+10 ||30 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Bit&#039;&#039;&#039; ||Ranged || ||4400-6000 ||1-7 ||+30 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neo Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||4900-6500 ||1-3 ||+25 ||+25 || ||10 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claw Anchor Burst&#039;&#039;&#039; ||Melee ||S, P ||5400-7000 ||1-5 ||+15 ||+30 || ||30 ||120 ||A A A A || ||Barrier Penetration  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62269</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62269"/>
		<updated>2024-11-15T16:52:08Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Aile Chevalier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Fabularis &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Glacies (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 ||8600 ||8900 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stella Bruvia&#039;&#039;&#039; ||Ranged ||MAP, S ||3000-4600 ||1-5 ||+0 ||+0 ||1 || ||110 ||A A B A || ||No Ally/Enemy Distinction, self centered type&amp;lt;br&amp;gt;Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sagittae Lumen&#039;&#039;&#039; ||Ranged ||F ||3800-5700 ||1-7 ||+10 ||+10 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;White Gladius&#039;&#039;&#039; ||Melee ||P, C ||4200-6100 ||1-3 ||+20 ||+25 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Congellatio&#039;&#039;&#039; ||Ranged ||ALL ||5000-6900 ||2-8 ||+15 ||+0 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Studium &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ventus (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Melee weapon attack power +100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6300 ||6600 ||6900 ||7200 ||7500 ||7800 ||8100 ||8400 ||8700 ||9000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||MAP ||2900-4500 ||1-4 ||+0 ||+0 ||1 || ||110 ||A A A A || ||No Ally/Enemy Distinction, directional &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rapidus Radius&#039;&#039;&#039; ||Ranged ||F ||3700-5600 ||2-8 ||+10 ||+10 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Krawis&#039;&#039;&#039; ||Melee ||P, C ||4100-6000 ||1-4 ||+45 ||+25 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||P, C ||4900-6800 ||1-3 ||+40 ||+10 || ||25 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Aile Chevalier &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Joshua (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Mobility +25 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 ||7350 ||7600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Gun&#039;&#039;&#039; ||Ranged ||F, P ||3200-5100 ||1-4 ||+15 ||+10 ||15 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cypher Sword&#039;&#039;&#039; ||Melee ||P, C ||3600-5500 ||1-2 ||+20 ||+25 || ||5 || ||B A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impulse Cannon&#039;&#039;&#039; ||Ranged ||ALLW ||4000-5900 ||2-7 ||+10 ||+10 ||8 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Burst Rave&#039;&#039;&#039; ||Melee ||P ||4400-6300 ||1-3 ||+15 ||+0 || ||20 ||115 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62268</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62268"/>
		<updated>2024-11-15T16:26:49Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Studium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Fabularis &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Glacies (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 ||8600 ||8900 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stella Bruvia&#039;&#039;&#039; ||Ranged ||MAP, S ||3000-4600 ||1-5 ||+0 ||+0 ||1 || ||110 ||A A B A || ||No Ally/Enemy Distinction, self centered type&amp;lt;br&amp;gt;Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sagittae Lumen&#039;&#039;&#039; ||Ranged ||F ||3800-5700 ||1-7 ||+10 ||+10 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;White Gladius&#039;&#039;&#039; ||Melee ||P, C ||4200-6100 ||1-3 ||+20 ||+25 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Congellatio&#039;&#039;&#039; ||Ranged ||ALL ||5000-6900 ||2-8 ||+15 ||+0 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Studium &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ventus (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Melee weapon attack power +100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6000 ||6300 ||6600 ||6900 ||7200 ||7500 ||7800 ||8100 ||8400 ||8700 ||9000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||MAP ||2900-4500 ||1-4 ||+0 ||+0 ||1 || ||110 ||A A A A || ||No Ally/Enemy Distinction, directional &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rapidus Radius&#039;&#039;&#039; ||Ranged ||F ||3700-5600 ||2-8 ||+10 ||+10 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Krawis&#039;&#039;&#039; ||Melee ||P, C ||4100-6000 ||1-4 ||+45 ||+25 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Draco Vortex&#039;&#039;&#039; ||Melee ||P, C ||4900-6800 ||1-3 ||+40 ||+10 || ||25 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62267</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62267"/>
		<updated>2024-11-15T16:19:48Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Fabularis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Fabularis &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Glacies (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 ||8600 ||8900 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stella Bruvia&#039;&#039;&#039; ||Ranged ||MAP, S ||3000-4600 ||1-5 ||+0 ||+0 ||1 || ||110 ||A A B A || ||No Ally/Enemy Distinction, self centered type&amp;lt;br&amp;gt;Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sagittae Lumen&#039;&#039;&#039; ||Ranged ||F ||3800-5700 ||1-7 ||+10 ||+10 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;White Gladius&#039;&#039;&#039; ||Melee ||P, C ||4200-6100 ||1-3 ||+20 ||+25 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Congellatio&#039;&#039;&#039; ||Ranged ||ALL ||5000-6900 ||2-8 ||+15 ||+0 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62262</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Li-technologist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Li-technologist&amp;diff=62262"/>
		<updated>2024-11-13T16:51:23Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fabularis==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Studium==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aile Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geant Chevalier==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Deas Blanche Neige==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forte Gigas==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62261</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62261"/>
		<updated>2024-11-13T16:44:04Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Soulgain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Razangriff Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +40, Weapon Accuracy +15 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6900 ||7150 ||7400 ||7650 ||7900 ||8150 ||8400 ||8650 ||8900 ||9150 ||9400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 ||2260 ||2320 ||2380 ||2440 ||2500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+20 ||-5 ||2 || ||105 ||A A B A || ||No Ally/Enemy distinction, line type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5700 ||1-8 ||+20 ||+30 ||4 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; ||Ranged ||M ||3500-5700 ||2-8 ||+5 ||+5 ||2 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3700-5900 ||1-4 ||+25 ||+0 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Solid Cannon&#039;&#039;&#039; ||Ranged || ||3900-6100 ||1-8 ||+15 ||+25 ||6 || ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Convergence Particle Cannon&#039;&#039;&#039; ||Ranged ||S ||4300-6500 ||3-9 ||+30 ||+15 || ||30 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Randgriz Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +30, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6700 ||6950 ||7200 ||7450 ||7700 ||7950 ||8200 ||8450 ||8700 ||8950 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+0 ||-5 ||4 || || ||A A B A || ||No Ally/Enemy Distinction, Line Type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5500 ||1-8 ||+25 ||+30 ||2 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3500-5700 ||1-4 ||+20 ||+0 ||15 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Linear Cannon&#039;&#039;&#039; ||Ranged || ||4000-6200 ||1-8 ||+15 ||+25 ||12 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Angelg &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Lamia (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Add EN regen M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6600 ||6950 ||7300 ||7650 ||8000 ||8350 ||8700 ||9050 ||9400 ||9750 ||10100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||95 ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sword&#039;&#039;&#039; ||Melee ||P, C ||3500-5400 ||1-2 ||+25 ||+30 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadow Lancer&#039;&#039;&#039; ||Melee ||ALL, F, P ||3900-5800 ||2-4 ||+10 ||+25 ||12 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Illusion Arrow&#039;&#039;&#039; ||Ranged || ||3900-5800 ||1-7 ||+20 ||+0 ||10 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sign&#039;&#039;&#039; ||Melee ||P ||4200-6100 ||1-4 ||+25 ||+0 || ||15 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phantom Phoenix&#039;&#039;&#039; ||Ranged ||S ||5100-7000 ||1-8 ||+35 ||+10 || ||40 ||120 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Ashsaviour &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Ranged Weapon attack power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||110 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4600 ||4850 ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1100 ||1160 ||1220 ||1280 ||1340 ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Dagger&#039;&#039;&#039; ||Ranged ||F, M ||3300-5500 ||1-6 ||+20 ||+30 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Halberd Launcher&#039;&#039;&#039; ||Ranged ||ALLW ||3800-6000 ||3-9 ||+10 ||+15 || ||15 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sword Breaker&#039;&#039;&#039; ||Ranged || ||4300-6500 ||2-8 ||+25 ||+5 ||8 || ||105 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Vysaga &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Lamia/Axel (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*AB Field&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Full Block&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||7200 ||7550 ||7900 ||8250 ||8600 ||8950 ||9300 ||9650 ||10000 ||10350 ||10700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350 ||360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flame Blade&#039;&#039;&#039; ||Melee ||ALL, F, P ||3400-5300 ||1-3 ||+25 ||+0 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Water Flow Claws&#039;&#039;&#039; ||Melee ||P, C ||3600-5500 ||1 ||+35 ||+15 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Earth Slashing Sky Sword&#039;&#039;&#039; ||Melee || ||3900-5800 ||2-5 ||+5 ||+20 || ||5 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wind Blade Flash&#039;&#039;&#039; ||Melee ||P ||4800-6700 ||1-4 ||+15 ||+35 || ||20 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eki-Kouha Ken&#039;&#039;&#039; ||Melee ||S, P ||5300-7200 ||1-3 ||+20 ||+30 || ||45 ||130 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Soulgain &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Axel (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Melee attack power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*HP Regen L&lt;br /&gt;
*EN Regen S&lt;br /&gt;
*Pilot Block &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||7100 ||7450 ||7800 ||8150 ||8500 ||8850 ||9200 ||9550 ||9900 ||10250 ||10600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||250 ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1700 ||1760 ||1820 ||1880 ||1940 ||2000 ||2060 ||2120 ||2180 ||2240 ||2300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blue Dragon Scale&#039;&#039;&#039; ||Melee ||ALL, F ||3500-5400 ||2-6 ||+15 ||+10 || ||5 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Byakko Bite&#039;&#039;&#039; ||Melee ||P ||3900-5800 ||1-3 ||+30 ||+30 || || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Genbu Bullet&#039;&#039;&#039; ||Melee ||S, P ||4300-6200 ||2-5 ||+10 ||+45 || ||10 || ||A A B A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Suzaku Dance&#039;&#039;&#039; ||Melee ||P ||5100-7000 ||1-3 ||+20 ||+25 || ||30 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kirin&#039;&#039;&#039; ||Melee ||S, P ||5500-7400 ||1-2 ||+10 ||+40 || ||50 ||130 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62260</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62260"/>
		<updated>2024-11-13T16:32:40Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Vysaga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Razangriff Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +40, Weapon Accuracy +15 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6900 ||7150 ||7400 ||7650 ||7900 ||8150 ||8400 ||8650 ||8900 ||9150 ||9400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 ||2260 ||2320 ||2380 ||2440 ||2500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+20 ||-5 ||2 || ||105 ||A A B A || ||No Ally/Enemy distinction, line type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5700 ||1-8 ||+20 ||+30 ||4 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; ||Ranged ||M ||3500-5700 ||2-8 ||+5 ||+5 ||2 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3700-5900 ||1-4 ||+25 ||+0 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Solid Cannon&#039;&#039;&#039; ||Ranged || ||3900-6100 ||1-8 ||+15 ||+25 ||6 || ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Convergence Particle Cannon&#039;&#039;&#039; ||Ranged ||S ||4300-6500 ||3-9 ||+30 ||+15 || ||30 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Randgriz Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +30, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6700 ||6950 ||7200 ||7450 ||7700 ||7950 ||8200 ||8450 ||8700 ||8950 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+0 ||-5 ||4 || || ||A A B A || ||No Ally/Enemy Distinction, Line Type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5500 ||1-8 ||+25 ||+30 ||2 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3500-5700 ||1-4 ||+20 ||+0 ||15 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Linear Cannon&#039;&#039;&#039; ||Ranged || ||4000-6200 ||1-8 ||+15 ||+25 ||12 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Angelg &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Lamia (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Add EN regen M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6600 ||6950 ||7300 ||7650 ||8000 ||8350 ||8700 ||9050 ||9400 ||9750 ||10100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||95 ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sword&#039;&#039;&#039; ||Melee ||P, C ||3500-5400 ||1-2 ||+25 ||+30 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadow Lancer&#039;&#039;&#039; ||Melee ||ALL, F, P ||3900-5800 ||2-4 ||+10 ||+25 ||12 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Illusion Arrow&#039;&#039;&#039; ||Ranged || ||3900-5800 ||1-7 ||+20 ||+0 ||10 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sign&#039;&#039;&#039; ||Melee ||P ||4200-6100 ||1-4 ||+25 ||+0 || ||15 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phantom Phoenix&#039;&#039;&#039; ||Ranged ||S ||5100-7000 ||1-8 ||+35 ||+10 || ||40 ||120 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Ashsaviour &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Ranged Weapon attack power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||110 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4600 ||4850 ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1100 ||1160 ||1220 ||1280 ||1340 ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Dagger&#039;&#039;&#039; ||Ranged ||F, M ||3300-5500 ||1-6 ||+20 ||+30 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Halberd Launcher&#039;&#039;&#039; ||Ranged ||ALLW ||3800-6000 ||3-9 ||+10 ||+15 || ||15 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sword Breaker&#039;&#039;&#039; ||Ranged || ||4300-6500 ||2-8 ||+25 ||+5 ||8 || ||105 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Vysaga &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Lamia/Axel (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Afterimage rate +20% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*AB Field&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Full Block&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||7200 ||7550 ||7900 ||8250 ||8600 ||8950 ||9300 ||9650 ||10000 ||10350 ||10700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350 ||360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flame Blade&#039;&#039;&#039; ||Melee ||ALL, F, P ||3400-5300 ||1-3 ||+25 ||+0 ||8 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Water Flow Claws&#039;&#039;&#039; ||Melee ||P, C ||3600-5500 ||1 ||+35 ||+15 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Earth Slashing Sky Sword&#039;&#039;&#039; ||Melee || ||3900-5800 ||2-5 ||+5 ||+20 || ||5 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wind Blade Flash&#039;&#039;&#039; ||Melee ||P ||4800-6700 ||1-4 ||+15 ||+35 || ||20 ||120 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eki-Kouha Ken&#039;&#039;&#039; ||Melee ||S, P ||5300-7200 ||1-3 ||+20 ||+30 || ||45 ||130 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62259</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62259"/>
		<updated>2024-11-13T16:11:55Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Ashsaviour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Razangriff Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +40, Weapon Accuracy +15 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6900 ||7150 ||7400 ||7650 ||7900 ||8150 ||8400 ||8650 ||8900 ||9150 ||9400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 ||2260 ||2320 ||2380 ||2440 ||2500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+20 ||-5 ||2 || ||105 ||A A B A || ||No Ally/Enemy distinction, line type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5700 ||1-8 ||+20 ||+30 ||4 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; ||Ranged ||M ||3500-5700 ||2-8 ||+5 ||+5 ||2 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3700-5900 ||1-4 ||+25 ||+0 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Solid Cannon&#039;&#039;&#039; ||Ranged || ||3900-6100 ||1-8 ||+15 ||+25 ||6 || ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Convergence Particle Cannon&#039;&#039;&#039; ||Ranged ||S ||4300-6500 ||3-9 ||+30 ||+15 || ||30 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Randgriz Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +30, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6700 ||6950 ||7200 ||7450 ||7700 ||7950 ||8200 ||8450 ||8700 ||8950 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+0 ||-5 ||4 || || ||A A B A || ||No Ally/Enemy Distinction, Line Type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5500 ||1-8 ||+25 ||+30 ||2 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3500-5700 ||1-4 ||+20 ||+0 ||15 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Linear Cannon&#039;&#039;&#039; ||Ranged || ||4000-6200 ||1-8 ||+15 ||+25 ||12 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Angelg &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Lamia (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Add EN regen M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6600 ||6950 ||7300 ||7650 ||8000 ||8350 ||8700 ||9050 ||9400 ||9750 ||10100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||95 ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sword&#039;&#039;&#039; ||Melee ||P, C ||3500-5400 ||1-2 ||+25 ||+30 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadow Lancer&#039;&#039;&#039; ||Melee ||ALL, F, P ||3900-5800 ||2-4 ||+10 ||+25 ||12 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Illusion Arrow&#039;&#039;&#039; ||Ranged || ||3900-5800 ||1-7 ||+20 ||+0 ||10 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sign&#039;&#039;&#039; ||Melee ||P ||4200-6100 ||1-4 ||+25 ||+0 || ||15 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phantom Phoenix&#039;&#039;&#039; ||Ranged ||S ||5100-7000 ||1-8 ||+35 ||+10 || ||40 ||120 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Ashsaviour &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Ranged Weapon attack power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||110 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4600 ||4850 ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290 ||300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1100 ||1160 ||1220 ||1280 ||1340 ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Dagger&#039;&#039;&#039; ||Ranged ||F, M ||3300-5500 ||1-6 ||+20 ||+30 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Halberd Launcher&#039;&#039;&#039; ||Ranged ||ALLW ||3800-6000 ||3-9 ||+10 ||+15 || ||15 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sword Breaker&#039;&#039;&#039; ||Ranged || ||4300-6500 ||2-8 ||+25 ||+5 ||8 || ||105 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62258</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62258"/>
		<updated>2024-11-13T16:05:38Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Angelg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Razangriff Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +40, Weapon Accuracy +15 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6900 ||7150 ||7400 ||7650 ||7900 ||8150 ||8400 ||8650 ||8900 ||9150 ||9400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 ||2260 ||2320 ||2380 ||2440 ||2500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+20 ||-5 ||2 || ||105 ||A A B A || ||No Ally/Enemy distinction, line type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5700 ||1-8 ||+20 ||+30 ||4 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; ||Ranged ||M ||3500-5700 ||2-8 ||+5 ||+5 ||2 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3700-5900 ||1-4 ||+25 ||+0 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Solid Cannon&#039;&#039;&#039; ||Ranged || ||3900-6100 ||1-8 ||+15 ||+25 ||6 || ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Convergence Particle Cannon&#039;&#039;&#039; ||Ranged ||S ||4300-6500 ||3-9 ||+30 ||+15 || ||30 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Randgriz Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +30, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6700 ||6950 ||7200 ||7450 ||7700 ||7950 ||8200 ||8450 ||8700 ||8950 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+0 ||-5 ||4 || || ||A A B A || ||No Ally/Enemy Distinction, Line Type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5500 ||1-8 ||+25 ||+30 ||2 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3500-5700 ||1-4 ||+20 ||+0 ||15 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Linear Cannon&#039;&#039;&#039; ||Ranged || ||4000-6200 ||1-8 ||+15 ||+25 ||12 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Angelg &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Lamia (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Add EN regen M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Afterimage&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6600 ||6950 ||7300 ||7650 ||8000 ||8350 ||8700 ||9050 ||9400 ||9750 ||10100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||95 ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sword&#039;&#039;&#039; ||Melee ||P, C ||3500-5400 ||1-2 ||+25 ||+30 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadow Lancer&#039;&#039;&#039; ||Melee ||ALL, F, P ||3900-5800 ||2-4 ||+10 ||+25 ||12 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Illusion Arrow&#039;&#039;&#039; ||Ranged || ||3900-5800 ||1-7 ||+20 ||+0 ||10 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sign&#039;&#039;&#039; ||Melee ||P ||4200-6100 ||1-4 ||+25 ||+0 || ||15 ||110 ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phantom Phoenix&#039;&#039;&#039; ||Ranged ||S ||5100-7000 ||1-8 ||+35 ||+10 || ||40 ||120 ||A A A A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62257</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62257"/>
		<updated>2024-11-13T15:58:43Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Randgriz Raven */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Razangriff Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +40, Weapon Accuracy +15 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6900 ||7150 ||7400 ||7650 ||7900 ||8150 ||8400 ||8650 ||8900 ||9150 ||9400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 ||2260 ||2320 ||2380 ||2440 ||2500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+20 ||-5 ||2 || ||105 ||A A B A || ||No Ally/Enemy distinction, line type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5700 ||1-8 ||+20 ||+30 ||4 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; ||Ranged ||M ||3500-5700 ||2-8 ||+5 ||+5 ||2 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3700-5900 ||1-4 ||+25 ||+0 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Solid Cannon&#039;&#039;&#039; ||Ranged || ||3900-6100 ||1-8 ||+15 ||+25 ||6 || ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Convergence Particle Cannon&#039;&#039;&#039; ||Ranged ||S ||4300-6500 ||3-9 ||+30 ||+15 || ||30 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Randgriz Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most Pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +30, Weapon Crit +20 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6700 ||6950 ||7200 ||7450 ||7700 ||7950 ||8200 ||8450 ||8700 ||8950 ||9200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 ||2160 ||2220 ||2280 ||2340 ||2400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+0 ||-5 ||4 || || ||A A B A || ||No Ally/Enemy Distinction, Line Type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5500 ||1-8 ||+25 ||+30 ||2 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3500-5700 ||1-4 ||+20 ||+0 ||15 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Linear Cannon&#039;&#039;&#039; ||Ranged || ||4000-6200 ||1-8 ||+15 ||+25 ||12 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62256</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62256"/>
		<updated>2024-11-13T15:47:28Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Razangriff Raven */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||Razangriff Raven &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Most pilots&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||W Gauge +40, Weapon Accuracy +15 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Beam Coat&lt;br /&gt;
*Jammer&lt;br /&gt;
*Shield Defense &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||6900 ||7150 ||7400 ||7650 ||7900 ||8150 ||8400 ||8650 ||8900 ||9150 ||9400 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 ||2260 ||2320 ||2380 ||2440 ||2500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missile&#039;&#039;&#039; ||Ranged ||MAP, M ||2800-4400 ||1-4 ||+20 ||-5 ||2 || ||105 ||A A B A || ||No Ally/Enemy distinction, line type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missile&#039;&#039;&#039; ||Ranged ||ALL, M ||3300-5700 ||1-8 ||+20 ||+30 ||4 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; ||Ranged ||M ||3500-5700 ||2-8 ||+5 ||+5 ||2 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Linear Rifle&#039;&#039;&#039; ||Ranged ||F, P ||3700-5900 ||1-4 ||+25 ||+0 ||15 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Solid Cannon&#039;&#039;&#039; ||Ranged || ||3900-6100 ||1-8 ||+15 ||+25 ||6 || ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Convergence Particle Cannon&#039;&#039;&#039; ||Ranged ||S ||4300-6500 ||3-9 ||+30 ||+15 || ||30 ||130 ||A A C A || ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62255</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62255"/>
		<updated>2024-11-13T15:36:00Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62254</id>
		<title>Super Robot Wars/OG2nd/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/Shadow_Mirror&amp;diff=62254"/>
		<updated>2024-11-13T15:35:34Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* Razangriff Raven */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Razangriff Raven==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon&#039;&#039;&#039; || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Randgriz Raven==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Angelg==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ashsaviour==&lt;br /&gt;
&lt;br /&gt;
==Vysaga==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Soulgain==&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/SRX&amp;diff=62253</id>
		<title>Super Robot Wars/OG2nd/Mech Database/SRX</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Mech_Database/SRX&amp;diff=62253"/>
		<updated>2024-11-13T15:34:10Z</updated>

		<summary type="html">&lt;p&gt;Juunimeta: /* ART-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==R-1==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-1 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ryusei (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||TK weapon power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||130 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Can transform into the R-Wing&lt;br /&gt;
*Combines with R-2 Powered and R-3 Powered to form SRX &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4600 ||4850 ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||130 ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+30 ||+0 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Fist&#039;&#039;&#039; ||Melee ||S, P, C ||3500-5700 ||1-2 ||+25 ||+15 || ||10 ||110 ||A A B A ||Gains +100 weapon power and +10 crit on ch24&amp;lt;br&amp;gt;TK L2 || Barrier Penetration&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Sword&#039;&#039;&#039; ||Melee ||S, P ||4100-6300 ||2-4 ||+15 ||+0 || ||25 ||115 ||A A B A ||Gains +100 weapon power and +10 crit on ch24&amp;lt;br&amp;gt;TK L3 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Rapid Fist&#039;&#039;&#039; ||Melee ||S, P ||5110-8190 ||1-5 ||+25 ||+30 || ||15 ||110 ||A A A A ||Adjacent to ART-1 (Mai)&amp;lt;br&amp;gt; TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; ||Melee ||S, P ||5320-8400 ||1-3 ||+25 ||+20 || ||30 ||110 ||A A A A ||Adjacent to R-2 (Rai) and R-3 (Aya) ||Barrier Penetration&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-Wing===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Wing &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ryusei (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||??? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B C A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||TK weapon power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Transforms into R-1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4600 ||4850 ||5100 ||5350 ||5600 ||5850 ||6100 ||6350 ||6600 ||6850 ||7100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||130 ||140 ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||900 ||960 ||1020 ||1080 ||1140 ||1200 ||1260 ||1320 ||1380 ||1440 ||1500 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; ||Ranged ||F, M ||1800-4000 ||2-7 ||+20 ||+0 ||6 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Revolver Cannon&#039;&#039;&#039; ||Melee ||P ||2300-4500 ||1-2 ||+10 ||+5 ||12 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-2 Powered==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-2 Powered  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||5 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land, Water &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Rai (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A A A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Ranged weapon attack power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*Can combine with R-1 and R-3 to form SRX&lt;br /&gt;
*AB Field &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5200 ||5500 ||5800 ||6100 ||6400 ||6700 ||7000 ||7300 ||7600 ||7900 ||8200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||90 ||95 ||100 ||105 ||110 ||115 ||120 ||125 ||130 ||135 ||140 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1500 ||1560 ||1620 ||1680 ||1740 ||1800 ||1860 ||1920 ||1980 ||2040 ||2100 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannons&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+30 ||+0 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wired Beam Chakram&#039;&#039;&#039; ||Ranged ||P ||3400-5600 ||2-4 ||+20 ||+25 || ||5 || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Spread)&#039;&#039;&#039; ||Ranged ||ALLW ||3900-6100 ||1-6 ||+25 ||+0 || ||35 ||110 ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Focused)&#039;&#039;&#039; ||Ranged || ||4300-6500 ||2-8 ||+15 ||+10 || ||35 ||110 ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; ||Ranged ||S, P ||5320-8400 ||1-3 ||+25 ||+20 || ||30 ||110 ||A A A A ||Adjacent to R-1(Ryusei) and R-3(Aya) ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-3 Powered==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-3 Powered &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Aya (Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||TK Field +300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||130 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
*Can combine with R-1 and R-2 to form SRX&lt;br /&gt;
*TK Field&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||5300 ||5600 ||5900 ||6200 ||6500 ||6800 ||7100 ||7400 ||7700 ||8000 ||8300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||150 ||160 ||170 ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||110 ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1100 ||1160 ||1220 ||1280 ||1340 ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannons&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+20 ||+0 ||20 || || ||A A B A || ||Mobility down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Missile&#039;&#039;&#039; ||Ranged ||P, MAP ||2100-2900 ||1-4 ||+15 ||+0 ||2 || ||110 ||A A A A || ||Ally/Enemy distinction, Bombard Type &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Converging Laser Cannon&#039;&#039;&#039; ||Ranged ||ALLW ||3300-5500 ||1-6 ||+30 ||+0 || ||10 || ||A A C A ||TK L1 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strike Shield&#039;&#039;&#039; ||Ranged || ||3900-6100 ||2-7 ||+25 ||+10 ||6 || ||105 ||A A B A ||TK L1 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; ||Ranged ||S, P ||5320-8400 ||1-3 ||+25 ||+20 || ||30 ||110 ||A A A A ||Adjacent to R-1(Ryusei) and R-2(Rai) ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRX==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||SRX &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||5 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air, Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Ryusei(Main), Rai(Sub), Aya (Sub)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||L &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Parts Slot +1 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||1 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Can separate into R-1, R-2, R-3 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||8300 ||8650 ||9000 ||9350 ||9700 ||10050 ||10400 ||10750 ||11100 ||11450 ||11800 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||260 ||270 ||280 ||290 ||300 ||310 ||320 ||330 ||340 ||350 ||360&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||80 ||85 ||90 ||95 ||100 ||105 ||110 ||115 ||120 ||125 ||130 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1600 ||1660 ||1720 ||1780 ||1840 ||1900 ||1960 ||2020 ||2080 ||2140 ||2200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Finger Launcher&#039;&#039;&#039; ||Ranged ||ALL, F ||3800-5400 ||1-7 ||+30 ||+0 ||10 || || ||A A C A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gaun Genocider&#039;&#039;&#039; ||Ranged ||B ||4200-5800 ||3-8 ||+10 ||+15 || ||10 || ||A A C A ||TK L3 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Zyne Knuckle&#039;&#039;&#039; ||Melee ||P ||4500-6100 ||1 ||+35 ||+25 || ||15 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Kick&#039;&#039;&#039; ||Melee ||P, C ||4700-6300 ||1-3 ||+10 ||+30 || ||25 ||110 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dominion Ball&#039;&#039;&#039; ||Ranged || ||4900-6500 ||4-7 ||+10 ||+5 ||4 || ||120 ||A A B A ||TK L3 || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Supreme TK Blaster Sword&#039;&#039;&#039; ||Melee ||S, P ||5500-7100 ||1-4 ||+5 ||+20 || ||50 ||125 ||A A A A ||TK L3 ||Armor Down L2&amp;lt;br&amp;gt;Barrier Penetration&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Viletta)&#039;&#039;&#039; ||Ranged ||S ||7275-10125 ||2-10 ||+25 ||+35 || ||75 ||130 ||A A A A ||TK L4&amp;lt;br&amp;gt;Adjacent to R-Gun Powered (Viletta) ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Mai)&#039;&#039;&#039; ||Ranged ||S ||7760-10800 ||3-8 ||+25 ||+35 || ||110 ||140 ||A A A A ||TK L4&amp;lt;br&amp;gt;Adjacent to R-Gun Powered (Mai) ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R-Gun Powered==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||R-Gun Powered &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Villetta&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||6200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||Max EN +70 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||130 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||3 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4500 ||4750 ||5000 ||5250 ||5500 ||5750 ||6000 ||6250 ||6500 ||6750 ||7000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280 ||290&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||115 ||120 ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+20 ||+0 ||20 || || ||A A B A || ||Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Slash Boomerang&#039;&#039;&#039; ||Ranged ||P ||3500-5700 ||1-3 ||+5 ||+15 || ||10 || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Twin Launcher&#039;&#039;&#039; ||Ranged || ||4200-6400 ||3-8 ||+20 ||+5 || ||45 ||120 ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Villetta)&#039;&#039;&#039; ||Ranged ||S ||7275-10125 ||2-10 ||+25 ||+35 || ||75 ||130 ||A A A A ||Must be Adjacent to SRX ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Mai)&#039;&#039;&#039; ||Ranged ||S ||7760-10800 ||3-8 ||+25 ||+35 || ||110 ||140 ||A A A A ||Must be Adjacent to SRX ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ART-1==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||ART-1 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||6 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Land &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Mai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||B A B A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||TK weapon power +200 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||90 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Shield Defense&lt;br /&gt;
*Can transform into ART-Wing &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||125 ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1100 ||1160 ||1220 ||1280 ||1340 ||1400 ||1460 ||1520 ||1580 ||1640 ||1700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Head Vulcan Cannon&#039;&#039;&#039; ||Ranged ||S, P ||1600-3800 ||1 ||+30 ||+5 ||20 || || ||A A B A || ||Mobility Down L2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Metal Blade&#039;&#039;&#039; ||Melee ||P, C ||1900-4100 ||1 ||+25 ||+30 || || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HG Revolver&#039;&#039;&#039; ||Ranged ||F, P ||2900-5100 ||1-4 ||+25 ||+30 ||12 || || ||A A A A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boosted Rifle H&#039;&#039;&#039; ||Ranged || ||3400-5600 ||2-7 ||+10 ||+25 ||10 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Blade Knuckle&#039;&#039;&#039; ||Melee ||S, P ||3700-5900 ||1-3 ||+10 ||+5 || ||10 ||110 ||A A B A ||TK L2 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Crash Sword&#039;&#039;&#039; ||Melee ||S, P ||4200-6400 ||1-4 ||+5 ||+0 || ||30 ||120 ||A A A A ||TK L3 ||Barrier Penetration &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Rapid Fist&#039;&#039;&#039; ||Melee ||S, P ||5110-8190 ||1-5 ||+25 ||+30 || ||15 ||110 ||A A A A ||TK L2&amp;lt;br&amp;gt;Must be adjacent to R-1 ||Barrier Penetration&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ART-Wing===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; ||ART-Wing &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; ||7 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; ||Air &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pilots&#039;&#039;&#039; ||Mai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; ||M &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; ||???? &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; ||A B C A &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; ||TK Weapon power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; ||0 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; ||2 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; ||470,000, 720,000 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
*TK Field&lt;br /&gt;
*Can transform into ART-1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; ||4800 ||5050 ||5300 ||5550 ||5800 ||6050 ||6300 ||6550 ||6800 ||7050 ||7300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; ||180 ||190 ||200 ||210 ||220 ||230 ||240 ||250 ||260 ||270 ||280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; ||130 ||135 ||140 ||145 ||150 ||155 ||160 ||165 ||170 ||175 ||180 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; ||1000 ||1060 ||1120 ||1180 ||1240 ||1300 ||1360 ||1420 ||1480 ||1540 ||1600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accuracy&#039;&#039;&#039; ||145 ||151 ||157 ||163 ||169 ||175 ||181 ||187 ||193 ||199 ||205&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; ||Ranged ||F, M ||2100-4300 ||2-7 ||+25 ||+0 ||6 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HG Revolver Cannon&#039;&#039;&#039; ||Ranged ||P ||3200-5400 ||1-5 ||+15 ||+10 ||12 || || ||A A B A || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Juunimeta</name></author>
	</entry>
</feed>